Morphau
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Posts posted by Morphau
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Don't compare Blizzard and us, it's not the same things ^^ !
You want make the same Auction House in two different server ?
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This error it's paket session error and doesn't give a crash at the server ...
Use gdb log for found the real crash ...
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Thanks but, just typo, it's not
DELETE FROM spell_bonus_data WHERE id = 54158;but
DELETE FROM spell_bonus_data WHERE entry = 54158; -
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Don't post no official crash from not clean branch of mangos ...
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Hello, in a custum scripts i want chechk i'ts a member of groups is online or not and remove them ..
I see in Language.h this:
LANG_BG_GROUP_OFFLINE_MEMBER = 727, // "Your group has an offline member. Please remove him before joining."
But i don't found a founction who can check in group if somebody it's online or not ...
Can i have help please ?
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Do you make a script with this and gestion of go ?
If yes can you share it please for i see how you do make
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Thanks i will test it
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It's not the good forum for your problem, use google ...
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I am also interested by this questions.
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Hello first sorry for my english but i am french ...
I have a question about compile and more exaxtly, "recompile"
Undeed if we compile one and you go to the directory objdir you can make "make" and the core was "Re-compile" but juste the changement make in the source and this it's very important and easy but doesn't work all time ...
How make this all time when we modif somme little things for test ? ...
Thanks
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I make the script, small extract:
pPlayer->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_XP_USER_DISABLED);
pPlayer->CLOSE_GOSSIP_MENU();
The bar of xp it's removed BUT if we go in the instance or kill mobs we win xP and level up again ...
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Bumps, how i can make a script for make twink please ?
I can't use just this flag, how do this ?
Thanks
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Thanks it's ok !
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$mail_id = mysql_insert_id();
What it's this mysql_insert_id ?
It found the id of mail ?
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Many crash this:
last rev mangos
Program terminated with signal 11, Segmentation fault.
#0 0x00007f14e145e2dc in ?? ()
#0 0x00007f14e145e2dc in ?? ()
No symbol table info available.
#1 0x00007f14e136e1d2 in ?? ()
No symbol table info available.
#2 0x00007f14c059df40 in ?? ()
No symbol table info available.
#3 0x00007f14c15a8dd8 in ?? ()
No symbol table info available.
#4 0x00007f14c15a70b0 in ?? ()
No symbol table info available.
#5 0x0000000000602893 in CoordPair (this=0x7f14c15a0240, player=0x7f14c059df40, x=0, y=1.43240537e-16,
z=<value optimized out>, orientation=<value optimized out>) at ../../../src/game/GridDefines.h:78
No locals.
#6 Compute<CoordPair<512u>, 256> (this=0x7f14c15a0240, player=0x7f14c059df40, x=0, y=1.43240537e-16,
z=<value optimized out>, orientation=<value optimized out>) at ../../../src/game/GridDefines.h:139
No locals.
#7 ComputeCellPair (this=0x7f14c15a0240, player=0x7f14c059df40, x=0, y=1.43240537e-16,
z=<value optimized out>, orientation=<value optimized out>) at ../../../src/game/GridDefines.h:149
No locals.
#8 Map::PlayerRelocation (this=0x7f14c15a0240, player=0x7f14c059df40, x=0, y=1.43240537e-16,
z=<value optimized out>, orientation=<value optimized out>) at ../../../src/game/Map.cpp:816
__FUNCTION__ = "PlayerRelocation"
__PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
old_val = {x_coord = 3227115328, y_coord = 32532}
old_cell = {data = {Part = {grid_x = 16, grid_y = 10, cell_x = 61, cell_y = 4, nocreate = 0,
reserved = 7}, All = 236180112}}
new_val = {x_coord = 0, y_coord = 2}
new_cell = {data = {Part = {grid_x = 0, grid_y = 0, cell_x = 0, cell_y = 0, nocreate = 0,
reserved = 0}, All = 0}}
newGrid = <value optimized out>
#9 0x0000000000000004 in ?? ()
No symbol table info available.
#10 0x000000000000001f in ?? ()
No symbol table info available.
#11 0x00007f14e18a9e75 in ?? ()
No symbol table info available.
