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Txema

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Everything posted by Txema

  1. The server i'm playing in updated to 3.3.3a Mangos 0.16.0 - rev. 9946 for Linux_x64 Using World DB: UDB 0.12.0 (390) for MaNGOS 9763 with SD2 SQL for rev. 1677 Using creatures EventAI: ACID 3.0.4 AND this glyph is NOT working, i just bought it yesterday and the elemental lasted 2 seconds!!! The name changed from Minion to Pet, but it disappears inmediately.
  2. While looking for info of this, i found Trinity, a fork of this project, and they seem to have fixed this in their last release, but i don't know how: http://code.google.com/p/trinitycore/issues/detail?id=1286 maybe you could simply ask them how did they do it. I also found this: http://code.google.com/p/trinitycore/source/detail?r=22df14c7bf it's not a fix for this bug, but for the spells (i.e nova) of the water elemental, because right now, it doens't cast nova in some situations Thanks for your work.
  3. I've been looking at mangos_spell_check.sql and ~ 90% of the aura spells are dummy effects ¿? Even Summon Water Elemental is, and i know it works. So i think this Spell::EffectDummy doesn't mean that the spell doesn't work, or am i wrong? Then, the problem of this Glyph is in another part of the code or is it caused by this EffectDumy thing? I'd like this to work soon, so if i can help in anything i'll try Thanks for your work.
  4. Then we can only wait for it to be implemented?
  5. anyone? It's a pretty nice glyph for the mage, it's a pity it doesn't work
  6. Mangos 0.16.0 - rev. 9347 for Linux_x64 Using World DB: UDB 0.11.6 (387) for MaNGOS 9310 with SD2 SQL for rev. 1566 Using creatures EventAI: ACID 3.0.3 How it SHOULD work: The invoked water elmental lasts forever, but it can't cast freeze (http://wowhead.com/?item=50045) How it DOES work: The invoked water elemental lasts around 10 seconds, when it lasts 40 seconds without glyph and talents...
  7. Does this keeps happening, or has it been worked around?
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