Uh? I compiled with Visual Studio 2008 Enterprise... and there is no .executables anywhere to be found...
I setup VC++ directories heading to these:
C:/Program Files/Microsoft SDKs/6.0a/bin
C:/Program Files/Microsoft SDKs/6.0a/include
C:/Program Files/Microsoft SDKs/6.0a/lib
//I tried using these (32-bit) first, but source received 110 errors.
C:/Program Files (x86)/Microsoft SDKs/6.0a/bin
C:/Program Files (x86)/Microsoft SD's/5.0/include
C:/Program Files (x86/Microsoft SDKs/5.0/lib
I ran Build instead of Debug.
After about 10 minutes, everything compiled file, 8 success, 0 failed.
I checked everywhere, not even dlls. Inside C:/mangos source/win/vc90/ looks like this:
/ace__Win32_Release/ <a lot of object files >
/framework__Win32_Release/ <a lot of object files >
/g3dlite__Win32_Release/ <a lot of object files >
/game__Win32_Release/ <a lot of object files >
/genrevision__Win32_Release/ <a lot of object files >
/shared__Win32_Release/ <a lot of object files >
/zlib__Win32_Release/ <a lot of object files >
/zthread__Win32_Release/ <a lot of object files >
Nowhere in parent directory has /bin/. My whole system only has a few bins, none of them contain magosd or realmd.
Is there more steps for Visual Studio 2008 I am missing? I wish I had GCC...
//Did not have SP1 installed for Studio 2008. Without this, a glitch would cause the debug menu to pop up pre-executable compiling. Clicking on cancel for debug stops debugging, but the program doesn't continue with the compiling. After I installed SP1, which can be found here, it solved everything.