A350fly
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Everything posted by A350fly
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[EDIT] It's seems the backtrace I provided is indeed corrupted. I manually ran mangos with gdb, without any scripts, and I've got another error. I'm not sure why, so I'll post it later if needed. Thanks for the clues.
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Hmm, I didn't pay attention, but all my backtraces end with : [== backtrace ==] #6 0x00000000006b0827 in ~ObjectMgr (Quit Typical backtrace : Maybe, should I manually reconstruct the backtrace to see if it's corrupted... ?
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I still have exactly the same crash in [11736]. Is there a way to find what possible item duplication occurs, or what guildbank is affected, since I only have these logs ?
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Hello, Here is a strange crash I've got these few last days. It seems to be related to deleting guild bank items when a guild disband, but I can't identify any corrupted data in the DB. Mangos : 11478 Custom code : vehicles Scripts : SD2 2011-05-22 21:14:59 ERROR:Summoned pet (Entry: 29264) not have pet stats data in DB 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:00 ERROR:Spell entry 35190, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` 2011-05-22 21:15:04 ERROR:EffectTriggerSpell of spell 32982: triggering unknown spell id 32186 2011-05-22 21:17:01 ERROR:World Thread hangs, kicking out server! [Thread debugging using libthread_db enabled] [New Thread 0x7facdf7a56f0 (LWP 22784)] [New Thread 0x41a90950 (LWP 22787)] [New Thread 0x42291950 (LWP 22788)] [New Thread 0x42a92950 (LWP 22789)] [New Thread 0x43293950 (LWP 22791)] [Thread 0x43293950 (LWP 22791) exited] [New Thread 0x43293950 (LWP 22792)] [New Thread 0x409a8950 (LWP 22793)] [New Thread 0x43a94950 (LWP 22794)] [New Thread 0x44295950 (LWP 22795)] [New Thread 0x44a96950 (LWP 22796)] [New Thread 0x45297950 (LWP 22797)] [Thread 0x409a8950 (LWP 22793) exited] [Thread 0x44295950 (LWP 22795) exited] [Thread 0x43a94950 (LWP 22794) exited] [Thread 0x44a96950 (LWP 22796) exited] [Thread 0x45297950 (LWP 22797) exited] [Thread 0x43293950 (LWP 22792) exited] [Thread 0x42291950 (LWP 22788) exited] [Thread 0x41a90950 (LWP 22787) exited] [Thread 0x42a92950 (LWP 22789) exited] Program received signal SIGINT, Interrupt. [switching to Thread 0x7facdf7a56f0 (LWP 22784)] 0x00007facde183a04 in scalable_free () from /home/unix/wow/lib/libtbbmalloc.so.2 Current language: auto; currently asm * 1 Thread 0x7facdf7a56f0 (LWP 22784) 0x00007facde183a04 in scalable_free () from /home/unix/wow/lib/libtbbmalloc.so.2 #0 0x00007facde183a04 in scalable_free () from /home/unix34400/wow/lib/libtbbmalloc.so.2 No locals. #1 0x00000000008d3399 in operator delete (ptr=0x2) at ../../../src/framework/Policies/MemoryManagement.cpp:47 No locals. #2 0x000000000067c631 in ~Object (this=0x7facc797a940) at /usr/include/c++/4.3/ext/new_allocator.h:98 No locals. #3 0x00000000005fd44d in ~Item (this=0x7facc797a940) at ../../../src/game/Item.h:274 No locals. #4 0x00000000008625e2 in Guild::DeleteGuildBankItems (this=0x7facc7bc1900, alsoInDB=false) at ../../../src/game/Guild.cpp:2376 pItem = (class Item *) 0x7facc797a940 i = 1 #5 0x0000000000869e88 in ~Guild (this=0x2) at ../../../src/game/Guild.cpp:102 No locals. #6 0x00000000006b0827 in ~ObjectMgr (Quit
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MaNGOS : 10502 Custom patches : Vehicles This crash occurs sometimes with channelled spells (Here, spell 27022), when you hit a lot of units. ======================================== MANGOS-WORLDD CRASH: 2010-09-19 17:19:00 ======================================== 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469166, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469106, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469105, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469104, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469103, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469122, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469121, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469092, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469091, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469140, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469139, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469138, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469137, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469115, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469118, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469117, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469150, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469149, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469133, new duration: 942 ms 2010-09-19 17:18:39 Spell 27022 partially interrupted on unit 9469114, new duration: 942 ms [Thread debugging using libthread_db enabled] [New Thread 0x7f9056b086f0 (LWP 3064)] [New Thread 0x42390950 (LWP 3076)] [New Thread 0x42b91950 (LWP 3077)] [New Thread 0x43392950 (LWP 3078)] [New Thread 0x410d7950 (LWP 3081)] [Thread 0x410d7950 (LWP 3081) exited] [New Thread 0x410d7950 (LWP 3082)] [New Thread 0x418d8950 (LWP 3083)] [New Thread 0x43b93950 (LWP 3084)] [New Thread 0x44394950 (LWP 3085)] [New Thread 0x44b95950 (LWP 3086)] [New Thread 0x45396950 (LWP 3087)] Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x410d7950 (LWP 3082)] Unit::DelaySpellAuraHolder (this=0x7f9024fce080, spellId=27022, delaytime=975) at /usr/include/c++/4.3/bits/stl_tree.h:989 989 if (_M_impl._M_key_compare(__k, _S_key(__x))) 11 Thread 0x45396950 (LWP 3087) 0x00007f90541feb68 in epoll_wait () from /lib/libc.so.6 10 Thread 0x44b95950 (LWP 3086) 0x00007f90541feb68 in epoll_wait () from /lib/libc.so.6 9 Thread 0x44394950 (LWP 3085) 0x00007f9054c360e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x43b93950 (LWP 3084) 0x00007f90541feb68 in epoll_wait () from /lib/libc.so.6 7 Thread 0x418d8950 (LWP 3083) 0x00007f90541ccff1 in nanosleep () from /lib/libc.so.6 * 6 Thread 0x410d7950 (LWP 3082) Unit::DelaySpellAuraHolder ( this=0x7f9024fce080, spellId=27022, delaytime=975) at /usr/include/c++/4.3/bits/stl_tree.h:989 4 Thread 0x43392950 (LWP 3078) 0x00007f9054c360e1 in nanosleep () from /lib/libpthread.so.0 3 Thread 0x42b91950 (LWP 3077) 0x00007f9054c360e1 in nanosleep () from /lib/libpthread.so.0 2 Thread 0x42390950 (LWP 3076) 0x00007f9054c360e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7f9056b086f0 (LWP 3064) 0x00007f9054c2f715 in pthread_join () from /lib/libpthread.so.0 #0 Unit::DelaySpellAuraHolder (this=0x7f9024fce080, spellId=27022, delaytime=975) at /usr/include/c++/4.3/bits/stl_tree.h:989 No locals. #1 0x0000000000831bf7 in DynamicObject::Delay (this=0x7f90508f96c0, delaytime=975) at ../../../src/game/DynamicObject.cpp:152 No locals. #2 0x000000000075629f in Spell::DelayedChannel (this=0x7f902694b400) at ../../../src/game/Spell.cpp:6376 dynObj = (class DynamicObject *) 0x7f9038785e40 j = 0 delaytime = 975 delayReduce = 35 #3 0x00000000007cc141 in Unit::DealDamage (this=<value optimized out>, pVictim=0x912c000, damage=3969, cleanDamage=0x410d4bb0, damagetype=SPELL_DIRECT_DAMAGE, damageSchoolMask=SPELL_SCHOOL_MASK_FIRE, spellProto=0x7f904b3dd4c4, durabilityLoss=true) at ../../../src/game/Unit.cpp:1100 channelInterruptFlags = 947412544 spell = (Spell *) 0x7f902694b400 morphSpell = <value optimized out> health = 21294 duel_hasEnded = false __FUNCTION__ = "DealDamage" __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)" #4 0x00000000007cf13e in Unit::DealSpellDamage (this=0x7f9028576080, damageInfo=0x410d4c50, durabilityLoss=<value optimized out>) at ../../../src/game/Unit.cpp:1409 pVictim = (Unit *) 0x912c000 spellProto = (const SpellEntry *) 0x7f904b3dd4c4 cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL} #5 0x0000000000754be5 in Spell::DoAllEffectOnTarget (this=0x7f90259f2600, target=<value optimized out>) at ../../../src/game/Spell.cpp:1088 damageInfo = {target = 0x912c000, attacker = 0x7f9028576080, SpellID = 18392, damage = 3969, overkill = 0, schoolMask = SPELL_SCHOOL_MASK_FIRE, absorb = 0, resist = 0, physicalLog = false, unused = false, blocked = 0, HitInfo = 0} mask = <value optimized out> unit = (class Unit *) 0x912c000 real_caster = (class Unit *) 0x7f9028576080 caster = (class Unit *) 0x7f9028576080 missInfo = SPELL_MISS_NONE procAttacker = 65536 procVictim = 1179648 procEx = <value optimized out> #6 0x0000000000763f4c in Spell::handle_delayed (this=0x7f90259f2600, t_offset=930) at ../../../src/game/Spell.cpp:3098 next_time = 995 #7 0x0000000000764c0e in SpellEvent::Execute (this=0x7f9034302638, e_time=2392069, p_time=<value optimized out>) at ../../../src/game/Spell.cpp:6637 n_offset = <value optimized out> #8 0x00000000008b297f in EventProcessor::Update (this=0x7f9028576190, p_time=146) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x7f9034302638 #9 0x00000000007c593c in Unit::Update (this=0x7f9028576080, p_time=146) at ../../../src/game/Unit.cpp:294 No locals. #10 0x000000000056dd03 in Creature::Update (this=0x7f9028576080, diff=146) at ../../../src/game/Creature.cpp:528 No locals. #11 0x000000000064b0f6 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0x410d6f80, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:44 No locals. #12 0x000000000064901c in Map::Update (this=0x10384000, t_diff=@0x410d702c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:57 cell = {data = {Part = {grid_x = 31, grid_y = 31, cell_x = 7, cell_y = 4, nocreate = 1, reserved = 16}, All = 554727391}} y = 252 x = 255 plr = <value optimized out> area = {right_offset = 2, left_offset = 1, upper_offset = 2, lower_offset = 1} updater = {i_timeDiff = 146} grid_object_update = {i_visitor = @0x410d6f80} world_object_update = {i_visitor = @0x410d6f80} __FUNCTION__ = "Update" __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x0000000000649839 in InstanceMap::Update (this=0x100000005f130, t_diff=@0x698e) at ../../../src/game/Map.cpp:1822 No locals. #14 0x000000000084bfcd in MapInstanced::Update (this=0x8ec4000, t=@0x410d702c) at ../../../src/game/MapInstanced.cpp:63 i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7f9023fc1168, _M_cur_bucket = 0x7f903912f490}, <No data fields>} #15 0x00000000006561df in MapManager::Update (this=0x7f903969d440, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:250 No locals. #16 0x00000000007eee14 in World::Update (this=0x7f9053677900, diff=49) at ../../../src/game/World.cpp:1460 No locals. #17 0x0000000000517dbc in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 49 realCurrTime = 714297958 realPrevTime = <value optimized out> prevSleepTime = 49 #18 0x0000000000897e4c in ACE_Based::Thread::ThreadTask (param=0x100000005f130) at ../../../src/shared/Threading.cpp:187 _task = (class ACE_Based::Runnable *) 0x7f9039683830 #19 0x00007f9054c2efc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0x00007f90541fe59d in clone () from /lib/libc.so.6 No symbol table info available. #21 0x0000000000000000 in ?? () No symbol table info available.
