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amz_raptor

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  1. i'd add that some pple aren't even aware that u can run mysql server as: Developer machine or Server Machine and fcors Server machine means better and faster access to the DB but ? does it necessarily mean a better CPU usage for the Core at high population??? :huh:
  2. there's a tiny declarative sentence along with my thanks above so i don't think it should go with a starfall thread
  3. Finally Starfall works!! yaay:lol: now i have to thank all devs for this, it's one of the VIS: very important spells Note: I still haven't compiled it yet so i haven't tested it but it's a great time to fix the player spells ..the noobs understand nothing but hitting with spells not % dmg increase nothing(talent effects) lol just press and hit ! oh and thanks again keep up the amazing work!!! @@ -1362,10 +1362,24 @@ void Spell::EffectDummy(uint32 i) return; } } break; case SPELLFAMILY_DRUID: + // Starfall + if (m_spellInfo->SpellFamilyFlags2 & 0x00000100LL) + { + switch(m_spellInfo->Id) + { + case 50286: m_caster->CastSpell(unitTarget, 50288, true); return; + case 53196: m_caster->CastSpell(unitTarget, 53191, true); return; + case 53197: m_caster->CastSpell(unitTarget, 53194, true); return; + case 53198: m_caster->CastSpell(unitTarget, 53195, true); return; + default: + sLog.outError("Spell::EffectDummy: Unhandeled Starfall spell rank %u",m_spellInfo->Id); + return; + } + } break; case SPELLFAMILY_ROGUE: switch(m_spellInfo->Id ) { case 5938: // Shiv
  4. i want to learn C++, i learned the Database and i know how to open DBC files and they are all nonsense to me. I am willing to learn all about C++ if someone can be nice enough to explain to me how files in the \\Mangos\\src\\game are actually working i just am looking for a jumpstart This is the kind of stuff that can get more hands on deck not just devs talking with devs ..sad really (need an expert to a noob ...so the noob can decide to change the "noobness") any one supporting ?
  5. My daily Activities.. Wake up Update my SVN folders lol College/ eat/ study.nrrr..nrr.nrr done.. Update my SVN filders again lol Sleep ...thinking if i should really update my current server to 3.0.3 (mmm dreaming about it) HAPPY NEW YEAR TO ALL
  6. ok i got a problem with vmaps extraction...any1 had that too? j.w?:mellow: it requested to be terminated in an abnormal way ...smth like that and dbc ..maps were perfect though aslo i made sure that the client is Exactly 3.0.3.9183 fresh installed enGB not enUS though could it be a reason ? I just noticed i get 3 errors at first that doesn't halt the whole process... Error!!Not open archive E:\\World of Warcraft\\Data\\lichking.mpq Error!!Not open archive E:\\World of Warcraft\\Data\\common-2.mpq Error!!Not open archive E:\\World of Warcraft\\Data\\enGB\\lichking-locale-enGB.mpq besides that all the other mpq files Open normally
  7. exams...busy....took a while but ...it isn't that simple though i didn't find anything in there related to Holy Nova in the spelleffect.cpp :huh: which does mean to me that it isn't there :confused:.......... not saying i mastered the language but i was wandering also if there's a guide somewhere telling how to edit/add or even understand the core ?
  8. K thanks i will look into it now :)
  9. Hey I was wandering if it's possible to know which ccp files contain the info about spells and the way they work..for example holy nova it does only damage no healing second wind doesn't work right...so how to fix that??? is there a fix that i am not aware of somewhere in here?
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