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Jefferson Puchalski

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Bug Comments posted by Jefferson Puchalski

  1. 10 hours ago, Olion said:

    This is your custom logging in the SD3 script. Just take the original npcs_special.cpp and change only Player.cpp as described above.

    Cleam git clone, made changes but still same problem.

     

    #0  0x00007ffff5861cfb in vfprintf () from /lib64/libc.so.6
    #1  0x0000555556611d0b in vutf8printf (out=0x7ffff5bb75a0 <_IO_2_1_stdout_>, str=0x555556bd77f7 "Player GUID : %s", ap=0x7fffed1766a0) at /home/jefferson/wowserver/getmangos/serverZero/src/shared/Utilities/Util.cpp:495
    #2  0x0000555556609fa2 in Log::outString (this=0x555557184fc0, str=0x555556bd77f7 "Player GUID : %s") at /home/jefferson/wowserver/getmangos/serverZero/src/shared/Log/Log.cpp:398
    #3  0x00005555568f5a4d in npc_garments_of_quests::npc_garments_of_questsAI::SpellHit (this=0x7fffc6838fc0, pCaster=0x7fffc6c3b300, pSpell=0x7fffe32b5290)
        at /home/jefferson/wowserver/getmangos/serverZero/src/modules/SD3/scripts/world/npcs_special.cpp:1108
    #4  0x00005555563ac63d in Spell::DoAllEffectOnTarget (this=0x7fffd4262f20, target=0x7fffd4003620) at /home/jefferson/wowserver/getmangos/serverZero/src/game/WorldHandlers/Spell.cpp:1128
    #5  0x00005555563b3366 in Spell::handle_immediate (this=0x7fffd4262f20) at /home/jefferson/wowserver/getmangos/serverZero/src/game/WorldHandlers/Spell.cpp:2891
    #6  0x00005555563b31e4 in Spell::cast (this=0x7fffd4262f20, skipCheck=false) at /home/jefferson/wowserver/getmangos/serverZero/src/game/WorldHandlers/Spell.cpp:2871
    #7  0x00005555563b40c3 in Spell::update (this=0x7fffd4262f20, difftime=100) at /home/jefferson/wowserver/getmangos/serverZero/src/game/WorldHandlers/Spell.cpp:3101
    #8  0x00005555563bfe5d in SpellEvent::Execute (this=0x7fffd40053c0, e_time=21275, p_time=100) at /home/jefferson/wowserver/getmangos/serverZero/src/game/WorldHandlers/Spell.cpp:6410
    #9  0x0000555556615842 in EventProcessor::Update (this=0x7fffc6c3b478, p_time=100) at /home/jefferson/wowserver/getmangos/serverZero/src/framework/Utilities/EventProcessor.cpp:53
    #10 0x00005555561b1e66 in Unit::Update (this=0x7fffc6c3b300, update_diff=100, p_time=100) at /home/jefferson/wowserver/getmangos/serverZero/src/game/Object/Unit.cpp:318
    #11 0x00005555560db577 in Player::Update (this=0x7fffc6c3b300, update_diff=100, p_time=100) at /home/jefferson/wowserver/getmangos/serverZero/src/game/Object/Player.cpp:1149
    #12 0x00005555562e2edd in WorldObject::UpdateHelper::Update (this=0x7fffed176d20, time_diff=100) at /home/jefferson/wowserver/getmangos/serverZero/src/game/Object/Object.h:467
    #13 0x00005555563171b1 in Map::Update (this=0x55555b3d1530, t_diff=@0x7fffc71b8f50: 100) at /home/jefferson/wowserver/getmangos/serverZero/src/game/WorldHandlers/Map.cpp:534
    #14 0x00005555564c6480 in MapUpdateRequest::call (this=0x7fffc71b8f30) at /home/jefferson/wowserver/getmangos/serverZero/src/game/Maps/MapUpdater.cpp:50
    #15 0x000055555660d547 in DelayExecutor::svc (this=0x55555b510450) at /home/jefferson/wowserver/getmangos/serverZero/src/shared/Threading/DelayExecutor.cpp:67
    #16 0x00007ffff773eac4 in ACE_Task_Base::svc_run (args=0x55555b510450) at /home/jefferson/wowserver/getmangos/serverZero/dep/acelite/ace/Task.cpp:260
    #17 0x00007ffff773f2d2 in ACE_Thread_Adapter::invoke_i (this=0x55555b510c20) at /home/jefferson/wowserver/getmangos/serverZero/dep/acelite/ace/Thread_Adapter.cpp:161
    #18 0x00007ffff773f164 in ACE_Thread_Adapter::invoke (this=0x55555b510c20) at /home/jefferson/wowserver/getmangos/serverZero/dep/acelite/ace/Thread_Adapter.cpp:96
    #19 0x00007ffff7654edf in ace_thread_adapter (args=0x55555b510c20) at /home/jefferson/wowserver/getmangos/serverZero/dep/acelite/ace/Base_Thread_Adapter.cpp:126
    #20 0x00007ffff5bc3280 in start_thread () from /lib64/libpthread.so.0
    #21 0x00007ffff5906f9d in clone () from /lib64/libc.so.6

     

  2. 12 hours ago, Necrovoice said:

    It works on m1 and M2 if that helps you. 

    1 hour ago, Olion said:

    This refactoring commit was inaccurate and had killed the

    
    Player::TalkedToCreature(

     method giving KC. To fix it, remove this line containing

    
    { continue; }

    which was erroneously left of a removed conditional operator.

    Sorry i didint see this commit, i will try apply and see if works. Tnx Olion and Necrovoice :D

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