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Woweur

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Posts posted by Woweur

  1. 9034

    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x4300a950 (LWP 10869)]
    0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760)
       at ../../../src/game/Map.h:499
    499            bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x,y)->isGridObjectDataLoaded(); }
    #0  0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760)
       at ../../../src/game/Map.h:499
    #1  0x00000000005ddd6b in Map::MessageBroadcast (this=0x7fd162990550, 
       obj=0x236e0240, msg=0x43009810) at ../../../src/game/Map.cpp:526
    #2  0x000000000073adca in Unit::SendThreatRemove (this=0x236e0240, 
       pHostileReference=<value optimized out>)
       at ../../../src/game/Unit.cpp:13726
    #3  0x0000000000723925 in ThreatManager::ProcessThreatEvent (this=0x236e1be8, 
       threatRefStatusChangeEvent=<value optimized out>)
       at ../../../src/game/ThreatManager.cpp:534
    #4  0x0000000000723c0a in HostileReference::removeReference (
       this=0x7fd190a7d430) at ../../../src/game/ThreatManager.cpp:195
    #5  0x0000000000585db8 in HostileRefManager::DeleteReferences (
       this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104
    #6  0x0000000000586363 in ~HostileRefManager (this=0x7fd162990550)
       at ../../../src/game/HostileRefManager.cpp:27
    #7  0x0000000000737ad4 in ~Unit (this=0x7fd1687d5040)
       at ../../../src/game/Unit.cpp:192
    #8  0x0000000000689c34 in ~Player (this=0x7fd1687d5040)
       at ../../../src/game/Player.cpp:533
    #9  0x00000000005e5293 in Map::Remove (this=0x7fd1e364a520, 
       player=0x7fd1687d5040, remove=true) at ../../../src/game/Map.cpp:781
    #10 0x0000000000763444 in WorldSession::LogoutPlayer (this=0x7fd1b9d0d9f0, 
       Save=<value optimized out>) at ../../../src/game/WorldSession.cpp:439
    #11 0x0000000000764913 in WorldSession::Update (this=0x7fd1b9d0d9f0)
       at ../../../src/game/WorldSession.cpp:275
    #12 0x000000000075cbef in World::UpdateSessions (this=0x7fd1f400eaa0, diff=214)
       at ../../../src/game/World.cpp:2164
    #13 0x000000000075d763 in World::Update (this=0x7fd1f400eaa0, diff=214)
       at ../../../src/game/World.cpp:1648
    #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #15 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x7fd162990550)
       at ../../../src/shared/Threading.cpp:183
    #16 0x00007fd1fc507fc7 in start_thread () from /lib/libpthread.so.0
    #17 0x00007fd1fbad75ad in clone () from /lib/libc.so.6
    #18 0x0000000000000000 in ?? ()
    #0  0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760)
       at ../../../src/game/Map.h:499
    No locals.
    #1  0x00000000005ddd6b in Map::MessageBroadcast (this=0x7fd162990550, 
       obj=0x236e0240, msg=0x43009810) at ../../../src/game/Map.cpp:526
       p = {x_coord = 511, y_coord = 511}
       cell = {data = {Part = {grid_x = 31, grid_y = 31, cell_x = 15, 
         cell_y = 15, nocreate = 1, reserved = 31}, All = 1060960223}}
       post_man = {i_phaseMask = 0, i_message = 0x0}
       message = {i_visitor = @0x7fd1687d6a48}
       cell_lock = {i_cell = @0x1002, i_cellPair = @0x0}
    #2  0x000000000073adca in Unit::SendThreatRemove (this=0x236e0240, 
       pHostileReference=<value optimized out>)
       at ../../../src/game/Unit.cpp:13726
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 11, 
       _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x7fd185a68400 "ù\\001Ŷv@ñ\\amg\\004", 
             _M_finish = 0x7fd185a68410 "ð\\033߯Ñ\\177", 
             _M_end_of_storage = 0x7fd185a68410 "ð\\033߯Ñ\\177"}}, <No data fields>}}, m_opcode = 1156}
    #3  0x0000000000723925 in ThreatManager::ProcessThreatEvent (this=0x236e1be8, 
       threatRefStatusChangeEvent=<value optimized out>)
       at ../../../src/game/ThreatManager.cpp:534
       hostileReference = (HostileReference *) 0x7fd190a7d430
    #4  0x0000000000723c0a in HostileReference::removeReference (
       this=0x7fd190a7d430) at ../../../src/game/ThreatManager.cpp:195
       event = {<UnitBaseEvent> = {iType = 4}, 
     iHostileReference = 0x7fd190a7d430, {iFValue = -2.06389268e-13, 
       iIValue = -1436000344, iBValue = 168}, iThreatManager = 0x236e1be8}
    #5  0x0000000000585db8 in HostileRefManager::DeleteReferences (
       this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104
       nextRef = (class HostileReference *) 0xb436e0
       ref = (class HostileReference *) 0x7fd190a7d430
    #6  0x0000000000586363 in ~HostileRefManager (this=0x7fd162990550)
       at ../../../src/game/HostileRefManager.cpp:27
    No locals.
    #7  0x0000000000737ad4 in ~Unit (this=0x7fd1687d5040)
       at ../../../src/game/Unit.cpp:192
    No locals.
    #8  0x0000000000689c34 in ~Player (this=0x7fd1687d5040)
       at ../../../src/game/Player.cpp:533
    No locals.
    #9  0x00000000005e5293 in Map::Remove (this=0x7fd1e364a520, 
       player=0x7fd1687d5040, remove=true) at ../../../src/game/Map.cpp:781
       p = {x_coord = 296, y_coord = 399}
       cell = {data = {Part = {grid_x = 18, grid_y = 24, cell_x = 8, 
         cell_y = 15, nocreate = 0, reserved = 0}, All = 3966482}}
       grid = <value optimized out>
       __PRETTY_FUNCTION__ = "virtual void Map::Remove(Player*, bool)"
    #10 0x0000000000763444 in WorldSession::LogoutPlayer (this=0x7fd1b9d0d9f0, 
       Save=<value optimized out>) at ../../../src/game/WorldSession.cpp:439
       guild = <value optimized out>
       _map = (class Map *) 0x7fd162990550
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 7488, 
       _wpos = 140539846973192, 
       _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x20000 <Address 0x20000 out of bounds>, 
             _M_finish = 0x7fd1c0000020 "", 
             _M_end_of_storage = 0x7fd17e8ddf58 ""}}, <No data fields>}}, 
     m_opcode = 1}
    #11 0x0000000000764913 in WorldSession::Update (this=0x7fd1b9d0d9f0)
       at ../../../src/game/WorldSession.cpp:275
       packet = (WorldPacket *) 0x7fd1f400eaa0
       currTime = 1984
    #12 0x000000000075cbef in World::UpdateSessions (this=0x7fd1f400eaa0, diff=214)
       at ../../../src/game/World.cpp:2164
       itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x0, 
       _M_cur_bucket = 0x4300a040}, <No data fields>}
       sess = <value optimized out>
    #13 0x000000000075d763 in World::Update (this=0x7fd1f400eaa0, diff=214)
       at ../../../src/game/World.cpp:1648
       autobroadcaston = 0
    #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 214
       realCurrTime = 3156584998
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #15 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x7fd162990550)
       at ../../../src/shared/Threading.cpp:183
       _task = (class ACE_Based::Runnable *) 0x7fd1e122af00
    #16 0x00007fd1fc507fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0x00007fd1fbad75ad in clone () from /lib/libc.so.6
    No symbol table info available.
    #18 0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x46811950 (LWP 10876)  0x00007fd1fbad7b78 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x46010950 (LWP 10875)  0x00007fd1fbad7b78 in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 0x4580f950 (LWP 10874)  0x00007fd1fc50edb1 in send ()
      from /lib/libpthread.so.0
     11 Thread 0x4500e950 (LWP 10873)  0x00007fd1fbad7b78 in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 0x4480d950 (LWP 10872)  0x00007fd1fbad7b78 in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 0x4400c950 (LWP 10871)  0x00007fd1fc50f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     8 Thread 0x4380b950 (LWP 10870)  0x00007fd1fbaa5ff1 in nanosleep ()
      from /lib/libc.so.6
    * 7 Thread 0x4300a950 (LWP 10869)  0x00000000005d3452 in Map::loaded (
       this=0x7fd162990550, p=@0x43009760) at ../../../src/game/Map.h:499
     6 Thread 0x42809950 (LWP 10834)  0x00007fd1fc50f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     5 Thread 0x42008950 (LWP 10812)  0x00007fd1fc50f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     4 Thread 0x40b5d950 (LWP 10811)  0x00007fd1fc50e7db in read ()
      from /lib/libpthread.so.0
     3 Thread 0x41807950 (LWP 10810)  0x00007fd1fc50f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7fd1fde896f0 (LWP 10806)  0x00007fd1fc508715 in pthread_join ()
      from /lib/libpthread.so.0

  2. core 9034

    How GetMap() can be NULL ? During Teleport ?

    ../../../src/game/Object.h:501: Error: Assertion in GetMap failed: m_currMap
    Stack Trace:
    /home/git/core/bin/mangos-worldd(_ZN5Group22UpdatePlayerOutOfRangeEP6Player+0xaf) [0x57e6cf]
    /home/git/core/bin/mangos-worldd(_ZN6Player34SendUpdateToOutOfRangeGroupMembersEv+0x22) [0x652ce2]
    /home/git/core/bin/mangos-worldd(_ZN6Player6UpdateEj+0x574) [0x69b824]
    /home/git/core/bin/mangos-worldd(_ZN3Map6UpdateERKj+0x5c) [0x5e11ec]
    /home/git/core/bin/mangos-worldd(_ZN10MapManager6UpdateEj+0x87) [0x5f0107]
    /home/git/core/bin/mangos-worldd(_ZN5World6UpdateEj+0x616) [0x75d936]
    /home/git/core/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xd1) [0x4eb1b1]
    /home/git/core/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x80119c]
    /lib/libpthread.so.0 [0x7ff6bedc4fc7]
    /lib/libc.so.6(clone+0x6d) [0x7ff6be3945ad]
    [Thread 0x413d1950 (LWP 8733) exited]
    [New Thread 0x413d1950 (LWP 8734)]
    [New Thread 0x42394950 (LWP 8735)]
    [New Thread 0x42b95950 (LWP 8736)]
    [New Thread 0x43396950 (LWP 8793)]
    [New Thread 0x40a48950 (LWP 8794)]
    [New Thread 0x43b97950 (LWP 8795)]
    [New Thread 0x44398950 (LWP 8796)]
    [New Thread 0x44b99950 (LWP 8797)]
    [New Thread 0x4539a950 (LWP 8798)]
    [New Thread 0x45b9b950 (LWP 8799)]
    [New Thread 0x4639c950 (LWP 8800)]
    [New Thread 0x46b9d950 (LWP 8801)]
    
