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A350fly

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Posts posted by A350fly

  1. Hmm, I didn't pay attention, but all my backtraces end with :

    [== backtrace ==]
    #6  0x00000000006b0827 in ~ObjectMgr (Quit
    

    Typical backtrace :

    [== backtrace ==]

    Program received signal SIGINT, Interrupt.

    [switching to Thread 0x7facdf7a56f0 (LWP 22784)]

    0x00007facde183a04 in scalable_free () from /home/unix34400/wow/lib/libtbbmalloc.so.2

    Current language: auto; currently asm

    * 1 Thread 0x7facdf7a56f0 (LWP 22784) 0x00007facde183a04 in scalable_free ()

    from /home/unix34400/wow/lib/libtbbmalloc.so.2

    #0 0x00007facde183a04 in scalable_free () from /home/unix34400/wow/lib/libtbbmalloc.so.2

    No locals.

    #1 0x00000000008d3399 in operator delete (ptr=0x2)

    at ../../../src/framework/Policies/MemoryManagement.cpp:47

    No locals.

    #2 0x000000000067c631 in ~Object (this=0x7facc797a940) at /usr/include/c++/4.3/ext/new_allocator.h:98

    No locals.

    #3 0x00000000005fd44d in ~Item (this=0x7facc797a940) at ../../../src/game/Item.h:274

    No locals.

    #4 0x00000000008625e2 in Guild::DeleteGuildBankItems (this=0x7facc7bc1900, alsoInDB=false)

    at ../../../src/game/Guild.cpp:2376

    pItem = (class Item *) 0x7facc797a940

    i = 1

    #5 0x0000000000869e88 in ~Guild (this=0x2) at ../../../src/game/Guild.cpp:102

    No locals.

    #6 0x00000000006b0827 in ~ObjectMgr (Quit

    Maybe, should I manually reconstruct the backtrace to see if it's corrupted... ?

  2. I still have exactly the same crash in [11736].

    Is there a way to find what possible item duplication occurs, or what guildbank is affected, since I only have these logs ?

    #2 0x000000000067c631 in ~Object (this=0x7facc797a940) at /usr/include/c++/4.3/ext/new_allocator.h:98

    No locals.

    #3 0x00000000005fd44d in ~Item (this=0x7facc797a940) at ../../../src/game/Item.h:274

    No locals.

    #4 0x00000000008625e2 in Guild::DeleteGuildBankItems (this=0x7facc7bc1900, alsoInDB=false)

    at ../../../src/game/Guild.cpp:2376

    pItem = (class Item *) 0x7facc797a940

    i = 1

    #5 0x0000000000869e88 in ~Guild (this=0x2) at ../../../src/game/Guild.cpp:102

    No locals.

  3. Hello,

    Here is a strange crash I've got these few last days.

    It seems to be related to deleting guild bank items when a guild disband, but I can't identify any corrupted data in the DB.

    Mangos : 11478

    Custom code : vehicles

    Scripts : SD2

    2011-05-22 21:14:59 ERROR:Summoned pet (Entry: 29264) not have pet stats data in DB
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`
    2011-05-22 21:15:04 ERROR:EffectTriggerSpell of spell 32982: triggering unknown spell id 32186
    2011-05-22 21:17:01 ERROR:World Thread hangs, kicking out server!
    
    
    [Thread debugging using libthread_db enabled]
    [New Thread 0x7facdf7a56f0 (LWP 22784)]
    [New Thread 0x41a90950 (LWP 22787)]
    [New Thread 0x42291950 (LWP 22788)]
    [New Thread 0x42a92950 (LWP 22789)]
    [New Thread 0x43293950 (LWP 22791)]
    [Thread 0x43293950 (LWP 22791) exited]
    [New Thread 0x43293950 (LWP 22792)]
    [New Thread 0x409a8950 (LWP 22793)]
    [New Thread 0x43a94950 (LWP 22794)]
    [New Thread 0x44295950 (LWP 22795)]
    [New Thread 0x44a96950 (LWP 22796)]
    [New Thread 0x45297950 (LWP 22797)]
    [Thread 0x409a8950 (LWP 22793) exited]
    [Thread 0x44295950 (LWP 22795) exited]
    [Thread 0x43a94950 (LWP 22794) exited]
    [Thread 0x44a96950 (LWP 22796) exited]
    [Thread 0x45297950 (LWP 22797) exited]
    [Thread 0x43293950 (LWP 22792) exited]
    [Thread 0x42291950 (LWP 22788) exited]
    [Thread 0x41a90950 (LWP 22787) exited]
    [Thread 0x42a92950 (LWP 22789) exited]
    
    Program received signal SIGINT, Interrupt.
    [switching to Thread 0x7facdf7a56f0 (LWP 22784)]
    0x00007facde183a04 in scalable_free () from /home/unix/wow/lib/libtbbmalloc.so.2
    Current language:  auto; currently asm
    * 1 Thread 0x7facdf7a56f0 (LWP 22784)  0x00007facde183a04 in scalable_free ()
      from /home/unix/wow/lib/libtbbmalloc.so.2
    #0  0x00007facde183a04 in scalable_free () from /home/unix34400/wow/lib/libtbbmalloc.so.2
    No locals.
    #1  0x00000000008d3399 in operator delete (ptr=0x2)
       at ../../../src/framework/Policies/MemoryManagement.cpp:47
    No locals.
    #2  0x000000000067c631 in ~Object (this=0x7facc797a940) at /usr/include/c++/4.3/ext/new_allocator.h:98
    No locals.
    #3  0x00000000005fd44d in ~Item (this=0x7facc797a940) at ../../../src/game/Item.h:274
    No locals.
    #4  0x00000000008625e2 in Guild::DeleteGuildBankItems (this=0x7facc7bc1900, alsoInDB=false)
       at ../../../src/game/Guild.cpp:2376
       pItem = (class Item *) 0x7facc797a940
       i = 1
    #5  0x0000000000869e88 in ~Guild (this=0x2) at ../../../src/game/Guild.cpp:102
    No locals.
    #6  0x00000000006b0827 in ~ObjectMgr (Quit
    

  4. MaNGOS : 10502

    Custom patches : Vehicles

    This crash occurs sometimes with channelled spells (Here, spell 27022), when you hit a lot of units.