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Outch, I think that I found the problem. I'm using UDB, but I found a strange entry in 'command' table : .gm online (which is accessible for every user) This entry conflict with .gm on/off I don't understand why this entry is here since I didn't update the table with extra patches. I deleted the entry. Sorry for inconvenience... Is there a way (or is it usefull) to protect commands like this ? I supposed that a strict check is the best solution. EDIT : Thanks
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MaNGOS : 10396 Custom patches : Vehicles It's strange, non-gm users (so level 0) can use .gm on/off command. They can't use others gm command, only this basic one. command table is correctly set, with 1 as security value. I don't think that vehicle patch affect in anyway this function, so if somebody else can confirm the problem... EDIT : Problem solved.
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[10289] Creature models, using cache data directly. Att. DB devs!
A350fly replied to a topic in OldCore modifications
Very interesting way to make data less DB dependant. Arg, it seems that paste2.org is down I don't really understand this case : What happen if mod1 or mod3 has modelid_alt_model ? Is it just an arbitrary choice to use random model only when mod2 has modelid_alt_model in this case ? -
I've got another crash before the commit. After update to post-[10190] the problem seems gone at the same coordinates, thank you I still keep an eye on the topic if others crashes happen.
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Thank you. I will test before and after the commit asap
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It was on map 571 if I'm not wrong.
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MaNGOS : 10180 Additionnal patches : Vehicles. Vmaps enabled Vmaps.height enabled Vmaps.IndoorCheck enabled I don't really know how to reproduce this crash for instance. 2 But I've got another strange crash when I go in liquids environnement (like Borean sea) It's not redundant and for instance I couldn't reproduce it when I go in the same place. 2
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Hmm, an another crash when you use a spell in a vehicle, probably due to the assert. ASSERT(caster->GetObjectGuid().IsUnit()) [size=2]Program received signal SIGABRT, Aborted. [switching to Thread 0x42e87950 (LWP 23377)] 0x00007f38ad899ed5 in raise () from /lib/libc.so.6 11 Thread 0x4568c950 (LWP 23382) 0x00007f38ad937b68 in epoll_wait () from /lib/libc.so.6 10 Thread 0x44e8b950 (LWP 23381) 0x00007f38ad937b68 in epoll_wait () from /lib/libc.so.6 9 Thread 0x4468a950 (LWP 23380) 0x00007f38ae36f0e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x43e89950 (LWP 23379) 0x00007f38ad937b68 in epoll_wait () from /lib/libc.so.6 7 Thread 0x43688950 (LWP 23378) 0x00007f38ad905ff1 in nanosleep () from /lib/libc.so.6 * 6 Thread 0x42e87950 (LWP 23377) 0x00007f38ad899ed5 in raise () from /lib/libc.so.6 4 Thread 0x41954950 (LWP 22907) 0x00007f38ae36f0e1 in nanosleep () from /lib/libpthread.so.0 3 Thread 0x41153950 (LWP 22906) 0x00007f38ae36f0e1 in nanosleep () from /lib/libpthread.so.0 2 Thread 0x42686950 (LWP 22905) 0x00007f38ae36f0e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7f38b019c6f0 (LWP 22745) 0x00007f38ae368715 in pthread_join () from /lib/libpthread.so.0 #0 0x00007f38ad899ed5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007f38ad89b3f3 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007f38ad892dc9 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x000000000072fb14 in SpellAuraHolder (this=0x7f388d3df880, spellproto=0x7f38a62359a4, target=0x7f388c848100, caster=0x7f388c848100, castItem=<value optimized out>) at ../../../src/game/SpellAuras.cpp:7842 No locals. #4 0x000000000072ff2a in CreateSpellAuraHolder (spellproto=0x7f38a62359a4, target=0x7f388c848100, caster=0x7f388c848100, castItem=0x0) at ../../../src/game/SpellAuras.cpp:560 No locals. #5 0x000000000073f4bf in Spell::DoSpellHitOnUnit (this=0x7f388c715a00, unit=0x7f388c848100, effectMask=1) at ../../../src/game/Spell.cpp:1249 realCaster = (class Unit *) 0x7f388c848100 #6 0x000000000073ffbb in Spell::DoAllEffectOnTarget (this=0x7f388c715a00, target=0x7f38905f7d10) at ../../../src/game/Spell.cpp:1005 mask = 6 unit = (class Unit *) 0x7f388c848100 real_caster = (class Unit *) 0x7f388c848100 caster = (class Unit *) 0x7f388c848100 missInfo = SPELL_MISS_NONE procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #7 0x000000000074d714 in Spell::handle_immediate (this=0x7f388c715a00) at ../../../src/game/Spell.cpp:3014 No locals. #8 0x000000000074c823 in Spell::cast (this=0x7f388c715a00, skipCheck=false) at ../../../src/game/Spell.cpp:2987 castResult = <value optimized out> #9 