    Program received signal SIGABRT, Aborted.
    [switching to Thread 0x40a48950 (LWP 8794)]
    0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6
    #0  0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6
    #1  0x00007ff6be2f83f3 in abort () from /lib/libc.so.6
    #2  0x00007ff6be2efdc9 in __assert_fail () from /lib/libc.so.6
    #3  0x00000000004f538b in WorldObject::GetMap (this=<value optimized out>)
       at ../../../src/game/Object.h:501
    #4  0x0000000000652d60 in Player::GetViewPoint (this=0x7ff6573aeca0)
       at ../../../src/game/Player.cpp:18586
    #5  0x000000000057e6cf in Group::UpdatePlayerOutOfRange (
       this=<value optimized out>, pPlayer=0x7ff649f0f970)
       at ../../../src/game/Group.cpp:1041
    #6  0x0000000000652ce2 in Player::SendUpdateToOutOfRangeGroupMembers (
       this=0x7ff649f0f970) at ../../../src/game/Player.cpp:18950
    #7  0x000000000069b824 in Player::Update (this=0x7ff649f0f970, p_time=114)
       at ../../../src/game/Player.cpp:1382
    #8  0x00000000005e11ec in Map::Update (this=0x52120b0, t_diff=@0x40a47bec)
       at ../../../src/game/Map.cpp:595
    #9  0x00000000005f0107 in MapManager::Update (this=0xb86c590, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    #10 0x000000000075d936 in World::Update (this=0x7ff6b80236a0, diff=114)
       at ../../../src/game/World.cpp:1690
    #11 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #12 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x2209)
       at ../../../src/shared/Threading.cpp:183
    #13 0x00007ff6bedc4fc7 in start_thread () from /lib/libpthread.so.0
    #14 0x00007ff6be3945ad in clone () from /lib/libc.so.6
    #15 0x0000000000000000 in ?? ()
    #0  0x00007ff6be2f6ed5 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007ff6be2f83f3 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00007ff6be2efdc9 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x00000000004f538b in WorldObject::GetMap (this=<value optimized out>)
       at ../../../src/game/Object.h:501
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "/home/git/core/bin/mangos-worldd(_ZN5Group22UpdatePlayerOutOfRangeEP6Player+0xaf) [0x57e6cf]\\n/home/git/core/bin/mangos-worldd(_ZN6Player34SendUpdateToOutOfRangeGroupMembersEv+0x22) [0x652ce2]\\n/home/gi"..., buflen_ = 720, 
     static UNSUPPORTED = 0x7ff6c02e84a0 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0x7ff6c02e84d0 "<unable to get trace>"}
       __FUNCTION__ = "GetMap"
       __PRETTY_FUNCTION__ = "Map* WorldObject::GetMap() const"
    #4  0x0000000000652d60 in Player::GetViewPoint (this=0x7ff6573aeca0)
       at ../../../src/game/Player.cpp:18586
       viewPoint = (const class WorldObject *) 0x7ff6573aeca0
       far_sight = 17388398644142538753
    #5  0x000000000057e6cf in Group::UpdatePlayerOutOfRange (
       this=<value optimized out>, pPlayer=0x7ff649f0f970)
       at ../../../src/game/Group.cpp:1041
       itr = (class GroupReference *) 0x7ff6573b1520
       player = (class Player *) 0x7ff6573aeca0
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 10, 
       _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x7ff63a2fb840 "\\aÅÛ\\003\\200", 
             _M_finish = 0x7ff63a2fb84a "%\\001ö\\177", 
             _M_end_of_storage = 0x7ff63a2fb84e ""}}, <No data fields>}}, 
     m_opcode = 126}
    #6  0x0000000000652ce2 in Player::SendUpdateToOutOfRangeGroupMembers (
       this=0x7ff649f0f970) at ../../../src/game/Player.cpp:18950
       group = (Group *) 0x2209
    #7  0x000000000069b824 in Player::Update (this=0x7ff649f0f970, p_time=114)
       at ../../../src/game/Player.cpp:1382
       now = 1261564121
       pet = <value optimized out>
    #8  0x00000000005e11ec in Map::Update (this=0x52120b0, t_diff=@0x40a47bec)
       at ../../../src/game/Map.cpp:595
       plr = (class Player *) 0x2209
       updater = {i_timeDiff = 1084521452}
       grid_object_update = {i_visitor = @0x72}
       world_object_update = {i_visitor = @0x40a47b90}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #9  0x00000000005f0107 in MapManager::Update (this=0xb86c590, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    No locals.
    #10 0x000000000075d936 in World::Update (this=0x7ff6b80236a0, diff=114)
       at ../../../src/game/World.cpp:1690
       autobroadcaston = 0
    #11 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 114
       realCurrTime = 3138703624
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #12 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x2209)
       at ../../../src/shared/Threading.cpp:183
       _task = (class ACE_Based::Runnable *) 0x7ff6b8e40e10
    #13 0x00007ff6bedc4fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #14 0x00007ff6be3945ad in clone () from /lib/libc.so.6
    No symbol table info available.
    #15 0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x46b9d950 (LWP 8801)  0x00007ff6be394b78 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x4639c950 (LWP 8800)  0x00007ff6be394b78 in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 0x45b9b950 (LWP 8799)  0x00007ff6be394b78 in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 0x4539a950 (LWP 8798)  0x00007ff6bedcb7db in read ()
      from /lib/libpthread.so.0
     10 Thread 0x44b99950 (LWP 8797)  0x00007ff6be394b78 in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 0x44398950 (LWP 8796)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     8 Thread 0x43b97950 (LWP 8795)  0x00007ff6be362ff1 in nanosleep ()
      from /lib/libc.so.6
    * 7 Thread 0x40a48950 (LWP 8794)  0x00007ff6be2f6ed5 in raise ()
      from /lib/libc.so.6
     6 Thread 0x43396950 (LWP 8793)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     5 Thread 0x42b95950 (LWP 8736)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     4 Thread 0x42394950 (LWP 8735)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     3 Thread 0x413d1950 (LWP 8734)  0x00007ff6bedcc0e1 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7ff6c07466f0 (LWP 8713)  0x00007ff6bedc5715 in pthread_join ()
      from /lib/libpthread.so.0
    

  3. MaNGOS 9042

    ../../../src/game/Object.h:171: Error: Assertion in GetUInt32Value failed: index < m_valuesCount || PrintIndexError( index , false)
    Stack Trace:
    /home/git/core/bin/mangos-worldd(_ZN5Spell9CheckCastEb+0x1151) [0x6d6cd1]
    /home/git/core/bin/mangos-worldd(_ZN5Spell4castEb+0x18a) [0x6e114a]
    /home/git/core/bin/mangos-worldd(_ZN10SpellEvent7ExecuteEmj+0x57) [0x6e2a87]
    /home/git/core/bin/mangos-worldd(_ZN14EventProcessor6UpdateEj+0x6f) [0x81bd1f]
    /home/git/core/bin/mangos-worldd(_ZN4Unit6UpdateEj+0x2c) [0x73208c]
    /home/git/core/bin/mangos-worldd(_ZN6Player6UpdateEj+0x43) [0x69a013]
    /home/git/core/bin/mangos-worldd(_ZN3Map6UpdateERKj+0x5c) [0x5dff3c]
    /home/git/core/bin/mangos-worldd(_ZN10MapManager6UpdateEj+0x87) [0x5eee27]
    /home/git/core/bin/mangos-worldd(_ZN5World6UpdateEj+0x616) [0x75c8a6]
    /home/git/core/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xd1) [0x4eb1b1]
    /home/git/core/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1c) [0x80142c]
    /lib/libpthread.so.0 [0x7fd59fca7fc7]
    /lib/libc.so.6(clone+0x6d) [0x7fd59f2775ad]
    [New Thread 0x41f6c950 (LWP 4883)]
    [New Thread 0x40ea8950 (LWP 4884)]
    [New Thread 0x416a9950 (LWP 4885)]
    [New Thread 0x4276d950 (LWP 4920)]
    [New Thread 0x42f6e950 (LWP 4932)]
    [New Thread 0x4376f950 (LWP 4933)]
    [New Thread 0x43f70950 (LWP 4934)]
    [New Thread 0x44771950 (LWP 4935)]
    [New Thread 0x44f72950 (LWP 4936)]
    [New Thread 0x45773950 (LWP 4937)]
    [New Thread 0x45f74950 (LWP 4938)]
    [New Thread 0x46775950 (LWP 4939)]
    
