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SyriosOne

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  1. Seems to be the same error that i have yesterday, this error is from SD2 and fixed in r1802. BTW post of this problem already exist here.
  2. A few startup screens :rolleyes: , tests and compiles later, i find out that a completly clean core without UDB and SD2 works fine. Core with UDB too. But with SD2 it crashed. I test a bit more and delete the scriptnames from guards and it works. Iam not sure is it a conflict between DB and SD2 or only a problem from SD2 but i will post it in there forum.
  3. Same here, Core 10403 SD2 1800 UDB 392 with and without AhBot. I think it is not human related, when i create a human i can do all in the start zone, but when i leave the zone the server crash. I think the error comes from the zone, but in Stormwind and Ironforge the server crash too. More zones i have not tested wont will see the startup from the server anymore
  4. I remember one time my firewall blocked realmd so i cant connect. eventual is this the error?
  5. In the Installguide for MaNGOS(Windows) stands nothing about to copy the *.pdb files after compile from the (git)bin directory, today i read this thread and here are explained to copy this files. Since i use MaNGOS i only copy the *.exe and *.dll files and it works perfect. Iam a little bit confused now so my question, is it important to copy the *.pdb files or not?
  6. should be 127.0.0.1, check if it set in the realmd.conf, mangosd.conf and in the realmd table "realmlist" #edit: or check if the .conf files the realmlist table and the .realmlist.wtf in your WoW Folder have the same ip wich you use
  7. World.h have a trailing whitespace error, btw great work with the new feature, thx. http://pastebin.com/dgQnr3ux
  8. I have this Errors too, but no crash, i think when you have really a crash it must be another problem.
  9. Need DB Support, settings not from MaNGOS. Next time use the search funktion first pls, i answered yesterday the same question^^ BTT, UDB has implement the Guard gossip in her last Update.
  10. No, itemguid is linked to guid from item_instance table
  11. Dammed, Build is 4, 0, 0, 12604. Sry for my mistake
  12. Buildnumber can be easy found in src/game/SharedDefines.h and UpdateFields.h. The 400 Branch have actually build 4, 0, 0, 12539. BTW i think this is the wrong section for the question^^
  13. this need DB Support, Settings are not from MaNGOS. UDB has fix it in last update
  14. I think so. AV is basically a zone like any other. I think the start position is just used as same as a teleport command. How does the whole effect but to the AV fight I'm not sure. I think there are as you say at the code changes necessary. Just make a backup and test it^ ^
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