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voidx

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Posts posted by voidx

  1. Hi, i have on every instance daily instance reset this crash:

    [New Thread 0x7fff78e8c700 (LWP 23103)]
    [New Thread 0x7fff73fff700 (LWP 23104)]
    [New Thread 0x7fff737fe700 (LWP 23105)]
    [New Thread 0x7fff72ffd700 (LWP 23106)]
    [New Thread 0x7fff71ffb700 (LWP 23108)]
    [New Thread 0x7fff727fc700 (LWP 23107)]
    [New Thread 0x7fff717fa700 (LWP 23109)]
    [New Thread 0x7fff70ff9700 (LWP 23110)]
    [New Thread 0x7fff707f8700 (LWP 23111)]
    [New Thread 0x7fff6fff7700 (LWP 23112)]
    [New Thread 0x7fff6f7f6700 (LWP 23113)]
    [New Thread 0x7fff6eff5700 (LWP 23114)]
    [New Thread 0x7fff6e7f4700 (LWP 23115)]
    [New Thread 0x7fff6dff3700 (LWP 23116)]
    
    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x7fff73fff700 (LWP 23104)]
    0x0000000000000000 in ?? ()
    #0  0x0000000000000000 in ?? ()
    #1  0x000000000057e5b7 in MapPersistentState::UnloadIfEmpty (this=0x7ffe8f7a6c80) at /root/mangos/src/game/MapPersistentStateMgr.cpp:62
    #2  0x00000000006b794b in DungeonMap::UnloadAll (this=0x7fff30410000, pForce=true) at /root/mangos/src/game/Map.cpp:1548
    #3  0x0000000000585593 in MapManager::Update (this=0x7fff7a9eec00, diff=<value optimized out>) at /root/mangos/src/game/MapManager.cpp:296
    #4  0x000000000052fb4c in World::Update (this=0x7ffff7f77900, diff=203) at /root/mangos/src/game/World.cpp:1563
    #5  0x000000000050f48c in WorldRunnable::run (this=<value optimized out>) at /root/mangos/src/mangosd/WorldRunnable.cpp:60
    #6  0x00000000009348ca in ACE_Based::Thread::ThreadTask (param=0x7ffe8f7a6c80) at /root/mangos/src/shared/Threading.cpp:187
    #7  0x00007ffff5e02971 in start_thread () from /lib/libpthread.so.0
    #8  0x00007ffff5b5e92d in clone () from /lib/libc.so.6
    #9  0x0000000000000000 in ?? ()
    #0  0x0000000000000000 in ?? ()
    

    #1  0x000000000057e5b7 in MapPersistentState::UnloadIfEmpty (this=0x7ffe8f7a6c80) at /root/mangos/src/game/MapPersistentStateMgr.cpp:62
    No locals.
    #2  0x00000000006b794b in DungeonMap::UnloadAll (this=0x7fff30410000, pForce=true) at /root/mangos/src/game/Map.cpp:1548
    No locals.
    #3  0x0000000000585593 in MapManager::Update (this=0x7fff7a9eec00, diff=<value optimized out>) at /root/mangos/src/game/MapManager.cpp:296
           pMap = 0x7fff30410000
    #4  0x000000000052fb4c in World::Update (this=0x7ffff7f77900, diff=203) at /root/mangos/src/game/World.cpp:1563
           autobroadcaston = 1
    #5  0x000000000050f48c in WorldRunnable::run (this=<value optimized out>) at /root/mangos/src/mangosd/WorldRunnable.cpp:60
           diff = 203
           prevSleepTime = 0
    #6  0x00000000009348ca in ACE_Based::Thread::ThreadTask (param=0x7ffe8f7a6c80) at /root/mangos/src/shared/Threading.cpp:187
    No locals.
    #7  0x00007ffff5e02971 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #8  0x00007ffff5b5e92d in clone () from /lib/libc.so.6
    No symbol table info available.
    #9  0x0000000000000000 in ?? ()
    No symbol table info available.
    

    Somebody can help me, please?

    Thanks for all.

  2. Hi vlad, and all, the problem isnt grantableLevels, in clean mangos i have this problem.

    Solve:

    .pdump write x x

    .char erase x

    .pdump load x account

    if you make this the problem solver.

    I think the problem is related to character guid or something.

