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Coolfox

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  • Birthday 01/01/1

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  1. blueboy i'am sorry, I'm an ass. I spended yesterday to much time on this error, that i have seen things that aren't there. I realy thought i have seen playerbot. But now I read it again, I do not understand what I was thingking. I think it's because I wanted to compile ahbot, playerbot and Armory and at the same time. Thought it would be possible. Anyway, thx for looking into it anyway Your question is a little premature as playerbot does not yet have anything to do with battegrounds. However I took a look at BattleGround.cpp and I couldn't find a reference to 'GetGUID' in the function EndBattleGround(Team). I guess you are using other mods on your server that maybe changing the core code. Off the top of my head you might try changing the reference to the player, using GetObjectGuid() instead of GetGUID. It may work Hope this helps
  2. hey guys, i've got a error while compiling. someone got an idea how to solve this? [ 7%] Built target g3dlite [ 7%] Built target gsoap [ 72%] Built target mangosscript [ 72%] Built target framework [ 76%] Built target shared [ 76%] Built target realmd [ 76%] Building CXX object src/game/CMakeFiles/game.dir/BattleGround.cpp.o /home/marlon/mangos/src/game/BattleGround.cpp: In member function âvirtual void BattleGround::EndBattleGround(Team)â: /home/marlon/mangos/src/game/BattleGround.cpp:757:126: error: âclass Playerâ has no member named âGetGUIDâ make[2]: *** [src/game/CMakeFiles/game.dir/BattleGround.cpp.o] Fout 1 make[1]: *** [src/game/CMakeFiles/game.dir/all] Fout 2 make: *** [all] Fout 2
  3. Hey guys, There seems to be a mod with a headquaters for the Horde & Alliance in Azshara Crater. Does someone know how it be called, and where i can find it) thanks in advance
  4. Hey Guys, i need some help here. I'am trying for a long time to get this to work. Most of the time version conflicts. Maybe i do something wrong in the merge progres.. Is there some where on this forum a a to z guide or something like that can help me. thx
  5. Hey Blueboy, have checked it out. And it is the same that you have. I think it's a prrblem in the cartesian coordinate system. Do you think the problem is in UDB or is it something else?
  6. Yes thx, Later on in the game it make sence to me. I was a bit confused because it listed every toon i have. Maybe it is a idea to add them in a sub-menu? Anyway great work. I still have some problems doh, Sometimes the bots disapear. There are not away, but it's like there under the floor. Same thing whit instance npc's. It's like they standing on quicksand. they disapear when i approach, and will return when i keep my distance. But i don't think it's anything to do with the playerbot. Maybe a UDB thing. Maybe you have a idea?
  7. Hey guys, blueboy. Finaly i got the bot working, but now i have another problem... Every flighmaster, trainer or merchant wants me to add a bot. Anyone have seen this before? how do i loose it? thx
  8. No, you have to create a patch file. See 1st page of this topic, and then apply it
  9. Hey guys, i was a bit unsecure about howto install a patch like ahbot. is it just ~# git am ahbot.patch ? Anyway i'll get errors like 'Patch format detection failed' or something like 'wrong version'. So i need some guidance here. cheers
  10. That might do the trick. Trying it right now, but now i'll get stuck on: $ sudo git pull git://github.com/blueboy/portal.git You asked to pull from the remote 'git://github.com/blueboy/portal.git', but did not specify a branch. Because this is not the default configured remote for your current branch, you must specify a branch on the command line.
  11. Okey, i will try that. Did try one file at the time? I dit try to do it at once, maybe that is the problem.
  12. I know that i have seen this solution already somewhere on the forum, but i can't find him anymore. I want to add the playerbot to the latest branch but i'll get stuck on merging. Does someone know how to solve this? thx :~/mangos/src/mangosd$ sudo git pull git://github.com/blueboy/mangos.git master A bot_readme.txt A bot_todo.txt A botguy_readme.txt U configure.ac A mangos_botguy.sql M src/game/CharacterHandler.cpp M src/game/Chat.cpp M src/game/Chat.h M src/game/ChatHandler.cpp M src/game/Creature.h M src/game/GossipDef.h M src/game/Group.cpp M src/game/GroupHandler.cpp U src/game/Makefile.am M src/game/Map.cpp M src/game/Player.cpp M src/game/Player.h M src/game/QueryHandler.cpp M src/game/QuestHandler.cpp M src/game/SpellMgr.cpp M src/game/World.cpp M src/game/WorldSession.cpp A src/game/playerbot/Makefile.am A src/game/playerbot/PlayerbotAI.cpp A src/game/playerbot/PlayerbotAI.h A src/game/playerbot/PlayerbotClassAI.cpp A src/game/playerbot/PlayerbotClassAI.h A src/game/playerbot/PlayerbotDeathKnightAI.cpp A src/game/playerbot/PlayerbotDeathKnightAI.h A src/game/playerbot/PlayerbotDruidAI.cpp A src/game/playerbot/PlayerbotDruidAI.h A src/game/playerbot/PlayerbotHunterAI.cpp A src/game/playerbot/PlayerbotHunterAI.h A src/game/playerbot/PlayerbotMageAI.cpp A src/game/playerbot/PlayerbotMageAI.h A src/game/playerbot/PlayerbotMgr.cpp A src/game/playerbot/PlayerbotMgr.h A src/game/playerbot/PlayerbotPaladinAI.cpp A src/game/playerbot/PlayerbotPaladinAI.h A src/game/playerbot/PlayerbotPriestAI.cpp A src/game/playerbot/PlayerbotPriestAI.h A src/game/playerbot/PlayerbotRogueAI.cpp A src/game/playerbot/PlayerbotRogueAI.h A src/game/playerbot/PlayerbotShamanAI.cpp A src/game/playerbot/PlayerbotShamanAI.h A src/game/playerbot/PlayerbotWarlockAI.cpp A src/game/playerbot/PlayerbotWarlockAI.h A src/game/playerbot/PlayerbotWarriorAI.cpp A src/game/playerbot/PlayerbotWarriorAI.h A src/game/playerbot/config.h A src/game/playerbot/config.h.in A src/game/playerbot/playerbot.conf.dist.in U src/mangosd/Makefile.am M win/VC100/game.vcxproj M win/VC100/game.vcxproj.filters M win/VC90/game.vcproj Pull is not possible because you have unmerged files.
  13. Thank u Vladimir. I think i will manage. If not i'll be back
  14. I think i have made a mistake the first time. that's why it didn't work what Vladimir has writen. So this whole thing isn't needed anymore? cmake is running btw. ~# autoreconf --install --force ~# mkdir objdir ~# cd objdirThis will configure MaNGOS. ~# ../configure --prefix=/opt/mangos --sysconfdir=/opt/mangos/etc --datadir=/opt/mangosThe last step is to start the compiler, this part takes the longest. ~# make -j [#ofCores] ~# make install
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