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vladex

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Posts posted by vladex

  1. an observation to your observation, lol..

    -bots disenchant items even without the skill. so they just roll on green items and disenchant without the skill?

    that is the actual game engine, when you roll for an item to be disenchanted it automaticly gives you the items resulted from disenching that item. no but i suppose.

  2. nope, but my server was loading items into the ah, and slowed the process, and somehow it was lagging, everything seems to be ok now, excepts those exploring quests.

    im using the lastest mangos with the portal branch and vendor one.

  3. apart from that problem there is another problem.

    blueboy,im sure that you have heard of the new warden anti-cheat system,that system is conflicting with playerbot because whenever i add a bot , it takes it as it should as a teleport hack , and it automaticly kicks the player out(the bot in this case). is there any way to protect the bots from this?

    forgot to add: there is a lucky option that can enable/disable warden.

    hmm i object collection works, i think i was unlucky because of the ahbot loading items, object looting works 100% , but exploring quests dont work for the bots.

  4. first off you need to conigure your bots in the playerbot.conf file if you want them to loot objects and proffesion items or loot just enable these:

    *These are my configs*

    PlayerbotAI.Collect.Combat = 1 //bots will loot after they are out of combat

    PlayerbotAI.Collect.Quest = 1

    PlayerbotAI.Collect.Profession = 1

    PlayerbotAI.Collect.Loot = 1 //collects general loot ( all)

    PlayerbotAI.Collect.Skin = 1

    PlayerbotAI.Collect.Objects = 1

    After you enabled these ( for your problem , collect.quest and collect.objects must be set to 1 ) ,you must type in the party chat or whisper the survey command.

    survey

    bot whispers: [Milly's Harvest]

    then do : get [Milly's Harvest]. it should work

    hope it helps in some way.

  5. Hi vladex,

    O.K I've built a server having all the mods you listed, including the vehicles from the patch you posted. I have tried everything to make it go wrong and it won't. I had a small group; a player knowing all nodes, one bot knowing Orgimmar , Camp Taurago and Thunder Bluff, and another who just knows Thunder Bluff.

    If I fly from Orgrimmar to Camp Taurago, only the player and first bot flies. The last bot teleports to Camp Taurago, but has learnt the node for Orgrimmar. I tried logging out during the flight and then logging back in as the bot, and it worked as expected. The bot flew around the mountain, en route to Camp Taurago and not through it as your video show. I finally flew from Orgrimmar to Thunder Bluff and all flew.

    I'm completely stumped why this happens on your server. I will continue to test the code and would welcome anyone elses comments, who may or may not be experiencing the same issues as vladex

    Cheers

    sorry for bringing this in the front line again but did you try to reach your destination i.e Thunder Bluff, all bots ended the flight , then you log out and login with one of those bots ?

    my bug is wierd, what OS are you using ?

  6. im using the last patch from zergtm and rsa, it was posted http://paste2.org/followup/1261591

    my debug output is 3 .. i did notice that yesturday and was a bit confused why it doesn't show up all things in the logs.

    "Is this the player flying or the bot after you log back in." this is the bot that didnt learned the new flight path, thats what is happening when i log into him.So this is what it is basicly happening , if the bot didnt learned the new fly path , you take a flight from Camp Tuarajo to the crossroads for example,all of the other bots follow you , 1 stays behind ,the bot that didn't learned the path, is being Teleported to his master when the flight is complete(all bots are there), if you log out and then log in as that bot he actually is being "mounted" and takes the straight path to his original point Camp Tuarajo then it begins the normal flight to Crossroads.

    and the bug in the video shows what happens if i log on to the bot that didn't learn the new flight path,and its passing through everything.

    i forgot to make a video about what happens when he arrives, i need to find something better than fraps.

  7. ok i will , that bug returned again...same thing happened, http://www.youtube.com/watch?v=AOhReMuRiYI ,video is not speeded.