    Program received signal SIGABRT, Aborted.
    [switching to Thread 0x42f6e950 (LWP 4932)]
    0x00007fd59f1d9ed5 in raise () from /lib/libc.so.6
    #0  0x00007fd59f1d9ed5 in raise () from /lib/libc.so.6
    #1  0x00007fd59f1db3f3 in abort () from /lib/libc.so.6
    #2  0x00007fd59f1d2dc9 in __assert_fail () from /lib/libc.so.6
    #3  0x00000000004f5bbf in Object::GetUInt32Value (this=0x7fd554514060, 
       index=<value optimized out>) at ../../../src/game/Object.h:171
    #4  0x00000000006d0431 in Spell::CheckItems (this=0x7fd5714503c0)
       at ../../../src/game/Object.h:143
    #5  0x00000000006d6cd1 in Spell::CheckCast (this=0x7fd5714503c0, strict=false)
       at ../../../src/game/Spell.cpp:4379
    #6  0x00000000006e114a in Spell::cast (this=0x7fd5714503c0, skipCheck=false)
       at ../../../src/game/Spell.cpp:2682
    #7  0x00000000006e2a87 in SpellEvent::Execute (this=0x7fd536267920, 
       e_time=134460, p_time=6) at ../../../src/game/Spell.cpp:6219
    #8  0x000000000081bd1f in EventProcessor::Update (this=0x7fd5459706f0, 
       p_time=20934) at ../../../src/framework/Utilities/EventProcessor.cpp:47
    #9  0x000000000073208c in Unit::Update (this=0x7fd5459705e0, p_time=20934)
       at ../../../src/game/Unit.cpp:209
    #10 0x000000000069a013 in Player::Update (this=0x7fd5459705e0, p_time=20934)
       at ../../../src/game/Player.cpp:1086
    #11 0x00000000005dff3c in Map::Update (this=0x4ea9070, t_diff=@0x42f6dbec)
       at ../../../src/game/Map.cpp:595
    #12 0x00000000005eee27 in MapManager::Update (this=0xb56b1e0, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    #13 0x000000000075c8a6 in World::Update (this=0x7fd598019210, diff=20934)
       at ../../../src/game/World.cpp:1690
    #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #15 0x000000000080142c in ACE_Based::Thread::ThreadTask (param=0x1309)
       at ../../../src/shared/Threading.cpp:183
    #16 0x00007fd59fca7fc7 in start_thread () from /lib/libpthread.so.0
    #17 0x00007fd59f2775ad in clone () from /lib/libc.so.6
    #18 0x0000000000000000 in ?? ()
    #0  0x00007fd59f1d9ed5 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007fd59f1db3f3 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00007fd59f1d2dc9 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x00000000004f5bbf in Object::GetUInt32Value (this=0x7fd554514060, 
       index=<value optimized out>) at ../../../src/game/Object.h:171
       st = {static SYMBUFSIZ = 4096, 
     buf_ = "/home/git/core/bin/mangos-worldd(_ZN5Spell9CheckCastEb+0x1151) [0x6d6cd1]\\n/home/git/core/bin/mangos-worldd(_ZN5Spell4castEb+0x18a) [0x6e114a]\\n/home/git/core/bin/mangos-worldd(_ZN10SpellEvent7ExecuteEm"..., buflen_ = 893, 
     static UNSUPPORTED = 0x7fd5a11bd4a0 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0x7fd5a11bd4d0 "<unable to get trace>"}
       __FUNCTION__ = "GetUInt32Value"
       __PRETTY_FUNCTION__ = "const uint32& Object::GetUInt32Value(uint16) const"
    #4  0x00000000006d0431 in Spell::CheckItems (this=0x7fd5714503c0)
       at ../../../src/game/Object.h:143
       proto = <value optimized out>
       p_caster = (class Player *) 0x7fd5459705e0
       isScrollItem = false
       isVellumTarget = <value optimized out>
       totems = <value optimized out>
       TotemCategory = <value optimized out>
    #5  0x00000000006d6cd1 in Spell::CheckCast (this=0x7fd5714503c0, strict=false)
       at ../../../src/game/Spell.cpp:4379
       castResult = <value optimized out>
       zone = 4395
       area = 4395
       locRes = <value optimized out>
    #6  0x00000000006e114a in Spell::cast (this=0x7fd5714503c0, skipCheck=false)
       at ../../../src/game/Spell.cpp:2682
       castResult = SPELL_FAILED_SUCCESS
    #7  0x00000000006e2a87 in SpellEvent::Execute (this=0x7fd536267920, 
       e_time=134460, p_time=6) at ../../../src/game/Spell.cpp:6219
    No locals.
    #8  0x000000000081bd1f in EventProcessor::Update (this=0x7fd5459706f0, 
       p_time=20934) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x7fd536267920
    #9  0x000000000073208c in Unit::Update (this=0x7fd5459705e0, p_time=20934)
       at ../../../src/game/Unit.cpp:209
    No locals.
    #10 0x000000000069a013 in Player::Update (this=0x7fd5459705e0, p_time=20934)
       at ../../../src/game/Player.cpp:1086
       now = <value optimized out>
       pet = <value optimized out>
    #11 0x00000000005dff3c in Map::Update (this=0x4ea9070, t_diff=@0x42f6dbec)
       at ../../../src/game/Map.cpp:595
       plr = (class Player *) 0x1309
       updater = {i_timeDiff = 20934}
       grid_object_update = {i_visitor = @0x42f6db90}
       world_object_update = {i_visitor = @0x42f6db90}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #12 0x00000000005eee27 in MapManager::Update (this=0xb56b1e0, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    No locals.
    #13 0x000000000075c8a6 in World::Update (this=0x7fd598019210, diff=20934)
       at ../../../src/game/World.cpp:1690
       autobroadcaston = 0
    #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 20934
       realCurrTime = 2970860504
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #15 0x000000000080142c in ACE_Based::Thread::ThreadTask (param=0x1309)
       at ../../../src/shared/Threading.cpp:183
       _task = (class ACE_Based::Runnable *) 0x7fd59915bf50
    #16 0x00007fd59fca7fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0x00007fd59f2775ad in clone () from /lib/libc.so.6
    No symbol table info available.
    #18 0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x46775950 (LWP 4939)  0x00007fd59f277b78 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x45f74950 (LWP 4938)  0x00007fd59f21dc20 in ?? ()
      from /lib/libc.so.6
     12 Thread 0x45773950 (LWP 4937)  0x00007fd59f277b78 in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 0x44f72950 (LWP 4936)  0x00007fd59f277b78 in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 0x44771950 (LWP 4935)  0x00007fd59f277b78 in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 0x43f70950 (LWP 4934)  0x00007fd59fcaf0e1 in nanosleep ()
      from /lib/libpthread.so.0
     8 Thread 0x4376f950 (LWP 4933)  0x00007fd59f245ff1 in nanosleep ()
      from /lib/libc.so.6
    * 7 Thread 0x42f6e950 (LWP 4932)  0x00007fd59f1d9ed5 in raise ()
      from /lib/libc.so.6
     6 Thread 0x4276d950 (LWP 4920)  0x00007fd59fcaf0e1 in nanosleep ()
      from /lib/libpthread.so.0
     5 Thread 0x416a9950 (LWP 4885)  0x00007fd59fcaf0e1 in nanosleep ()
      from /lib/libpthread.so.0
     4 Thread 0x40ea8950 (LWP 4884)  0x00007fd59fcae7db in read ()
      from /lib/libpthread.so.0
     3 Thread 0x41f6c950 (LWP 4883)  0x00007fd59fcaf0e1 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7fd5a161b6f0 (LWP 4873)  0x00007fd59fca8715 in pthread_join ()
      from /lib/libpthread.so.0
    

  4. MaNGOS [9034]

    Uptime : ~6 hours

    CrashLog 1 :

