SyriosOne
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Posts posted by SyriosOne
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A few startup screens :rolleyes: , tests and compiles later, i find out that a completly clean core without UDB and SD2 works fine. Core with UDB too. But with SD2 it crashed. I test a bit more and delete the scriptnames from guards and it works. Iam not sure is it a conflict between DB and SD2 or only a problem from SD2 but i will post it in there forum.
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Same here,
Core 10403 SD2 1800 UDB 392 with and without AhBot.
I think it is not human related, when i create a human i can do all in the start zone, but when i leave the zone the server crash.
I think the error comes from the zone, but in Stormwind and Ironforge the server crash too.
More zones i have not tested wont will see the startup from the server anymore
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I remember one time my firewall blocked realmd so i cant connect. eventual is this the error?
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In the Installguide for MaNGOS(Windows) stands nothing about to copy the *.pdb files after compile from the (git)bin directory, today i read this thread and here are explained to copy this files. Since i use MaNGOS i only copy the *.exe and *.dll files and it works perfect. Iam a little bit confused now so my question, is it important to copy the *.pdb files or not?
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should be 127.0.0.1, check if it set in the realmd.conf, mangosd.conf and in the realmd table "realmlist"
#edit: or check if the .conf files the realmlist table and the .realmlist.wtf in your WoW Folder have the same ip wich you use
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World.h have a trailing whitespace error, btw great work with the new feature, thx.
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I have this Errors too, but no crash, i think when you have really a crash it must be another problem.
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Gnomes ftw, *hands up*
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Need DB Support, settings not from MaNGOS. Next time use the search funktion first pls, i answered yesterday the same question^^
BTT, UDB has implement the Guard gossip in her last Update.
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No, itemguid is linked to guid from item_instance table
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Dammed, Build is 4, 0, 0, 12604. Sry for my mistake
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Buildnumber can be easy found in src/game/SharedDefines.h and UpdateFields.h. The 400 Branch have actually build 4, 0, 0, 12539.
BTW i think this is the wrong section for the question^^
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also there is a problem when you ask an npc where to locate things like trainers it wont show the arrows or the flags on the map.
this need DB Support, Settings are not from MaNGOS. UDB has fix it in last update
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Yes but i do not think he can set them to AV (at least not without changing BG code).
I think so. AV is basically a zone like any other. I think the start position is just used as same as a teleport command.
How does the whole effect but to the AV fight I'm not sure. I think there are as you say at the code changes necessary.
Just make a backup and test it^ ^
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I think the start locations for all races and classes are stored in the mangos.playercreateinfo table.
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Do you mean that someone must be not in a Raidgroup to enter a Raidinstance?
Then set "Instance.IgnoreRaid = 0" to 1 in the mangosd.conf file.
Hope this is what you want
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Oh you're right, but I can still remember the times that was not, so I had to always deleted this.
Sorry for my mistakes ^ ^ My last pdump use goes back a long time:)
But why tell me the console that?
SQL ERROR: Incorrect integer value: '' for column 'deleteInfos_Account' at row 1and after change to 0 in the pdumpfile it comes
SQL ERROR: Incorrect integer value: '' for column 'deleteDate' at row 1also set to 0 and it works.
Only once do I log in with the char before I restarted the server or it will be deleted
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Those lines are there for a good reason its not a good idea to delete them.
pdump load does not work with these lines.
It's just a warning, which you should not import the file directly via sql
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Use the command "pdump write filename playerguid" in the console to save.
Open it with an editor and delete the first rows to the first insert line.
Then use the command "pdump load filename accountid newname newguid"
Hope this help.
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Set "vmap.enableLOS = 0" and "vmap.enableHeight = 0" to 1 in the. conf file
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Textures, Pictures and so are stored in the .mpq archives. You can edit this with a mpq editor. I think the picture must be converted to .blp format. No idea how this will impact on the game, but patching will be problematic.
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I tested it again. Core 9788 only with AHBot Patch.
I have done the same items and the same price in all three auction houses.
(Prices for buy and bid is automatic set from the Addon Auctioneer[No Scan Data only the default Price])
But it will only be buy or bid in the horde and alliance AH.
The Seller works for all three AH's
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Or have you set the access for both factions to the same AH in your .conf file?
AllowTwoSide.Interaction.Auction = 1
This must be disabled. All auction houses will be a Goblin Auction House. Since the ahbuyer not work for the goblins at the moment.
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This thread is getting way out of control and is getting confusing to follow with multiple people posting patches and telling everyone different ways to apply patches or merge branches...
Could we maybe get this thread locked? Have a new thread created by someone who is going to watch and maintain this Core Mod? Provide a rewritten first post with instructions on how to get this code and apply it to Mangos git clone? Perhaps just git pull to merge? (I may be wrong but a simple git clone of mangos followed by a git pull from an AHBot source should be all that's necessary)...Something more clear and concise than what is currently going on. Every day I check this thread there is yet another person providing a different patch and some other way to apply it. Perhaps I'm out of line...but it seems whenever the current "guardian" of AHBot steps away for awhile we've gotten a new thread so that the new person can keep the first thread updated with relevant information.
My patch is from xeross Repo. I have only the merge error fixed.
Wanted to help only some of which have not much experience with it.
Crash afterGM commands .tele and .modify money
in OldBug reports
Posted
Seems to be the same error that i have yesterday, this error is from SD2 and fixed in r1802.
BTW post of this problem already exist here.