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darkstalker

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Everything posted by darkstalker

  1. it might be already fixed depending on your database provider too
  2. try /sbin/ldconfig -p | grep mysql should show you the libraries installed
  3. there are lot of ppl who just applies patches and know nothing about coding
  4. i think its more important to fix spells ;p
  5. k, need to make a git patch (i use svn)
  6. got an official info on that? formulas? etc. I've been looking for that since a long time, the correct way on how hex should get removed
  7. i'm using the patch made by timons since a lot of time and works perfectly, but did some minor changes
  8. i always avoid assigning values inside of if's, so everything inside must be a '=='
  9. ye, but the iteration variable is "iter", and you not using it in any way inside the loop
  10. ye but remove the for loop if you not using the "iter", its useless then
  11. this doesnt look right, a typo maybe? you're not using the 'iter' inside the for + for(Unit::AuraList::const_iterator iter = mMechDurModNotStackAuras.begin(); iter != mMechDurModNotStackAuras.end(); ++iter) + { + duration = unitTarget->CalculateSpellDuration(m_spellInfo, i, unitTarget); + }
  12. could have written a duplicate handler for completeness, but not needed
  13. darkstalker

    Death Bug

    anyone found a repeatable way of reproducing the death bug? so i can test this patch
  14. doesnt have much sense having that referal system on pservers, but would be nice to know how its implemented
  15. make sure all your files are on unix line endings before commiting
  16. this is just another proof that the DBC contains wrong/incomplete data.
  17. was looking this but the patch links are broken.. anyway seems that the target information gets lost between the original spell and the triggered one. Shouldn't the triggered spell inherit the target?
  18. darkstalker

    Death Bug

    confirmed, got the same problem, and its very frequent dunno what triggers it
  19. is there a client limitation on the amount of mail displayed?
  20. the problem here is downranking of spells, judgements have spelllvl 20 or something like that, and gets less spell bonus. The dbc is wrong here or there might me some attribte flag to ignore downranking
  21. would be possible to make the effect of a crash local? like only disconnect the affected players/units and not the whole server. Fault tolerance on mangos would be very nice, i'm pretty sure blizz servers already have that.
  22. i'm just re-using an existing one, after all this is a run speed increase effect.
  23. reading your own crash dumps helps a lot
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