    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x432d0950 (LWP 7175)]
    MaNGOS::ObjectMessageDeliverer::Visit (this=0x432cf4e0, m=@0x869438)
       at ../../../src/game/../framework/Utilities/LinkedList.h:40
    40            bool isInList() const { return(iNext != NULL && iPrev != NULL); }
    #0  MaNGOS::ObjectMessageDeliverer::Visit (this=0x432cf4e0, m=@0x869438)
       at ../../../src/game/../framework/Utilities/LinkedList.h:40
    #1  0x00000000005ebfca in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::ObjectMessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x7f5b3546fb70, cell=@0x432cf4d0, 
       visitor=@0x432cf550)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
    #2  0x00000000005dcd3d in Map::MessageBroadcast (this=0x7f5b3546fb70, 
       obj=0x1f4ec870, msg=0x432cf610) at ../../../src/game/CellImpl.h:193
    #3  0x0000000000739e6a in Unit::SendThreatRemove (this=0x1f4ec870, 
       pHostileReference=<value optimized out>)
       at ../../../src/game/Unit.cpp:13726
    #4  0x00000000007229c5 in ThreatManager::ProcessThreatEvent (this=0x1f4ee218, 
       threatRefStatusChangeEvent=<value optimized out>)
       at ../../../src/game/ThreatManager.cpp:534
    #5  0x0000000000722caa in HostileReference::removeReference (
       this=0x7f5b7ba1d550) at ../../../src/game/ThreatManager.cpp:195
    #6  0x0000000000584a38 in HostileRefManager::DeleteReferences (
       this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104
    #7  0x0000000000747b00 in Unit::DealDamage (this=0x2ee4d690, 
       pVictim=0x7f5b8a5ba490, damage=21845, cleanDamage=<value optimized out>, 
       damagetype=DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, 
       spellProto=0x0, durabilityLoss=true) at ../../../src/game/Unit.cpp:640
    #8  0x000000000074aa5c in Unit::DealMeleeDamage (this=0x2ee4d690, 
       damageInfo=0x432cf900, durabilityLoss=32)
       at ../../../src/game/Unit.cpp:1561
    #9  0x000000000074b67b in Unit::AttackerStateUpdate (this=0x2ee4d690, 
       pVictim=<value optimized out>, attType=BASE_ATTACK, extra=false)
       at ../../../src/game/Unit.cpp:2308
    #10 0x0000000000795707 in CreatureEventAI::DoMeleeAttackIfReady (
       this=0x19c9af40) at ../../../src/game/CreatureEventAI.cpp:1330
    #11 0x000000000052f831 in Creature::Update (this=0x2ee4d690, diff=1013)
       at ../../../src/game/Creature.cpp:444
    #12 0x00000000005e5666 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
       v=@0x432cfb40, c=<value optimized out>)
       at ../../../src/game/GridNotifiersImpl.h:47
    #13 0x00000000005e082c in Map::Update (this=0x3150c020, t_diff=@0x432cfbec)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    #14 0x00000000005e0cd9 in InstanceMap::Update (this=0x432cf4e0, 
       t_diff=@0x869438) at ../../../src/game/Map.cpp:2494
    #15 0x00000000007b8cc9 in MapInstanced::Update (this=0x7f5b9235b820, 
       t=@0x432cfbec) at ../../../src/game/MapInstanced.cpp:63
    #16 0x00000000005eefe7 in MapManager::Update (this=0x4ee57f0, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    #17 0x000000000075c9d0 in World::Update (this=0x7f5bbc023670, diff=1013)
       at ../../../src/game/World.cpp:1688
    #18 0x00000000004eb181 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #19 0x000000000080144c in ACE_Based::Thread::ThreadTask (param=0x432cf4e0)
       at ../../../src/shared/Threading.cpp:183
    #20 0x00007f5bc5487fc7 in start_thread () from /lib/libpthread.so.0
    #21 0x00007f5bc4a575ad in clone () from /lib/libc.so.6
    #22 0x0000000000000000 in ?? ()
    #0  MaNGOS::ObjectMessageDeliverer::Visit (this=0x432cf4e0, m=@0x869438)
       at ../../../src/game/../framework/Utilities/LinkedList.h:40
    No locals.
    #1  0x00000000005ebfca in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::ObjectMessageDeliverer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0x7f5b3546fb70, cell=@0x432cf4d0, 
       visitor=@0x432cf550)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
       x = 32
       y = 31
       cell_x = 0
       cell_y = 7
    #2  0x00000000005dcd3d in Map::MessageBroadcast (this=0x7f5b3546fb70, 
       obj=0x1f4ec870, msg=0x432cf610) at ../../../src/game/CellImpl.h:193
       p = {x_coord = 256, y_coord = 255}
       cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 0, 
         cell_y = 7, nocreate = 1, reserved = 31}, All = 1058801632}}
       post_man = {i_phaseMask = 1, i_message = 0x432cf610}
       message = {i_visitor = @0x432cf4e0}
       cell_lock = {i_cell = @0x432cf5c0, i_cellPair = @0x432cf570}
    #3  0x0000000000739e6a in Unit::SendThreatRemove (this=0x1f4ec870, 
       pHostileReference=<value optimized out>)
       at ../../../src/game/Unit.cpp:13726
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 11, 
       _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x16cda970 "ù\\002\\220er@ñ\\aÈ\\234\\002", 
             _M_finish = 0x16cda980 "", 
             _M_end_of_storage = 0x16cda980 ""}}, <No data fields>}}, 
     m_opcode = 1156}
    #4  0x00000000007229c5 in ThreatManager::ProcessThreatEvent (this=0x1f4ee218, 
       threatRefStatusChangeEvent=<value optimized out>)
       at ../../../src/game/ThreatManager.cpp:534
       hostileReference = (HostileReference *) 0x7f5b7ba1d550
    #5  0x0000000000722caa in HostileReference::removeReference (
       this=0x7f5b7ba1d550) at ../../../src/game/ThreatManager.cpp:195
       event = {<UnitBaseEvent> = {iType = 4}, 
     iHostileReference = 0x7f5b7ba1d550, {iFValue = 0, iIValue = 0, 
       iBValue = false}, iThreatManager = 0x1f4ee218}
    #6  0x0000000000584a38 in HostileRefManager::DeleteReferences (
       this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104
       nextRef = (class HostileReference *) 0x7f5b7ba1d550
       ref = (class HostileReference *) 0x7f5b7ba1d550
    #7  0x0000000000747b00 in Unit::DealDamage (this=0x2ee4d690, 
       pVictim=0x7f5b8a5ba490, damage=21845, cleanDamage=<value optimized out>, 
       damagetype=DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, 
       spellProto=0x0, durabilityLoss=true) at ../../../src/game/Unit.cpp:640
       player = (class Player *) 0x0
       damageFromSpiritOfRedemtionTalent = <value optimized out>
       spiritOfRedemtionTalentReady = <value optimized out>
       health = 12446
       duel_hasEnded = false
       __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
    #8  0x000000000074aa5c in Unit::DealMeleeDamage (this=0x2ee4d690, 
       damageInfo=0x432cf900, durabilityLoss=32)
       at ../../../src/game/Unit.cpp:1561
       pVictim = (Unit *) 0x7f5b8a5ba490
       cleanDamage = {damage = 31462, attackType = BASE_ATTACK, 
     hitOutCome = MELEE_HIT_NORMAL}
    #9  0x000000000074b67b in Unit::AttackerStateUpdate (this=0x2ee4d690, 
       pVictim=<value optimized out>, attType=BASE_ATTACK, extra=false)
       at ../../../src/game/Unit.cpp:2308
       extraAttacks = 0
       damageInfo = {attacker = 0x2ee4d690, target = 0x7f5b8a5ba490, 
     damageSchoolMask = SPELL_SCHOOL_MASK_NORMAL, damage = 21845, absorb = 0, 
     resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, 
     attackType = BASE_ATTACK, procAttacker = 4, procVictim = 1048584, 
     procEx = 1, cleanDamage = 31462, hitOutCome = MELEE_HIT_NORMAL}
    #10 0x0000000000795707 in CreatureEventAI::DoMeleeAttackIfReady (
       this=0x19c9af40) at ../../../src/game/CreatureEventAI.cpp:1330
    No locals.
    #11 0x000000000052f831 in Creature::Update (this=0x2ee4d690, diff=1013)
       at ../../../src/game/Creature.cpp:444
    No locals.
    #12 0x00000000005e5666 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
       v=@0x432cfb40, c=<value optimized out>)
       at ../../../src/game/GridNotifiersImpl.h:47
    No locals.
    #13 0x00000000005e082c in Map::Update (this=0x3150c020, t_diff=@0x432cfbec)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
       pair = {x_coord = 258, y_coord = 255}
       cell = {data = {Part = {grid_x = 32, grid_y = 31, cell_x = 2, 
         cell_y = 7, nocreate = 1, reserved = 16}, All = 555493344}}
       y = 255
       x = 258
       plr = <value optimized out>
       area = {right_offset = 2, left_offset = 2, upper_offset = 2, 
     lower_offset = 1}
       updater = {i_timeDiff = 1013}
       grid_object_update = {i_visitor = @0x432cfb40}
       world_object_update = {i_visitor = @0x432cfb40}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #14 0x00000000005e0cd9 in InstanceMap::Update (this=0x432cf4e0, 
       t_diff=@0x869438) at ../../../src/game/Map.cpp:2494
    No locals.
    #15 0x00000000007b8cc9 in MapInstanced::Update (this=0x7f5b9235b820, 
       t=@0x432cfbec) at ../../../src/game/MapInstanced.cpp:63
       i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x1f5ee030, 
       _M_cur_bucket = 0x7f5b91ede518}, <No data fields>}
    #16 0x00000000005eefe7 in MapManager::Update (this=0x4ee57f0, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    No locals.
    #17 0x000000000075c9d0 in World::Update (this=0x7f5bbc023670, diff=1013)
       at ../../../src/game/World.cpp:1688
       autobroadcaston = 0
    #18 0x00000000004eb181 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 1013
       realCurrTime = 2907847296
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #19 0x000000000080144c in ACE_Based::Thread::ThreadTask (param=0x432cf4e0)
       at ../../../src/shared/Threading.cpp:183
       _task = (class ACE_Based::Runnable *) 0x7f5bbcc945e0
    #20 0x00007f5bc5487fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #21 0x00007f5bc4a575ad in clone () from /lib/libc.so.6
    No symbol table info available.
    #22 0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x462d6950 (LWP 7182)  0xffffffffff6001b7 in ?? ()
     13 Thread 0x45ad5950 (LWP 7181)  0x00007f5bc4a57b78 in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 0x452d4950 (LWP 7180)  0xffffffffff6001b7 in ?? ()
     11 Thread 0x409f4950 (LWP 7179)  0xffffffffff6001b7 in ?? ()
     10 Thread 0x44ad3950 (LWP 7178)  0x00007f5bc4a57b78 in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 0x442d2950 (LWP 7177)  0x00007f5bc548f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     8 Thread 0x43ad1950 (LWP 7176)  0x00007f5bc4a25ff1 in nanosleep ()
      from /lib/libc.so.6
    * 7 Thread 0x432d0950 (LWP 7175)  MaNGOS::ObjectMessageDeliverer::Visit (
       this=0x432cf4e0, m=@0x869438)
       at ../../../src/game/../framework/Utilities/LinkedList.h:40
     6 Thread 0x42acf950 (LWP 7174)  0x00007f5bc548f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     5 Thread 0x422ce950 (LWP 7157)  0x00007f5bc548f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     4 Thread 0x41acd950 (LWP 7156)  0x00007f5bc548f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     3 Thread 0x412cc950 (LWP 7155)  0x00007f5bc548f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7f5bc6dfb6f0 (LWP 7146)  0x00007f5bc5488715 in pthread_join ()
      from /lib/libpthread.so.0
    

    CrashLog 2 :

