Jump to content

ApoC

Members
  • Posts

    87
  • Joined

  • Last visited

    Never
  • Donations

    0.00 GBP 

Everything posted by ApoC

  1. What bug does the patch fix? What features does the patch add? This patch splits up guid->object looking from ObjectAccessor into Maps. This can avoid locking in further MT map updates, speedup lookups because of smaller data set what needs to be looked up through and opens possibilities for simplify another core parts. For which repository revision was the patch created? 8574 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. None Who has been writing this patch? Please include either forum user names or email addresses. ApoC (me) Patch on pastebin: http://www.pastebin.ca/1586778 Patch on filebeam: http://filebeam.com/9f04e9be290135d35473c7b0024b9f61 Patch on github: git pull git://github.com/apoc/mangos.git per_map_guid_store Please test the patch and report any crashes/malfunctions. Thanks.
  2. Patch applied with little changes in [8477] Thank You.
  3. Thanks for testing, fix should be already pushed in my branch
  4. Hi, I looked to this patch and made some changes. Biggest one is coding style clenup but I also improved/renamed some methods and fixed few typos. You can track my progress on: Github: git://github.com/apoc/mangos.git damagebonus
  5. I did some more changes, fixed few things. Reverted some of my prev. changes: * Precise diff for spell casting regen is now 500ms * Regeneration is done after standart 2s * Fixed wrong HP regeneration in combat in Spell::CheckPower * Fixed timer was not reseted after regen in Spell::CheckPower ----- * Removed dependency on getMSTime() for last mana use effect Whole patch is on my github: git pull git://github.com/apoc/mangos.git regen_fix Can anybody retest?
  6. I found the problem in calculation when for low levels there is no health regeneration. I'll try to fix it ASAP.
  7. I looked at the patch and did few changes: * Kicked out dependency on GetMSTime() in regen code * Added some defines instead of magic values * Cleanup I would be very happy if some body can test and report possible regressions agains original patch. I tested it little bit with rogue nad priest and looks ok. Patch on Pastebin: http://www.pastebin.ca/1543415 Patch on filebeam: http://filebeam.com/800169cae9d3a1efe73d5833930a539e (gzipped patch file) Patch on github: git pull git://github.com/apoc/mangos.git regen_fix My changes on patch you can see here: http://alturl.com/p68f
  8. Thanks for topic move, I completely forgotten to it
  9. What bug does the patch fix? What features does the patch add? * Introduced new table character_battleground_data * Entry point is now stored on BG enter event not join event * Entry point for dungeons is now correctly set to nearest graveyard (this prevent well known assert in GetInstance because of porting to already destroyed instance) * Teleporting from BG correctly restore mount state * Teleporting from BG correctly restore taxi flight (in multipath flight you will end up in nearest transition point on the route) For which repository revision was the patch created? [8277] Is there a thread in the bug report section or at lighthouse? Don't know any Who has been writing this patch? ApoC I am putting this patch here for wider testing before commit. I am going to 4 day vacation so if commited now I will not be able to react fast for possible troubles so I think this way is better Patch on pastebin: http://www.pastebin.ca/1511529 Patch on filebeam(gziped): http://filebeam.com/a9a8566142269abb38f9eaeee465f0ec Patch on github: git://github.com/apoc/mangos.git branch bg_entry_point (git pull git://github.com/apoc/mangos.git bg_entry_point inside your repo.) Comments/problem/bugs report below. Feel free to attach patches
  10. I think primary key has to be dropped before renumbering.
  11. Please when you are fixing this. Can you make queries PGSQL compatible? So no JOINING in UPDATE queries.
  12. Patch applied in [8049] with checking caster for NULL. Thank You.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use