0x000000000074e287 in SpellEvent::Execute (this=0x7f388fc86c00, e_time=10651, p_time=6) at ../../../src/game/Spell.cpp:6475 No locals. #10 0x00000000008980ef in EventProcessor::Update (this=0x7f388c848210, p_time=100) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x7f388fc86c00 #11 0x00000000007a950c in Unit::Update (this=0x7f388c848100, p_time=100) at ../../../src/game/Unit.cpp:288 No locals. #12 0x00000000005623a3 in Creature::Update (this=0x7f388c848100, diff=100) at ../../../src/game/Creature.cpp:460 No locals. #13 0x00000000007c01e8 in Vehicle::Update (this=0x58d9, diff=23377) at ../../../src/game/Vehicle.cpp:76 No locals. #14 0x000000000063ae16 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0x42e86fd0, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:44 No locals. #15 0x0000000000637d8a in Map::Update (this=0x1cd8000, t_diff=@0x42e8702c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:57 cell = {data = {Part = {grid_x = 45, grid_y = 28, cell_x = 2, cell_y = 2, nocreate = 1, reserved = 16}, All = 554182445}} y = 226 x = 362 plr = <value optimized out> updater = {i_timeDiff = 100} grid_object_update = {i_visitor = @0x42e86fd0} world_object_update = {i_visitor = @0x42e86fd0} __FUNCTION__ = "Update" __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #16 0x0000000000645adf in MapManager::Update (this=0x7f38934acaa0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:250 No locals. #17 0x00000000007d0854 in World::Update (this=0x7f38acd9b900, diff=47) at ../../../src/game/World.cpp:1450 No locals. #18 0x00000000005137ec in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 47 realCurrTime = 3323902118 realPrevTime = <value optimized out> prevSleepTime = 46 #19 0x000000000087f8dc in ACE_Based::Thread::ThreadTask (param=0x58d9) at ../../../src/shared/Threading.cpp:187 _task = (class ACE_Based::Runnable *) 0x7f38934975b0 #20 0x00007f38ae367fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0x00007f38ad93759d in clone () from /lib/libc.so.6 No symbol table info available. #22 0x0000000000000000 in ?? () No symbol table info available.
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Something strange since the aura related changes. I'm getting this crash when I try to summon a vehicule with a item (for exemple, item 37859). [size=2]Program received signal SIGABRT, Aborted. [switching to Thread 0x42ed4950 (LWP 27181)] 0x00007f00d5c12ed5 in raise () from /lib/libc.so.6 11 Thread 0x456d9950 (LWP 27186) 0x00007f00d5cb0b68 in epoll_wait () from /lib/libc.so.6 10 Thread 0x44ed8950 (LWP 27185) 0x00007f00d5cb0b68 in epoll_wait () from /lib/libc.so.6 9 Thread 0x446d7950 (LWP 27184) 0x00007f00d66e80e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x43ed6950 (LWP 27183) 0x00007f00d5cb0b68 in epoll_wait () from /lib/libc.so.6 7 Thread 0x436d5950 (LWP 27182) 0x00007f00d5c7eff1 in nanosleep () from /lib/libc.so.6 * 6 Thread 0x42ed4950 (LWP 27181) 0x00007f00d5c12ed5 in raise () from /lib/libc.so.6 4 Thread 0x417d7950 (LWP 27179) 0x00007f00d66e80e1 in nanosleep () from /lib/libpthread.so.0 3 Thread 0x426d3950 (LWP 27178) 0x00007f00d66e80e1 in nanosleep () from /lib/libpthread.so.0 2 Thread 0x40db1950 (LWP 27177) 0x00007f00d66e80e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7f00d85156f0 (LWP 27174) 0x00007f00d66e1715 in pthread_join () from /lib/libpthread.so.0 #0 0x00007f00d5c12ed5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007f00d5c143f3 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007f00d5c0bdc9 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x000000000072ac24 in SpellAuraHolder (this=0x7f00bac8fa60, spellproto=0x7f00ce4671fc, target=0x7f00ba9fc100, caster=0x7f00ba9fc100, castItem=<value optimized out>) at ../../../src/game/SpellAuras.cpp:7567 No locals. #4 0x000000000072b03a in CreateSpellAuraHolder (spellproto=0x7f00ce4671fc, target=0x7f00ba9fc100, caster=0x7f00ba9fc100, castItem=0x0) at ../../../src/game/SpellAuras.cpp:564 No locals. #5 0x000000000055d3d8 in Creature::LoadCreaturesAddon (this=0x7f00ba9fc100, reload=false) at ../../../src/game/Creature.cpp:1851 AdditionalSpellInfo = (const SpellEntry *) 0x7f00ce4671fc holder = (SpellAuraHolder *) 0x0 AdditionalAura = (class Aura *) 0x4f10000 cAura = (const CreatureDataAddonAura *) 0x7f00c998ee90 cainfo = <value optimized out> #6 0x00000000007be5c4 in Vehicle::Create (this=0x7f00ba9fc100, guidlow=1, map=0x4f10000, phaseMask=1, Entry=<value optimized out>, vehicleId=39, team=67, data=0x0) at ../../../src/game/Vehicle.cpp:142 cinfo = <value optimized out> #7 0x0000000000659242 in WorldObject::SummonVehicle (this=0x4d48000, id=27692, x=974.095032, y=1010.03375, z=359.967377, ang=4.78209877, vehicleId=0) at ../../../src/game/Object.cpp:1690 v = <value optimized out> map = (class Map *) 0x4f10000 team = 67 #8 0x0000000000758957 in Spell::EffectSummonVehicle (this=0x7f00baa5fc00, eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:8074 creature_entry = 27692 px = 974.095032 py = 1010.03375 pz = 359.967377 v = <value optimized out> duration = <value optimized out> #9 0x000000000073d3ac in Spell::DoSpellHitOnUnit (this=0x7f00baa5fc00, unit=0x4d48000, effectMask=3) at ../../../src/game/Spell.cpp:1244 effectNumber = 0 realCaster = (class Unit *) 0x4d48000 #10 0x000000000073dd0b in Spell::DoAllEffectOnTarget (this=0x7f00baa5fc00, target=0x7f00bb1d97c0) at ../../../src/game/Spell.cpp:1003 mask = 6 unit = (class Unit *) 0x4d48000 real_caster = (class Unit *) 0x4d48000 caster = (class Unit *) 0x4d48000 missInfo = SPELL_MISS_NONE procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #11 0x000000000074b33c in Spell::handle_delayed (this=0x7f00baa5fc00, t_offset=450) at ../../../src/game/Spell.cpp:3034 next_time = 0 #12 0x000000000074bfde in SpellEvent::Execute (this=0x7f00bab2e890, e_time=57408, p_time=<value optimized out>) at ../../../src/game/Spell.cpp:6521 n_offset = <value optimized out> #13 0x000000000089486f in EventProcessor::Update (this=0x4d48110, p_time=149) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x7f00bab2e890 #14 0x00000000007a733c in Unit::Update (this=0x4d48000, p_time=149) at ../../../src/game/Unit.cpp:288 No locals. #15 0x00000000006fadb3 in Player::Update (this=0x4d48000, p_time=149) at ../../../src/game/Player.cpp:1201 now = <value optimized out> pet = <value optimized out> #16 0x0000000000636a64 in Map::Update (this=0x4f10000, t_diff=@0x42ed402c) at ../../../src/game/Map.cpp:520 plr = (class Player *) 0x6a26 updater = {i_timeDiff = 1122844624} grid_object_update = {i_visitor = @0x42ed3f50} world_object_update = {i_visitor = @0xff22d103} __FUNCTION__ = "Update" __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #17 0x0000000000637b69 in InstanceMap::Update (this=0x6a26, t_diff=@0x6a2d) at ../../../src/game/Map.cpp:1913 No locals. #18 0x000000000082ffad in MapInstanced::Update (this=0x4ef0000, t=@0x42ed402c) at ../../../src/game/MapInstanced.cpp:63 i = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7f00baf55918, _M_cur_bucket = 0x7f00bb39c9e0}, <No data fields>} #19 0x0000000000644c5f in MapManager::Update (this=0x7f00bb9d8aa0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:250 No locals. #20 0x00000000007ce074 in World::Update (this=0x7f00d5117900, diff=50) at ../../../src/game/World.cpp:1443 No locals. #21 0x000000000051340c in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 50 realCurrTime = 3193620069 realPrevTime = <value optimized out> prevSleepTime = 50 #22 0x000000000087c05c in ACE_Based::Thread::ThreadTask (param=0x6a26) at ../../../src/shared/Threading.cpp:187 _task = (class ACE_Based::Runnable *) 0x7f00bb9b3f10 #23 0x00007f00d66e0fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0x00007f00d5cb059d in clone () from /lib/libc.so.6 No symbol table info available. #25 0x0000000000000000 in ?? () No symbol table info available. Any ideas ? Since the SpellAuraHolder is based on holder, casting spells like 49461 from item 37859 could not find the caster ?
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MaNGOS : 10160 Debian lenny Very random crashes. I don't really understand how this can happen since object should be removed from the world before deleting. 2
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MaNGOS : 10155 Debian lenny 2010-07-07 13:32:41 Aura 19 now is remove mode 5 2010-07-07 13:32:41 Aura 17 now is remove mode 5 2010-07-07 13:32:41 Aura 19 now is remove mode 5 2010-07-07 13:32:41 Aura 17 now is remove mode 5 2010-07-07 13:32:41 Unloading grid[29,32] for map 1 finished 2010-07-07 13:32:41 Unloading grid[35,21] for map 609 2010-07-07 13:32:41 Creature (GUID: 130817 Entry: 29103) will moved from grid[35,21]cell[3,0] to respawn grid[35,20]cell[3,7]. 2010-07-07 13:32:41 Creature (GUID: 130817 Entry: 29103) moved from grid[35,21]cell[3,0] to grid[35,20]cell[3,7]. 2010-07-07 13:32:41 Creature (GUID: 129377 Entry: 28627) will moved from grid[35,21]cell[7,1] to respawn grid[36,21]cell[0,1]. 2010-07-07 13:32:41 Creature (GUID: 129377 Entry: 28627) moved from grid[35,21]cell[7,1] to grid[36,21]cell[0,1]. 2010-07-07 13:32:41 Creature (GUID: 129260 Entry: 28608) will moved from grid[35,21]cell[7,1] to respawn grid[36,21]cell[0,1]. 2010-07-07 13:32:41 Creature (GUID: 129260 Entry: 28608) moved from grid[35,21]cell[7,1] to grid[36,21]cell[0,1]. 2010-07-07 13:32:41 LoadPath: loading waypoint path for creature 129260, 129260 2010-07-07 13:32:41 Creature (GUID: 129299 Entry: 28611) will moved from grid[35,21]cell[7,1] to respawn grid[36,21]cell[0,1]. 2010-07-07 13:32:41 Creature (GUID: 129299 Entry: 28611) moved from grid[35,21]cell[7,1] to grid[36,21]cell[0,1]. 