    011-02-25 23:30:22 WORLD: World initialized
    2011-02-25 23:30:22 SERVER STARTUP TIME: 1 minutes 9 seconds
    2011-02-25 23:30:22 mangosd process priority class set to HIGH
    2011-02-25 23:30:22 
    2011-02-25 23:30:22 
    2011-02-25 23:38:03 GameEvent 72 "Stormwind City - Stockades Jail Break" removed.
    2011-02-25 23:40:03 GameEvent 27 "Leader of Jin'Alai, Kutube'sa" started.
    2011-02-25 23:40:03 GameEvent 39 "Leader of Jin'Alai, Chulo" removed.
    2011-02-25 23:42:36 ERROR:SESSION: received unexpected opcode CMSG_LOGOUT_CANCEL (0x004E) the player has not logged in yet
    2011-02-25 23:42:36 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-25 23:42:36 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-25 23:42:36 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-25 23:43:32 ERROR:SESSION: received unexpected opcode CMSG_LOGOUT_CANCEL (0x004E) the player has not logged in yet
    2011-02-25 23:43:32 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-25 23:43:32 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-25 23:43:32 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-25 23:48:03 GameEvent 62 "World's End Tavern - Perry Gatner Announce" started.
    2011-02-25 23:50:03 GameEvent 27 "Leader of Jin'Alai, Kutube'sa" removed.
    2011-02-25 23:50:03 GameEvent 33 "Leader of Jin'Alai, Gawanil" started.
    2011-02-25 23:58:03 GameEvent 72 "Stormwind City - Stockades Jail Break" started.
    2011-02-26 00:00:03 GameEvent 16 "Gurubashi Arena Booty Run" started.
    2011-02-26 00:00:03 GameEvent 33 "Leader of Jin'Alai, Gawanil" removed.
    2011-02-26 00:00:03 GameEvent 39 "Leader of Jin'Alai, Chulo" started.
    2011-02-26 00:00:03 GameEvent 63 "World's End Tavern - Perry Gatner Standup Comedy" started.
    2011-02-26 00:00:03 GameEvent 66 "Fishing (00.00-06.00)" started.
    2011-02-26 00:00:03 GameEvent 69 "Fishing (18.00-00.00)" removed.
    2011-02-26 00:01:14 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-26 00:01:14 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-26 00:01:14 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-26 00:05:06 GameEvent 63 "World's End Tavern - Perry Gatner Standup Comedy" removed.
    2011-02-26 00:08:04 GameEvent 72 "Stormwind City - Stockades Jail Break" removed.
    2011-02-26 00:10:02 GameEvent 27 "Leader of Jin'Alai, Kutube'sa" started.
    2011-02-26 00:10:02 GameEvent 39 "Leader of Jin'Alai, Chulo" removed.
    2011-02-26 00:11:59 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-26 00:11:59 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-26 00:11:59 ERROR:SESSION: received unexpected opcode CMSG_CANCEL_TRADE (0x011C) the player has not logged in yet and not recently logout
    2011-02-26 00:12:03 GameEvent 62 "World's End Tavern - Perry Gatner Announce" removed.
    2011-02-26 00:15:04 GameEvent 43 "Hammerfall Under Attack" started.
    2011-02-26 00:20:06 GameEvent 27 "Leader of Jin'Alai, Kutube'sa" removed.
    2011-02-26 00:20:06 GameEvent 33 "Leader of Jin'Alai, Gawanil" started.
    2011-02-26 00:20:06 GameEvent 43 "Hammerfall Under Attack" removed.

  8. so heres an update, i have discovered 2 new flight paths, 1 of the bots still didn't learn that new path.

    the bug with logging in a bot has dissappeared.

    note : i am not using a clear core, i also have vehicles , ahbot and mmaps ,along with your portal branch +flight+loot-fix+sharedbots.

  9. by "this time everything worked normally" means that the bots did fly with me , but somehow 1 was still left behind , because i have recently discovered a new flypath , 1 of them wasn't able to learn the new path, so thats the bug. ill try retrying it to see if it is totally that way.

    ill try applying the fix you posted and see if it fixes it . ill be positing in less than 20 mins

  10. hi blueboy, seems that the bug has returned, im not sure what it is causing it as i am even more confused,again i logged on the bot char and it seems that it has the same problem as the one before with the flight, this time everything worked normally.

    no console errors i can see..

  11. yes , after i arrived in orgrimmar ( me and my bot bane and others) , i logged out of my main char entered on the bot Bane,then it instantly sends me by flight back from i took the flight (Thunderbluff) and after i get there i actually fly again to orgrimmar... ill be posting a video when i got back home.

  12. ok i found a bug. I have added a bot named "bane" to the world, i we take a flight to orgrimmar, then he follows me (as he should),but if i logout and logon that character it will rebegin the flight process and take me through every object/ground (noclip),to the original destination and then i fly to orgrimmar as normal.

    ill try makeing a video soon about this.I may not be that exact in explanations.

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