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yingchong01

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Posts posted by yingchong01

  1. for some reason, I have to use VS2003 to compile the project.

    In the source there is some code used keword '__thiscall' which is illegal in VC7.1.

    How to deal with it?

    btw: If I use '__stdcall' instead I got an error : Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call. This is usually a result of calling a function declared with one calling convention with a function pointer declared with a different calling convention.

  2. Hi, guys!

    I've been launched my private server successfully. and entered server with client by typing a normal account. But when I created an account with an email address ( string like [email protected] ) just like official battle-net account . The client application connected to real official server automatically. And I've traced the client socket, I found that the net packet which sended to offical server is completely different from which sended to private server. It seems that there are two kinds of different login algorithm.

    anyone researched on it? any information about this?

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