    ========================================
    MANGOS-WORLDD CRASH: 2010-09-19 17:19:00
    ========================================
    
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469166, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469106, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469105, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469104, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469103, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469122, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469121, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469092, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469091, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469140, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469139, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469138, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469137, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469115, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469118, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469117, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469150, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469149, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469133, new duration: 942 ms
    2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469114, new duration: 942 ms
    
    [Thread debugging using libthread_db enabled]
    [New Thread 0x7f9056b086f0 (LWP 3064)]
    [New Thread 0x42390950 (LWP 3076)]
    [New Thread 0x42b91950 (LWP 3077)]
    [New Thread 0x43392950 (LWP 3078)]
    [New Thread 0x410d7950 (LWP 3081)]
    [Thread 0x410d7950 (LWP 3081) exited]
    [New Thread 0x410d7950 (LWP 3082)]
    [New Thread 0x418d8950 (LWP 3083)]
    [New Thread 0x43b93950 (LWP 3084)]
    [New Thread 0x44394950 (LWP 3085)]
    [New Thread 0x44b95950 (LWP 3086)]
    [New Thread 0x45396950 (LWP 3087)]
    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x410d7950 (LWP 3082)]
    Unit::DelaySpellAuraHolder (this=0x7f9024fce080, spellId=27022, delaytime=975)
    at /usr/include/c++/4.3/bits/stl_tree.h:989
    989 if (_M_impl._M_key_compare(__k, _S_key(__x)))
    11 Thread 0x45396950 (LWP 3087) 0x00007f90541feb68 in epoll_wait ()
    from /lib/libc.so.6
    10 Thread 0x44b95950 (LWP 3086) 0x00007f90541feb68 in epoll_wait ()
    from /lib/libc.so.6
    9 Thread 0x44394950 (LWP 3085) 0x00007f9054c360e1 in nanosleep ()
    from /lib/libpthread.so.0
    8 Thread 0x43b93950 (LWP 3084) 0x00007f90541feb68 in epoll_wait ()
    from /lib/libc.so.6
    7 Thread 0x418d8950 (LWP 3083) 0x00007f90541ccff1 in nanosleep ()
    from /lib/libc.so.6
    * 6 Thread 0x410d7950 (LWP 3082) Unit::DelaySpellAuraHolder (
    this=0x7f9024fce080, spellId=27022, delaytime=975)
    at /usr/include/c++/4.3/bits/stl_tree.h:989
    4 Thread 0x43392950 (LWP 3078) 0x00007f9054c360e1 in nanosleep ()
    from /lib/libpthread.so.0
    3 Thread 0x42b91950 (LWP 3077) 0x00007f9054c360e1 in nanosleep ()
    from /lib/libpthread.so.0
    2 Thread 0x42390950 (LWP 3076) 0x00007f9054c360e1 in nanosleep ()
    from /lib/libpthread.so.0
    1 Thread 0x7f9056b086f0 (LWP 3064) 0x00007f9054c2f715 in pthread_join ()
    from /lib/libpthread.so.0
    #0 Unit::DelaySpellAuraHolder (this=0x7f9024fce080, spellId=27022, 
    delaytime=975) at /usr/include/c++/4.3/bits/stl_tree.h:989
    No locals.
    #1 0x0000000000831bf7 in DynamicObject::Delay (this=0x7f90508f96c0, 
    delaytime=975) at ../../../src/game/DynamicObject.cpp:152
    No locals.
    #2 0x000000000075629f in Spell::DelayedChannel (this=0x7f902694b400)
    at ../../../src/game/Spell.cpp:6376
    dynObj = (class DynamicObject *) 0x7f9038785e40
    j = 0
    delaytime = 975
    delayReduce = 35
    #3 0x00000000007cc141 in Unit::DealDamage (this=<value optimized out>, 
    pVictim=0x912c000, damage=3969, cleanDamage=0x410d4bb0, 
    damagetype=SPELL_DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_FIRE, 
    spellProto=0x7f904b3dd4c4, durabilityLoss=true)
    at ../../../src/game/Unit.cpp:1100
    channelInterruptFlags = 947412544
    spell = (Spell *) 0x7f902694b400
    morphSpell = <value optimized out>
    health = 21294
    duel_hasEnded = false
    __FUNCTION__ = "DealDamage"
    __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)"
    #4 0x00000000007cf13e in Unit::DealSpellDamage (this=0x7f9028576080, 
    damageInfo=0x410d4c50, durabilityLoss=<value optimized out>)
    at ../../../src/game/Unit.cpp:1409
    pVictim = (Unit *) 0x912c000
    spellProto = (const SpellEntry *) 0x7f904b3dd4c4
    cleanDamage = {damage = 0, attackType = BASE_ATTACK, 
    hitOutCome = MELEE_HIT_NORMAL}
    #5 0x0000000000754be5 in Spell::DoAllEffectOnTarget (this=0x7f90259f2600, 
    target=<value optimized out>) at ../../../src/game/Spell.cpp:1088
    damageInfo = {target = 0x912c000, attacker = 0x7f9028576080, 
    SpellID = 18392, damage = 3969, overkill = 0, 
    schoolMask = SPELL_SCHOOL_MASK_FIRE, absorb = 0, resist = 0, 
    physicalLog = false, unused = false, blocked = 0, HitInfo = 0}
    mask = <value optimized out>
    unit = (class Unit *) 0x912c000
    real_caster = (class Unit *) 0x7f9028576080
    caster = (class Unit *) 0x7f9028576080
    missInfo = SPELL_MISS_NONE
    procAttacker = 65536
    procVictim = 1179648
    procEx = <value optimized out>
    #6 0x0000000000763f4c in Spell::handle_delayed (this=0x7f90259f2600, 
    t_offset=930) at ../../../src/game/Spell.cpp:3098
    next_time = 995
    #7 0x0000000000764c0e in SpellEvent::Execute (this=0x7f9034302638, 
    e_time=2392069, p_time=<value optimized out>)
    at ../../../src/game/Spell.cpp:6637
    n_offset = <value optimized out>
    #8 0x00000000008b297f in EventProcessor::Update (this=0x7f9028576190, 
    p_time=146) at ../../../src/framework/Utilities/EventProcessor.cpp:47
    Event = (BasicEvent *) 0x7f9034302638
    #9 0x00000000007c593c in Unit::Update (this=0x7f9028576080, p_time=146)
    at ../../../src/game/Unit.cpp:294
    No locals.
    #10 0x000000000056dd03 in Creature::Update (this=0x7f9028576080, diff=146)
    at ../../../src/game/Creature.cpp:528
    No locals.
    #11 0x000000000064b0f6 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
    v=@0x410d6f80, c=<value optimized out>)
    at ../../../src/game/GridNotifiersImpl.h:44
    No locals.
    #12 0x000000000064901c in Map::Update (this=0x10384000, t_diff=@0x410d702c)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:57
    cell = {data = {Part = {grid_x = 31, grid_y = 31, cell_x = 7, 
    cell_y = 4, nocreate = 1, reserved = 16}, All = 554727391}}
    y = 252
    x = 255
    plr = <value optimized out>
    area = {right_offset = 2, left_offset = 1, upper_offset = 2, 
    lower_offset = 1}
    updater = {i_timeDiff = 146}
    grid_object_update = {i_visitor = @0x410d6f80}
    world_object_update = {i_visitor = @0x410d6f80}
    __FUNCTION__ = "Update"
    __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #13 0x0000000000649839 in InstanceMap::Update (this=0x100000005f130, 
    t_diff=@0x698e) at ../../../src/game/Map.cpp:1822
    No locals.
    #14 0x000000000084bfcd in MapInstanced::Update (this=0x8ec4000, t=@0x410d702c)
    at ../../../src/game/MapInstanced.cpp:63
    i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7f9023fc1168, 
    _M_cur_bucket = 0x7f903912f490}, <No data fields>}
    #15 0x00000000006561df in MapManager::Update (this=0x7f903969d440, 
    diff=<value optimized out>) at ../../../src/game/MapManager.cpp:250
    No locals.
    #16 0x00000000007eee14 in World::Update (this=0x7f9053677900, diff=49)
    at ../../../src/game/World.cpp:1460
    No locals.
    #17 0x0000000000517dbc in WorldRunnable::run (this=<value optimized out>)
    at ../../../src/mangosd/WorldRunnable.cpp:60
    diff = 49
    realCurrTime = 714297958
    realPrevTime = <value optimized out>
    prevSleepTime = 49
    #18 0x0000000000897e4c in ACE_Based::Thread::ThreadTask (param=0x100000005f130)
    at ../../../src/shared/Threading.cpp:187
    _task = (class ACE_Based::Runnable *) 0x7f9039683830
    #19 0x00007f9054c2efc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #20 0x00007f90541fe59d in clone () from /lib/libc.so.6
    No symbol table info available.
    #21 0x0000000000000000 in ?? ()
    No symbol table info available.
    