    Program received signal SIGABRT, Aborted.
    [switching to Thread 0x43ccd950 (LWP 27824)]
    0x00007fb7ca4b3ed5 in raise () from /lib/libc.so.6
    #0  0x00007fb7ca4b3ed5 in raise () from /lib/libc.so.6
    #1  0x00007fb7ca4b53f3 in abort () from /lib/libc.so.6
    #2  0x00007fb7ca4acdc9 in __assert_fail () from /lib/libc.so.6
    #3  0x00000000004f5f8f in Object::GetUInt32Value (this=0x7fb728764200, 
       index=<value optimized out>) at ../../../src/game/Object.h:171
    #4  0x00000000006d0811 in Spell::CheckItems (this=0x7fb7205f09b0)
       at ../../../src/game/Object.h:143
    #5  0x00000000006d70b1 in Spell::CheckCast (this=0x7fb7205f09b0, strict=false)
       at ../../../src/game/Spell.cpp:4378
    #6  0x00000000006e14e2 in Spell::cast (this=0x7fb7205f09b0, skipCheck=false)
       at ../../../src/game/Spell.cpp:2682
    #7  0x00000000006e2de7 in SpellEvent::Execute (this=0x7fb737c93230, 
       e_time=8413240, p_time=6) at ../../../src/game/Spell.cpp:6218
    #8  0x000000000081bf0f in EventProcessor::Update (this=0x7fb7a671afc0, 
       p_time=1605) at ../../../src/framework/Utilities/EventProcessor.cpp:47
    #9  0x00000000007323fc in Unit::Update (this=0x7fb7a671aeb0, p_time=1605)
       at ../../../src/game/Unit.cpp:209
    #10 0x000000000069a463 in Player::Update (this=0x7fb7a671aeb0, p_time=1605)
       at ../../../src/game/Player.cpp:1086
    #11 0x00000000005e022c in Map::Update (this=0x52c6430, t_diff=@0x43cccc1c)
       at ../../../src/game/Map.cpp:595
    #12 0x00000000005ef167 in MapManager::Update (this=0x4eae450, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    #13 0x000000000075cc53 in World::Update (this=0x7fb7c4006d40, diff=1605)
       at ../../../src/game/World.cpp:1680
    #14 0x00000000004eb581 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #15 0x000000000080161c in ACE_Based::Thread::ThreadTask (param=0x6c96)
       at ../../../src/shared/Threading.cpp:183
    #16 0x00007fb7caf81fc7 in start_thread () from /lib/libpthread.so.0
    #17 0x00007fb7ca5515ad in clone () from /lib/libc.so.6
    #18 0x0000000000000000 in ?? ()
    #0  0x00007fb7ca4b3ed5 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007fb7ca4b53f3 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00007fb7ca4acdc9 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3  0x00000000004f5f8f in Object::GetUInt32Value (this=0x7fb728764200, 
       index=<value optimized out>) at ../../../src/game/Object.h:171
    st = {static SYMBUFSIZ = 4096, 
     buf_ = "/home/git/core/bin/mangos-worldd(_ZN5Spell9CheckCastEb+0x1151) [0x6d70b1]\\n/home/git/core/bin/mangos-worldd(_ZN5Spell4castEb+0x142) [0x6e14e2]\\n/home/git/core/bin/mangos-worldd(_ZN10SpellEvent7ExecuteEm"..., buflen_ = 893, 
     static UNSUPPORTED = 0x7fb7cc4974a0 "<stack traces unsupported platform>", 
     static UNABLE_TO_GET_TRACE = 0x7fb7cc4974d0 "<unable to get trace>"}
    __FUNCTION__ = "GetUInt32Value"
    __PRETTY_FUNCTION__ = "const uint32& Object::GetUInt32Value(uint16) const"
    #4  0x00000000006d0811 in Spell::CheckItems (this=0x7fb7205f09b0)
       at ../../../src/game/Object.h:143
    proto = <value optimized out>
    p_caster = (class Player *) 0x7fb7a671aeb0
    isScrollItem = false
    isVellumTarget = <value optimized out>
    totems = <value optimized out>
    TotemCategory = <value optimized out>
    #5  0x00000000006d70b1 in Spell::CheckCast (this=0x7fb7205f09b0, strict=false)
       at ../../../src/game/Spell.cpp:4378
    castResult = <value optimized out>
    zone = 1637
    area = 1637
    locRes = <value optimized out>
    #6  0x00000000006e14e2 in Spell::cast (this=0x7fb7205f09b0, skipCheck=false)
       at ../../../src/game/Spell.cpp:2682
    castResult = SPELL_FAILED_SUCCESS
    #7  0x00000000006e2de7 in SpellEvent::Execute (this=0x7fb737c93230, 
       e_time=8413240, p_time=6) at ../../../src/game/Spell.cpp:6218
    No locals.
    #8  0x000000000081bf0f in EventProcessor::Update (this=0x7fb7a671afc0, 
       p_time=1605) at ../../../src/framework/Utilities/EventProcessor.cpp:47
    Event = (BasicEvent *) 0x7fb737c93230
    #9  0x00000000007323fc in Unit::Update (this=0x7fb7a671aeb0, p_time=1605)
       at ../../../src/game/Unit.cpp:209
    No locals.
    #10 0x000000000069a463 in Player::Update (this=0x7fb7a671aeb0, p_time=1605)
       at ../../../src/game/Player.cpp:1086
    now = <value optimized out>
    pet = <value optimized out>
    #11 0x00000000005e022c in Map::Update (this=0x52c6430, t_diff=@0x43cccc1c)
       at ../../../src/game/Map.cpp:595
    plr = (class Player *) 0x6c96
    updater = {i_timeDiff = 1137495068}
    grid_object_update = {i_visitor = @0x645}
    world_object_update = {i_visitor = @0x2104581f}
    __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #12 0x00000000005ef167 in MapManager::Update (this=0x4eae450, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265
    No locals.
    #13 0x000000000075cc53 in World::Update (this=0x7fb7c4006d40, diff=1605)
       at ../../../src/game/World.cpp:1680
    autobroadcaston = 0
    #14 0x00000000004eb581 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    diff = 1605
    realCurrTime = 2900732870
    realPrevTime = <value optimized out>
    prevSleepTime = 0
    #15 0x000000000080161c in ACE_Based::Thread::ThreadTask (param=0x6c96)
       at ../../../src/shared/Threading.cpp:183
    _task = (class ACE_Based::Runnable *) 0x7fb7c4f3bdf0
    #16 0x00007fb7caf81fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0x00007fb7ca5515ad in clone () from /lib/libc.so.6
    No symbol table info available.
    #18 0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x474d4950 (LWP 27831)  0x00007fb7ca551b78 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x46cd3950 (LWP 27830)  0x00007fb7ca551b78 in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 0x464d2950 (LWP 27829)  0x00007fb7ca551b78 in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 0x45cd1950 (LWP 27828)  0x00007fb7ca551b78 in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 0x454d0950 (LWP 27827)  0x00007fb7ca551b78 in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 0x44ccf950 (LWP 27826)  0x00007fb7caf890e1 in nanosleep ()
      from /lib/libpthread.so.0
     8 Thread 0x444ce950 (LWP 27825)  0x00007fb7ca51fff1 in nanosleep ()
      from /lib/libc.so.6
    * 7 Thread 0x43ccd950 (LWP 27824)  0x00007fb7ca4b3ed5 in raise ()
      from /lib/libc.so.6
     6 Thread 0x434cc950 (LWP 27823)  0x00007fb7caf890e1 in nanosleep ()
      from /lib/libpthread.so.0
     5 Thread 0x42ccb950 (LWP 27805)  0x00007fb7caf890e1 in nanosleep ()
      from /lib/libpthread.so.0
     4 Thread 0x424ca950 (LWP 27803)  0x00007fb7caf887db in read ()
      from /lib/libpthread.so.0
     3 Thread 0x4178b950 (LWP 27802)  0x00007fb7caf890e1 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7fb7cc8f56f0 (LWP 27798)  0x00007fb7caf82715 in pthread_join ()
      from /lib/libpthread.so.0

  5. core : 8993

    sd2 : 1515

    (gdb) bt full
    #0  0x00007fa186408acb in ?? () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007fa18640b2c6 in ?? () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00007fa18640ca78 in malloc () from /lib/libc.so.6
    No symbol table info available.
    #3  0x00007fa186c48c4b in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #4  0x00007fa188330757 in ACE_New_Allocator::malloc (
       this=<value optimized out>, nbytes=284774432)
       at ../../../../dep/ACE_wrappers/ace/Malloc_Allocator.cpp:118
    No locals.
    #5  0x00007fa188331bc5 in ACE_Data_Block (this=0x11006140, size=65536,
       msg_type=284774432, msg_data=0x0, allocator_strategy=0x10f93fa0,
       locking_strategy=0x7fa1866e3a08, flags=0,
       data_block_allocator=0x7fa1885f9270)
       at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:368
    No locals.
    #6  0x00007fa18833245c in ACE_Message_Block::init_i (this=0x1133dc10,
       size=65536, msg_type=1, msg_cont=<value optimized out>, msg_data=0x0,
       allocator_strategy=0x0, locking_strategy=0x0, flags=0, priority=0,
       execution_time=@0xb36580, deadline_time=@0xb363c0, db=0x11006140,
       data_block_allocator=0x7fa1885f9270, message_block_allocator=0x0)
    ---Type <return> to continue, or q <return> to quit---bt full
       at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:727
    No locals.
    #7  0x00007fa188332a2d in ACE_Message_Block (this=0x7fa1866e39e0, size=65536,
       msg_type=284774432, msg_cont=0x3, msg_data=0x10f93fa0 "Pà0\\021",
       allocator_strategy=0x7fa1866e3a08, locking_strategy=0x0, priority=0,
       execution_time=@0xb36580, deadline_time=@0xb363c0,
       data_block_allocator=0x0, message_block_allocator=0x0)
       at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:453
    No locals.
    #8  0x00000000007590a1 in WorldSocket::open (this=0x10c14b20,
       a=<value optimized out>) at ../../../src/game/WorldSocket.cpp:233
           remote_addr = {<ACE_Addr> = {_vptr.ACE_Addr = 0xb36580,
       static sap_any = {_vptr.ACE_Addr = 0x7fa1885e38d0,
         static sap_any = <same as static member of an already seen type>,
         addr_type_ = -1, addr_size_ = -1}, addr_type_ = 2050, addr_size_ = 0},
     inet_addr_ = {in4_ = {sin_family = 276, sin_port = 0, sin_addr = {
           s_addr = 0}, sin_zero = "ãÔ1\\210¡\\177\\000"}}}
           packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,
       _wpos = 0,
       _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data field
    s>}, _M_start = 0x0,
    

    It's possible it that happen because i havn't the last ACE lib ?

    If yes, how i can update the lib on my debian ? (because ACE is already in MaNGOS src ...)

  6. I really need some support with this crash.. some ideas? is present since soo much time ago and i cant solve =(

    I think that crash happen because pVictim is NULL.

    Just add a code like : ' if(!pVictim) return';

    But the better is to find why pVictim can be NULL.

    ThreatContainer::addThreat (this=0x7f79b468dc30, [color=Red]pVictim=0x0[/color], pThreat=<value optimized out>)
    

  7. For your crash, just add that patch in Pet.cpp

    void Pet::Update(uint32 diff)
    {
       if(m_removed)                                           // pet already removed, just wait in remove queue, no updates
           return;
    
    +    // Avoid crash with Map per thread patch
    +   if(m_loading)
    +      return;
    

    For me, it's work perfectly.

    When server crash, all server go down no only afected map =(

    It's normal, for 2 reasons :

    1) You launch MaNGOS with GDB, the crash handle can't work with GDB.

    2) With that crash, without GDB the server crash because crash happen during World::Update, the crash handler handle only crash in Map::Update.

  8. For a crash at that line :

    if (target->processed)                                  // Check target

    The crash is due to mtmaps, that crash happen if Unit::Update are call during the logging, juste add

        if(GetSession()->IsUpdating())
           return;

    in Player::Update.

    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x7faccb9d1950 (LWP 17425)]
    0x00000000007ad763 in MaNGOS::ObjectUpdater::Visit<GameObject> (
       this=0x7faccb9d1040, m=<value optimized out>)
       at ../../../src/game/GridNotifiers.cpp:220
    220           iter->getSource()->Update(i_timeDiff);
    

    For that, i have exactly a same crash with ~ 2 k players every 2-3 hours WITHOUT mtmaps. And i don't know how to fix ...

  9. For start the server without crash at loading guild, you can just add that little hack :

    void Map::Update(const uint32 &t_diff)
    {
    +    // Temp crash fix for guild loading
    +    if(sWorld.GetMaxActiveSessionCount() < 1)
    +         return;
    

    But the patch is very very unstable, for the moment we have 30 minutes of uptimes with 1.2k players without any lags.