#12 0x00007f14d8d85c20 in ?? ()
No symbol table info available.
#13 0x00007f14e18a8942 in ?? ()
No symbol table info available.
#14 0x00007f14d8d85c20 in ?? ()
No symbol table info available.
#15 0x00007f14c81eaa9c in ?? ()
No symbol table info available.
#16 0x00007f14c81eab10 in ?? ()
No symbol table info available.
#17 0x000000000081ed75 in ByteBufferException (this=0x7f14c81eab54, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:31
No locals.
#18 read<unsigned long> (this=0x7f14c81eab54, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:291
No locals.
#19 read<unsigned long> (this=0x7f14c81eab54, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:283
No locals.
#20 ByteBuffer::operator>> (this=0x7f14c81eab54, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:188
No locals.
#21 WorldSession::HandleResurrectResponseOpcode (this=0x7f14c81eab54, recv_data=...)
at ../../../src/game/MiscHandler.cpp:660
guid = <value optimized out>
status = <value optimized out>
#22 0x00007f14c81eaadc in ?? ()
No symbol table info available.
#23 0x00007f14c81eab50 in ?? ()
No symbol table info available.
#24 0x000000000081ed75 in ByteBufferException (this=0x7f14d8d852e0, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:31
No locals.
#25 read<unsigned long> (this=0x7f14d8d852e0, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:291
No locals.
#26 read<unsigned long> (this=0x7f14d8d852e0, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:283
No locals.
#27 ByteBuffer::operator>> (this=0x7f14d8d852e0, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:188
No locals.
#28 WorldSession::HandleResurrectResponseOpcode (this=0x7f14d8d852e0, recv_data=...)
at ../../../src/game/MiscHandler.cpp:660
guid = <value optimized out>
status = <value optimized out>
#29 0x000000000078c2e9 in World::SetInitialWorldSettings (this=0x7f14d937de39)
at ../../../src/game/World.cpp:945
uStartTime = <value optimized out>
curr = -1
isoDate = "\\000\\000\\000@\\001\\216\\220?^\\213S\\000\\000\\000\\000\\000UU\\205B\\000\\000\\000\\000°®\\036È\\024\\177\\000\\000\\001\\071dB\\000\\000\\000\\000\\026\\000\\000\\000\\000\\000\\000\\000ªÝ\\221Á\\000\\000\\000\\000p*\\036È\\024\\177\\000\\000U?\\221À\\024\\177\\000\\000Lxx\\000\\000\\000\\000\\000\\000\\000\\200C\\024\\177\\000\\000\\000ó>âÿ¨\\022§à«\\036È\\024\\177\\000\\000\\000ó>âÿ¨\\022§°*\\036È\\024\\177\\000\\000°*\\036È\\024\\177\\000"
nextGameEvent = 0
uStartInterval = <value optimized out>
server_type = <value optimized out>
abtimer = 0
#30 0x00000000005f5959 in GridMap::getHeight (this=<value optimized out>, x=<value optimized out>,
y=<value optimized out>, z=<value optimized out>, ReqLiquidType=0 '\\000', data=0x7e17f00)
at ../../../src/game/Map.h:177
No locals.
#31 GridMap::getLiquidStatus (this=<value optimized out>, x=<value optimized out>,
y=<value optimized out>, z=<value optimized out>, ReqLiquidType=0 '\\000', data=0x7e17f00)
at ../../../src/game/Map.cpp:1569
y_int = <value optimized out>
ly_int = 2
liquid_level = 0
delta = <value optimized out>
type = 0 '\\000'
ground_level = <value optimized out>
x_int = <value optimized out>
lx_int = <value optimized out>
#32 Map::getLiquidStatus (this=<value optimized out>, x=<value optimized out>, y=<value optimized out>,
z=<value optimized out>, ReqLiquidType=0 '\\000', data=0x7e17f00) at ../../../src/game/Map.cpp:1932
gmap = 0xbb8
#33 0x00000000005f1eea in Map (this=0x7f14c059df40, id=<value optimized out>,
expiry=<value optimized out>, InstanceId=<value optimized out>, SpawnMode=<value optimized out>,
_parent=<value optimized out>) at ../../../src/game/Map.cpp:224
No locals.