  5. Outch, I think that I found the problem.

    I'm using UDB, but I found a strange entry in 'command' table : .gm online (which is accessible for every user)

    This entry conflict with .gm on/off

    I don't understand why this entry is here since I didn't update the table with extra patches.

    I deleted the entry.

    Sorry for inconvenience...

    Is there a way (or is it usefull) to protect commands like this ? I supposed that a strict check is the best solution.

    EDIT : Thanks :)

  6. MaNGOS : 10396

    Custom patches : Vehicles

    It's strange, non-gm users (so level 0) can use .gm on/off command.

    They can't use others gm command, only this basic one.

    command table is correctly set, with 1 as security value.

    I don't think that vehicle patch affect in anyway this function, so if somebody else can confirm the problem...

    EDIT : Problem solved.

  7. MaNGOS : 10180

    Additionnal patches : Vehicles.

    Vmaps enabled

    Vmaps.height enabled

    Vmaps.IndoorCheck enabled

    I don't really know how to reproduce this crash for instance.

    2

    But I've got another strange crash when I go in liquids environnement (like Borean sea)

    It's not redundant and for instance I couldn't reproduce it when I go in the same place.

    2

  8. Hmm, an another crash when you use a spell in a vehicle, probably due to the assert.

    ASSERT(caster->GetObjectGuid().IsUnit())