  3. [switching to Thread 0x7fffe6bbf700 (LWP 16388)]
    0x00007ffff62709c3 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6
    #0  0x00007ffff62709c3 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6
    #1  0x00000000007d67b1 in operator++ (this=0x6325ce10, spellId=0, stackAmount=0, casterGUID=740243, mode=AURA_REMOVE_BY_DISPEL) at /usr/include/c++/4.4/bits/stl_tree.h:184
    #2  Unit::RemoveAuraHolderFromStack (this=0x6325ce10, spellId=0, stackAmount=0, casterGUID=740243, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:4892
    #3  0x00000000007dc646 in Unit::RemoveAuraHolderDueToSpellByDispel (this=0x6325ce10, spellId=57960, stackAmount=2, casterGUID=740243, dispeler=0x7fff7bd04330) at ../../../src/game/Unit.cpp:4811
    #4  0x00000000007941b6 in Spell::EffectDispel (this=0x7fff2a95bf40, eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:4846
    #5  0x0000000000763550 in Spell::DoSpellHitOnUnit (this=0x7fff2a95bf40, unit=0x6325ce10, effectMask=1) at ../../../src/game/Spell.cpp:1343
    

  4. 0x00007ffff62709c3 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6
    #0  0x00007ffff62709c3 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6
    #1  0x00000000007d63f1 in operator++ (this=0x7fff1f18b250, spellId=0, stackAmount=0, casterGUID=687167, mode=AURA_REMOVE_BY_DISPEL) at /usr/include/c++/4.4/bits/stl_tree.h:184
    #2  Unit::RemoveAuraHolderFromStack (this=0x7fff1f18b250, spellId=0, stackAmount=0, casterGUID=687167, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:4892
    #3  0x00000000007dc276 in Unit::RemoveAuraHolderDueToSpellByDispel (this=0x7fff1f18b250, spellId=54277, stackAmount=2, casterGUID=687167, dispeler=0x7fff5e158d80) at ../../../src/game/Unit.cpp:4811
    #4  0x0000000000793f46 in Spell::EffectDispel (this=0x7ffff1c91070, eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:4846
    #5  0x0000000000763430 in Spell::DoSpellHitOnUnit (this=0x7ffff1c91070, unit=0x7fff1f18b250, effectMask=1) at ../../../src/game/Spell.cpp:1343
    #6  0x00000000007652bc in Spell::DoAllEffectOnTarget (this=0x7ffff1c91070, target=0x7fffa3b83470) at ../../../src/game/Spell.cpp:1084
    #7  0x0000000000775bac in Spell::handle_immediate (this=0x7ffff1c91070) at ../../../src/game/Spell.cpp:3400
    #8  0x0000000000774f98 in Spell::cast (this=0x7ffff1c91070, skipCheck=false) at ../../../src/game/Spell.cpp:3376
    #9  0x000000000077e5d0 in SpellEvent::Execute (this=0x7fff19e5d2d0, e_time=1404203, p_time=0) at ../../../src/game/Spell.cpp:7005
    #10 0x00000000008e6b9e in EventProcessor::Update (this=0x7fff5e158ea8, p_time=255) at ../../../src/framework/Utilities/EventProcessor.cpp:47
    #11 0x00000000007e741b in Unit::Update (this=0x7fff5e158d80, update_diff=255, p_time=255) at ../../../src/game/Unit.cpp:325
    #12 0x0000000000719d88 in Player::Update (this=0x7fff5e158d80, update_diff=255, p_time=255) at ../../../src/game/Player.cpp:1223
    #13 0x000000000064c079 in Update (this=0x7fff95da7500, t_diff=<value optimized out>) at ../../../src/game/Object.h:423
    

  5. rev. 10704

    mangos-worldd: ../../../src/game/Object.h:485: Map* WorldObject::GetMap() const: Assertion `"m_currMap" && 0' failed.
    ../../../src/game/Object.h:485: Error: Assertion in GetMap failed: m_currMap
    Stack Trace:
    /home/server/bin/mangos-worldd(_ZN8AreaAura6UpdateEj+0xac7) [0x766c77]
    /home/server/bin/mangos-worldd(_ZN15SpellAuraHolder6UpdateEj+0x3a) [0x75b5da]
    /home/server/bin/mangos-worldd(_ZN4Unit13_UpdateSpellsEj+0x8c) [0x7d7c1c]
    /home/server/bin/mangos-worldd(_ZN4Unit6UpdateEj+0x36) [0x7e7576]
    /home/server/bin/mangos-worldd(_ZN6Player6UpdateEj+0x5d) [0x72a20d]
    /home/server/bin/mangos-worldd(_ZN3Map6UpdateERKj+0x78) [0x663ed8]
    /home/server/bin/mangos-worldd(_ZN10MapManager6UpdateEj+0x6b) [0x66daeb]
    /home/server/bin/mangos-worldd(_ZN5World6UpdateEj+0x228) [0x80be28]
    /home/server/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0x1c1) [0x510d51]
    /home/server/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0xa) [0x8b5f1a]
    /lib/libpthread.so.0 [0x7ffff60cfa04]
    /lib/libc.so.6(clone+0x6d) [0x7ffff568dd4d]
    [Thread 0x7ffff4d4e910 (LWP 7709) terminado]
    [New Thread 0x7ffff4d4e910 (LWP 7710)]
    [New Thread 0x7ffff4340910 (LWP 7711)]
    [New Thread 0x7ffff3b3f910 (LWP 7712)]
    [New Thread 0x7fff901fd910 (LWP 7792)]
    [New Thread 0x7fff8f9fc910 (LWP 7793)]
    [New Thread 0x7fff8f1fb910 (LWP 7794)]
    [New Thread 0x7fff8e9fa910 (LWP 7795)]
    [New Thread 0x7fff8e0f9910 (LWP 7796)]
    [New Thread 0x7fff8d8f8910 (LWP 7797)]
    [New Thread 0x7fff8d0f7910 (LWP 7798)]
    [New Thread 0x7fff8c8f6910 (LWP 7799)]
    [New Thread 0x7fff8c0f5910 (LWP 7800)]
    [New Thread 0x7fff8b8f4910 (LWP 7801)]
    [New Thread 0x7fff8b0f3910 (LWP 7802)]
    [New Thread 0x7fff8a8f2910 (LWP 7803)]
    
