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stevamirkovic

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Posts posted by stevamirkovic

  1. If you want fast fix, here is my hack. Just execute in DB. Tested on my server and work.

    update gameobject_template set data10 = 29216 where entry = 194569;
    update spell_target_position set target_map = 603 where id = 29216;
    update spell_target_position set target_position_x = 1497.365723 where id = 29216;
    update spell_target_position set target_position_y = -24.363924 where id = 29216;
    update spell_target_position set target_position_z = 421.366669 where id = 29216;
    update spell_target_position set target_orientation = 0.104423 where id = 29216;

  2. Your script is out of date.

    Find this line in your telenpc.cpp

    if(!pPlayer->HasAura(SPELL_ID_PASSIVE_RESURRECTION_SICKNESS,0))

    and replace with this :

    if(!pPlayer->HasAura(SPELL_ID_PASSIVE_RESURRECTION_SICKNESS, EFFECT_INDEX_0))

    Credits go to Kicho. ;)

  3. More Rogue bugs :

    -- Currently you can't stack DoubleWeapon Enchants, i.e. Mongoose/Berserking

    -- Cloak of Shadow doesn't work on Flare

    -- Prey on the Weak doesn't apply to autoattacks.

    -- Glyph of Preparation doesnt reset CD of Disarm/Kick

    -- Focused attacks --> u gain energy temporarily but it minuses randomly later on

    -- Ruthlessness, is Passive, so procs even without the Talent...

    -- Quick Recovery, the second part of it doesnt work(energy refund)

    -- Killing Spree isnt procing Combat Potency.

    -- Turn the Tables, should buff only you, not whole Raid.

    -- Killing Spree isnt procing Combat Potency.

    -- Stealth, it doesnt stop any spell from hitting u when u use it, or in cast spells to get interrupted, same with Vanish.

    -- Wound poison wrong PPM formula.

    -- Sap doesnt break Stealth/NE racial.

    -- Fleet Footed first part doesntw ork

    True, but some of this spells work, but not completely. On the list are only totaly bugged spells and talents (70-100% bugged). If I add all the little things, the list will be very long. For now, in my opinion, the priorities are to fix spells that are immediately notice that they are bugged.

    Thank you for reports. :)

  4. Revision: * * 9272 14abeecf06c1d2ed20b2fc4129f1664d1926397c

    Date 31:1:2010. Time 10:24

    //=====================================================

    *** Hardware ***

    Processor: AMD Athlon 64 X2 Dual Core Processor 5400+

    Number Of Processors: 2

    Physical Memory: 3079468 KB (Available: 2467156 KB)

    Commit Charge Limit: 4194303 KB

    *** Operation System ***

    Microsoft Windows XP Professional Service Pack 3 (Version 5.1, Build 2600)

    //=====================================================

    Exception code: C0000005 ACCESS_VIOLATION

    Fault address: 004A9A03 01:000A8A03 D:\\Server\\Mangos\\mangosd.exe

    Registers:

    EAX:000001D5

    EBX:00000001

    ECX:2C616E61

    EDX:2C616E61

    ESI:0121AB78

    EDI:004434D0

    CS:EIP:001B:004A9A03

    SS:ESP:0023:0012F804 EBP:0012F93C

    DS:0023 ES:0023 FS:003B GS:0000

    Flags:00010246

    Call stack:

    Address Frame Function SourceFile

    004A9A03 00000000 ??1Group@@QAE@XZ+73

    0056B81A 00000000 ?GetLanguageDescByID@@YAPBULanguageDesc@@I@Z+14DA

    00444670 00000000 ?next@?$GridReference@VDynamicObject@@@@QAEPAV1@XZ+1A40

    004434E1 00000000 ?next@?$GridReference@VDynamicObject@@@@QAEPAV1@XZ+8B1

    785423B1 00000000 _get_pgmptr+136

    78542466 00000000 exit+11

    00431218 00000000 ?at_exit@MaNGOS@@YAXP6AXXZ@Z+628

    7C817067 00000000 RegisterWaitForInputIdle+49

    Call stack:

    Address Frame Function SourceFile

    7C90E4F4 00000000 KiFastSystemCallRet+0

    0012E83C 00000000 0000:00000000

    FF50D845 FFFFFFFF 0000:00000000

  5. Rogue throw ability requires to be behind a target atm rev 9226

    trying to throw at the front of a target won't work.

    When I compile the next revision (9226+) and when my bug tracker team test other spells, the list will be updated and this spell will probably be on the list. Thanks for information for this spell.

  6. And what about "Kill shot" ?

    Moreover, lethality seems to not work properly, and Shattering Throw does not remove any invulnerabilities.

    Guys, all spells are tested 2x on Mangos revision 9208 and this is bug list. All fixes are marked as FIXED and more bugs from other classes will be added soon.

    Please first look your revision and then compare bugs with my list. :)

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