#34 0x00007f14e055285a in ?? ()
No symbol table info available.
#35 0x000000bc0000014d in ?? ()
No symbol table info available.
#36 0x000000000081f9c4 in std::string:: push_back (this=<value optimized out>, recv_data=...)
at /usr/include/c++/4.4/bits/basic_string.h:913
__len = 1984
#37 std::string::operator+= (this=<value optimized out>, recv_data=...)
at /usr/include/c++/4.4/bits/basic_string.h:810
No locals.
#38 ByteBuffer::operator>> (this=<value optimized out>, recv_data=...)
at ../../../src/game/../shared/ByteBuffer.h:237
c = -128 '\\200'
#39 WorldSession::HandleWhoOpcode (this=<value optimized out>, recv_data=...)
at ../../../src/game/MiscHandler.cpp:114
temp = {static npos = <optimized out>,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x0}}
i = <value optimized out>
player_name = {static npos = <optimized out>,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x0}}
str = {{static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>}, _M_p = 0xb8b080 L""}}, {static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>},
_M_p = 0x81f9c4 L"\\x8b480000\\x8844e850\\x8b48103c\\x1602484\\x89480000\\x40c7e868ø\\x2804c600\\x4b8b4800\\x438b4810\\x2b8b4818\\x48c82948\\x6973c539\\x1558d48\\xfd03948\\xffff7b83\\x7b8b4cff\\x7b2b4c18\\x20bf10\\x21e80000\\xc6ffcc30\\x89480000\\x89480868\\x40c748c3\\020\\001\\000\\000\\x78894c00\\x795ee818\\x8948ffcc\\x1b941c7\\x4d000000\\x8948f889\\xbaa1bae9\\x8be0087\\x3100878f\\xdf0ee8c0\\xd2310000\\x879130be\\xdf894800\\xcc34a7e8\\x7c8b44ff\\x8d483824\\x16024bc\\x8d4b0000\\x4800fd4c\\x8948ce89\\xe848244c\\x11430\\x850fc084ñ\\x24bc8b48\\140\\001\\000\\000\\x18ef8348\\xff8148\\xf00b736\\x2ed85\\x24448300\\x4c8b0138\\x8c393824\\x1ac24\\x81870f00\\x48fffffe\\x7024848d\\x48000001\\x8024b48d\\x4c000001\\xc748f789\\x1802484\\x43780000\\xc74800b7\\x1702484\\x43780000\\x894800b7\\xe8602444\\x113c4\\x850fc084\\115\\003\\000\\000\\x24bc8b48\\160\\001\\000\\000\\xb74360bd\\xef834800\\xef394818\\x2f1850f\\x8b480000\\x18024bc\\x83480000\\x394818ef\\xb0850ffd\\x49000002\\xb8205d8d\\x4e2ea8\\xffcf8341\\x394c09eb\\x66840feb\\x48fffffc\\x4808eb83\\x83483b8b\\x394818ef\\x48e774fd\\x840fc085\\161\\002\\000\\000\\xf0fa8944\\x1057c10f\\xd27fd285\\x24b48d48\\310\\001\\000\\000\\x24448948\\x2d76e828\\x8b48ffcc\\xeb282444\\xac8b4ab9\\374\\360\\000\\000\\xf87d8300\\x3e880f00\\x48000001\\x48247c8b\\xcc3cf3e8\\xac8b4aff\\374\\360\\000\\000\\xf87d8300\\x558d4800\\xe88948e8\\x122880f\\x8b480000\\xe848247c\\xffcc3cd0\\xfc848b4að\\xe8508b48\\xf87883\\x90148d48\\x24548948\\x48127840\\x48247c8b\\xcc3cabe8\\x848b4aff\\374\\360\\000\\000\\x44394800\\x75744024\\xebc28948\\x1e9e3d39\\x840f0000å\\x4013d\\xe3840f00\\x8d000000\\xfffbf088\\x1ff983ff\\xb70f0677\\x20c083c0\\x48004589\\x4804c283\\x4804c583\\x40245439\\x28b3774\\x83bf488d\\xde7619f9\\xff40888d\\xf983ffff\\x8dd37616\\xffff2888\\x6f983ff\\x888dc876\\xffffff00\\x772ef983\\x7501a89c\\xc0b70fae\\xeb01c083\\xac8b48b7\\x16024\\x7722e800\\x548bffcc\\x89483824\\xe98948c7\\x8e49a2be\\xe8c03100\\334\\325\\000\\000\\x24bc8b48\\140\\001\\000\\000\\x18ef8348\\xff8148\\xf00b736\\xfffe0484\\x2ea8baff\\x8548004e\\x834a74d2\\xff0ffc8\\x851047c1\\xea8f0fc0\\x48fffffd\\xcd24b48d\\xe8000001\\xffcc3b34\\xfffdd8e9\\x558d48ff\\xe88948e8\\x48128b48\\x4890148d\\x40245489\\xffff04e9\\xdfb866ff"...}}, {
