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void32

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Posts posted by void32

  1. why mirror image does not work because the Mage is a difficult arena to play, or duel. blink and also works in only one area where the arena Mage may try to do something but the combination of Mage is difficult play without these spells is difficult plz fix

    HAHA, sure mage is difficult to play with endless Fingers of Frost buff bug - but this is another topic...

  2. you never been able to enter arena in combat (working as intended)

    when you're in loading screen you're "out of world", you cant receive whispers, etc. maybe because of the way mangos handles teleporting

    Sorry, I did not expressed myself right.

    The bug about the combat thing is the change the server to treat the player "is in combat" happens when someone casts you Mind Control, also Beacon of Light treats the player "in combat" too. So someone applies these to you, you go out of arena and the UI tells you that you're OOC, but when arena invites pops the game tells that you actually are. What's more, it seems that when the player IS in combat the arena invitation accept time seems to be reduced like 50% of the out of combat wait time.

    And more? Should I count them, while knowing that

    1. Don't keep posting, " fix this fix this fix this, we need this, why isn't it fixed? anyone know how to fix this yet? how come no one's fixed this yet?". This kind of behavior will not make you any friends. People will post a fix when they post a fix. You'll get it when they finish it.

    2. If a certain thread is not getting the attention you think it deserves, start working out the problem yourself. I'm sure others are busy with their own obligations, everything can't be fixed in a day. Learn some coding or scripting and try to learn how to fix it yourself.

    Anyways, let's hope these things change like before the coming of the 6th expansion. :)

  3. Oh, now as I think:

    OK, I've got the custom item with correct display icon and info in my SERVER .dbc, so we assume that the server sends the info to the player telling that "this custom item has this display icon" (reading from this his server .dbc s), however the player's client does not have in his .dbcs the new custom item with the new display icon, so this is why player client still can't procude the correct icon for the "custom item".

    Someone please tell me if my reasonings are correct or no. :)

  4. I have similar problem, but just with c*stom item display icons (?). So, yes I know that this is a really really old problem with the c*stom items, I've done some reading, but still couldn't find a way to "force" the client display real icons rather then "?" in character's inventory and bank. And no, I do not want to "fix" this by installing some addons - I want to fix it from the root.

    So what I tried is bit hacky - to edit .dbc item files like my custom item is already in the .dbc, (like any other "official item", which is created by B******)

    So this is what I did while using MaNGOS 9200, no custom patches, UDB (DB for 3.2.2 client):

    1) I made my custom item with ID entry 52063 in the item_template in my sql DB

    2) Opened It*m.dbc and created a new entry at the bottom with entry 52063 (on client 3.3 in It*m.dbc the greatest item ID is 52062, so the next one would be my custom item (a+1)).

    3) For display values of my "new custom item" in It*m.dbc I copy/pasted display ID 1399, which was already used by other "retail items", which do not show like "?".

    After this procedure I still can't get rid of that "?" mark. Correct me if I'm wrong, but basically I think that, the "realm display info" is hold in ItemDisplayInfo.dbc, and by creating a n*w item entry in Item.dbc and pointing it's values to already existing "retail" display info" in ItemDisplayInfo.dbc should produce a result like if the item was created by B*******.

    I think that it's not working, because probably there are some more .dbc relations with other .dbc files, which I still don't know about.

    Please - if somebody has a already a fix for this custom item "?" icon display issue, do not hesitate to post here, or if the fix requires client/client file mod*f*cation on PM ( for obvious reasons :) )

    To the "copyright lawyers": I dared to edit the .dbc files only for my very personal, educational, non-commercial purpose. I don't support the non-educational modifying of the client and it's files.

  5. hi, i just wanted to add something, while using bladestorm the warrior should still be vulnerable to death coil(terror effect, not fear)

    Will you mind to give some proofs of this complete absurd, that you've just wrote?!

    On topic: Yes, this patch does fix Bladestorm partially, but Bladestorm still does not give rage from its attacks, nor if you targets dodges or parries (glyph of overpower) you can Overpower them after Bladestorm is gone/canceled, because right now bladestorm attacks are count as "special attacks", and as such they do not give rage and allow OP.

    PS: Thunderstorm DOES knockback while you are bladestorming - it works as intended.

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