    
    
    Program received signal SIGABRT, Aborted.
    [Change to Thread 0x7fff8f9fc910 (LWP 7793)]
    0x00007ffff55e14b5 in raise () from /lib/libc.so.6
    #0  0x00007ffff55e14b5 in raise () from /lib/libc.so.6
    #1  0x00007ffff55e4f50 in abort () from /lib/libc.so.6
    #2  0x00007ffff55da481 in __assert_fail () from /lib/libc.so.6
    #3  0x0000000000520c02 in WorldObject::GetMap (this=<value optimized out>)
       at ../../../src/game/Object.h:485
    #4  0x00000000007d5118 in Unit::GetPet (this=0x7ffedf2d0000)
       at ../../../src/game/Unit.cpp:5937
    #5  0x0000000000766c77 in AreaAura::Update (this=0x7fff5b13f4c0,
       diff=<value optimized out>) at ../../../src/game/SpellAuras.cpp:676
    #6  0x000000000075b5da in Aura::UpdateAura (this=0x7fff5b132d40, diff=201)
       at ../../../src/game/SpellAuras.h:424
    #7  SpellAuraHolder::Update (this=0x7fff5b132d40, diff=201)
       at ../../../src/game/SpellAuras.cpp:9279
    #8  0x00000000007d7c1c in SpellAuraHolder::UpdateHolder (this=0x7fff14b84000,
       time=201) at ../../../src/game/SpellAuras.h:105
    #9  Unit::_UpdateSpells (this=0x7fff14b84000, time=201)
       at ../../../src/game/Unit.cpp:3513
    #10 0x00000000007e7576 in Unit::Update (this=0x7fff14b84000, p_time=201)
       at ../../../src/game/Unit.cpp:310
    #11 0x000000000072a20d in Player::Update (this=0x7fff14b84000, p_time=201)
       at ../../../src/game/Player.cpp:1199
    #12 0x0000000000663ed8 in Map::Update (this=0x10a8000, t_diff=@0x7fff8f9fbf8c)
       at ../../../src/game/Map.cpp:469
    #13 0x000000000066daeb in MapManager::Update (this=0x7fff90258c60,
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:263
    #14 0x000000000080be28 in World::Update (this=0x7ffff7f7f900, diff=31)
       at ../../../src/game/World.cpp:1481
    #15 0x0000000000510d51 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #16 0x00000000008b5f1a in ACE_Based::Thread::ThreadTask (param=0x1e1a)
       at ../../../src/shared/Threading.cpp:187
    #17 0x00007ffff60cfa04 in start_thread () from /lib/libpthread.so.0
    #18 0x00007ffff568dd4d in clone () from /lib/libc.so.6
    #19 0x0000000000000000 in ?? ()
    #0  0x00007ffff55e14b5 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007ffff55e4f50 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00007ffff55da481 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x0000000000520c02 in WorldObject::GetMap (this=<value optimized out>)
      at ../../../src/game/Object.h:485
           st = {static SYMBUFSIZ = 4096,
             buf_ = "/home/server/bin/mangos-worldd(_ZN8AreaAura6UpdateEj+0xac7) [0x766c77]\\n/home/server/bin/mangos-worldd(_ZN15SpellAuraHolder6UpdateEj+0x3a) [0x75b5da]\\n/home/server/bin/mangos-worldd(_ZN4Un$
             buflen_ = 804,
             static UNSUPPORTED = 0x7ffff7b8d640 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0x7ffff7b8d670 "<unable to get trace>"}
           __FUNCTION__ = "GetMap"
           __PRETTY_FUNCTION__ = "Map* WorldObject::GetMap() const"
    #4  0x00000000007d5118 in Unit::GetPet (this=0x7ffedf2d0000)
       at ../../../src/game/Unit.cpp:5937
           pet = 0x0
           pet_guid = {m_guid = 17383894589751951382}
    #5  0x0000000000766c77 in AreaAura::Update (this=0x7fff5b13f4c0,
       diff=<value optimized out>) at ../../../src/game/SpellAuras.cpp:676
           pet = <value optimized out>
           Target = 0x7ffedf2d0000
           itr = 0x7ffedf2d29e0
           pGroup = <value optimized out>
           owner = 0x7fff14b84000
           targets = {<std::_List_base<Unit*, std::allocator<Unit*> >> = {
               _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fff8f9fac10,
                   _M_prev = 0x7fff8f9fac10}}}, <No data fields>}
           caster = 0x7fff14b84000
    #6  0x000000000075b5da in Aura::UpdateAura (this=0x7fff5b132d40, diff=201)
       at ../../../src/game/SpellAuras.h:424
    No locales.
    #7  SpellAuraHolder::Update (this=0x7fff5b132d40, diff=201)
       at ../../../src/game/SpellAuras.cpp:9279
           aura = 0x7fff5b13f4c0
    #8  0x00000000007d7c1c in SpellAuraHolder::UpdateHolder (this=0x7fff14b84000,
       time=201) at ../../../src/game/SpellAuras.h:105
    No locales.
    #9  Unit::_UpdateSpells (this=0x7fff14b84000, time=201)
       at ../../../src/game/Unit.cpp:3513
           i_holder = 0x7fff5b132d40
    #10 0x00000000007e7576 in Unit::Update (this=0x7fff14b84000, p_time=201)
       at ../../../src/game/Unit.cpp:310
    No locales.
    #11 0x000000000072a20d in Player::Update (this=0x7fff14b84000, p_time=201)
       at ../../../src/game/Player.cpp:1199
           now = <value optimized out>
           pet = <value optimized out>
    #12 0x0000000000663ed8 in Map::Update (this=0x10a8000, t_diff=@0x7fff8f9fbf8c)
       at ../../../src/game/Map.cpp:469
           plr = 0x1e1a
           updater = {i_timeDiff = 201}
           __FUNCTION__ = "Update"
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #13 0x000000000066daeb in MapManager::Update (this=0x7fff90258c60,
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:263
    No locales.
    #14 0x000000000080be28 in World::Update (this=0x7ffff7f7f900, diff=31)
       at ../../../src/game/World.cpp:1481
    No locales.
    #15 0x0000000000510d51 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
           diff = 31
           realCurrTime = <value optimized out>
           realPrevTime = <value optimized out>
           prevSleepTime = 30
    #16 0x00000000008b5f1a in ACE_Based::Thread::ThreadTask (param=0x1e1a)
       at ../../../src/shared/Threading.cpp:187
    No locales.
    #17 0x00007ffff60cfa04 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #18 0x00007ffff568dd4d in clone () from /lib/libc.so.6
    No symbol table info available.
    #19 0x0000000000000000 in ?? ()