2010-07-07 13:32:41 LoadPath: loading waypoint path for creature 129299, 129299 2010-07-07 13:32:41 Creature (GUID: 130666 Entry: 29102) will moved from grid[35,21]cell[7,2] to respawn grid[36,21]cell[0,2]. 2010-07-07 13:32:41 Creature (GUID: 130666 Entry: 29102) moved from grid[35,21]cell[7,2] to grid[36,21]cell[0,2]. 2010-07-07 13:32:41 Aura 19 now is remove mode 5 2010-07-07 13:32:41 Aura 19 now is remove mode 5 [Thread debugging using libthread_db enabled] [New Thread 0x7fafbbae46f0 (LWP 9146)] [New Thread 0x4277e950 (LWP 9149)] [New Thread 0x4195b950 (LWP 9150)] [New Thread 0x42f7f950 (LWP 9151)] [New Thread 0x43780950 (LWP 9160)] [Thread 0x43780950 (LWP 9160) exited] [New Thread 0x43780950 (LWP 9161)] [New Thread 0x43f81950 (LWP 9162)] [New Thread 0x44782950 (LWP 9163)] [New Thread 0x44f83950 (LWP 9164)] [New Thread 0x45784950 (LWP 9165)] [New Thread 0x45f85950 (LWP 9166)] Program received signal SIGABRT, Aborted. [switching to Thread 0x43780950 (LWP 9161)] 0x00007fafb9624ed5 in raise () from /lib/libc.so.6 11 Thread 0x45f85950 (LWP 9166) 0x00007fafb96c2b68 in epoll_wait () from /lib/libc.so.6 10 Thread 0x45784950 (LWP 9165) 0x00007fafb96c2b68 in epoll_wait () from /lib/libc.so.6 9 Thread 0x44f83950 (LWP 9164) 0x00007fafba0fa0e1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x44782950 (LWP 9163) 0x00007fafb96c2b68 in epoll_wait () from /lib/libc.so.6 7 Thread 0x43f81950 (LWP 9162) 0x00007fafb9690ff1 in nanosleep () from /lib/libc.so.6 * 6 Thread 0x43780950 (LWP 9161) 0x00007fafb9624ed5 in raise () from /lib/libc.so.6 4 Thread 0x42f7f950 (LWP 9151) 0x00007fafba0fa0e1 in nanosleep () from /lib/libpthread.so.0 3 Thread 0x4195b950 (LWP 9150) 0x00007fafba0fa0e1 in nanosleep () from /lib/libpthread.so.0 2 Thread 0x4277e950 (LWP 9149) 0x00007fafba0fa0e1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7fafbbae46f0 (LWP 9146) 0x00007fafba0f3715 in pthread_join () from /lib/libpthread.so.0 #0 0x00007fafb9624ed5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007fafb96263f3 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007fafb9661388 in ?? () from /lib/libc.so.6 No symbol table info available. #3 0x00007fafb9666928 in ?? () from /lib/libc.so.6 No symbol table info available. #4 0x00007fafb9668a36 in free () from /lib/libc.so.6 No symbol table info available. #5 0x00000000007debdb in ~Unit (this=0x7fafa4649690) at /usr/include/c++/4.3/ext/new_allocator.h:98 No locals. #6 0x000000000056248c in ~Creature (this=0x7fafa4649690) at ../../../src/game/Creature.cpp:144 No locals. #7 0x000000000068f3c8 in ObjectGridUnloader::Visit<Creature> ( this=<value optimized out>, m=@0x7fafa480c3e0) at ../../../src/game/ObjectGridLoader.cpp:281 obj = (class Creature *) 0x7fafa4649690 #8 0x000000000068e8a5 in ObjectGridUnloader::Unload (this=0x4377cde0, grid=@0x7fafa480c3b0) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:50 No locals. #9 0x000000000065a030 in Map::UnloadGrid (this=0x7fafa751ed10, x=@0x4377ffac, y=@0x4377ffa8, pForce=<value optimized out>) at ../../../src/game/../framework/GameSystem/GridLoader.h:68 unloader = {i_grid = @0x7fafa480c360} grid = <value optimized out> gx = <value optimized out> __FUNCTION__ = "UnloadGrid" __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #10 0x0000000000854291 in RemovalState::Update (this=<value optimized out>, m=@0x7fafa751ed10, grid=@0x7fafa480c360, info=<value optimized out>, x=@0x4377ffac, y=@0x4377ffa8, t_diff=@0x4378002c) at ../../../src/game/GridStates.cpp:65 No locals. #11 0x00000000006658a7 in Map::Update (this=0x7fafa751ed10, t_diff=@0x4378002c) at ../../../src/game/Map.cpp:637 grid = (NGridType *) 0x7fafa480c360 updater = {i_timeDiff = 142} grid_object_update = {i_visitor = @0x4377ffd0} world_object_update = {i_visitor = @0x4377ffd0} __FUNCTION__ = "Update" __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x0000000000672bbf in MapManager::Update (this=0x1044bb80, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:250 No locals. #13 0x00000000008019e4 in World::Update (this=0x1d08f80, diff=52) at ../../../src/game/World.cpp:1472 autobroadcaston = 0 #14 0x000000000051696c in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 52 realCurrTime = 2897074605 realPrevTime = <value optimized out> prevSleepTime = 49 #15 0x00000000008ba45c in ACE_Based::Thread::ThreadTask (param=0x23ba) at ../../../src/shared/Threading.cpp:187 _task = (class ACE_Based::Runnable *) 0x4cceec0 #16 0x00007fafba0f2fc7 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0x00007fafb96c259d in clone () from /lib/libc.so.6 No symbol table info available. #18 0x0000000000000000 in ?? () No symbol table info available.
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I reviewed [6879], but can't find the implementation of stack affectation on spell resist. So for instance (both branches, [7642]), you still get the stack from spell 37675 if you resist 37674.
