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Caskast

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  1. Hi, I have recently had to swap our servers to a 64 bit server, Were running Microsoft Server 2008 64bit, Now when i try to compile on, Release, x64bit here is what i get 1>------ Skipped Build: Project: tbb ------ 1> 2>------ Skipped Build: Project: ACE_Wrappers ------ 2> 3>------ Skipped Build: Project: g3dlite ------ 3> 4>------ Skipped Build: Project: tbbmalloc ------ 4> 5>------ Skipped Build: Project: zlib ------ 5> 6>------ Skipped Build: Project: framework ------ 6> 7>------ Build started: Project: genrevision, Configuration: Release Win32 ------ 7>Compiling... 7>genrevision.cpp 7>Linking... 7>Generating code 7>Finished generating code 7>Embedding manifest... 7>Build log was saved at "file://c:\\Users\\Administrator\\Desktop\\Server Folder\\ZZZ -SERVER STUFF\\CORES\\255_Mangos_Offical\\win\\VC90\\genrevision__Win32_Release\\BuildLog.htm" 7>genrevision - 0 error(s), 0 warning(s) 8>------ Skipped Build: Project: shared ------ 8> 9>------ Skipped Build: Project: realmd ------ 9> 10>------ Skipped Build: Project: game ------ 10> 11>------ Skipped Build: Project: mangosd ------ 11> 12>------ Skipped Build: Project: script ------ 12> ========== Build: 1 succeeded, 0 failed, 0 up-to-date, 11 skipped ========== It compiled fine on our 32Bit operating system, Im using Visual Studio C++ 2010 Express, And ive also tryed Visual Studio C++ 2008 Express, Can anyone please help? P.S 7>------ Build started: Project: genrevision, Configuration: Release Win32 ------ Will not set to 64 Bit in the config menu..
  2. Have you tried .account to see if you are actually level 5? And in the database set .additem to 5
  3. What do you mean additem = 4 Head GM = 4? I never said that. I said i had to put SEC_ADMINISTRATOR = 13, as the highest level, because its an Identifier from what i gather (I dont really know much about C++) Change SEC_GM To, SEC_GAMEMASTER I had problems changing default ones, since they are identified throughout all of the .cpps and stuff
  4. FIXED, For anyone who wants to know what i did wrong swap SEC_ADMINISTRATOR = 8, With SEC_OWNER = 13, obviously change the numbers, and the name of owner
  5. Hi, I am having problems setting gm levels, with my new command levels, Common.h enum AccountTypes { SEC_PLAYER = 0, SEC_VIPONE = 1, SEC_VIPTWO = 2, SEC_VIPTHREE = 3, SEC_MODERATOR = 4, SEC_GAMEMASTER = 5, SEC_DEVELOPER = 6, SEC_HGM = 7, SEC_ADMINISTRATOR = 8, SEC_HEADSTAFF = 9, SEC_ENGINEER = 10, SEC_ASSISTANT = 11, SEC_COOWNER = 12, SEC_OWNER = 13, SEC_CONSOLE = 14 // must be always last in list, accounts must have less security level always also }; My account is level 13 gmlevel, and it shows as 8, Could anybody tell me why? (EDIT) I just tested it, and every security level from 0 - 8 works, So is there somthing, somwhere in the core limiting it to 8 security levels?, P.S It was working on our other servers, but the core was customized and already compiled - _ -
  6. I mean, Opening the instance, so you can enter and see other players without being in a group.
  7. Hi, I was'nt sure where to post this, as i dont know whether it requires C++, Or DB. I would like to Uninstance Karazhan, By that i mean Open it so all players can get in without being in a group, could anyone shed some light on this situation? Thanks,
  8. Well you learn somthing new everyday Patman It does work, On Quice it says "Unknown 18" somthing w/e i can't remember, but thank's i have made 1 Tier 8 vendor now, showing the right class armour for the right class, so thank's
  9. Nice post i think people need this thanks
  10. Thanks really nice guide really helped me > hits the thanks button
  11. Yeh >.> Enter sql into World db lol i was asking, to make a vendor show its class armour only it thought it needed c++ :huh: lol thanks
  12. Thankyou so much man, I have been looking for this for ages!!... :lol: I wish to learn these sort of thing for ages, so it dosnt req C++? EDIT: Found the Thank button :lol:
  13. Hello, I'm new to MaNGOS and the whole Emu thing, So in my mall ive decided i have waay too many vendors for different class's ect.. So i was wondering if i could script one vendor to hold like, all types of T8 but.. so Say a warrior goes to the vendor he see's only his class gear not major spam, If anyone could help me it would be much appreciated Thank's in advance Caskast
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