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Posts posted by Pysis
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Can try tools focused on the parts to help simplify complex problems such as Wireshark and nc in sending and receiving mode, possibly alternating between TCP and UDP packet types too.
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If you need to configure the router, then you are testing access external to your LAN, and need to use that IP instead. https://whatismyipaddress.com/
Staying internal to your LAN would only use the typical 192.168.*.* IP address.
Whichever scenario you are using, pick that one, and it does need to be set to bind in your conf file, then restart the servers.
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Post does not have much detail.
Did you perform the conf bind and DB IP update steps?
If that's fine, and only on LAN, it should not be a router setting, unless it is using some sort of isolation feature, just configure an OS firewall to allow traffic for that program or port then.
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Remaining task:
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It may be just simple to compile the project yourself instead of following anything else explicitly.
I want the getmangos.sh script to take care of everything for Linux OSes at least, but I always hear it's in a state of repair.More notes:
From the guide you link:
"You also need to grab and compile libace. You can get it from here. Extract it and read the instructions.They're pretty straight-forward. It should be named 'ACE-INSTALL.html' or something similar.
https://download.dre.vanderbilt.edu/
ACE
https://www.dre.vanderbilt.edu/~schmidt/ACE.html
Maybe you can find a download from that link, but instead I looked through the GitHub repository:
https://github.com/mangosone/serverFollowing deps I see acelite, and since it is bundled with the Mangos source code, I think it's important to use that version specifically. That leads to this linked module repo and directory, where I did find that "ACE-INSTALL.html" file: https://github.com/mangos/mangosDeps/tree/1228d504656d73a3a7eaf1fe5e2b594c9e48a8a0/acelite
I think UNIX build instructions would make the most sense from that list, since it does not have "Linux", and GNU Make/Configure is pretty common for Linux packages.
I was hoping for an existing Ace(Lite) package in the Debian repos but did not see anything quickly from here: https://packages.debian.org/search?keywords=ace&searchon=names&suite=stable§ion=all
Those usually have scripts that aid with compiling yourself automatically. -
I was going to reply but the process was long running.
I saw that the issue was the linux package as she seems to realize now.
I just following this guide for Windows which uses the Linux-style script and the more obvious Windows binaries: https://www.getmangos.eu/wiki/documentation/installation-guides/guideswindows/extracting-game-data-r20067/
That should help, and also I can report there is no current large issues with the three's client extraction tools.
I can post my log and some details for reference as attachments. I have the result folders with files in them as you can see below, and some errors during the process as well.
My tools directory for Mangos Server Three that I compiled from source on master at 18d218a2ae23ecc91b673cb163be4bc9ffe7e897 just yesterday in Release mode, but the release package should work too:
Spoiler./ExtractResources.sh
./make_vmaps.bat
./map-extractor.exe
./mmap_excluded.txt
./movemap-generator.exe
./MoveMapGen.sh
./offmesh.txt
./README.txt
./vmap-assembler.exe
./vmap-extractor.exeMy result folders with some meaningful information:
Spoiler811M Buildings
10496 files
Sample file: Burntoutpost06.m2111M dbc
334 files
Sample file: Achievement.dbc168M maps
3227 files
Sample file: 0002035.map1.4G mmaps
3474 files
Sample file: 000.mmap1.7G vmaps
13683 files
Sample file: Sunwell.wmo.vmoMaNGOSExtractor.log MaNGOSExtractor_detailed.log MoveMapGen_detailed.log
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When he said latest patch like 1.12.1 for Zero then it seems not without personal effort.
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That's a lot of dots...
"I am trying to setup zero using the getmangos.sh script."
So that would be a fresh install.Guides have you do:
I took the script from here:, which I found on the CentOS 7 install guide:
https://raw.githubusercontent.com/mangoszero/server/master/linux/getmangos.sh
Edited Wednesday at 10:08 AM by Mac Wheeler
Now, we can download our installer:
wget https://raw.githubusercontent.com/mangoszero/server/master/linux/getmangos.sh
Set the permissions to be allowed to execute it:
chmod 700 getmangos.sh
And execute it:
./getmangos.sh
That doesn't have him doing any git, at least for now..
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but getmangos is a contain all script, the guides tell you to just download that script directly, individually, and it does the rest?
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He shouldn't need that command though, you are just mentioned that's what the script does now?
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Try those choices:
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Right, which is why I originally didn't comment when I saw the post before Elms did, hence treating it as a bug report to investigate into further detail later.
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I almost mentioned the git command, but using getmangos.sh that should take care of everything.. I also use it from the Fedora guide and you grab that individually from GitHub, and it should download the code I think.
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Strange, never seen that before. Would guess network or storage drive issues, not permission though since you own the new directory.
The table `db_version` indicates that your [Character] database does not match the expected structure!
in Peer to Peer Technical Support
Posted
https://github.com/mangosthree/server/commit/6dd4317dbba12e3245efba6be33324228ef80cfe
You can post some local repo details, like `git log -1 --pretty=oneline`.
`git pull --recurse-submodules`