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fearcain

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Everything posted by fearcain

  1. Uh? I compiled with Visual Studio 2008 Enterprise... and there is no .executables anywhere to be found... I setup VC++ directories heading to these: C:/Program Files/Microsoft SDKs/6.0a/bin C:/Program Files/Microsoft SDKs/6.0a/include C:/Program Files/Microsoft SDKs/6.0a/lib //I tried using these (32-bit) first, but source received 110 errors. C:/Program Files (x86)/Microsoft SDKs/6.0a/bin C:/Program Files (x86)/Microsoft SD's/5.0/include C:/Program Files (x86/Microsoft SDKs/5.0/lib I ran Build instead of Debug. After about 10 minutes, everything compiled file, 8 success, 0 failed. I checked everywhere, not even dlls. Inside C:/mangos source/win/vc90/ looks like this: /ace__Win32_Release/ <a lot of object files > /framework__Win32_Release/ <a lot of object files > /g3dlite__Win32_Release/ <a lot of object files > /game__Win32_Release/ <a lot of object files > /genrevision__Win32_Release/ <a lot of object files > /shared__Win32_Release/ <a lot of object files > /zlib__Win32_Release/ <a lot of object files > /zthread__Win32_Release/ <a lot of object files > Nowhere in parent directory has /bin/. My whole system only has a few bins, none of them contain magosd or realmd. Is there more steps for Visual Studio 2008 I am missing? I wish I had GCC... //Did not have SP1 installed for Studio 2008. Without this, a glitch would cause the debug menu to pop up pre-executable compiling. Clicking on cancel for debug stops debugging, but the program doesn't continue with the compiling. After I installed SP1, which can be found here, it solved everything.
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