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vladex

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Everything posted by vladex

  1. well so far it is great , ill turn on testing things again tommorow morning , ill keep an eye out for any things that may seem bugged.
  2. ok i recompiled playerbots with the lastest core + looting branch + flight +sharedbots. everything is working fine now, don't know what caused it .
  3. try setting AuctionHouseBot.ItemsPerCycle.Normal = 20 to 1000,
  4. i did delete my cache folder, yes not it shows as it should be, thanks. still there is a problem with the looting part,i did apply the loot-fix-bt branch
  5. an update to flight: i forgot to mention that they all did have the things you mentioned, i did a server restart and then retryed , nothing happened ill disable mmaps maybie that is what is causing the trouble. another question : survey and get does not work (collect objects enabled,also collect quest enabled) except when i tell the bots to skin/herb/mine,it doesn't work on a chest or object quest item , and ideas why ?
  6. you can look for yourself in portal/sharedbots branch, it lets you add other bots from other accounts ,one of my old ideas, though its not very secure and may result in character stealing.
  7. i've pulled the lastest repo in this morning and it is working 100%, i have mangos 11195, playerbot(portal+flight+loot fix+ sharedbots),ahbot,vehicles,mmaps. i have a question , how do i make bots follow me on flight ? i did test the new flight code and they still aren't using the Flight system(note:they have the paths discovered)
  8. its sudo git pull git://github.com/blueboy/portal.git master
  9. sota here: https://github.com/bwsrv/mangos/commit/21dcda226c79e32b9c72468e8435bdd5167c493b#diff-5 originally by Ankso and Feanordev.
  10. read the other posts... its still under development
  11. Hi blueboy,i want to ask you something: is it possible to make a patch for arena/bg bots and that the bot logons in the world without a player/gm to add him ?(they do act in world by some points in sql by that way i was thinking if it is possible to make them actually play(programming them like to do quests kill hing by themselves)) the original idea belongs to yad,https://github.com/yad/easy-mangos,it isnt stable and it isnt compatible with your current branch can you make a suggestion for where is should look for modifications ?
  12. the guys at TC have problems with the bots compability now .. thats why they asked here.
  13. vladex

    MMaps Redux

    how about reading the git pro book online?? http://progit.org/book/
  14. hey guys, i've been testing the train code on portal and so far no errors , everything works fine, but , one question , if i do "collect skin" then remove and readd the bot that option isnt avalabile anymore so i have to retype it, could "collect herb,skin" etc be added to profession category? it would be more easy.
  15. but i did spoke with DaemonCantor yesturday,we didn't spoke too much though,we all have lives to care for so no problem.
  16. @darkknight , currently no, because of the time difference i cannot always get in touch with 'em , so its really hard to stay on for hours for us to get something done,currently i am trying to understand the code. and i don't know what should be added or adapted.
  17. nice job traponinet, i was about to post the old patch revised but nvm ,this one is a lot more better.
  18. thanks , it was my mistake, i though that the profession collect would referr to herb,skin and mining items
  19. hey blueboy,i've got the lastest core with the portal branch merged , for proffesion/training ability ,i don't know if it this should be normal, but when i kill a skinnable creature ,Stonetusk Boar in this example,after it is dead the bots approach the corpse, they try to skin it but it fails. Note:Azhadel(druid character) has skinning proff learned and has a skinning knife. http://img513.imageshack.us/i/wowscrnshot012211195115.jpg/ http://img214.imageshack.us/i/wowscrnshot012211195056.jpg/
  20. i have used your patch but those were the results ,only i have forgotten to mention about it.
  21. error LNK2001: unresolved external symbol "public: __thiscall OutdoorPvPMgr::OutdoorPvPMgr(void)" (??0OutdoorPvPMgr@@QAE@XZ) 4>game.lib(SpellEffects.obj) : error LNK2001: unresolved external symbol "public: __thiscall OutdoorPvPMgr::OutdoorPvPMgr(void)" (??0OutdoorPvPMgr@@QAE@XZ) ib(Player.obj) : error LNK2001: unresolved external symbol "public: __thiscall OutdoorPvPMgr::OutdoorPvPMgr(void)" (??0OutdoorPvPMgr@@QAE@XZ) 4>game.lib(SpellAuras.obj) : error LNK2001: unresolved external symbol "public: __thiscall OutdoorPvPMgr::OutdoorPvPMgr(void)" (??0OutdoorPvPMgr@@QAE@XZ) 4>game.lib(GameObject.obj) : error LNK2001: unresolved external symbol "public: __thiscall OutdoorPvPMgr::~OutdoorPvPMgr(void)" (??1OutdoorPvPMgr@@QAE@XZ) for some reason i get lots of these,almost all object files, i don't know whats wrong but it seems itis something from the outdoor patch, anyways i can solve this ? i fixed all compile errors,please note that i use playerbot+ahbot+vehicles+mmaps patches.
  22. is this from blueboy's repo? another question:what features are included ?
  23. @roby10 we don't use Ym or w/e ,just install TeamSpeak 3,ill send you the server details via PM
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