Trainzfreak
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Posts posted by Trainzfreak
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works fine, and i need your help can you me add to icq: 295130455
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Hi, could you please post what error?
This patch doesn't effect any existing code, and with slight change we can support localisation gossip text.
sry my mistake
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mhh i have error when will use the menü <error>
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compile error on newest mangos rev
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compile error unter linux:
../game/libmangosgame.a(MapUpdater.o): In function `MapUpdater::activated()':
/../../src/game/MapUpdater.cpp:135: undefined reference to `DelayExecutor::activated()'
../game/libmangosgame.a(MapUpdater.o): In function `MapUpdater::activate(unsigned int)':
../../../src/game/MapUpdater.cpp:90: undefined reference to `DelayExecutor::activate(int, ACE_Method_Request*, ACE_Method_Request*)'
with actually revsiion from multithreading,a nd newest mangos git
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This can be totally unrelated file for maps. Ppl crazy sometime. So maybe problematic extract old file version.
pls add this nice extractor to mangos
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nice work, i have added this to my core
this works not under windows 7
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6767 is to old
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20 views not help
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i have a fix for Death grip, when i used the spell, then can not move more
SpellEffects.cpp: void Spell::EffectDummy(uint32 i) { if(!unitTarget && !gameObjTarget && !itemTarget) return; // Death Grip //todo : insert it to right spell family if (m_spellInfo->Id == 49560 || m_spellInfo->Id == 49576)//wtf 2 IDs { // Init dest coordinates uint32 mapid = m_caster->GetMapId(); float x = m_caster->GetPositionX(); float y = m_caster->GetPositionY(); float z = m_caster->GetPositionZ(); float orientation = unitTarget->GetOrientation(); // Teleport if(unitTarget->GetTypeId() == TYPEID_PLAYER) ((Player*)unitTarget)->TeleportTo(mapid, x, y, z, orientation, TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET ); else { MapManager::Instance().GetMap(mapid, m_caster)->CreatureRelocation((Creature*)unitTarget, x, y, z, orientation); WorldPacket data; unitTarget->BuildTeleportAckMsg(&data, x, y, z, orientation); unitTarget->SendMessageToSet(&data, false); } }
i hoe anyone can help
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more info please
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thanks tor the fix
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pls fix comtability with newest rev, i have compile errors:
2>..\\..\\src\\game\\OutdoorPvPSI.cpp(205) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 2 Argumente
2>..\\..\\src\\game\\OutdoorPvPSI.cpp(231) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente
2>NPCHandler.cpp
2>..\\..\\src\\game\\OutdoorPvP.cpp(109) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente
2>..\\..\\src\\game\\OutdoorPvP.cpp(170) : error C2660: 'Creature::Create': Funktion akzeptiert keine 4 Argumente
2>..\\..\\src\\game\\OutdoorPvP.cpp(270) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente
2>..\\..\\src\\game\\OutdoorPvP.cpp(283) : error C2660: 'Creature::Create': Funktion akzeptiert keine 4 Argumente
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It isn't so big change ? is it ?
no, nothing big changes, your outdoor patch is nice
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cool, you are fast with client switched
[patch]SchoolAbsorb and "Borrowed Time"
in ... under reviewOld
Posted
you have forgot to add the patch