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Anti

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Everything posted by Anti

  1. You need to understand this is mango forum & here we have to develope mango, not other emu.
  2. oh, sry. i didn't seen return true; in that way your fix is correct
  3. If you know C++ you can do all what you want. I think it was some kind of mod.
  4. U can get it from repo by using git. Use next commands: 8812-8797=15 You need to create a new branch and reset it to needed rev. git checkout master git reset HEAD~15
  5. I think here is more right way, cauze we don't need here case for shamy. diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 166cbaa..cc4e581 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8685,19 +8685,6 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM return true; } break; - case SPELLFAMILY_SHAMAN: - // Lava Burst - if (spellProto->SpellFamilyFlags & UI64LIT(0x0000100000000000)) - { - if (Aura *flameShock = pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_SHAMAN, UI64LIT(0x0000000010000000), 0, GetGUID())) - { - // Consume shock aura if not have Glyph of Flame Shock - if (!GetAura(55447, 0)) - pVictim->RemoveAurasByCasterSpell(flameShock->GetId(), GetGUID()); - return true; - } - } - break; } } break;
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