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thampz

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  1. Hello, I've managed to raise the unique count from 3 to 35 by editing the dbc files. But now I'm interested to know how I am supposed to remove the Jc requirement on the gem itself, edited DB but it had no effect. Also removing the text "Unique (3)" Could be removed, if not then atleast changed to 35 or something... I've seen this on some server that it can be done, and now Im very interested to know how to do it. Thank you in advance!
  2. I tried with the newest core as of yesterday, (12 huors ago), and got the error.. I've now setuped it with the ModifyMoney(int32(honor*multiplier)) ModifyHonorPoints(int32((honor*multiplier)/adjustmentdivider)) And it works fine now Getting 5-10honor/kill and 30-40silver money. All I want that I am missing from your script is, is that nice post message that player has received x ammount of money and honor.. Or a custom pvp server where is only supposed to kill players? All monster spawns have been removed, all npcs has been removed and replaced with some new npcs.
  3. CXX Player.o ../../../src/game/Player.cpp: In member function 'bool Player::RewardHonor(Unit*, uint32, float)': ../../../src/game/Player.cpp:6731: error: 'type' was not declared in this scope ../../../src/game/Player.cpp:6761: error: a function-definition is not allowed here before '{' token ../../../src/game/Player.cpp:22591: error: expected `}' at end of input make[3]: *** [Player.o] Error 1 Getting this error Any suggestions?
  4. Thats what Im looking for, looks awesome But um, I really don't need honor to be added, only basic 1gold per kill, and duel could be 10silver I've been trying to fork it the way it would most suit me, but everytime I try to do that, my eyes are slowly going into a >< and I cant see anything
  5. // add honor points ModifyHonorPoints(int32(honor)); That is what I found in the player.cpp By modifying it to "ModifyMoney(int32(50000));" should it grant 50silver to a player on kill? I dont understand this at all <.< Im a complete newb on these kind of things
  6. Hello, I would love to have this on my server. Example Player A kills Player B -> Player A is granted for 1gold Player B kills Player A -> Player B is granted for 1 gold Player A kills Player B for 10 times in a row -> Is granted 1gold for each 10 kills, and extra 2 gold for the 10 kills in a row Player B kills Player A after Player A has obtained 10 kills in a row reward -> Player B is granted for 1 gold for the kill and 2 gold for the breaking the 10 kills in a row streak of Player A And so on, I know this has been in somewhere but I just cant seem to find it anywhere. And if I try to look at the source code, I only see gibberish with special letters and cant understand anything. Fulfilling this request would save my world basicly<3 Thank you in advance
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