Here is a fix for the fire bomb:
<div class='sqltop'>SQL</div><div class='sqlmain'>insert into `eventai_scripts`(`id`,`creature_id`,`event_type`,`event_inverse_phase_mask`,`event_chance`,
`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action1_type`,`action1_param1`
,`action1_param2`,`action1_param3`,`action2_type`,`action2_param1`,`action2_param2`,`action2_param3`,
`action3_type`,`action3_param1`,`action3_param2`,`action3_param3`,`comment`) values (1822501,18225,11,0,100,0,0,0,0,0,11,31961,0,4,0,0,0,0,0,0,0,0,'Fire Bomb Target cast Fire Bomb on Spawn'),
(1822502,18225,0,100,5000,0,5000,0,0,0,37,0,0,0,0,0,0,0,0,0,0,0,'Fire Bomb Target Despawn'); </div>
I've tested and it works.