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Kurukuku777

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About Kurukuku777

  • Birthday 01/01/1

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  1. Well, the bug is basic. ''All buffs with fewer than 25 seconds remaining are removed and rage/runic power is reset to 0.'' ---------> http://www.wowwiki.com/Arena_PvP_system The rage and the runic power work correctly, but the buffs with fever than 25 seconds no. For instance; five seconds before the arena starts you cast ''arcane powder'' (an arcane mage skill). When the arena starts, this buff shold not be, but in my mangos is. i've got mangos 11100. Anyone knows how to fix? Thanks.
  2. Confirmed, it only increases your armor.
  3. In my mangos I have a bug with the raid's cds. I have 11000 revision. I don't know why my cds raid's are deleted anytime. I investigated and I found that: when you change talents within an instance, your cd is deleted when something happens in the server (I dont know when nor why, but I'm sure that changing of talents affect the bug of the cooldowns). For example: On Friday I went to Archavon, We killed the first Boss, then a tank changed talents to became a DPS. After we killed that boss, we had CD. We killed all bosses and I closed wow. The next day I entered with my pj who went to Archavon, and I had no CD. So, I think that a solution could be to avoid changing talents within instances. Anyone knows how to do that? Thanks.
  4. I don't know if Npc's skills removes charges, but I am sure that pj's magical skills/spells don't remove charges.
  5. No, only mele attacks; automatical and skills for example mutilate, or any mele skill consumes a charge form de Bone shield. The bug is that a magical skill such as frostbolt doesn't consume a charge, it must consume a charge. Is the talent/skill, 49222. In wowhead, http://www.wowhead.com/spell=49222/escudo-oseo (cataclysm) the only diference is the number of charges (in WOTLK 3, Cataclysm 4). The rest is identical.
  6. This skill takes 20% less damage from all sources. The shield begins with 3 charges, and each damaging attack consumes a charge. The bug is: only the mele attacks consume a charge. The caster's attacks don't consume a charge. This is the bug. Anyone know how to fix it? Thanks
  7. Well, the talent is: you win mana when you cast ''Judgement of Light'' , ''Judgement of Wisdom'' and ''Judegement of justice''( it is to say, the judgements ) but the bug is that you win mana casting judgement when your opponent has an abvorving shield. You only can win mana with this talent if your judgement does damage at your opponent. But if your target abrosves the damage, you won't win mana. (Is it clear? ) Anyone know how to fix it? Thanks. Edit: We have the version: 11.100
  8. No, lag is not the reason. Another example, you can attack a dummy having it at your back.
  9. Well, the bug is: You are a mele, for example a rogue. You have your target at your back and you can attack him with skills, no normal attack. Having your enemy at your back you can attack him with mutilat for instance. That in the oficial is not possible, so mangos has got this bug. It happens wit all the meles class; rogues, warriors, etc Is there any fix to repair that? We have the version 11.100. Thanks.
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