-
Posts
229 -
Joined
-
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Bug Comments posted by wolverine
-
-
Ore
in Mangos One
Alright. I'm trying to work on this but am running into the issue of where respawn rates are controlled. Plus I think I found a [URL="https://www.getmangos.eu/issue.php?issueid=972"]bug in the core[/URL]...
12/2/2015: Alright. I think I got this figured out. I was never able to count the number of ore nodes on a map in live WoW. So, I upped it from 13 nodes on the map to 25 nodes on the map. Once numbers are confirmed and I can get my db patch accepted on github, then we should be all set to go. I figure a few more days on this issue, tops. :) OH! Also, how long between node spawns? I thought I counted like 5 or 10 minutes on live WoW. Not positive, though. -
After two days of working on this, it turned out that the client in question was corrupted and needed to be replaced. Once we got a new copy of the Zero client, everything came together. :)
-
Thank you, necrovoice. I think I missed that. And the annoying part is that I knew that, too. :(
Memory Leak
-
-
-
-
-
in Mangos Zero
Posted
Yes. I was up to date at the time, and pulled an update the night before last for SD3.