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Topgun1969

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Everything posted by Topgun1969

  1. i keep getting patch unexpectedly ends in middle of line on the patch needed for 9440+. What am i doing wrong? Sry, scratch this. Figured it out.
  2. Having problems sourcing botguy into the template...gives me an error stating Column count doesn't match value count at row 1. I am using newest PSDB. Would this be a problem with their database?
  3. Anyone having problems with bots when they die not rezzing back to life? Trying to move on to 3.2.2a with no luck on my compiles.
  4. Hey guys, i was just wondering if anyone else has been having any similar problems such as this. The Playerbotmgr.cpp seems to be coming up with this error..... PlayerbotMgr.cpp ..\\..\\src\\game\\PlayerbotMgr.cpp(230) : error C2039: 'GetWorldObject' : is not a member of 'ObjectAccessor' c:\\ac web mangos hybrid\\src\\game\\ObjectAccessor.h(79) : see declaration of 'ObjectAccessor' ..\\..\\src\\game\\PlayerbotMgr.cpp(230) : error C3861: 'GetWorldObject': identifier not found Player.cpp I have successfully made a 3.2.2a server once but the bots caused too many bugs. I have not been able to remake 3.2.2a since then. I returned back to 3.1.3 in wait for any news of a fix. Myself, wife, kids and friends all play with the bots so i am forced to stay 3.1.3 until i get a successful patch of playerbots in. If anyone has had a similar problem with this or some advice as to what i need to do would be greatly appreciated. As always thank you everyone for your hard work and dedication to the project, we would never got anywhere with out you. TG
  5. Thx for the baby steps there DJ, worked like a charm and a new learning lesson as well. Thx again
  6. Ty for trying to help. I still get the 3 errors it is most definately something i am doing wrong. It worked for others so i am sure it is a great fix for now. Chathandler remains to be my main problem. ChatHandler.cpp ..\\..\\src\\game\\ChatHandler.cpp(41) : error C2059: syntax error : '<<' ..\\..\\src\\game\\ChatHandler.cpp(41) : error C2143: syntax error : missing ';' before '/' ..\\..\\src\\game\\ChatHandler.cpp(41) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int ..\\..\\src\\game\\ChatHandler.cpp(43) : error C2143: syntax error : missing ';' before '{' ..\\..\\src\\game\\ChatHandler.cpp(43) : error C2447: '{' : missing function header (old-style formal list?) ..\\..\\src\\game\\ChatHandler.cpp(63) : error C2059: syntax error : '==' ..\\..\\src\\game\\ChatHandler.cpp(65) : error C2059: syntax error : 'bad suffix on number' ..\\..\\src\\game\\ChatHandler.cpp(65) : error C2143: syntax error : missing ';' before '/' ..\\..\\src\\game\\ChatHandler.cpp(65) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int ..\\..\\src\\game\\ChatHandler.cpp(65) : error C2086: 'int src' : redefinition ..\\..\\src\\game\\ChatHandler.cpp(41) : see declaration of 'src' ..\\..\\src\\game\\ChatHandler.cpp(68) : error C2143: syntax error : missing ';' before '{' ..\\..\\src\\game\\ChatHandler.cpp(68) : error C2447: '{' : missing function header (old-style formal list?) Chat.cpp CharacterHandler.cpp ChannelMgr.cpp ChannelHandler.cpp Channel.cpp CalendarHandler.cpp BattleGroundWS.cpp BattleGroundSA.cpp BattleGroundRV.cpp BattleGroundRL.cpp BattleGroundNA.cpp BattleGroundMgr.cpp BattleGroundHandler.cpp Generating Code... Compiling... BattleGroundEY.cpp BattleGroundDS.cpp BattleGroundBE.cpp BattleGroundAV.cpp BattleGroundAB.cpp BattleGroundAA.cpp BattleGround.cpp AuctionHouseHandler.cpp ArenaTeamHandler.cpp AchievementMgr.cpp Generating Code... Build log was saved at "file://c:\\Documents and Settings\\Kristie Meyerhoffer\\Desktop\\Mangos,SD2,Acid Source\\Mangos\\win\\VC90\\game__Win32_Release\\BuildLog.htm" game - 12 error(s), 0 warning(s) ------ Build started: Project: mangosd, Configuration: Release Win32 ------ Compiling... WorldRunnable.cpp WheatyExceptionReport.cpp RASocket.cpp Master.cpp Main.cpp CliRunnable.cpp Generating Code... Compiling resources... Microsoft ® Windows ® Resource Compiler Version 6.1.6723.1 Copyright © Microsoft Corporation. All rights reserved. Linking... LINK : fatal error LNK1181: cannot open input file '.\\game__win32_release\\game.lib' Build log was saved at "file://c:\\Documents and Settings\\Kristie Meyerhoffer\\Desktop\\Mangos,SD2,Acid Source\\Mangos\\win\\VC90\\mangosd__Win32_Release\\BuildLog.htm" mangosd - 1 error(s), 0 warning(s) ------ Build started: Project: script, Configuration: Release Win32 ------ Compiling... sc_default.cpp system.cpp ScriptMgr.cpp Generating Code... Linking... LINK : fatal error LNK1181: cannot open input file 'mangosd.lib' Build log was saved at "file://c:\\Documents and Settings\\Kristie Meyerhoffer\\Desktop\\Mangos,SD2,Acid Source\\Mangos\\win\\VC90\\script__Win32_Release\\BuildLog.htm" script - 1 error(s), 0 warning(s) ========== Build: 8 succeeded, 3 failed, 0 up-to-date, 0 skipped ==========
  7. By any chance do you still get any compile errors when compiling with the changes? I get like 3 failed
  8. Thx DJ for the fix, ths so much my friend. I am same as kill it is only thing that helps a single player play on a server when no one else is around. *cheers*
  9. Even with the conflict with Chathandler as i am completely new and do not understand how to fix. Can i compile it as a working bot anyway with the conflict and it's AI still stay intact? I am not concerned about the bots picking up and turning in quest if that is what is broken by it.
  10. I second Killsakiller, getting same thing. Any way to resolve?
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