blynx
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Whoops.. I clicked on the wrong button and "reported" your post .. sorry ... Being a mangos noob I didn't know there was a separate mining rate control but I've now doubled both mining rates and will see ... thanks for the idea ...
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Thanks, I was suspecting that but that confirms it ... still, 2-5 spawns for an entire area seems low ... is that similar to what blizz uses?
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thanks will look there ....
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I have: Mangos 3.3.5a, (10545) SD2 1833 UDB 0.12.1 (393) patched to 399 Acid 3.0.8 Everything seems fine, except for one thing: Ore. I just completed a full circuit of loch modan and got: 5 spawned ore nodes. Everywhere I go - dun morogh, westvale, stranglethorn, duskvale (Duskvale has TWO ores for the whole map!!!) mines - it's the same, some mines even have ZERO ore and the most I have ever seen is two. I haven't modified the drop rates from the original .conf files as I like to play as close to real WOW as possible. Never having played real WOW, I don;t know but these spawn rates seem awfully low - I looked in WOWhead and some places show 600 mining locations per map! Is anyone else encountering this? Is there any way to fix it without modifying drop rates?
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Win32 front end. Select your updates folder, and the three required updates files (realmd, characters, and mangos). Compiles the updates into: Realmd_Compiled_Updates.sql Mangos_Required_Updates.sql Characters_Compiled_Updates.sql In the same folder. Then you manually apply them with SQLYOG or whatever you like to use. Tested and working on windows 7. Source and files here: https://sourceforge.net/projects/mangosupdatecom/
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