I did realize that I need to add the proper conditions to platform.h, but I guess I forgot to mention that I'm not much of a programmer although I do have an understanding of computer programming and can write simple C/C++ programs. Upon taking a closer look at the code I figured it may work to comment out lines 59 and 60 as seen in the code section below. However, the build now fails with numerous errors in dep/src/g3dlite/System.cpp, so it seems like it might be that it will not work on this platform at all. I guess I am a little out of my league here. Thanks for the help. Perhaps I should pick up a good C++ book.
#else
#error Unknown platform