    [size=2]Program received signal SIGABRT, Aborted.
    [switching to Thread 0x42e87950 (LWP 23377)]
    0x00007f38ad899ed5 in raise () from /lib/libc.so.6
    11 Thread 0x4568c950 (LWP 23382) 0x00007f38ad937b68 in epoll_wait ()
    from /lib/libc.so.6
    10 Thread 0x44e8b950 (LWP 23381) 0x00007f38ad937b68 in epoll_wait ()
    from /lib/libc.so.6
    9 Thread 0x4468a950 (LWP 23380) 0x00007f38ae36f0e1 in nanosleep ()
    from /lib/libpthread.so.0
    8 Thread 0x43e89950 (LWP 23379) 0x00007f38ad937b68 in epoll_wait ()
    from /lib/libc.so.6
    7 Thread 0x43688950 (LWP 23378) 0x00007f38ad905ff1 in nanosleep ()
    from /lib/libc.so.6
    * 6 Thread 0x42e87950 (LWP 23377) 0x00007f38ad899ed5 in raise ()
    from /lib/libc.so.6
    4 Thread 0x41954950 (LWP 22907) 0x00007f38ae36f0e1 in nanosleep ()
    from /lib/libpthread.so.0
    3 Thread 0x41153950 (LWP 22906) 0x00007f38ae36f0e1 in nanosleep ()
    from /lib/libpthread.so.0
    2 Thread 0x42686950 (LWP 22905) 0x00007f38ae36f0e1 in nanosleep ()
    from /lib/libpthread.so.0
    1 Thread 0x7f38b019c6f0 (LWP 22745) 0x00007f38ae368715 in pthread_join ()
    from /lib/libpthread.so.0
    #0 0x00007f38ad899ed5 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1 0x00007f38ad89b3f3 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2 0x00007f38ad892dc9 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3 0x000000000072fb14 in SpellAuraHolder (this=0x7f388d3df880, 
    spellproto=0x7f38a62359a4, target=0x7f388c848100, caster=0x7f388c848100, 
    castItem=<value optimized out>) at ../../../src/game/SpellAuras.cpp:7842
    No locals.
    #4 0x000000000072ff2a in CreateSpellAuraHolder (spellproto=0x7f38a62359a4, 
    target=0x7f388c848100, caster=0x7f388c848100, castItem=0x0)
    at ../../../src/game/SpellAuras.cpp:560
    No locals.
    #5 0x000000000073f4bf in Spell::DoSpellHitOnUnit (this=0x7f388c715a00, 
    unit=0x7f388c848100, effectMask=1) at ../../../src/game/Spell.cpp:1249
    realCaster = (class Unit *) 0x7f388c848100
    #6 0x000000000073ffbb in Spell::DoAllEffectOnTarget (this=0x7f388c715a00, 
    target=0x7f38905f7d10) at ../../../src/game/Spell.cpp:1005
    mask = 6
    unit = (class Unit *) 0x7f388c848100
    real_caster = (class Unit *) 0x7f388c848100
    caster = (class Unit *) 0x7f388c848100
    missInfo = SPELL_MISS_NONE
    procAttacker = 16384
    procVictim = 32768
    procEx = <value optimized out>
    #7 0x000000000074d714 in Spell::handle_immediate (this=0x7f388c715a00)
    at ../../../src/game/Spell.cpp:3014
    No locals.
    #8 0x000000000074c823 in Spell::cast (this=0x7f388c715a00, skipCheck=false)
    at ../../../src/game/Spell.cpp:2987
    castResult = <value optimized out>
    #9 0x000000000074e287 in SpellEvent::Execute (this=0x7f388fc86c00, 
    e_time=10651, p_time=6) at ../../../src/game/Spell.cpp:6475
    No locals.
    #10 0x00000000008980ef in EventProcessor::Update (this=0x7f388c848210, 
    p_time=100) at ../../../src/framework/Utilities/EventProcessor.cpp:47
    Event = (BasicEvent *) 0x7f388fc86c00
    #11 0x00000000007a950c in Unit::Update (this=0x7f388c848100, p_time=100)
    at ../../../src/game/Unit.cpp:288
    No locals.
    #12 0x00000000005623a3 in Creature::Update (this=0x7f388c848100, diff=100)
    at ../../../src/game/Creature.cpp:460
    No locals.
    #13 0x00000000007c01e8 in Vehicle::Update (this=0x58d9, diff=23377)
    at ../../../src/game/Vehicle.cpp:76
    No locals.
    #14 0x000000000063ae16 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
    v=@0x42e86fd0, c=<value optimized out>)
    at ../../../src/game/GridNotifiersImpl.h:44
    No locals.
    #15 0x0000000000637d8a in Map::Update (this=0x1cd8000, t_diff=@0x42e8702c)
    at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:57
    cell = {data = {Part = {grid_x = 45, grid_y = 28, cell_x = 2, 
    cell_y = 2, nocreate = 1, reserved = 16}, All = 554182445}}
    y = 226
    x = 362
    plr = <value optimized out>
    updater = {i_timeDiff = 100}
    grid_object_update = {i_visitor = @0x42e86fd0}
    world_object_update = {i_visitor = @0x42e86fd0}
    __FUNCTION__ = "Update"
    __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #16 0x0000000000645adf in MapManager::Update (this=0x7f38934acaa0, 
    diff=<value optimized out>) at ../../../src/game/MapManager.cpp:250
    No locals.
    #17 0x00000000007d0854 in World::Update (this=0x7f38acd9b900, diff=47)
    at ../../../src/game/World.cpp:1450
    No locals.
    #18 0x00000000005137ec in WorldRunnable::run (this=<value optimized out>)
    at ../../../src/mangosd/WorldRunnable.cpp:60
    diff = 47
    realCurrTime = 3323902118
    realPrevTime = <value optimized out>
    prevSleepTime = 46
    #19 0x000000000087f8dc in ACE_Based::Thread::ThreadTask (param=0x58d9)
    at ../../../src/shared/Threading.cpp:187
    _task = (class ACE_Based::Runnable *) 0x7f38934975b0
    #20 0x00007f38ae367fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #21 0x00007f38ad93759d in clone () from /lib/libc.so.6
    No symbol table info available.
    #22 0x0000000000000000 in ?? ()
    No symbol table info available.
    

  9. Something strange since the aura related changes.

    I'm getting this crash when I try to summon a vehicule with a item (for exemple, item 37859).