    Please help.

  6. Hello, I have a problem with some slow queries, I think that could be optimized, one of them is:

    SELECT data,text,bag,slot,item,item_template FROM character_inventory JOIN item_instance ON character_inventory.item = item_instance.guid WHERE character_inventory.guid = '931729' ORDER BY bag,slot;

    Config

    innodb_file_per_table=1

    innodb_additional_mem_pool_size = 60M

    innodb_buffer_pool_size = 12096M

    innodb_data_file_path = ibdata1:512M:autoextend

    innodb_read_io_threads = 8

    innodb_write_io_threads = 8

    innodb_thread_concurrency = 16

    innodb_flush_log_at_trx_commit = 0

    innodb_log_buffer_size = 32M

    innodb_log_file_size = 1024M

    innodb_log_files_in_group = 2

    innodb_adaptive_flushing = 1

    innodb_max_dirty_pages_pct = 90

    innodb_lock_wait_timeout = 60

    innodb_flush_method=O_DSYNC

    innodb_table_locks=0

    innodb_file_format=Barracuda

    #innodb_data_home_dir = <directory>

    #innodb_force_recovery=1

    #innodb_fast_shutdown

    #innodb_log_group_home_dir

    innodb_io_capacity=1500

    Raid 10 SAS

    Mysql 5.5

    Some idea? This query is big problem on mysql servers.

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