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meniacle

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Posts posted by meniacle

  1. I have been wondering this for awhile, because I have started up a little project of my own, a little fun thing I am doing out of boredom. I am in the process of creating something, and I was hoping to add a multiplayer feature. The first thing that came to mind was Ajax. I thought I could use it to relay the player's position to a server-other players could then receive and read that data, in the end creating a multiplayer environment. Also a server-side element that can generate floor plan data and send it back to the game, thusly creating multiple levels. I also thought the idea of other player's being able to receive and transmit their own data to each other allowing them to host their own mazes. But the big question is, is there anyone on here to happen to know any Ajax coding? I could use some insight on the whole aspect!

    So I was wondering what MaNGOS uses for this!

  2. I think that the problem with icons for custom items can be solved through .dbc files editing. The problem is that now guid and displayid are interrelated through client (through .dbc files, obviously, but that might not be correct) and in order to solve this you need to find appropriate .dbc files which contain interrelation between guid and displayid and add there new records for your custom items. (There should be ItemDisplayInfo.dbc or similar, which contains data on visual appearance of items and their icons etc (the first column of ItemDisplayInfo.dbc contains displayid numbers). But there must be some other item related .dbc which contains all regular items' IDs and coresponding display IDs, so client always knows if your item is regular (is listed by its ID in .dbc) or custom) This is just my opinion, I don't know if that would work. Personally, I would like to try to find a solution for this problem.

  3. I would've posted one if it outputted one. But it doesn't. It's nothing.. to do with the core. It's something that's missing on my machine, a window's SDK or .Net Frameworks etc something along the lines of that, that has the missing dependencies that I need for the C++ Runtime Libraries.

  4. I am running MaNGOS Rev 10401, well trying to run it anyways. It starts up fine, it compiles with no errors to begin with. It loads properly, it runs game events and broadcasting messages. But when a character logs in, the server automatically crashes, due to a C++ Runtime Library Error!

    I have a Windows Server 2003 SP2 Machine, I have the Windows Server 2003 RD2 SDK. I have .Net Frameworks 4.0 with Visual Studio 2010 Ultimate installed.

    I am running out of ideas, I've been running the mangosd.exe through Dependency Walker, and nothing is shown to be broken or missing in the .dll dependencies..!

  5. Tried to apply the patches given by Wojta, but got this error for the multiseats_mounts.patch:

    $ git apply multiseat_mounts.patch
    error: patch failed: src/game/AggressorAI.cpp:103
    error: src/game/AggressorAI.cpp: patch does not apply
    error: patch failed: src/game/Creature.h:409
    error: src/game/Creature.h: patch does not apply
    error: patch failed: src/game/DBCStructure.h:1780
    error: src/game/DBCStructure.h: patch does not apply
    error: patch failed: src/game/MiscHandler.cpp:269
    error: src/game/MiscHandler.cpp: patch does not apply
    error: patch failed: src/game/MovementHandler.cpp:248
    error: src/game/MovementHandler.cpp: patch does not apply
    error: patch failed: src/game/Object.cpp:289
    error: src/game/Object.cpp: patch does not apply
    error: patch failed: src/game/Opcodes.cpp:1169
    error: src/game/Opcodes.cpp: patch does not apply
    error: patch failed: src/game/Player.cpp:1754
    error: src/game/Player.cpp: patch does not apply
    error: patch failed: src/game/Spell.cpp:4541
    error: src/game/Spell.cpp: patch does not apply
    error: patch failed: src/game/SpellAuras.cpp:3413
    error: src/game/SpellAuras.cpp: patch does not apply
    error: patch failed: src/game/SpellHandler.cpp:577
    error: src/game/SpellHandler.cpp: patch does not apply
    error: patch failed: src/game/Unit.cpp:245
    error: src/game/Unit.cpp: patch does not apply
    error: patch failed: src/game/Unit.h:304
    error: src/game/Unit.h: patch does not apply
    error: patch failed: src/game/Vehicle.cpp:22
    error: src/game/Vehicle.cpp: patch does not apply
    error: patch failed: src/game/Vehicle.h:26
    error: src/game/Vehicle.h: patch does not apply
    error: patch failed: src/game/WorldSession.h:429
    error: src/game/WorldSession.h: patch does not apply
    error: patch failed: src/shared/Database/SQLStorage.cpp:25
    error: src/shared/Database/SQLStorage.cpp: patch does not apply

    and for the vehicle_mangos_10346.patch I get:

    $ git apply vehicle_mangos_10346.patch
    error: patch failed: src/shared/Database/SQLStorage.cpp:27
    error: src/shared/Database/SQLStorage.cpp: patch does not apply
    

    And for broadcaster_10350.patch I get:

    $ git apply broadcaster_10350.patch
    fatal: git apply: bad git-diff - expected /dev/null on line 4

    Any help would be greatly appreciated!

  6. I am using mangos 10382

    Tried to apply the patches given by Wojta, but got this error for the:

    multiseats_mounts.patch

    $ git apply multiseat_mounts.patch

    error: patch failed: src/game/AggressorAI.cpp:103

    error: src/game/AggressorAI.cpp: patch does not apply

    error: patch failed: src/game/Creature.h:409

    error: src/game/Creature.h: patch does not apply

    error: patch failed: src/game/DBCStructure.h:1780

    error: src/game/DBCStructure.h: patch does not apply

    error: patch failed: src/game/MiscHandler.cpp:269

    error: src/game/MiscHandler.cpp: patch does not apply

    error: patch failed: src/game/MovementHandler.cpp:248

    error: src/game/MovementHandler.cpp: patch does not apply

    error: patch failed: src/game/Object.cpp:289

    error: src/game/Object.cpp: patch does not apply

    error: patch failed: src/game/Opcodes.cpp:1169

    error: src/game/Opcodes.cpp: patch does not apply

    error: patch failed: src/game/Player.cpp:1754

    error: src/game/Player.cpp: patch does not apply

    error: patch failed: src/game/Spell.cpp:4541

    error: src/game/Spell.cpp: patch does not apply

    error: patch failed: src/game/SpellAuras.cpp:3413

    error: src/game/SpellAuras.cpp: patch does not apply

    error: patch failed: src/game/SpellHandler.cpp:577

    error: src/game/SpellHandler.cpp: patch does not apply

    error: patch failed: src/game/Unit.cpp:245

    error: src/game/Unit.cpp: patch does not apply

    error: patch failed: src/game/Unit.h:304

    error: src/game/Unit.h: patch does not apply

    error: patch failed: src/game/Vehicle.cpp:22

    error: src/game/Vehicle.cpp: patch does not apply

    error: patch failed: src/game/Vehicle.h:26

    error: src/game/Vehicle.h: patch does not apply

    error: patch failed: src/game/WorldSession.h:429

    error: src/game/WorldSession.h: patch does not apply

    error: patch failed: src/shared/Database/SQLStorage.cpp:25

    error: src/shared/Database/SQLStorage.cpp: patch does not apply

    and for the vehicle_mangos_10346.patch I get

    $ git apply vehicle_mangos_10346.patch

    error: patch failed: src/shared/Database/SQLStorage.cpp:27

    error: src/shared/Database/SQLStorage.cpp: patch does not apply

    Any help would be greatly appreciated!

  7. I'm using the latest YTDB 559, ACID 3.0.4 and latest MaNGOS along with Latest Scriptdev2! Ruby Sanctum, is THE only portal that I cannot use. The portal is there, but the area trigger is not! Does anyone have the .sql query for this? If so, could you post it here as it would be greatly appreciated!

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