    [size=2]Program received signal SIGABRT, Aborted.
    [switching to Thread 0x42ed4950 (LWP 27181)]
    0x00007f00d5c12ed5 in raise () from /lib/libc.so.6
    11 Thread 0x456d9950 (LWP 27186) 0x00007f00d5cb0b68 in epoll_wait ()
    from /lib/libc.so.6
    10 Thread 0x44ed8950 (LWP 27185) 0x00007f00d5cb0b68 in epoll_wait ()
    from /lib/libc.so.6
    9 Thread 0x446d7950 (LWP 27184) 0x00007f00d66e80e1 in nanosleep ()
    from /lib/libpthread.so.0
    8 Thread 0x43ed6950 (LWP 27183) 0x00007f00d5cb0b68 in epoll_wait ()
    from /lib/libc.so.6
    7 Thread 0x436d5950 (LWP 27182) 0x00007f00d5c7eff1 in nanosleep ()
    from /lib/libc.so.6
    * 6 Thread 0x42ed4950 (LWP 27181) 0x00007f00d5c12ed5 in raise ()
    from /lib/libc.so.6
    4 Thread 0x417d7950 (LWP 27179) 0x00007f00d66e80e1 in nanosleep ()
    from /lib/libpthread.so.0
    3 Thread 0x426d3950 (LWP 27178) 0x00007f00d66e80e1 in nanosleep ()
    from /lib/libpthread.so.0
    2 Thread 0x40db1950 (LWP 27177) 0x00007f00d66e80e1 in nanosleep ()
    from /lib/libpthread.so.0
    1 Thread 0x7f00d85156f0 (LWP 27174) 0x00007f00d66e1715 in pthread_join ()
    from /lib/libpthread.so.0
    #0 0x00007f00d5c12ed5 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1 0x00007f00d5c143f3 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2 0x00007f00d5c0bdc9 in __assert_fail () from /lib/libc.so.6
    No symbol table info available.
    #3 0x000000000072ac24 in SpellAuraHolder (this=0x7f00bac8fa60, 
    spellproto=0x7f00ce4671fc, target=0x7f00ba9fc100, caster=0x7f00ba9fc100, 
    castItem=<value optimized out>) at ../../../src/game/SpellAuras.cpp:7567
    No locals.
    #4 0x000000000072b03a in CreateSpellAuraHolder (spellproto=0x7f00ce4671fc, 
    target=0x7f00ba9fc100, caster=0x7f00ba9fc100, castItem=0x0)
    at ../../../src/game/SpellAuras.cpp:564
    No locals.
    #5 0x000000000055d3d8 in Creature::LoadCreaturesAddon (this=0x7f00ba9fc100, 
    reload=false) at ../../../src/game/Creature.cpp:1851
    AdditionalSpellInfo = (const SpellEntry *) 0x7f00ce4671fc
    holder = (SpellAuraHolder *) 0x0
    AdditionalAura = (class Aura *) 0x4f10000
    cAura = (const CreatureDataAddonAura *) 0x7f00c998ee90
    cainfo = <value optimized out>
    #6 0x00000000007be5c4 in Vehicle::Create (this=0x7f00ba9fc100, guidlow=1, 
    map=0x4f10000, phaseMask=1, Entry=<value optimized out>, vehicleId=39, 
    team=67, data=0x0) at ../../../src/game/Vehicle.cpp:142
    cinfo = <value optimized out>
    #7 0x0000000000659242 in WorldObject::SummonVehicle (this=0x4d48000, 
    id=27692, x=974.095032, y=1010.03375, z=359.967377, ang=4.78209877, 
    vehicleId=0) at ../../../src/game/Object.cpp:1690
    v = <value optimized out>
    map = (class Map *) 0x4f10000
    team = 67
    #8 0x0000000000758957 in Spell::EffectSummonVehicle (this=0x7f00baa5fc00, 
    eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:8074
    creature_entry = 27692
    px = 974.095032
    py = 1010.03375
    pz = 359.967377
    v = <value optimized out>
    duration = <value optimized out>
    #9 0x000000000073d3ac in Spell::DoSpellHitOnUnit (this=0x7f00baa5fc00, 
    unit=0x4d48000, effectMask=3) at ../../../src/game/Spell.cpp:1244
    effectNumber = 0
    realCaster = (class Unit *) 0x4d48000
    #10 0x000000000073dd0b in Spell::DoAllEffectOnTarget (this=0x7f00baa5fc00, 
    target=0x7f00bb1d97c0) at ../../../src/game/Spell.cpp:1003
    mask = 6
    unit = (class Unit *) 0x4d48000
    real_caster = (class Unit *) 0x4d48000
    caster = (class Unit *) 0x4d48000
    missInfo = SPELL_MISS_NONE
    procAttacker = 16384
    procVictim = 32768
    procEx = <value optimized out>
    #11 0x000000000074b33c in Spell::handle_delayed (this=0x7f00baa5fc00, 
    t_offset=450) at ../../../src/game/Spell.cpp:3034
    next_time = 0
    #12 0x000000000074bfde in SpellEvent::Execute (this=0x7f00bab2e890, 
    e_time=57408, p_time=<value optimized out>)
    at ../../../src/game/Spell.cpp:6521
    n_offset = <value optimized out>
    #13 0x000000000089486f in EventProcessor::Update (this=0x4d48110, p_time=149)
    at ../../../src/framework/Utilities/EventProcessor.cpp:47
    Event = (BasicEvent *) 0x7f00bab2e890
    #14 0x00000000007a733c in Unit::Update (this=0x4d48000, p_time=149)
    at ../../../src/game/Unit.cpp:288
    No locals.
    #15 0x00000000006fadb3 in Player::Update (this=0x4d48000, p_time=149)
    at ../../../src/game/Player.cpp:1201
    now = <value optimized out>
    pet = <value optimized out>
    #16 0x0000000000636a64 in Map::Update (this=0x4f10000, t_diff=@0x42ed402c)
    at ../../../src/game/Map.cpp:520
    plr = (class Player *) 0x6a26
    updater = {i_timeDiff = 1122844624}
    grid_object_update = {i_visitor = @0x42ed3f50}
    world_object_update = {i_visitor = @0xff22d103}
    __FUNCTION__ = "Update"
    __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #17 0x0000000000637b69 in InstanceMap::Update (this=0x6a26, t_diff=@0x6a2d)
    at ../../../src/game/Map.cpp:1913
    No locals.
    #18 0x000000000082ffad in MapInstanced::Update (this=0x4ef0000, t=@0x42ed402c)
    at ../../../src/game/MapInstanced.cpp:63
    i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7f00baf55918, 
    _M_cur_bucket = 0x7f00bb39c9e0}, <No data fields>}
    #19 0x0000000000644c5f in MapManager::Update (this=0x7f00bb9d8aa0, 
    diff=<value optimized out>) at ../../../src/game/MapManager.cpp:250
    No locals.
    #20 0x00000000007ce074 in World::Update (this=0x7f00d5117900, diff=50)
    at ../../../src/game/World.cpp:1443
    No locals.
    #21 0x000000000051340c in WorldRunnable::run (this=<value optimized out>)
    at ../../../src/mangosd/WorldRunnable.cpp:60
    diff = 50
    realCurrTime = 3193620069
    realPrevTime = <value optimized out>
    prevSleepTime = 50
    #22 0x000000000087c05c in ACE_Based::Thread::ThreadTask (param=0x6a26)
    at ../../../src/shared/Threading.cpp:187
    _task = (class ACE_Based::Runnable *) 0x7f00bb9b3f10
    #23 0x00007f00d66e0fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #24 0x00007f00d5cb059d in clone () from /lib/libc.so.6
    No symbol table info available.
    #25 0x0000000000000000 in ?? ()
    No symbol table info available.
    

    Any ideas ? Since the SpellAuraHolder is based on holder, casting spells like 49461 from item 37859 could not find the caster ?

  10. MaNGOS : 10155

    Debian lenny

    2010-07-07 13:32:41 Aura 19 now is remove mode 5
    2010-07-07 13:32:41 Aura 17 now is remove mode 5
    2010-07-07 13:32:41 Aura 19 now is remove mode 5
    2010-07-07 13:32:41 Aura 17 now is remove mode 5
    2010-07-07 13:32:41 Unloading grid[29,32] for map 1 finished
    2010-07-07 13:32:41 Unloading grid[35,21] for map 609
    2010-07-07 13:32:41 Creature (GUID: 130817 Entry: 29103) will moved from grid[35,21]cell[3,0] to respawn grid[35,20]cell[3,7].
    2010-07-07 13:32:41 Creature (GUID: 130817 Entry: 29103) moved from grid[35,21]cell[3,0] to grid[35,20]cell[3,7].
    2010-07-07 13:32:41 Creature (GUID: 129377 Entry: 28627) will moved from grid[35,21]cell[7,1] to respawn grid[36,21]cell[0,1].
    2010-07-07 13:32:41 Creature (GUID: 129377 Entry: 28627) moved from grid[35,21]cell[7,1] to grid[36,21]cell[0,1].
    2010-07-07 13:32:41 Creature (GUID: 129260 Entry: 28608) will moved from grid[35,21]cell[7,1] to respawn grid[36,21]cell[0,1].
    2010-07-07 13:32:41 Creature (GUID: 129260 Entry: 28608) moved from grid[35,21]cell[7,1] to grid[36,21]cell[0,1].
    2010-07-07 13:32:41 LoadPath: loading waypoint path for creature 129260, 129260
    2010-07-07 13:32:41 Creature (GUID: 129299 Entry: 28611) will moved from grid[35,21]cell[7,1] to respawn grid[36,21]cell[0,1].
    2010-07-07 13:32:41 Creature (GUID: 129299 Entry: 28611) moved from grid[35,21]cell[7,1] to grid[36,21]cell[0,1].
    2010-07-07 13:32:41 LoadPath: loading waypoint path for creature 129299, 129299
    2010-07-07 13:32:41 Creature (GUID: 130666 Entry: 29102) will moved from grid[35,21]cell[7,2] to respawn grid[36,21]cell[0,2].
    2010-07-07 13:32:41 Creature (GUID: 130666 Entry: 29102) moved from grid[35,21]cell[7,2] to grid[36,21]cell[0,2].
    2010-07-07 13:32:41 Aura 19 now is remove mode 5
    2010-07-07 13:32:41 Aura 19 now is remove mode 5
    
