Odeyal
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Bug Comments posted by Odeyal
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Talent seems to work properly for now. At least about increasing movement speed.
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On 18.03.2018 at 1:33 AM, Necrovoice said:
@Odeyal, Will be testing this sometime soon.... If you have a moment and have access to Mangos 2. Care to try and fix this issue there?
Hey, I really want to try, but have no time right now(
I will try later if nobody does it.- 1
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Sap
in Mangos One
Looks like now its ok.
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I am newbie in fixing core. But I have fixed it this way:
1. Open game\Object\Unit.cpp
2. Find line #959
3. Changeif (!se->procFlags && (se->AuraInterruptFlags & AURA_INTERRUPT_FLAG_DAMAGE))
On
if (se->AuraInterruptFlags & AURA_INTERRUPT_FLAG_DAMAGE)
Done.
Again, I am newbie and not sure about this fix, may be it can break something. -
Now still get crash core on killing minions this way.
Example: warlock's pet, bandit's warlock pet in Tanaris or Stranglethorn Vale.
Note: to reproduce this you need to see "Minion"(not "Guardian" or "Pet") under npc's name.
Crash from AURA final blow. Again.
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in Mangos One
Posted
I downloaded latest version from here(but didn't use Git, just pressed Download ZIP). Spell Shadow Word Pain (Rank 10) learned from trainer, I didn't apply any other auras\spells\talents or any to my character or NPC Crawler. Core crashes every time, my console says I'm using "Server Version : 2111002".