voidx
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Everything posted by voidx
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Hi, i have on every instance daily instance reset this crash: [New Thread 0x7fff78e8c700 (LWP 23103)] [New Thread 0x7fff73fff700 (LWP 23104)] [New Thread 0x7fff737fe700 (LWP 23105)] [New Thread 0x7fff72ffd700 (LWP 23106)] [New Thread 0x7fff71ffb700 (LWP 23108)] [New Thread 0x7fff727fc700 (LWP 23107)] [New Thread 0x7fff717fa700 (LWP 23109)] [New Thread 0x7fff70ff9700 (LWP 23110)] [New Thread 0x7fff707f8700 (LWP 23111)] [New Thread 0x7fff6fff7700 (LWP 23112)] [New Thread 0x7fff6f7f6700 (LWP 23113)] [New Thread 0x7fff6eff5700 (LWP 23114)] [New Thread 0x7fff6e7f4700 (LWP 23115)] [New Thread 0x7fff6dff3700 (LWP 23116)] Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7fff73fff700 (LWP 23104)] 0x0000000000000000 in ?? () #0 0x0000000000000000 in ?? () #1 0x000000000057e5b7 in MapPersistentState::UnloadIfEmpty (this=0x7ffe8f7a6c80) at /root/mangos/src/game/MapPersistentStateMgr.cpp:62 #2 0x00000000006b794b in DungeonMap::UnloadAll (this=0x7fff30410000, pForce=true) at /root/mangos/src/game/Map.cpp:1548 #3 0x0000000000585593 in MapManager::Update (this=0x7fff7a9eec00, diff=<value optimized out>) at /root/mangos/src/game/MapManager.cpp:296 #4 0x000000000052fb4c in World::Update (this=0x7ffff7f77900, diff=203) at /root/mangos/src/game/World.cpp:1563 #5 0x000000000050f48c in WorldRunnable::run (this=<value optimized out>) at /root/mangos/src/mangosd/WorldRunnable.cpp:60 #6 0x00000000009348ca in ACE_Based::Thread::ThreadTask (param=0x7ffe8f7a6c80) at /root/mangos/src/shared/Threading.cpp:187 #7 0x00007ffff5e02971 in start_thread () from /lib/libpthread.so.0 #8 0x00007ffff5b5e92d in clone () from /lib/libc.so.6 #9 0x0000000000000000 in ?? () #0 0x0000000000000000 in ?? () #1 0x000000000057e5b7 in MapPersistentState::UnloadIfEmpty (this=0x7ffe8f7a6c80) at /root/mangos/src/game/MapPersistentStateMgr.cpp:62 No locals. #2 0x00000000006b794b in DungeonMap::UnloadAll (this=0x7fff30410000, pForce=true) at /root/mangos/src/game/Map.cpp:1548 No locals. #3 0x0000000000585593 in MapManager::Update (this=0x7fff7a9eec00, diff=<value optimized out>) at /root/mangos/src/game/MapManager.cpp:296 pMap = 0x7fff30410000 #4 0x000000000052fb4c in World::Update (this=0x7ffff7f77900, diff=203) at /root/mangos/src/game/World.cpp:1563 autobroadcaston = 1 #5 0x000000000050f48c in WorldRunnable::run (this=<value optimized out>) at /root/mangos/src/mangosd/WorldRunnable.cpp:60 diff = 203 prevSleepTime = 0 #6 0x00000000009348ca in ACE_Based::Thread::ThreadTask (param=0x7ffe8f7a6c80) at /root/mangos/src/shared/Threading.cpp:187 No locals. #7 0x00007ffff5e02971 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #8 0x00007ffff5b5e92d in clone () from /lib/libc.so.6 No symbol table info available. #9 0x0000000000000000 in ?? () No symbol table info available. Somebody can help me, please? Thanks for all.
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Hi vlad, and all, the problem isnt grantableLevels, in clean mangos i have this problem. Solve: .pdump write x x .char erase x .pdump load x account if you make this the problem solver. I think the problem is related to character guid or something.