    
    [Thread debugging using libthread_db enabled]
    [New Thread 0x7fafbbae46f0 (LWP 9146)]
    [New Thread 0x4277e950 (LWP 9149)]
    [New Thread 0x4195b950 (LWP 9150)]
    [New Thread 0x42f7f950 (LWP 9151)]
    [New Thread 0x43780950 (LWP 9160)]
    [Thread 0x43780950 (LWP 9160) exited]
    [New Thread 0x43780950 (LWP 9161)]
    [New Thread 0x43f81950 (LWP 9162)]
    [New Thread 0x44782950 (LWP 9163)]
    [New Thread 0x44f83950 (LWP 9164)]
    [New Thread 0x45784950 (LWP 9165)]
    [New Thread 0x45f85950 (LWP 9166)]
    
    Program received signal SIGABRT, Aborted.
    [switching to Thread 0x43780950 (LWP 9161)]
    0x00007fafb9624ed5 in raise () from /lib/libc.so.6
     11 Thread 0x45f85950 (LWP 9166)  0x00007fafb96c2b68 in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 0x45784950 (LWP 9165)  0x00007fafb96c2b68 in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 0x44f83950 (LWP 9164)  0x00007fafba0fa0e1 in nanosleep ()
      from /lib/libpthread.so.0
     8 Thread 0x44782950 (LWP 9163)  0x00007fafb96c2b68 in epoll_wait ()
      from /lib/libc.so.6
     7 Thread 0x43f81950 (LWP 9162)  0x00007fafb9690ff1 in nanosleep ()
      from /lib/libc.so.6
    * 6 Thread 0x43780950 (LWP 9161)  0x00007fafb9624ed5 in raise ()
      from /lib/libc.so.6
     4 Thread 0x42f7f950 (LWP 9151)  0x00007fafba0fa0e1 in nanosleep ()
      from /lib/libpthread.so.0
     3 Thread 0x4195b950 (LWP 9150)  0x00007fafba0fa0e1 in nanosleep ()
      from /lib/libpthread.so.0
     2 Thread 0x4277e950 (LWP 9149)  0x00007fafba0fa0e1 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7fafbbae46f0 (LWP 9146)  0x00007fafba0f3715 in pthread_join ()
      from /lib/libpthread.so.0
    #0  0x00007fafb9624ed5 in raise () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007fafb96263f3 in abort () from /lib/libc.so.6
    No symbol table info available.
    #2  0x00007fafb9661388 in ?? () from /lib/libc.so.6
    No symbol table info available.
    #3  0x00007fafb9666928 in ?? () from /lib/libc.so.6
    No symbol table info available.
    #4  0x00007fafb9668a36 in free () from /lib/libc.so.6
    No symbol table info available.
    #5  0x00000000007debdb in ~Unit (this=0x7fafa4649690)
       at /usr/include/c++/4.3/ext/new_allocator.h:98
    No locals.
    #6  0x000000000056248c in ~Creature (this=0x7fafa4649690)
       at ../../../src/game/Creature.cpp:144
    No locals.
    #7  0x000000000068f3c8 in ObjectGridUnloader::Visit<Creature> (
       this=<value optimized out>, m=@0x7fafa480c3e0)
       at ../../../src/game/ObjectGridLoader.cpp:281
       obj = (class Creature *) 0x7fafa4649690
    #8  0x000000000068e8a5 in ObjectGridUnloader::Unload (this=0x4377cde0, 
       grid=@0x7fafa480c3b0)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:50
    No locals.
    #9  0x000000000065a030 in Map::UnloadGrid (this=0x7fafa751ed10, x=@0x4377ffac, 
       y=@0x4377ffa8, pForce=<value optimized out>)
       at ../../../src/game/../framework/GameSystem/GridLoader.h:68
       unloader = {i_grid = @0x7fafa480c360}
       grid = <value optimized out>
       gx = <value optimized out>
       __FUNCTION__ = "UnloadGrid"
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
    #10 0x0000000000854291 in RemovalState::Update (this=<value optimized out>, 
       m=@0x7fafa751ed10, grid=@0x7fafa480c360, info=<value optimized out>, 
       x=@0x4377ffac, y=@0x4377ffa8, t_diff=@0x4378002c)
       at ../../../src/game/GridStates.cpp:65
    No locals.
    #11 0x00000000006658a7 in Map::Update (this=0x7fafa751ed10, t_diff=@0x4378002c)
       at ../../../src/game/Map.cpp:637
       grid = (NGridType *) 0x7fafa480c360
       updater = {i_timeDiff = 142}
       grid_object_update = {i_visitor = @0x4377ffd0}
       world_object_update = {i_visitor = @0x4377ffd0}
       __FUNCTION__ = "Update"
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
    #12 0x0000000000672bbf in MapManager::Update (this=0x1044bb80, 
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:250
    No locals.
    #13 0x00000000008019e4 in World::Update (this=0x1d08f80, diff=52)
       at ../../../src/game/World.cpp:1472
       autobroadcaston = 0
    #14 0x000000000051696c in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 52
       realCurrTime = 2897074605
       realPrevTime = <value optimized out>
       prevSleepTime = 49
    #15 0x00000000008ba45c in ACE_Based::Thread::ThreadTask (param=0x23ba)
       at ../../../src/shared/Threading.cpp:187
       _task = (class ACE_Based::Runnable *) 0x4cceec0
    #16 0x00007fafba0f2fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0x00007fafb96c259d in clone () from /lib/libc.so.6
    No symbol table info available.
    #18 0x0000000000000000 in ?? ()
    No symbol table info available.
    

