bizkut
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Everything posted by bizkut
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MangChat 1.7.9 merged into Mangos 9191. Now with GM ticket function for list/read/respond/delete tickets. respond function doesn't work properly btw. Please help me to correct the code. You can see the changelog here http://github.com/3raZar3/MangChat/commit/dfbb2bf3fd830ea744eb04d9a06084116067146b Change majorly at the bottom of src/game/mangchat/IRCCmde.cpp and I fix the indentation a lot. Please report/suggest any bug. Thanks p/s Anybody know how to change indentation in VC2008 express to use spacebar instead of tab spacing?
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Not at all. Here is the diff between original Player.h and playerbot patch 55a56,59 > // Playerbot mod > class PlayerbotAI; > class PlayerbotMgr; > 2338a2343,2352 > > // Playerbot mod: > // A Player can either have a playerbotMgr (to manage its bots), or have playerbotAI (if it is a bot), or > // neither. Code that enables bots must create the playerbotMgr and set it using SetPlayerbotMgr. > void SetPlayerbotAI(PlayerbotAI* ai) { assert(!m_playerbotAI && !m_playerbotMgr); m_playerbotAI=ai; } > PlayerbotAI* GetPlayerbotAI() { return m_playerbotAI; } > void SetPlayerbotMgr(PlayerbotMgr* mgr) { assert(!m_playerbotAI && !m_playerbotMgr); m_playerbotMgr=mgr; } > PlayerbotMgr* GetPlayerbotMgr() { return m_playerbotMgr; } > void SetBotDeathTimer() { m_deathTimer = 0; } > 2598a2613,2616 > // Playerbot mod: > PlayerbotAI* m_playerbotAI; > PlayerbotMgr* m_playerbotMgr; >
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If you could see the code clearly here http://github.com/bizkut/Valhalla-Project/blob/d7afa37d1081827fa88f38a40e5145d9dc0d9301/src/game/Player.h you need to patch the file manually. I think I did hack-patched it.it compiles fine but I didn't test in game.
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Thank you. I just merged mangchat with mangos 9183 there. btw erazare, do you like to keep mangos patchable against both mangos core and Valhalla or mangos only? I use Valhalla+mangchat on my server, but still patching mangchat against mangos core to keep it clean.
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I am working on tickets read/reply/delete. will push to the repo once finished and tested
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This patch which will be cleanly applied to mangos 9183 http://pastebin.ca/1752418 blueboy please check the patch if it got any error. my commit for playerbot is here http://github.com/bizkut/mangos/commit/c9448600a023ffd0191dcf15e7cd07085fc4be9a with "playerbot" branch
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there is no command for tickets. only tickets creation/delete announcement was implemented. You can see all commands here src/game/mangchat/IRCCmd.cpp
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Don't quit on mangchat. I already move back from mangos->trinity->mangos because of a lot changes on core codes for trinichat and I can't follow it anymore. I can't live without mangchat.lol..I wish tickets management (view/reply/delete) will be added to mangchat soon.
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Thank you but it's only a small fix btw
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lol i don't know if the repo is good or even compiles but I had push the fix there
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I am using git version 1.6.5.1.1367.gcd48 I apply using patch -p1 < mangchat.patch and git add . afterward. My nick at github is bizkut btw. you can add me and I will push the fix.
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I am on windows 7. I patch it against clean mangos repo 9178 and works fine here.
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Try using patch -p1 < mangchat.patch instead. Line 92 as we can see is an sql file so make sure 1_account_data.sql is not exists in sql folder
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rebase your repo into mangos 9178 git apply mangchat.patch git commit into your repo Your existing mangchat repo already messed up. You need to rebase and apply the patch I made, and I think you need to review it first because I am not a good coder.
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I mean you need to apply the patch against vanilla mangos 9178. I made the patch from your repo, not Xeross's. sorry for misunderstanding.
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I just pulled your mangchat repo into mangos 9178 and see the git diff. I filtered out a few redefined declarations and few unnecessary diff. I don't know much c++ but I wish I can learn from this. Few defines bothered my such as /src/game/AccountMgr.h -#ifndef _ACCMGR_H -#define _ACCMGR_H +#ifndef _sAccountMgr_H +#define _sAccountMgr_H It just look suspicious. I just left as it is. I don't even know what it means lol. I tested the patch works fine so far. entering/leaving channel announcement works, chat irc<->world works, levelup works. but the level prefix for characters doesn't work and I think it's an old bug. I am always getting [bugTracker] which is for level 3 gm even I am a level 5 gm which supposed to get [sysOP] prefix. The patch will fix your mangchat repo.