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Warden - The definitive anti-cheat system
voidx replied to Auntie Mangos's topic in OldCore modifications
when we can use this in linux? -
+1 i have this crashes too
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[switching to Thread 0x7fffe6bbf700 (LWP 16388)] 0x00007ffff62709c3 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6 #0 0x00007ffff62709c3 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6 #1 0x00000000007d67b1 in operator++ (this=0x6325ce10, spellId=0, stackAmount=0, casterGUID=740243, mode=AURA_REMOVE_BY_DISPEL) at /usr/include/c++/4.4/bits/stl_tree.h:184 #2 Unit::RemoveAuraHolderFromStack (this=0x6325ce10, spellId=0, stackAmount=0, casterGUID=740243, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:4892 #3 0x00000000007dc646 in Unit::RemoveAuraHolderDueToSpellByDispel (this=0x6325ce10, spellId=57960, stackAmount=2, casterGUID=740243, dispeler=0x7fff7bd04330) at ../../../src/game/Unit.cpp:4811 #4 0x00000000007941b6 in Spell::EffectDispel (this=0x7fff2a95bf40, eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:4846 #5 0x0000000000763550 in Spell::DoSpellHitOnUnit (this=0x7fff2a95bf40, unit=0x6325ce10, effectMask=1) at ../../../src/game/Spell.cpp:1343
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0x00007ffff62709c3 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6 #0 0x00007ffff62709c3 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6 #1 0x00000000007d63f1 in operator++ (this=0x7fff1f18b250, spellId=0, stackAmount=0, casterGUID=687167, mode=AURA_REMOVE_BY_DISPEL) at /usr/include/c++/4.4/bits/stl_tree.h:184 #2 Unit::RemoveAuraHolderFromStack (this=0x7fff1f18b250, spellId=0, stackAmount=0, casterGUID=687167, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:4892 #3 0x00000000007dc276 in Unit::RemoveAuraHolderDueToSpellByDispel (this=0x7fff1f18b250, spellId=54277, stackAmount=2, casterGUID=687167, dispeler=0x7fff5e158d80) at ../../../src/game/Unit.cpp:4811 #4 0x0000000000793f46 in Spell::EffectDispel (this=0x7ffff1c91070, eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:4846 #5 0x0000000000763430 in Spell::DoSpellHitOnUnit (this=0x7ffff1c91070, unit=0x7fff1f18b250, effectMask=1) at ../../../src/game/Spell.cpp:1343 #6 0x00000000007652bc in Spell::DoAllEffectOnTarget (this=0x7ffff1c91070, target=0x7fffa3b83470) at ../../../src/game/Spell.cpp:1084 #7 0x0000000000775bac in Spell::handle_immediate (this=0x7ffff1c91070) at ../../../src/game/Spell.cpp:3400 #8 0x0000000000774f98 in Spell::cast (this=0x7ffff1c91070, skipCheck=false) at ../../../src/game/Spell.cpp:3376 #9 0x000000000077e5d0 in SpellEvent::Execute (this=0x7fff19e5d2d0, e_time=1404203, p_time=0) at ../../../src/game/Spell.cpp:7005 #10 0x00000000008e6b9e in EventProcessor::Update (this=0x7fff5e158ea8, p_time=255) at ../../../src/framework/Utilities/EventProcessor.cpp:47 #11 0x00000000007e741b in Unit::Update (this=0x7fff5e158d80, update_diff=255, p_time=255) at ../../../src/game/Unit.cpp:325 #12 0x0000000000719d88 in Player::Update (this=0x7fff5e158d80, update_diff=255, p_time=255) at ../../../src/game/Player.cpp:1223 #13 0x000000000064c079 in Update (this=0x7fff95da7500, t_diff=<value optimized out>) at ../../../src/game/Object.h:423
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crash on mangos-worldd: ../../../src/game/Object.h:485:
voidx replied to a topic in OldGeneral support
Thanks Ambal, i try review what is happening. Perhaps using this we can solve these crash: Pet* Unit::GetPet() const { ObjectGuid pet_guid = GetPetGuid(); if (!pet_guid.IsEmpty()) { if (IsInWorld()) { if(Pet* pet = GetMap()->GetPet(pet_guid)) return pet; } sLog.outError("Unit::GetPet: %s not exist.", pet_guid.GetString().c_str()); const_cast<Unit*>(this)->SetPet(0); } return NULL; } -
crash on mangos-worldd: ../../../src/game/Object.h:485:
voidx replied to a topic in OldGeneral support
I'm using the version of INSIDER but in this function doesn't have no change. -