  11. MaNGOS 0.12 : Rev 7296

    Debian x64

    PvPOutDoor Patch

    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 1126029664 (LWP 10218)]
    0x00000000006dda59 in Unit::_UpdateSpells (this=0x7f1ea4d72040, time=132) at ../../../src/game/Unit.cpp:3188
    3188 (*i).second->Update( time );
    10 Thread 1151207776 (LWP 10222) 0x00007f1ee2fee9ac in epoll_wait () from /lib/libc.so.6
    9 Thread 1142815072 (LWP 10221) 0x00007f1ee2fee9ac in epoll_wait () from /lib/libc.so.6
    8 Thread 1134422368 (LWP 10220) 0x00007f1ee35f7d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    7 Thread 1117636960 (LWP 10219) 0x00007f1ee35f7d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    * 6 Thread 1126029664 (LWP 10218) 0x00000000006dda59 in Unit::_UpdateSpells (this=0x7f1ea4d72040, time=132) at ../../../src/game/Unit.cpp:3188
    4 Thread 1099802976 (LWP 10188) 0x00007f1ee35f7d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    3 Thread 1089190240 (LWP 10187) 0x00007f1ee35fa1bf in __read_nocancel () from /lib/libpthread.so.0
    2 Thread 1109244256 (LWP 10186) 0x00007f1ee35f7d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    1 Thread 139770656315104 (LWP 10183) 0x00007f1ee35f60f5 in pthread_join () from /lib/libpthread.so.0
    #0 0x00000000006dda59 in Unit::_UpdateSpells (this=0x7f1ea4d72040, time=132) at ../../../src/game/Unit.cpp:3188
    No locals.
    #1 0x00000000006de461 in Unit::Update (this=0x7f1ea4d72040, p_time=132) at ../../../src/game/Unit.cpp:263
    No locals.
    #2 0x000000000066522c in Player::Update (this=0x7f1ea4d72040, p_time=132) at ../../../src/game/Player.cpp:1000
    now = <value optimized out>
    pet = <value optimized out>
    #3 0x00000000005b2d13 in ObjectAccessor::UpdatePlayers (this=<value optimized out>, diff=132) at ../../../src/game/ObjectAccessor.cpp:489
    iter = {_M_cur = 0x7f1ea72091b0, _M_ht = 0xa32ce0}
    #4 0x00000000005a9cd0 in MapManager::Update (this=0x67ee0f0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:247
    No locals.
    #5 0x00000000007024c2 in World::Update (this=0xa7f4d0, diff=132) at ../../../src/game/World.cpp:1479
    next = {_M_cur = 0x55, _M_ht = 0x7f1ee373387e}
    #6 0x00000000004e9b74 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60
    diff = 132
    realCurrTime = 2609134651
    realPrevTime = <value optimized out>
    prevSleepTime = 85
    #7 0x00007f1ee3732371 in ZThread::ThreadImpl::Dispatch (parent=0xa5ba30, impl=0x6b64c80, task=@0x431dd1a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
    No locals.
    #8 0x00007f1ee3734876 in ZThread::(anonymous namespace)::Launcher::run (this=0x7fffec52e6c0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
    No locals.
    #9 0x00007f1ee37381ce in _dispatch (arg=0x7f1e989b6c00) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
    __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
    #10 0x00007f1ee35f4f1a in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #11 0x00007f1ee2fee5d2 in clone () from /lib/libc.so.6
    No symbol table info available.
    #12 0x0000000000000000 in ?? ()
    No symbol table info available.
    

  12. Do you have different experience from official servers or have found other sources of information?

    I played a paladin and for instance, I'm totally sure that you can capture a "zone" when you're mounted. Maybe, someone can confirm it too ?

    The only evidence regarding this I've found is on this forum http://wow.allakhazam.com/db/zone.ht...25438983184412

    I we compare this source with the next one, the official forum guys doesn't talk about mounted limitation in capturing a base.

    whatever the buff you have.

    Sorry, I mean, excepted stealth of course :)

    I'll retest it alone (if possible) with bubulle...

    Btw. I didn't know that it is possible to turn off PvP in battleground

    No, I told about capturing bases/zone (assuming this is based on the same system, for exemple World PVP objectives like Halaa, Plaguelands)

    Of course, I can make mistake, so it's better that other players say what they know :)

  13. mounted players are prevented from capturing bases

    Hmm, in case of capturing a base (being in a zone), you can capture it if you are mounted (and if you turn pvp mode on).

    So a special condition should be added in this case :)

    I am not sure, whether can invulnerable players capture bases on official, but because some invulnerability effects (eg. petrification) may last for a minute or more, it sounds reasonable that players couldn't capture base while under such effect.

    You can capture a base (so here a zone) whatever the buff you have.