  10. MaNGOS 8682

    Very strang crash :

    -------- CRASHLOG 1 --------
    Program received signal SIGABRT, Aborted.
    [switching to Thread 0x44b4d950 (LWP 24082)]
    0x00007f2d348c5ed5 in raise () from /lib/libc.so.6
    #0  0x00007f2d348c5ed5 in raise () from /lib/libc.so.6
    #1  0x00007f2d348c73f3 in abort () from /lib/libc.so.6
    #2  0x00007f2d349023a8 in ?? () from /lib/libc.so.6
    #3  0x00007f2d34907948 in ?? () from /lib/libc.so.6
    #4  0x00007f2d34909888 in ?? () from /lib/libc.so.6
    #5  0x00007f2d34909a56 in free () from /lib/libc.so.6
    #6  0x00000000007253b8 in ~Unit (this=0x7f2d19cc33d0)
       at ../../../src/game/Object.h:352
    #7  0x000000000052d001 in ~Creature (this=0x7f2d19cc33d0)
       at ../../../src/game/Creature.cpp:140
    #8  0x0000000000601ae9 in ObjectGridUnloader::Visit<Creature> (
       this=<value optimized out>, m=@0x7f2c6bf28130)
       at ../../../src/game/ObjectGridLoader.cpp:288
    #9  0x0000000000602501 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x5b74, c=@0x5e12)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
    #10 0x00000000005d2ad4 in Map::UnloadGrid (this=0xfae650, x=@0x44b4d04c, 
       y=@0x44b4d048, pForce=<value optimized out>)
       at ../../../src/game/../framework/GameSystem/GridLoader.h:72
    
    -------- CRASHLOG 2 --------    
    Program received signal SIGABRT, Aborted.
    [switching to Thread 0x49802950 (LWP 4746)]
    0x00007f702f82ced5 in raise () from /lib/libc.so.6
    #0  0x00007f702f82ced5 in raise () from /lib/libc.so.6
    #1  0x00007f702f82e3f3 in abort () from /lib/libc.so.6
    #2  0x00007f702f8693a8 in ?? () from /lib/libc.so.6
    #3  0x00007f702f86e948 in ?? () from /lib/libc.so.6
    #4  0x00007f702f87086e in ?? () from /lib/libc.so.6
    #5  0x00007f702f870a56 in free () from /lib/libc.so.6
    #6  0x00007f7030ca0a51 in ACE_Message_Block::release_i (this=0x7f6fb03e6910, 
       lock=0x0) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:949
    #7  0x00007f7030ca2352 in ACE_Message_Block::release (this=0x7f6fb03e6910)
       at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:891
    #8  0x000000000075dcfb in WorldSocket::handle_output_queue (
       this=0x7f6f690916d0, g=@0x49801f30)
       at ../../../src/game/WorldSocket.cpp:463
    #9  0x000000000075e482 in WorldSocket::handle_output (this=0x7f6f690916d0)
       at ../../../src/game/WorldSocket.cpp:404
    
    -------- CRASHLOG 3 --------       
    Program received signal SIGABRT, Aborted.
    [switching to Thread 0x47e13950 (LWP 10106)]
    0x00007f4acbc91ed5 in raise () from /lib/libc.so.6
    #0  0x00007f4acbc91ed5 in raise () from /lib/libc.so.6
    #1  0x00007f4acbc933f3 in abort () from /lib/libc.so.6
    #2  0x00007f4acbcce3a8 in ?? () from /lib/libc.so.6
    #3  0x00007f4acbcd3948 in ?? () from /lib/libc.so.6
    #4  0x00007f4acbcd6a3b in ?? () from /lib/libc.so.6
    #5  0x00007f4acbcd7a78 in malloc () from /lib/libc.so.6
    #6  0x00007f4acc513b9d in operator new () from /usr/lib/libstdc++.so.6
    #7  0x00000000004f0d00 in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0x17b57f20, __position=
         {_M_current = 0x1ac32386 ""}, __n=179, __x=@0xffffffffffffffff)
       at /usr/include/c++/4.3/ext/new_allocator.h:92
    #8  0x0000000000746d11 in UpdateData::AddUpdateBlock (this=0x17b57ed8, 
       block=<value optimized out>) at /usr/include/c++/4.3/bits/stl_vector.h:792
    #9  0x0000000000600352 in Object::BuildValuesUpdateBlockForPlayer (
       this=0x7f4a19cad130, data=0x17b57ed8, target=0x7f4a258dae20)
       at ../../../src/game/Object.cpp:263
    #10 0x00000000005f1181 in ObjectAccessor::_buildPacket (pl=0x7f4a258dae20, 
       obj=0x7f4a19cad130, update_players=@0x47e12a40)
       at ../../../src/game/ObjectAccessor.cpp:313

  11. Hi, i have a crash every ~15 hours, but i dont understand how this crash can happen, because it's an illogic error. MaNGOS crash when line "iter->getSource()->Update(i_timeDiff);" is call, but pointer for iter->GetSource() is valid ( i have add one line for check is pointer is ok : "if(iter->getSource() && iter->getSource()->IsInWorld())" before my error). I can see only one solution to my crash : the pointer of creature is delete, but it's impossible because i have'nt mtmaps or other multi-thread ...

    It's possible to check if pointer is delete or not ? You can see another problem in this code ?

    Thanks you for your helps.

    Link for a crashlog : http://paste2.org/p/443870

  12. MaNGOS 8228

    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 1115703648 (LWP 8523)]
    0x00002b05c8ef5a35 in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6
    #0  0x00002b05c8ef5a35 in std::_Rb_tree_increment ()
      from /usr/lib/libstdc++.so.6
    #1  0x000000000067e2a5 in Player::_SaveQuestStatus (this=0x2aaaf595d1c0)
       at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:182
    #2  0x00000000006c10f6 in Player::SaveToDB (this=0x2aaaf595d1c0)
       at ../../../src/game/Player.cpp:15735
    #3  0x00000000006c8726 in Player::Update (this=0x2aaaf595d1c0, p_time=136)
       at ../../../src/game/Player.cpp:1487
    #4  0x0000000000614243 in ObjectAccessor::UpdatePlayers (
       this=<value optimized out>, diff=136)
       at ../../../src/game/ObjectAccessor.cpp:506
    #5  0x000000000060b770 in MapManager::Update (this=0x2aaac73ee6e0, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252
    #6  0x0000000000787624 in World::Update (this=0xb066d0, diff=136)
       at ../../../src/game/World.cpp:1604
    #7  0x00000000004faa14 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:65
    #8  0x00002b05c8c6a371 in ZThread::ThreadImpl::Dispatch (parent=0xae2ba0, 
       impl=0x1665ff0, task=@0x428041a0)
       at ../../../../dep/src/zthread/ThreadImpl.cxx:407
    #9  0x00002b05c8c6c876 in ZThread::(anonymous namespace)::Launcher::run (
       this=0x7fffe2b3f180) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
    #10 0x00002b05c8c701ce in _dispatch (arg=0x0)
       at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
    #11 0x00002b05c8d82f1a in start_thread () from /lib/libpthread.so.0
    #12 0x00002b05c93e95d2 in clone () from /lib/libc.so.6
    #13 0x0000000000000000 in ?? ()
    #0  0x00002b05c8ef5a35 in std::_Rb_tree_increment ()
      from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #1  0x000000000067e2a5 in Player::_SaveQuestStatus (this=0x2aaaf595d1c0)
       at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:182
    No locals.
    #2  0x00000000006c10f6 in Player::SaveToDB (this=0x2aaaf595d1c0)
       at ../../../src/game/Player.cpp:15735
       tmp_bytes = 0
       tmp_bytes2 = 452987136
       tmp_flags = 131080
       tmp_pflags = 32
       tmp_displayid = 21244
       inworld = true
       sql_name = {static npos = 18446744073709551615, 
     _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x142a67e8 "Zartafak"}}
       ss = <incomplete type>
       i = <value optimized out>
    #3  0x00000000006c8726 in Player::Update (this=0x2aaaf595d1c0, p_time=136)
       at ../../../src/game/Player.cpp:1487
       owner = <value optimized out>
       u = (class Unit *) 0x0
       pVictim = (class Unit *) 0x0
       now = 1248895328
       pet = <value optimized out>
    #4  0x0000000000614243 in ObjectAccessor::UpdatePlayers (
       this=<value optimized out>, diff=136)
       at ../../../src/game/ObjectAccessor.cpp:506
       iter = {_M_cur = 0x3513d00, _M_ht = 0xab3a60}
    #5  0x000000000060b770 in MapManager::Update (this=0x2aaac73ee6e0, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252
    No locals.
    #6  0x0000000000787624 in World::Update (this=0xb066d0, diff=136)
       at ../../../src/game/World.cpp:1604
       next = {_M_cur = 0x58, _M_ht = 0x2b05c8c6b87e}
       autobroadcaston = 1
    #7  0x00000000004faa14 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 136
       realCurrTime = 3354812802
       realPrevTime = <value optimized out>
       prevSleepTime = 88
    #8  0x00002b05c8c6a371 in ZThread::ThreadImpl::Dispatch (parent=0xae2ba0, 
       impl=0x1665ff0, task=@0x428041a0)
       at ../../../../dep/src/zthread/ThreadImpl.cxx:407
    No locals.
    #9  0x00002b05c8c6c876 in ZThread::(anonymous namespace)::Launcher::run (
       this=0x7fffe2b3f180) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
    No locals.
    #10 0x00002b05c8c701ce in _dispatch (arg=0x0)
       at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
    #11 0x00002b05c8d82f1a in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #12 0x00002b05c93e95d2 in clone () from /lib/libc.so.6
    No symbol table info available.
    #13 0x0000000000000000 in ?? ()
    No symbol table info available.
     13 Thread 1166059872 (LWP 8530)  0x00002b05c93e99ac in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 1157667168 (LWP 8529)  0x00002b05c93e99ac in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 1149274464 (LWP 8528)  0x00002b05c93e99ac in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 1140881760 (LWP 8527)  0x00002b05c93e99ac in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 1132489056 (LWP 8526)  0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     8 Thread 1124096352 (LWP 8525)  0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     7 Thread 1107310944 (LWP 8524)  0x00002b05c93b1df5 in nanosleep ()
      from /lib/libc.so.6
    * 6 Thread 1115703648 (LWP 8523)  0x00002b05c8ef5a35 in std::_Rb_tree_increment
       () from /usr/lib/libstdc++.so.6
     4 Thread 1098918240 (LWP 8197)  0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     3 Thread 1090525536 (LWP 8196)  0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     2 Thread 1082132832 (LWP 8195)  0x00002b05c8d85d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     1 Thread 47303859812384 (LWP 8183)  0x00002b05c8d840f5 in pthread_join ()
      from /lib/libpthread.so.0