rev. 10704 mangos-worldd: ../../../src/game/Object.h:485: Map* WorldObject::GetMap() const: Assertion `"m_currMap" && 0' failed. ../../../src/game/Object.h:485: Error: Assertion in GetMap failed: m_currMap Stack Trace: /home/server/bin/mangos-worldd(_ZN8AreaAura6UpdateEj+0xac7) [0x766c77] /home/server/bin/mangos-worldd(_ZN15SpellAuraHolder6UpdateEj+0x3a) [0x75b5da] /home/server/bin/mangos-worldd(_ZN4Unit13_UpdateSpellsEj+0x8c) [0x7d7c1c] /home/server/bin/mangos-worldd(_ZN4Unit6UpdateEj+0x36) [0x7e7576] /home/server/bin/mangos-worldd(_ZN6Player6UpdateEj+0x5d) [0x72a20d] /home/server/bin/mangos-worldd(_ZN3Map6UpdateERKj+0x78) [0x663ed8] /home/server/bin/mangos-worldd(_ZN10MapManager6UpdateEj+0x6b) [0x66daeb] /home/server/bin/mangos-worldd(_ZN5World6UpdateEj+0x228) [0x80be28] /home/server/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0x1c1) [0x510d51] /home/server/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0xa) [0x8b5f1a] /lib/libpthread.so.0 [0x7ffff60cfa04] /lib/libc.so.6(clone+0x6d) [0x7ffff568dd4d] [Thread 0x7ffff4d4e910 (LWP 7709) terminado] [New Thread 0x7ffff4d4e910 (LWP 7710)] [New Thread 0x7ffff4340910 (LWP 7711)] [New Thread 0x7ffff3b3f910 (LWP 7712)] [New Thread 0x7fff901fd910 (LWP 7792)] [New Thread 0x7fff8f9fc910 (LWP 7793)] [New Thread 0x7fff8f1fb910 (LWP 7794)] [New Thread 0x7fff8e9fa910 (LWP 7795)] [New Thread 0x7fff8e0f9910 (LWP 7796)] [New Thread 0x7fff8d8f8910 (LWP 7797)] [New Thread 0x7fff8d0f7910 (LWP 7798)] [New Thread 0x7fff8c8f6910 (LWP 7799)] [New Thread 0x7fff8c0f5910 (LWP 7800)] [New Thread 0x7fff8b8f4910 (LWP 7801)] [New Thread 0x7fff8b0f3910 (LWP 7802)] [New Thread 0x7fff8a8f2910 (LWP 7803)] Program received signal SIGABRT, Aborted. [Change to Thread 0x7fff8f9fc910 (LWP 7793)] 0x00007ffff55e14b5 in raise () from /lib/libc.so.6 #0 0x00007ffff55e14b5 in raise () from /lib/libc.so.6 #1 0x00007ffff55e4f50 in abort () from /lib/libc.so.6 #2 0x00007ffff55da481 in __assert_fail () from /lib/libc.so.6 #3 0x0000000000520c02 in WorldObject::GetMap (this=<value optimized out>) at ../../../src/game/Object.h:485 #4 0x00000000007d5118 in Unit::GetPet (this=0x7ffedf2d0000) at ../../../src/game/Unit.cpp:5937 #5 0x0000000000766c77 in AreaAura::Update (this=0x7fff5b13f4c0, diff=<value optimized out>) at ../../../src/game/SpellAuras.cpp:676 #6 0x000000000075b5da in Aura::UpdateAura (this=0x7fff5b132d40, diff=201) at ../../../src/game/SpellAuras.h:424 #7 SpellAuraHolder::Update (this=0x7fff5b132d40, diff=201) at ../../../src/game/SpellAuras.cpp:9279 #8 0x00000000007d7c1c in SpellAuraHolder::UpdateHolder (this=0x7fff14b84000, time=201) at ../../../src/game/SpellAuras.h:105 #9 Unit::_UpdateSpells (this=0x7fff14b84000, time=201) at ../../../src/game/Unit.cpp:3513 #10 0x00000000007e7576 in Unit::Update (this=0x7fff14b84000, p_time=201) at ../../../src/game/Unit.cpp:310 #11 0x000000000072a20d in Player::Update (this=0x7fff14b84000, p_time=201) at ../../../src/game/Player.cpp:1199 #12 0x0000000000663ed8 in Map::Update (this=0x10a8000, t_diff=@0x7fff8f9fbf8c) at ../../../src/game/Map.cpp:469 #13 0x000000000066daeb in MapManager::Update (this=0x7fff90258c60, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:263 #14 0x000000000080be28 in World::Update (this=0x7ffff7f7f900, diff=31) at ../../../src/game/World.cpp:1481 #15 0x0000000000510d51 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 #16 0x00000000008b5f1a in ACE_Based::Thread::ThreadTask (param=0x1e1a) at ../../../src/shared/Threading.cpp:187 #17 0x00007ffff60cfa04 in start_thread () from /lib/libpthread.so.0 #18 0x00007ffff568dd4d in clone () from /lib/libc.so.6 #19 0x0000000000000000 in ?? () #0 0x00007ffff55e14b5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007ffff55e4f50 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007ffff55da481 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0000000000520c02 in WorldObject::GetMap (this=<value optimized out>) at ../../../src/game/Object.h:485 st = {static SYMBUFSIZ = 4096, buf_ = "/home/server/bin/mangos-worldd(_ZN8AreaAura6UpdateEj+0xac7) [0x766c77]\\n/home/server/bin/mangos-worldd(_ZN15SpellAuraHolder6UpdateEj+0x3a) [0x75b5da]\\n/home/server/bin/mangos-worldd(_ZN4Un$ buflen_ = 804, static UNSUPPORTED = 0x7ffff7b8d640 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0x7ffff7b8d670 "<unable to get trace>"} __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* WorldObject::GetMap() const" #4 0x00000000007d5118 in Unit::GetPet (this=0x7ffedf2d0000) at ../../../src/game/Unit.cpp:5937 pet = 0x0 pet_guid = {m_guid = 17383894589751951382} #5 0x0000000000766c77 in AreaAura::Update (this=0x7fff5b13f4c0, diff=<value optimized out>) at ../../../src/game/SpellAuras.cpp:676 