static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>}, _M_p = 0x7f14d8024428 L""}}, {static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>}, _M_p = 0xa712a8ffe23ef300 <Address 0xa712a8ffe23ef300 out of bounds>}}}
wplayer_name = {static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>}, _M_p = 0x0}}
team = 0
guild_name = {static npos = <optimized out>,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x0}}
level_max = 0
racemask = 227352481
classmask = 0
zones_count = 227352448
clientcount = 3795776256
level_min = 227352481
allowTwoSideWhoList = false
data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3314491944, _wpos = 139727639832622,
_storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x7f14459f11af <Address 0x7f14459f11af out of bounds>,
_M_finish = 0xa712a8ffe23ef300 <Address 0xa712a8ffe23ef300 out of bounds>,
_M_end_of_storage = 0x7f14c059df40 "\\220Q\\212"}}, <No data fields>}}, m_opcode = 15281}
str_count = 0
zoneids = {222230784, 1146348763, 1075499718, 3314501424, 3227115328, 32532, 222230784, 0,
3357454000, 32532}
wguild_name = {static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<wchar_t>> = {<__gnu_cxx::new_allocator<wchar_t>> = {<No data fields>}, <No data fields>}, _M_p = 0x0}}
security = 6990586
count = <value optimized out>
#40 0x0000000000000000 in ?? ()
No symbol table info available.
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Bumps, i have a quesiton with the last patch, in my script PhP how have the good id mail_external with the good mail_id mail_external_items ?
I make this bur it's not good because the mail_id it's always = 0 >< ...
mysql_query("INSERT INTO mail_external (`id`, `receiver`, `subject`, `message`, `money`) VALUES ('', $guid, 'Items', 'Thanks for your items', 0)"); $mail_id_num = mysql_query("SELECT id FROM mail_external WHERE receiver='$guid'") or die("ERREUR SQL!!"); mysql_query("INSERT INTO mail_external_items (`id`, `mail_id`, `item`, `count`) VALUES ('', '$mail_id_num', 29434, 10)");
Thanks if you can help
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Hello all, i have make a custum patch for make twink ^^
I used this flags PLAYER_FLAGS_XP_USER_DISABLED but the xp bars disappear but we can have xp yet ...
PLAYER_FLAGS_XP_USER_DISABLED is defined here: Player.h line 520
This flag doesn't work or i have forgotten a things for make twink ?
Thanks
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It's a epic post !!! ^^
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because it is a crash log that say nothing to mee
same for me ...
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Please somebody make update of th patch with good modification
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Anybody can update the patch please ?
SOAP it's good but some people as me prefer work with patch c++
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Hello, sorry for bumps but there is some crash too with last rev ...
