Jump to content

lightman

Members
  • Posts

    5
  • Joined

  • Last visited

    Never
  • Donations

    0.00 GBP 

About lightman

  • Birthday 01/01/1

lightman's Achievements

Newbie

Newbie (1/3)

0

Reputation

  1. Hello everyone. When I start my server it says "Max allowed socket connections 1024". Is there anyway to make the allowed socket connections value bigger than 1024? I can't find anything useful on Google ... Thanks in advance. EDIT: Using Windows7 as OS.
  2. Not get anything else. Before this handle_input_header common errors like these appears: Table `creature` have creature (GUID: 153256 Entry: 15727) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0 but after handle_input_header errors not show anymore and server kick players.
  3. I get it, thanks. But is there anyway to make MaNGOS react less aggresive to this problem? The server disconnects every player, and it doesn't seem to accept any connections unless I restart it. I once kept it for 2 hours and still couldn't accept any connections, so I restarted it. Maybe only kick the player whose client is "bad", and not touch the rest of players who have correct client data? I not think it fair to disconnect everyone for a single player
  4. Hello. I'm getting is very annoying error: WorldSocket::handle_input_header: client sent malformed packet size = 4802 , cmd = 1221338636 When this error appears (happens pretty often), the server disconnects every player. The thing is that the server doesn't crash either and I have to manually restart it unless I want players to connect again ... What could possibly cause this error? I have searched the forum and Vladimir said something about player idling too much at login screen? I don't know. PS: using Windows7 32bit as OS, mangos compiled using VC++ 2010 EEdition. PS2: happens very often when there are more than 200 players on.
  5. What does the patch do? What feature it adds? - makes possible complete Master of arms achievement, when .maxskill command increases four skills to 400, and makes possible complete achievement Did somebody order a knuckle sandwich? when .maxskill increases unnarmed skill to 400. Bug report thread? - none that I know of. For which revision is the patch created for? - 10875 Who has been writing the patch? - myself (lightman) patch: diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 5582c85..757364c 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -5706,6 +5706,7 @@ void Player::UpdateSkillsToMaxSkillsForLevel() if(max > 1) { SetUInt32Value(valueIndex,MAKE_SKILL_VALUE(max,max)); + GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL, pskill); if(itr->second.uState != SKILL_NEW) itr->second.uState = SKILL_CHANGED; }
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use