pet = <value optimized out> Target = 0x7ffedf2d0000 itr = 0x7ffedf2d29e0 pGroup = <value optimized out> owner = 0x7fff14b84000 targets = {<std::_List_base<Unit*, std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fff8f9fac10, _M_prev = 0x7fff8f9fac10}}}, <No data fields>} caster = 0x7fff14b84000 #6 0x000000000075b5da in Aura::UpdateAura (this=0x7fff5b132d40, diff=201) at ../../../src/game/SpellAuras.h:424 No locales. #7 SpellAuraHolder::Update (this=0x7fff5b132d40, diff=201) at ../../../src/game/SpellAuras.cpp:9279 aura = 0x7fff5b13f4c0 #8 0x00000000007d7c1c in SpellAuraHolder::UpdateHolder (this=0x7fff14b84000, time=201) at ../../../src/game/SpellAuras.h:105 No locales. #9 Unit::_UpdateSpells (this=0x7fff14b84000, time=201) at ../../../src/game/Unit.cpp:3513 i_holder = 0x7fff5b132d40 #10 0x00000000007e7576 in Unit::Update (this=0x7fff14b84000, p_time=201) at ../../../src/game/Unit.cpp:310 No locales. #11 0x000000000072a20d in Player::Update (this=0x7fff14b84000, p_time=201) at ../../../src/game/Player.cpp:1199 now = <value optimized out> pet = <value optimized out> #12 0x0000000000663ed8 in Map::Update (this=0x10a8000, t_diff=@0x7fff8f9fbf8c) at ../../../src/game/Map.cpp:469 plr = 0x1e1a updater = {i_timeDiff = 201} __FUNCTION__ = "Update" __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x000000000066daeb in MapManager::Update (this=0x7fff90258c60, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:263 No locales. #14 0x000000000080be28 in World::Update (this=0x7ffff7f7f900, diff=31) at ../../../src/game/World.cpp:1481 No locales. #15 0x0000000000510d51 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 31 realCurrTime = <value optimized out> realPrevTime = <value optimized out> prevSleepTime = 30 #16 0x00000000008b5f1a in ACE_Based::Thread::ThreadTask (param=0x1e1a) at ../../../src/shared/Threading.cpp:187 No locales. #17 0x00007ffff60cfa04 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #18 0x00007ffff568dd4d in clone () from /lib/libc.so.6 No symbol table info available. #19 0x0000000000000000 in ?? () Please help.
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Hi!!!! Someone has something to avoid the use of WoW No GCD? http://www.deathsoft.com/forum/index.php?showtopic=12971&st=0
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please help for this.
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this was important for many
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any update?¿
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Item_instance and querys like SELECT data,text,bag,slot,item,item_template FROM character_inventory JOIN item_instance ON character_inventory.item = item_instance.guid WHERE character_inventory.guid = '%u' ORDER BY bag,slot; cause unnecessary delays.
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I think it would be good to move the data field of item_instance to normal table fields and discart more redundant information. Wath do you think about this?
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no backtrace mangos freeze pc.
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help i need help ! my pc freeze when mangos-worldd make a segfault in kern.log i see it in all freezes: Jul 11 17:12:49 ns60772 kernel: mangos-worldd[16373]: segfault at 0 ip 00000000004ed970 sp 00007fa29f7fe08 Any sugestion?
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my item_instance=1.2gb and character_inventory=400mb....
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Why not join the two tables? item_intance and character_inventory? ...
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Hello, I have a problem with some slow queries, I think that could be optimized, one of them is: SELECT data,text,bag,slot,item,item_template FROM character_inventory JOIN item_instance ON character_inventory.item = item_instance.guid WHERE character_inventory.guid = '931729' ORDER BY bag,slot; Config Raid 10 SAS Mysql 5.5 Some idea? This query is big problem on mysql servers.
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yes this bug cause crash and problems with groups.
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+1 we have same problem
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+1 this is a serious bug
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