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MaNGOS 0.12 : Rev 7296 Debian x64 PvPOutDoor Patch Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1126029664 (LWP 10218)] 0x00000000006dda59 in Unit::_UpdateSpells (this=0x7f1ea4d72040, time=132) at ../../../src/game/Unit.cpp:3188 3188 (*i).second->Update( time ); 10 Thread 1151207776 (LWP 10222) 0x00007f1ee2fee9ac in epoll_wait () from /lib/libc.so.6 9 Thread 1142815072 (LWP 10221) 0x00007f1ee2fee9ac in epoll_wait () from /lib/libc.so.6 8 Thread 1134422368 (LWP 10220) 0x00007f1ee35f7d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 7 Thread 1117636960 (LWP 10219) 0x00007f1ee35f7d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 * 6 Thread 1126029664 (LWP 10218) 0x00000000006dda59 in Unit::_UpdateSpells (this=0x7f1ea4d72040, time=132) at ../../../src/game/Unit.cpp:3188 4 Thread 1099802976 (LWP 10188) 0x00007f1ee35f7d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 3 Thread 1089190240 (LWP 10187) 0x00007f1ee35fa1bf in __read_nocancel () from /lib/libpthread.so.0 2 Thread 1109244256 (LWP 10186) 0x00007f1ee35f7d2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 1 Thread 139770656315104 (LWP 10183) 0x00007f1ee35f60f5 in pthread_join () from /lib/libpthread.so.0 #0 0x00000000006dda59 in Unit::_UpdateSpells (this=0x7f1ea4d72040, time=132) at ../../../src/game/Unit.cpp:3188 No locals. #1 0x00000000006de461 in Unit::Update (this=0x7f1ea4d72040, p_time=132) at ../../../src/game/Unit.cpp:263 No locals. #2 0x000000000066522c in Player::Update (this=0x7f1ea4d72040, p_time=132) at ../../../src/game/Player.cpp:1000 now = <value optimized out> pet = <value optimized out> #3 0x00000000005b2d13 in ObjectAccessor::UpdatePlayers (this=<value optimized out>, diff=132) at ../../../src/game/ObjectAccessor.cpp:489 iter = {_M_cur = 0x7f1ea72091b0, _M_ht = 0xa32ce0} #4 0x00000000005a9cd0 in MapManager::Update (this=0x67ee0f0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:247 No locals. #5 0x00000000007024c2 in World::Update (this=0xa7f4d0, diff=132) at ../../../src/game/World.cpp:1479 next = {_M_cur = 0x55, _M_ht = 0x7f1ee373387e} #6 0x00000000004e9b74 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 132 realCurrTime = 2609134651 realPrevTime = <value optimized out> prevSleepTime = 85 #7 0x00007f1ee3732371 in ZThread::ThreadImpl::Dispatch (parent=0xa5ba30, impl=0x6b64c80, task=@0x431dd1a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0x00007f1ee3734876 in ZThread::(anonymous namespace)::Launcher::run (this=0x7fffec52e6c0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0x00007f1ee37381ce in _dispatch (arg=0x7f1e989b6c00) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0x00007f1ee35f4f1a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0x00007f1ee2fee5d2 in clone () from /lib/libc.so.6 No symbol table info available. #12 0x0000000000000000 in ?? () No symbol table info available.
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I played a paladin and for instance, I'm totally sure that you can capture a "zone" when you're mounted. Maybe, someone can confirm it too ? I we compare this source with the next one, the official forum guys doesn't talk about mounted limitation in capturing a base. Sorry, I mean, excepted stealth of course I'll retest it alone (if possible) with bubulle... No, I told about capturing bases/zone (assuming this is based on the same system, for exemple World PVP objectives like Halaa, Plaguelands) Of course, I can make mistake, so it's better that other players say what they know
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MaNGOS rev : 6825 Additionnal patchs : Arena SD2 rev : 736 [Thread debugging using libthread_db enabled] [New Thread 139687506487008 (LWP 26452)] [New Thread 1090468192 (LWP 26481)] [New Thread 1114421600 (LWP 26482)] [New Thread 1102244192 (LWP 26483)] [New Thread 1122814304 (LWP 26496)] [Thread 1122814304 (zombie) exited] [New Thread 1131207008 (LWP 26497)] [New Thread 1122814304 (LWP 26498)] [New Thread 1139599712 (LWP 26499)] [New Thread 1147992416 (LWP 26500)] [New Thread 1156385120 (LWP 26501)] Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1131207008 (LWP 26497)] 0x00007f0b86dde580 in strlen () from /lib/libc.so.6 10 Thread 1156385120 (LWP 26501) 0x00007f0b86e359ac in epoll_wait () from /lib/libc.so.6 9 Thread 1147992416 (LWP 26500) 0x00007f0b86e359ac in epoll_wait () from /lib/libc.so.6 8 Thread 1139599712 (LWP 26499) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 7 Thread 1122814304 (LWP 26498) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 * 6 Thread 1131207008 (LWP 26497) 0x00007f0b86dde580 in strlen () from /lib/libc.so.6 4 Thread 1102244192 (LWP 26483) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 3 Thread 1114421600 (LWP 26482) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 2 Thread 1090468192 (LWP 26481) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 1 Thread 139687506487008 (LWP 26452) 0x00007f0b8743d0f5 in pthread_join () from /lib/libpthread.so.0 #0 0x00007f0b86dde580 in strlen () from /lib/libc.so.6 No symbol table info available. #1 0x00007f0b86db0560 in vfprintf () from /lib/libc.so.6 No symbol table info available. #2 0x00000000007a3ab1 in Log::outDebug (this=0xa14960, str=0x8338c8 "ProcDamageAndSpell: casting spell id %u (triggered by %s class script aura of spell %u)") at ../../../src/shared/Log.cpp:569 ap = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x436cc900, reg_save_area = 0x436cc830}} #3 0x00000000006c0b03 in Unit::ProcDamageAndSpellFor (this=0x10e4f5e0, isVictim=false, pTarget=0xe356d80, procFlag=131072, procAuraTypes=<value optimized out>, attType=BASE_ATTACK, procSpell=0x7f0b83ef0f10, damage=99, damageSchoolMask=SPELL_SCHOOL_MASK_FROST) at ../../../src/game/Unit.cpp:10123 triggeredByAura = (class Aura *) 0x10e69910 casted = <value optimized out> procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = { _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x15598900, _M_prev = 0x15598900}}}, <No data fields>} auras = ( const std::list<Aura*,std::allocator<Aura*> > &) @0x10e4ffb8: {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x10e698f0, _M_prev = 0x10e6a8d0}}}, <No data fields>} #4 0x00000000006c10c0 in Unit::ProcDamageAndSpell (this=0x10e4f5e0, pVictim=0xe356d80, procAttacker=131072, procVictim=1081472, damage=99, damageSchoolMask=SPELL_SCHOOL_MASK_FROST, procSpell=0x7f0b83ef0f10, isTriggeredSpell=true, attType=BASE_ATTACK) at ../../../src/game/Unit.cpp:4467 No locals. #5 0x00000000006c0676 in Unit::SpellNonMeleeDamageLog (this=0x10e4f5e0, pVictim=0xe356d80, spellID=42211, damage=99, isTriggeredSpell=true, useSpellDamage=<value optimized out>) at ../../../src/game/Unit.cpp:1444 HitInfo = <value optimized out> absorb = 0 resist = 0 procAttacker = 1131202561 procVictim = 1 spellInfo = (const SpellEntry *) 0x7f0b83ef0f10 cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL} crit = false #6 0x0000000000678e2e in Spell::EffectSchoolDMG (this=0x15149220, effect_idx=0) at ../../../src/game/SpellEffects.cpp:549 finalDamage = <value optimized out> #7 0x000000000065f9f4 in Spell::DoSpellHitOnUnit (this=0x15149220, unit=0xe356d80, effectMask=1) at ../../../src/game/Spell.cpp:1029 multiplier = 0 effectNumber = 1953718627 #8 0x0000000000662bbb in Spell::DoAllEffectOnTarget (this=0x15149220, target=0x15151840) at ../../../src/game/Spell.cpp:923 mask = 1131202561 unit = (class Unit *) 0xe356d80 #9 0x000000000066f45c in Spell::handle_immediate (this=0x15149220) at ../../../src/game/Spell.cpp:2143 No locals. #10 0x000000000066ec8e in Spell::cast (this=0x15149220, skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2124 castResult = <value optimized out> #11 0x0000000000654df7 in Aura::TriggerSpell (this=0x77ec9e0) at ../../../src/game/SpellAuras.cpp:1901 caster = (class Unit *) 0x10e4f5e0 target = (class Unit *) 0x10e4f5e0 trigger_spell_id = <value optimized out> originalCasterGUID = 726 triggeredSpellInfo = <value optimized out> auraId = <value optimized out> spell = (Spell *) 0x15149220 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1368.30286, m_destY = 815.138855, m_destZ = 8.89082718, m_strTarget = { static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x9e5268 ""}}, m_targetMask = 66, m_unitTarget = 0x10e4f5e0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 726, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #12 0x0000000000655c9c in Aura::Update (this=0x77ec9e0, diff=146) at ../../../src/game/SpellAuras.cpp:604 powertype = 146 caster = (class Unit *) 0x2d6 #13 0x00000000006aefbc in Unit::_UpdateSpells (this=0x10e4f5e0, time=146) at ../../../src/game/Unit.cpp:3174 No locals. #14 0x00000000006b2145 in Unit::Update (this=0x10e4f5e0, p_time=146) at ../../../src/game/Unit.cpp:262 No locals. #15 0x000000000063ab7c in Player::Update (this=0x10e4f5e0, p_time=146) at ../../../src/game/Player.cpp:940 now = <value optimized out> pet = <value optimized out> #16 0x0000000000591d73 in ObjectAccessor::UpdatePlayers ( this=<value optimized out>, diff=146) at ../../../src/game/ObjectAccessor.cpp:511 iter = {_M_cur = 0x10e8f2c0, _M_ht = 0x9fa180} #17 0x00000000005888a1 in MapManager::Update (this=0x682ef90, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:247 No locals. #18 0x00000000006d8470 in World::Update (this=0xa45b80, diff=146) at ../../../src/game/World.cpp:1402 next = {_M_cur = 0x68352e0, _M_ht = 0x52} #19 0x00000000004db784 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:59 diff = 146 realCurrTime = 2692575702 realPrevTime = <value optimized out> prevSleepTime = 82 #20 0x00007f0b87579371 in ZThread::ThreadImpl::Dispatch (parent=0xa22110, impl=0x68352a0, task=@0x436cd1a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #21 0x00007f0b8757b876 in ZThread::(anonymous namespace)::Launcher::run ( this=0x7fff903534c0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #22 0x00007f0b8757f1ce in _dispatch (arg=0x30c7) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #23 0x00007f0b8743bf1a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0x00007f0b86e355d2 in clone () from /lib/libc.so.6 No symbol table info available. #25 0x0000000000000000 in ?? () No symbol table info available. EDIT : Arg, "same" crash as Drice75000
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