  13. MaNGOS 8228

    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 1115703648 (LWP 19020)]
    0x00002b022ed7370d in free () from /lib/libc.so.6
    #0  0x00002b022ed7370d in free () from /lib/libc.so.6
    #1  0x00002b022ed7516d in malloc () from /lib/libc.so.6
    #2  0x00002b022e93393d in operator new () from /usr/lib/libstdc++.so.6
    #3  0x00000000005030fc in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0x42803960, __n=330676640)
       at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88
    #4  0x000000000077699e in UpdateData::BuildPacket (this=0x8adad00, 
       packet=<value optimized out>, hasTransport=<value optimized out>)
       at ../../../src/game/../shared/ByteBuffer.h:40
    #5  0x00000000007d9351 in MaNGOS::VisibleNotifier::Notify (this=0x42803a90)
       at ../../../src/game/GridNotifiers.cpp:106
    #6  0x00000000005f3ee6 in Map::UpdateObjectsVisibilityFor (this=0x1333cf0, 
       player=0x10b, cell=@0x42803ca0, cellpair=@0x42803c50)
       at ../../../src/game/Map.cpp:1815
    #7  0x00000000005f5911 in Map::PlayerRelocation (this=0x1333cf0, 
       player=0x2aaae150ba20, x=<value optimized out>, y=<value optimized out>, 
       z=<value optimized out>, orientation=<value optimized out>)
       at ../../../src/game/Map.cpp:811
    #8  0x00000000006b43d6 in Player::SetPosition (this=0x2aaae150ba20, 
       x=5734.33008, y=614.48468, z=659.419983, orientation=5.68672705, 
       teleport=false) at ../../../src/game/Player.cpp:5674
    #9  0x00000000007f3600 in WorldSession::HandleMovementOpcodes (
       this=0x2aaadbd2c570, recv_data=@0x2aaae4c38850)
       at ../../../src/game/MovementHandler.cpp:575
    #10 0x0000000000790036 in WorldSession::Update (this=0x2aaadbd2c570)
       at ../../../src/game/WorldSession.cpp:205
    #11 0x0000000000786c9c in World::UpdateSessions (this=0xb06bd0, diff=120)
       at ../../../src/game/World.cpp:2767
    #12 0x0000000000787561 in World::Update (this=0xb06bd0, diff=120)
       at ../../../src/game/World.cpp:1565
    #13 0x00000000004faa14 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:65
    #14 0x00002b022e651371 in ZThread::ThreadImpl::Dispatch (parent=0xae2ba0, 
       impl=0x165cf00, task=@0x428041a0)
       at ../../../../dep/src/zthread/ThreadImpl.cxx:407
    #15 0x00002b022e653876 in ZThread::(anonymous namespace)::Launcher::run (
       this=0x7fff7d1597a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
    #16 0x00002b022e6571ce in _dispatch (arg=0x2b022ef40188)
       at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
    #17 0x00002b022e769f1a in start_thread () from /lib/libpthread.so.0
    #18 0x00002b022edd05d2 in clone () from /lib/libc.so.6
    #19 0x0000000000000000 in ?? ()
    #0  0x00002b022ed7370d in free () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00002b022ed7516d in malloc () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00002b022e93393d in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0x00000000005030fc in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0x42803960, __n=330676640)
       at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88
       __old_size = 0
       __tmp = <value optimized out>
    #4  0x000000000077699e in UpdateData::BuildPacket (this=0x8adad00, 
       packet=<value optimized out>, hasTransport=<value optimized out>)
       at ../../../src/game/../shared/ByteBuffer.h:40
       buf = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, 
     _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
         _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, 
           _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}
       pSize = <value optimized out>
       __PRETTY_FUNCTION__ = "bool UpdateData::BuildPacket(WorldPacket*, bool)"
    #5  0x00000000007d9351 in MaNGOS::VisibleNotifier::Notify (this=0x42803a90)
       at ../../../src/game/GridNotifiers.cpp:106
       packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 0, 
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, 
             _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, 
     m_opcode = 0}
    #6  0x00000000005f3ee6 in Map::UpdateObjectsVisibilityFor (this=0x1333cf0, 
       player=0x10b, cell=@0x42803ca0, cellpair=@0x42803c50)
       at ../../../src/game/Map.cpp:1815
       notifier = {i_player = @0x2aaae150ba20, i_data = {m_blockCount = 94, 
       m_outOfRangeGUIDs = {_M_t = {
           _M_impl = {<std::allocator<std::_Rb_tree_node<long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long unsigned int> >> = {<No data fields>}, <No data fields>}, 
             _M_key_compare = {<> = {<No data fields>}, <No data fields>}, 
             _M_header = {_M_color = std::_S_red, _M_parent = 0x16a04bc0, 
               _M_left = 0x17923360, _M_right = 0xff06f00}, 
             _M_node_count = 21}}}, m_data = {static DEFAULT_SIZE = 4096, 
         _rpos = 0, _wpos = 20227, 
         _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
             _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
               _M_start = 0xe0c97c0 "\\002��, _M_finish = 0xe0ce6c3 "Ut", 
               _M_end_of_storage = 0xe0d1256 ""}}, <No data fields>}}}, 
     i_data_updates = {_M_ht = {
         _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, 
         _M_equals = {<> = {<No data fields>}, <No data fields>}, 
         _M_get_key = {<> = {<No data fields>}, <No data fields>}, 
         _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
             _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x6305090, _M_finish = 0x6305698, 
               _M_end_of_storage = 0x6305698}}, <No data fields>}, 
         _M_num_elements = 26}}, i_clientGUIDs = {_M_t = {
         _M_impl = {<std::allocator<std::_Rb_tree_node<long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long unsigned int> >> = {<No data fields>}, <No data fields>}, 
           _M_key_compare = {<> = {<No data fields>}, <No data fields>}, 
           _M_header = {_M_color = std::_S_red, _M_parent = 0x1c4ef5b0, 
             _M_left = 0x120189b0, _M_right = 0x185987a0}, _M_node_count = 16}}}, 
     i_visibleNow = {_M_t = {
         _M_impl = {<std::allocator<std::_Rb_tree_node<WorldObject*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<WorldObject*> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, 
           _M_header = {_M_color = std::_S_red, _M_parent = 0x13f6e3d0, 
             _M_left = 0xfd59a50, _M_right = 0x5da1760}, _M_node_count = 94}}}}
    #7  0x00000000005f5911 in Map::PlayerRelocation (this=0x1333cf0, 
       player=0x2aaae150ba20, x=<value optimized out>, y=<value optimized out>, 
       z=<value optimized out>, orientation=<value optimized out>)
       at ../../../src/game/Map.cpp:811
       old_cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 5, 
         cell_y = 1, nocreate = 0, reserved = 4}, All = 8476778}}
       new_cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 6, 
         cell_y = 1, nocreate = 0, reserved = 8}, All = 16869482}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #8  0x00000000006b43d6 in Player::SetPosition (this=0x2aaae150ba20, 
       x=5734.33008, y=614.48468, z=659.419983, orientation=5.68672705, 
       teleport=false) at ../../../src/game/Player.cpp:5674
       m = (class Map *) 0x1333cf0
       old_x = 5728.94678
       old_y = 618.139832
       old_z = <value optimized out>
       old_r = <value optimized out>
    #9  0x00000000007f3600 in WorldSession::HandleMovementOpcodes (
       this=0x2aaadbd2c570, recv_data=@0x2aaae4c38850)
       at ../../../src/game/MovementHandler.cpp:575
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 37, 
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x10145120 "\\003001", _M_finish = 0x10145145 "", 
             _M_end_of_storage = 0x10145145 ""}}, <No data fields>}}, 
     m_opcode = 857}
       opcode = <value optimized out>
       movementInfo = {flags = 54525953, unk1 = 0, time = 123407973, 
     x = 5734.33008, y = 614.48468, z = 659.419983, o = 5.68672705, t_guid = 0, 
     t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 0 '\\0', 
     s_pitch = -0.2076938, fallTime = 203, j_unk = 0, j_sinAngle = 0, 
     j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       mover = <value optimized out>
       plMover = (class Player *) 0x2aaae150ba20
       check_passed = <value optimized out>
    #10 0x0000000000790036 in WorldSession::Update (this=0x2aaadbd2c570)
       at ../../../src/game/WorldSession.cpp:205
       opHandle = (OpcodeHandler &) @0x0: 
     13 Thread 1166059872 (LWP 19027)  0x00002b022edd09ac in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 1157667168 (LWP 19026)  0x00002b022edd09ac in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 1149274464 (LWP 19025)  0x00002b022edd09ac in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 1140881760 (LWP 19024)  0x00002b022edd09ac in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 1132489056 (LWP 19023)  0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     8 Thread 1124096352 (LWP 19022)  0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     7 Thread 1107310944 (LWP 19021)  0x00002b022ed98df5 in nanosleep ()
      from /lib/libc.so.6
    * 6 Thread 1115703648 (LWP 19020)  0x00002b022ed7370d in free ()
      from /lib/libc.so.6
     4 Thread 1098918240 (LWP 18748)  0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     3 Thread 1090525536 (LWP 18747)  0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     2 Thread 1082132832 (LWP 18746)  0x00002b022e76cd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     1 Thread 47288384825376 (LWP 18734)  0x00002b022e76b0f5 in pthread_join ()
      from /lib/libpthread.so.0

  14. MaNGOS 8228

    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 1115703648 (LWP 26172)]
    0x00002b4382ce470d in free () from /lib/libc.so.6
    #0  0x00002b4382ce470d in free () from /lib/libc.so.6
    #1  0x00002b4382ce616d in malloc () from /lib/libc.so.6
    #2  0x00002b43828a493d in operator new () from /usr/lib/libstdc++.so.6
    #3  0x00000000005030fc in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0x42803e40, __n=46913500175488)
       at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88
    #4  0x00000000007e1a05 in Guild::Roster (this=<value optimized out>, 
       session=0x2aaae15308a0) at ../../../src/game/../shared/ByteBuffer.h:40
    #5  0x0000000000790036 in WorldSession::Update (this=0x2aaae15308a0)
       at ../../../src/game/WorldSession.cpp:205
    #6  0x0000000000786c9c in World::UpdateSessions (this=0xb06bd0, diff=120)
       at ../../../src/game/World.cpp:2767
    #7  0x0000000000787561 in World::Update (this=0xb06bd0, diff=120)
       at ../../../src/game/World.cpp:1565
    #8  0x00000000004faa14 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:65
    #9  0x00002b43825c2371 in ZThread::ThreadImpl::Dispatch (parent=0xae2ba0, 
       impl=0x1548df0, task=@0x428041a0)
       at ../../../../dep/src/zthread/ThreadImpl.cxx:407
    #10 0x00002b43825c4876 in ZThread::(anonymous namespace)::Launcher::run (
       this=0x7fff291e8830) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
    #11 0x00002b43825c81ce in _dispatch (arg=0x2aaac08000e8)
       at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
    #12 0x00002b43826daf1a in start_thread () from /lib/libpthread.so.0
    #13 0x00002b4382d415d2 in clone () from /lib/libc.so.6
    #14 0x0000000000000000 in ?? ()
    #0  0x00002b4382ce470d in free () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00002b4382ce616d in malloc () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00002b43828a493d in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0x00000000005030fc in std::vector<unsigned char, std::allocator<unsigned char> >::reserve (this=0x42803e40, __n=46913500175488)
       at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88
       __old_size = 0
       __tmp = <value optimized out>
    #4  0x00000000007e1a05 in Guild::Roster (this=<value optimized out>, 
       session=0x2aaae15308a0) at ../../../src/game/../shared/ByteBuffer.h:40
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 0, 
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, 
             _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, 
     m_opcode = 46583}
    #5  0x0000000000790036 in WorldSession::Update (this=0x2aaae15308a0)
       at ../../../src/game/WorldSession.cpp:205
       opHandle = (OpcodeHandler &) @0x0: 
     13 Thread 1166059872 (LWP 26179)  0x00002b4382d419ac in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 1157667168 (LWP 26178)  0x00002b4382d419ac in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 1149274464 (LWP 26177)  0x00002b4382d419ac in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 1140881760 (LWP 26176)  0x00002b4382d419ac in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 1132489056 (LWP 26175)  0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     8 Thread 1124096352 (LWP 26174)  0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     7 Thread 1107310944 (LWP 26173)  0x00002b4382d09df5 in nanosleep ()
      from /lib/libc.so.6
    * 6 Thread 1115703648 (LWP 26172)  0x00002b4382ce470d in free ()
      from /lib/libc.so.6
     4 Thread 1098918240 (LWP 25864)  0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     3 Thread 1090525536 (LWP 25863)  0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     2 Thread 1082132832 (LWP 25862)  0x00002b43826ddd2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     1 Thread 47568966400032 (LWP 25850)  0x00002b43826dc0f5 in pthread_join ()
      from /lib/libpthread.so.0

