Finally Starfall works!! yaay:lol: now i have to thank all devs for this, it's one of the VIS: very important spells
Note: I still haven't compiled it yet so i haven't tested it but it's a great time to fix the player spells ..the noobs understand nothing but hitting with spells not % dmg increase nothing(talent effects) lol just press and hit ! oh and thanks again keep up the amazing work!!!
@@ -1362,10 +1362,24 @@ void Spell::EffectDummy(uint32 i)
return;
}
}
break;
case SPELLFAMILY_DRUID:
+ // Starfall
+ if (m_spellInfo->SpellFamilyFlags2 & 0x00000100LL)
+ {
+ switch(m_spellInfo->Id)
+ {
+ case 50286: m_caster->CastSpell(unitTarget, 50288, true); return;
+ case 53196: m_caster->CastSpell(unitTarget, 53191, true); return;
+ case 53197: m_caster->CastSpell(unitTarget, 53194, true); return;
+ case 53198: m_caster->CastSpell(unitTarget, 53195, true); return;
+ default:
+ sLog.outError("Spell::EffectDummy: Unhandeled Starfall spell rank %u",m_spellInfo->Id);
+ return;
+ }
+ }
break;
case SPELLFAMILY_ROGUE:
switch(m_spellInfo->Id )
{
case 5938: // Shiv