[New Thread 11826] [New Thread 11902] [New Thread 11828] [New Thread 11830] [New Thread 11901] [New Thread 11829] [New Thread 11900] Core was generated by `./bin/mangos-worldd'. Program terminated with signal 11, Segmentation fault. #0 0x00000000006afeaa in Player::ActivateSpec (this=0x7faa04a9dee0, specNum=<value optimized out>) at ../../../src/game/Player.cpp:21842 21842 specIter = m_talents[m_activeSpec].find(tempIter->first); #0 0x00000000006afeaa in Player::ActivateSpec (this=0x7faa04a9dee0, specNum=<value optimized out>) at ../../../src/game/Player.cpp:21842 specIter = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<unsigned int const, PlayerTalent>, false>> = {_M_cur_node = 0x1000, _M_cur_bucket = 0x7faa06129578}, <No data fields>} tempSpec = {<std::tr1::__unordered_map<unsigned int, PlayerTalent, std::tr1::hash<unsigned int>, std::equal_to<unsigned int>, std::allocator<std::Pair<unsigned int const, PlayerTalent> >, false>> = {<std::tr1::_Hashtable<unsigned int, std::Pair<unsigned int const, PlayerTalent>, std::allocator<std::Pair<unsigned int const, PlayerTalent> >, std::_Select1st<std::Pair<unsigned int const, PlayerTalent> >, std::equal_to<unsigned int>, std::tr1::hash<unsigned int>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true>> = {<std::tr1::__detail::_Rehash_base<std::tr1::__detail::_Prime_rehash_policy, std::tr1::_Hashtable<unsigned int, std::Pair<unsigned int const, PlayerTalent>, std::allocator<std::Pair<unsigned int const, PlayerTalent> >, std::_Select1st<std::Pair<unsigned int const, PlayerTalent> >, std::equal_to<unsigned int>, std::tr1::hash<unsigned int>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true> >> = {<No data fields>}, <std::tr1::__detail::_Hash_code_base<unsigned int, std::Pair<unsigned int const, PlayerTalent>, std::_Select1st<std::Pair<unsigned int const, PlayerTalent> >, std::equal_to<unsigned int>, std::tr1::hash<unsigned int>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, false>> = { _M_extract = {<std::unary_function<std::Pair<unsigned int const, PlayerTalent>, unsigned int const>> = {<No data fields>}, <No data fields>}, _M_eq = {<std::binary_function<unsigned int, unsigned int, bool>> = {<No data fields>}, <No data fields>}, _M_h1 = {<std::unary_function<unsigned int, unsigned long>> = {<No data fields>}, <No data fields>}, _M_h2 = {<No data fields>}}, <std::tr1::__detail::_Map_base<unsigned int, std::Pair<unsigned int const, PlayerTalent>, std::_Select1st<std::Pair<unsigned int const, PlayerTalent> >, true, std::tr1::_Hashtable<unsigned int, std::Pair<unsigned int const, PlayerTalent>, std::allocator<std::Pair<unsigned int const, PlayerTalent> >, std::_Select1st<std::Pair<unsigned int const, PlayerTalent> >, std::equal_to<unsigned int>, std::tr1::hash<unsigned int>, std::tr1::__detail::_Mod_range_hashing, std::tr1::__detail::_Default_ranged_hash, std::tr1::__detail::_Prime_rehash_policy, false, false, true> >> = {<No data fields>}, _M_node_allocator = {<__gnu_cxx::new_allocator<std::tr1::__detail::_Hash_node<std::Pair<unsigned int const, PlayerTalent>, false> >> = {<No data fields>}, <No data fields>}, _M_buckets = 0x7faa06129520, _M_bucket_count = 11, _M_element_count = 0, _M_rehash_policy = {_M_max_load_factor = 1, _M_growth_factor = 2, _M_next_resize = 11}}, <No data fields>}, <No data fields>} pw = <value optimized out> #1 0x00000000006f68f0 in Spell::DoSpellHitOnUnit (this=0x7faa05e4bd40, unit=0x7faa04a9dee0, effectMask=1) at ../../../src/game/Spell.cpp:1119 realCaster = 0x7faa04a9dee0 #2 0x00000000006f6ddb in Spell::DoAllEffectOnTarget (this=0x7faa05e4bd40, target=<value optimized out>) at ../../../src/game/Spell.cpp:1107 mask = <value optimized out> unit = 0x7faa04a9dee0 real_caster = 0x7faa04a9dee0 caster = 0x7faa04a9dee0 missInfo = SPELL_MISS_NONE procVictim = 131072 procAttacker = 65536 procEx = <value optimized out> #3 0x0000000000709224 in ?? () at ../../../src/game/Spell.cpp:2942 No symbol table info available. #4 0x0000000000000000 in ?? () No symbol table info available.
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Thanks i will test it
Problem :)
in OldGeneral support
Posted
Thanks mister !