  15. MaNGOS 8228

    Crash with free() ...i don't understand, possible to have a any reponse ?

    [Thread 6 (Thread 1115703648 (LWP 14924)):
    #0  0x00002b3779a0670d in free () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00002b3779a0816d in malloc () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00002b37795c693d in operator new () from /usr/lib/libstdc++.so.6
    No symbol table info available.
    #3  0x0000000000503b44 in std::vector<unsigned char, std::allocator<unsigned char> >::_M_fill_insert (this=0x2aaad1403fa8, __position=
         {_M_current = 0x2aaadf65ab2f ""}, __n=31, __x=@0x4280368f)
       at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88
       __old_size = 1983
       __len = 3966
       __new_finish = <value optimized out>
    #4  0x00000000007849c1 in UpdateData::AddUpdateBlock (this=0x2aaad1403f60, 
       block=<value optimized out>)
       at /usr/lib/gcc/x86_64-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_vector.h:658
    No locals.
    #5  0x000000000062c174 in Object::BuildValuesUpdateBlockForPlayer (
       this=0x14bc3360, data=0x2aaad1403f60, target=0x2aaae14133c0)
       at ../../../src/game/Object.cpp:247
       buf = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 31, 
     _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
         _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
           _M_start = 0x2aaae57f1c10 "", _M_finish = 0x2aaae57f1c2f "ݴ Dֵz?", 
           _M_end_of_storage = 0x2aaae57f1e04 ""}}, <No data fields>}}
       updateMask = {mCount = 148, mBlocks = 5, mUpdateMask = 0x2aaaebe84620}
    #6  0x000000000061c2f2 in ObjectAccessor::_buildPacket (pl=0x2aaae14133c0, 
       obj=0x14bc3360, update_players=<value optimized out>)
       at ../../../src/game/ObjectAccessor.cpp:304
       __PRETTY_FUNCTION__ = "static void ObjectAccessor::_buildPacket(Player*, Object*, UpdateDataMapType&)"
    #7  0x000000000061d758 in ObjectAccessor::WorldObjectChangeAccumulator::Visit (
       this=0x428038f0, m=<value optimized out>)
       at ../../../src/game/ObjectAccessor.cpp:514
    No locals.
    #8  0x0000000000622e9d in VisitorHelper<ObjectAccessor::WorldObjectChangeAccumulator, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (
       v=@0x2aaaabe000c8, c=@0x2aaacceef310)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #9  0x000000000061db2c in ObjectAccessor::_buildChangeObjectForPlayer (
       obj=<value optimized out>, update_players=<value optimized out>)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       r_zone = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 5, 
         cell_y = 2, nocreate = 1, reserved = 0}, All = 1202282}}
       cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 6, 
         cell_y = 3, nocreate = 1, reserved = 31}, All = 66283626}}
       notifier = {i_updateDatas = @0x42803b28, i_object = @0x14bc3360}
    #10 0x00000000006247b9 in Object::BuildUpdate (this=0x2aaaabe000c8, 
       update_players=@0x2aaacceef310) at ../../../src/game/Object.cpp:212
    No locals.
    #11 0x00000000006d857a in Player::UpdateVisibilityOf<Creature> (
       this=0x2aaad0f71840, target=0x14bc3360, data=@0x42803ac8, 
       data_updates=@0x42803b28, visibleNow=@0x42803b80)
       at ../../../src/game/Player.cpp:18092
    No locals.
    #12 0x0000000000607195 in VisitorHelper<MaNGOS::VisibleNotifier, Creature> (
       v=@0x42803ac0, c=<value optimized out>)
       at ../../../src/game/GridNotifiersImpl.h:36
    No locals.
    #13 0x000000000060742d in VisitorHelper<MaNGOS::VisibleNotifier, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x2aaaabe000c8, 
       c=@0x2aaacceef310)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
    No locals.
    #14 0x00000000005f8753 in Map::UpdateObjectsVisibilityFor (this=0x130c7e0, 
       player=<value optimized out>, cell=@0x42803cd0, cellpair=@0x42803c80)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       r_zone = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 6, 
         cell_y = 3, nocreate = 1, reserved = 0}, All = 1271914}}
       notifier = {i_player = @0x2aaad0f71840, i_data = {m_blockCount = 65, 
       m_outOfRangeGUIDs = {_M_t = {
           _M_impl = {<std::allocator<std::_Rb_tree_node<long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long unsigned int> >> = {<No data fields>}, <No data fields>}, 
             _M_key_compare = {<> = {<No data fields>}, <No data fields>}, 
             _M_header = {_M_color = std::_S_red, _M_parent = 0x0, 
               _M_left = 0x42803ad8, _M_right = 0x42803ad8}, 
             _M_node_count = 0}}}, m_data = {static DEFAULT_SIZE = 4096, 
         _rpos = 0, _wpos = 13556, 
         _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
             _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
               _M_start = 0x2aaac4b00030 "\\002��, 
               _M_finish = 0x2aaac4b03524 ")", 
               _M_end_of_storage = 0x2aaac4b03c50 "0<"}}, <No data fields>}}}, 
     i_data_updates = {_M_ht = {
         _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, 
         _M_equals = {<> = {<No data fields>}, <No data fields>}, 
         _M_get_key = {<> = {<No data fields>}, <No data fields>}, 
         _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
             _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x2aaad5ba6320, _M_finish = 0x2aaad5ba6928, 
               _M_end_of_storage = 0x2aaad5ba6928}}, <No data fields>}, 
         _M_num_elements = 16}}, i_clientGUIDs = {_M_t = {
         _M_impl = {<std::allocator<std::_Rb_tree_node<long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long unsigned int> >> = {<No data fields>}, <No data fields>}, 
           _M_key_compare = {<> = {<No data fields>}, <No data fields>}, 
           _M_header = {_M_color = std::_S_red, _M_parent = 0x2aaad1ce82a0, 
             _M_left = 0x2aaad1ce82a0, _M_right = 0x2aaad1ce82a0}, 
           _M_node_count = 1}}}, i_visibleNow = {_M_t = {
         _M_impl = {<std::allocator<std::_Rb_tree_node<WorldObject*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<WorldObject*> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<> = {<No data fields>}, <No data fields>}, 
           _M_header = {_M_color = std::_S_red, _M_parent = 0x2aaac22fc650, 
             _M_left = 0x2aaadf1812c0, _M_right = 0x2aaacb115d90}, 
           _M_node_count = 66}}}}
    #15 0x00000000005fe9e1 in Map::PlayerRelocation (this=0x130c7e0, 
       player=0x2aaad0f71840, x=<value optimized out>, y=<value optimized out>, 
       z=<value optimized out>, orientation=<value optimized out>)
       at ../../../src/game/Map.cpp:811
       old_cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 4, 
         cell_y = 2, nocreate = 0, reserved = 4}, All = 8538218}}
       new_cell = {data = {Part = {grid_x = 42, grid_y = 33, cell_x = 5, 
         cell_y = 2, nocreate = 0, reserved = 8}, All = 16930922}}
       newGrid = <value optimized out>
       __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
    #16 0x00000000006c4665 in Player::SetPosition (this=0x2aaad0f71840, 
       x=5667.18457, y=673.604797, z=651.982605, orientation=5.74403334, 
       teleport=false) at ../../../src/game/Player.cpp:5674
       m = (class Map *) 0x130c7e0
       old_x = 5661.17773
       old_y = 677.198669
       old_z = <value optimized out>
       old_r = <value optimized out>
    #17 0x00000000008043f5 in WorldSession::HandleMovementOpcodes (
       this=0x2aaae65c0920, recv_data=@0x19d400f0)
       at ../../../src/game/MovementHandler.cpp:575
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 33, 
       _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x2aaaedc19420 "\\003Lݜ001", 
             _M_finish = 0x2aaaedc19441 "", 
             _M_end_of_storage = 0x2aaaedc19441 ""}}, <No data fields>}}, 
     m_opcode = 238}
       opcode = <value optimized out>
       movementInfo = {flags = 16777217, unk1 = 0, time = 5980445, 
     x = 5667.18457, y = 673.604797, z = 651.982605, o = 5.74403334, t_guid = 0, 
     t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 0 '\\0', 
     s_pitch = 0, fallTime = 195, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, 
     j_xyspeed = 0, u_unk1 = 0}
       mover = <value optimized out>
       plMover = (class Player *) 0x2aaad0f71840
       check_passed = <value optimized out>
    #18 0x000000000079df16 in WorldSession::Update (this=0x2aaae65c0920)
       at ../../../src/game/WorldSession.cpp:205
       opHandle = (OpcodeHandler &) @0x6c756f684720: 
    Thread 4 (Thread 1098918240 (LWP 14661)):
    #0  0x00002b37793ffd2f in pthread_cond_timedwait@@GLIBC_2.3.2 ()
      from /lib/libpthread.so.0
    No symbol table info available.
    

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