  14. MaNGOS rev : 6825

    Additionnal patchs : Arena

    SD2 rev : 736

    [Thread debugging using libthread_db enabled]
    [New Thread 139687506487008 (LWP 26452)]
    [New Thread 1090468192 (LWP 26481)]
    [New Thread 1114421600 (LWP 26482)]
    [New Thread 1102244192 (LWP 26483)]
    [New Thread 1122814304 (LWP 26496)]
    [Thread 1122814304 (zombie) exited]
    [New Thread 1131207008 (LWP 26497)]
    [New Thread 1122814304 (LWP 26498)]
    [New Thread 1139599712 (LWP 26499)]
    [New Thread 1147992416 (LWP 26500)]
    [New Thread 1156385120 (LWP 26501)]
    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 1131207008 (LWP 26497)]
    0x00007f0b86dde580 in strlen () from /lib/libc.so.6
    10 Thread 1156385120 (LWP 26501) 0x00007f0b86e359ac in epoll_wait ()
    from /lib/libc.so.6
    9 Thread 1147992416 (LWP 26500) 0x00007f0b86e359ac in epoll_wait ()
    from /lib/libc.so.6
    8 Thread 1139599712 (LWP 26499) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    7 Thread 1122814304 (LWP 26498) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    * 6 Thread 1131207008 (LWP 26497) 0x00007f0b86dde580 in strlen ()
    from /lib/libc.so.6
    4 Thread 1102244192 (LWP 26483) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    3 Thread 1114421600 (LWP 26482) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    2 Thread 1090468192 (LWP 26481) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    1 Thread 139687506487008 (LWP 26452) 0x00007f0b8743d0f5 in pthread_join ()
    from /lib/libpthread.so.0
    #0 0x00007f0b86dde580 in strlen () from /lib/libc.so.6
    No symbol table info available.
    #1 0x00007f0b86db0560 in vfprintf () from /lib/libc.so.6
    No symbol table info available.
    #2 0x00000000007a3ab1 in Log::outDebug (this=0xa14960, 
    str=0x8338c8 "ProcDamageAndSpell: casting spell id %u (triggered by %s class script aura of spell %u)") at ../../../src/shared/Log.cpp:569
    ap = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x436cc900, 
    reg_save_area = 0x436cc830}}
    #3 0x00000000006c0b03 in Unit::ProcDamageAndSpellFor (this=0x10e4f5e0, 
    isVictim=false, pTarget=0xe356d80, procFlag=131072, 
    procAuraTypes=<value optimized out>, attType=BASE_ATTACK, 
    procSpell=0x7f0b83ef0f10, damage=99, 
    damageSchoolMask=SPELL_SCHOOL_MASK_FROST)
    at ../../../src/game/Unit.cpp:10123
    triggeredByAura = (class Aura *) 0x10e69910
    casted = <value optimized out>
    procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = {
    _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x15598900, 
    _M_prev = 0x15598900}}}, <No data fields>}
    auras = (
    const std::list<Aura*,std::allocator<Aura*> > &) @0x10e4ffb8: {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
    _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, 
    _M_node = {_M_next = 0x10e698f0, 
    _M_prev = 0x10e6a8d0}}}, <No data fields>}
    #4 0x00000000006c10c0 in Unit::ProcDamageAndSpell (this=0x10e4f5e0, 
    pVictim=0xe356d80, procAttacker=131072, procVictim=1081472, damage=99, 
    damageSchoolMask=SPELL_SCHOOL_MASK_FROST, procSpell=0x7f0b83ef0f10, 
    isTriggeredSpell=true, attType=BASE_ATTACK)
    at ../../../src/game/Unit.cpp:4467
    No locals.
    #5 0x00000000006c0676 in Unit::SpellNonMeleeDamageLog (this=0x10e4f5e0, 
    pVictim=0xe356d80, spellID=42211, damage=99, isTriggeredSpell=true, 
    useSpellDamage=<value optimized out>) at ../../../src/game/Unit.cpp:1444
    HitInfo = <value optimized out>
    absorb = 0
    resist = 0
    procAttacker = 1131202561
    procVictim = 1
    spellInfo = (const SpellEntry *) 0x7f0b83ef0f10
    cleanDamage = {damage = 0, attackType = BASE_ATTACK, 
    hitOutCome = MELEE_HIT_NORMAL}
    crit = false
    #6 0x0000000000678e2e in Spell::EffectSchoolDMG (this=0x15149220, 
    effect_idx=0) at ../../../src/game/SpellEffects.cpp:549
    finalDamage = <value optimized out>
    #7 0x000000000065f9f4 in Spell::DoSpellHitOnUnit (this=0x15149220, 
    unit=0xe356d80, effectMask=1) at ../../../src/game/Spell.cpp:1029
    multiplier = 0
    effectNumber = 1953718627
    #8 0x0000000000662bbb in Spell::DoAllEffectOnTarget (this=0x15149220, 
    target=0x15151840) at ../../../src/game/Spell.cpp:923
    mask = 1131202561
    unit = (class Unit *) 0xe356d80
    #9 0x000000000066f45c in Spell::handle_immediate (this=0x15149220)
    at ../../../src/game/Spell.cpp:2143
    No locals.
    #10 0x000000000066ec8e in Spell::cast (this=0x15149220, 
    skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2124
    castResult = <value optimized out>
    #11 0x0000000000654df7 in Aura::TriggerSpell (this=0x77ec9e0)
    at ../../../src/game/SpellAuras.cpp:1901
    caster = (class Unit *) 0x10e4f5e0
    target = (class Unit *) 0x10e4f5e0
    trigger_spell_id = <value optimized out>
    originalCasterGUID = 726
    triggeredSpellInfo = <value optimized out>
    auraId = <value optimized out>
    spell = (Spell *) 0x15149220
    targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1368.30286, 
    m_destY = 815.138855, m_destZ = 8.89082718, m_strTarget = {
    static npos = 18446744073709551615, 
    _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x9e5268 ""}}, 
    m_targetMask = 66, m_unitTarget = 0x10e4f5e0, m_GOTarget = 0x0, 
    m_itemTarget = 0x0, m_unitTargetGUID = 726, m_GOTargetGUID = 0, 
    m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}
    #12 0x0000000000655c9c in Aura::Update (this=0x77ec9e0, diff=146)
    at ../../../src/game/SpellAuras.cpp:604
    powertype = 146
    caster = (class Unit *) 0x2d6
    #13 0x00000000006aefbc in Unit::_UpdateSpells (this=0x10e4f5e0, time=146)
    at ../../../src/game/Unit.cpp:3174
    No locals.
    #14 0x00000000006b2145 in Unit::Update (this=0x10e4f5e0, p_time=146)
    at ../../../src/game/Unit.cpp:262
    No locals.
    #15 0x000000000063ab7c in Player::Update (this=0x10e4f5e0, p_time=146)
    at ../../../src/game/Player.cpp:940
    now = <value optimized out>
    pet = <value optimized out>
    #16 0x0000000000591d73 in ObjectAccessor::UpdatePlayers (
    this=<value optimized out>, diff=146)
    at ../../../src/game/ObjectAccessor.cpp:511
    iter = {_M_cur = 0x10e8f2c0, _M_ht = 0x9fa180}
    #17 0x00000000005888a1 in MapManager::Update (this=0x682ef90, 
    diff=<value optimized out>) at ../../../src/game/MapManager.cpp:247
    No locals.
    #18 0x00000000006d8470 in World::Update (this=0xa45b80, diff=146)
    at ../../../src/game/World.cpp:1402
    next = {_M_cur = 0x68352e0, _M_ht = 0x52}
    #19 0x00000000004db784 in WorldRunnable::run (this=<value optimized out>)
    at ../../../src/mangosd/WorldRunnable.cpp:59
    diff = 146
    realCurrTime = 2692575702
    realPrevTime = <value optimized out>
    prevSleepTime = 82
    #20 0x00007f0b87579371 in ZThread::ThreadImpl::Dispatch (parent=0xa22110, 
    impl=0x68352a0, task=@0x436cd1a0)
    at ../../../../dep/src/zthread/ThreadImpl.cxx:407
    No locals.
    #21 0x00007f0b8757b876 in ZThread::(anonymous namespace)::Launcher::run (
    this=0x7fff903534c0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
    No locals.
    #22 0x00007f0b8757f1ce in _dispatch (arg=0x30c7)
    at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
    __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
    #23 0x00007f0b8743bf1a in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #24 0x00007f0b86e355d2 in clone () from /lib/libc.so.6
    No symbol table info available.
    #25 0x0000000000000000 in ?? ()
    No symbol table info available.
    

    EDIT : Arg, "same" crash as Drice75000

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