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I refined this patch and successfully ran it against mangos rev 9178. http://pastebin.com/f4f44efc3 The thing I'd changed are std::string pinfo2 = "\\x2 Race:\\x2\\x3\\x31\\x30 " + (std::string)prace->name[sWorld.GetDefaultDbcLocale()] + "\\xF |\\x2 Class:\\x2\\x3\\x31\\x30 " + (std::string)pclass->name[sWorld.GetDefaultDbcLocale()] + "\\xF |\\x2 Level:\\x2\\x3\\x31\\x30 " + plevel + "\\xF |\\x2 Money:\\x2 " + tempgold + "\\xF |\\x2 Guild Info:\\x2\\x3\\x31\\x30 "+guildinfo+"\\xF |\\x2 Status:\\x2 " + ponline; to std::string pinfo2 = "\\x2 Race:\\x2\\x3\\x31\\x30 " + praceid + "\\xF |\\x2 Class:\\x2\\x3\\x31\\x30 " + pclassid+ "\\xF |\\x2 Level:\\x2\\x3\\x31\\x30 " + plevel + "\\xF |\\x2 Money:\\x2 " + tempgold + "\\xF |\\x2 Guild Info:\\x2\\x3\\x31\\x30 "+guildinfo+"\\xF |\\x2 Status:\\x2 " + ponline; to make it compile and work correctly. Please someone fix the variables.
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You redefined twice src\\game\\ObjectMgr.h(932) : error C2086: 'QuestPOIMap ObjectMgr::mQuestPOIMap' : redefinition and ..\\..\\src\\game\\Group.cpp(901) : error C2039: 'totalDisenchant' : is not a member of 'Roll' and ..\\..\\src\\game\\ChatHandler.cpp(71) : error C2065: 'MAX_CHAT_MSG_TYPE' : undeclared identifier redefined more ..\\..\\src\\game\\CharacterHandler.cpp(53) : error C2011: 'CinematicsSkipMode' : 'enum' type redefinition that's all the compile error.
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I am using playerbot which is included in erazare repo and for your information, I was talking about the playerbot's merging from blueboy which may coz the problem. erazare, I just did git diff between your repo and Valhalla/vanilla mangos/blueboy and I found this - //char* name[16]; // 5-20 unused + char* name[16]; // 5-20 unused I commented back the variable and now I can create the character again. I don't certain about this fix but it may give some idea.
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I rebuild the server with clean Tiamat db (from MU link) and update it with mangos core patch but still getting the bug. I ran Valhalla latest rev 1971 against the db and I have no problem with character's creation. I believe your repo just get messed up.
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I can't create a new Gnome rogue character with error "Creation of that class requires an account that has been upgraded to the appropriate expansion". I am aware of realmd db with table expansion "2" and this error only occurs with your 9170 rev. your last rev 9141 works fine.
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Nice merge to 9147, erazare. nice work.thanks
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erazare, I am one of your loyal git puller. So I like to see your mangchat git for 3.3.0 soon. I LOVE mangchat and I can't live without it
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I got this error with the latest branch g++ -DHAVE_CONFIG_H -I. -I../../../src/game -I../.. -I/usr/include/mysql -I../../../dep/ACE_wrappers -I../../dep/ACE_wrappers -I../../src/shared -I../../../src/game -I../../../src/game/../../dep/include -I../../../src/game/../framework -I../../../src/game/../shared -I../../../src/game/../shared/vmap -I../../../src/game/../realmd -DSYSCONFDIR=\\"/opt/mangos/etc/\\" -DENABLE_RA -DENABLE_CLI -DDO_MYSQL -g -O2 -MT Unit.o -MD -MP -MF .deps/Unit.Tpo -c -o Unit.o ../../../src/game/Unit.cpp In file included from ../../../src/game/Unit.cpp:37: ../../../src/game/Formulas.h:35: warning: ‘typedef’ was ignored in this declaration ../../../src/game/Unit.cpp: In member function ‘uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)’: ../../../src/game/Unit.cpp:719: error: ‘player’ was not declared in this scope ../../../src/game/Unit.cpp:739: error: ‘player’ was not declared in this scope ../../../src/game/Unit.cpp:807: error: ‘player’ was not declared in this scope ../../../src/game/Unit.cpp: At global scope: ../../../src/game/Unit.cpp:815: error: expected unqualified-id before ‘else’ make[3]: *** [unit.o] Error 1 make[3]: Leaving directory `/home/bizkut/simple_jail/objdir/src/game' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/home/bizkut/simple_jail/objdir/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/bizkut/simple_jail/objdir' make: *** [all] Error 2
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