charlie2025
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Posts posted by charlie2025
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Yes, big difference - 61.5304 and 0.0012 s .. can't belive
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if you need do convert in php:
$float = unpack("f", pack("L",$char_data[$i]));
I would add array_pop for extracting from characters.data (f.e. crit chances) .. so it would be
$float = array_pop(unpack("f", pack("L",$char_data[$i])));
becose unpack returns array
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With 1GB of RAM your probably looking at around 20 players with green to yellow lat. 30 or above would probably result in red lat most of the time.
Hmm, I handled 80users with 1GB ram, vmaps on, green lat.
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Currently using:
MaNGOS + IMPConfig + Multithreading Maps + simple_jail
Until now there were no problems
I write this as a help for others, these combination (in this order) can be applied and used :cool:
In my case it is
Arena, Outdoor, Alterac, Simple Jail, Anticheat, Procflag, ObjectPosFreeze fix and aslo not problems.
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doesn't work for me with rev6888
try it now
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From a servers forum too, claming that those DMCA letters are fake
So you mean that DMCA letters are fake ?
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Quite interesting, but they want to close all private server on the whole world ? Or just bigger ones ? Or they are acting only at USA now ?
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Sry Charlie i cant understand so good english.
Im from Germany
Keine man sagt nicht, am 13.11. wotlk wird unterstutzen. es ist vollschreiben in vielen topics.
Sry for my German, I'm from czech..
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Dythzer pls can you fix your impconfib branch for 303-will.... i need it its very importetent
Hey, people, 3.0.3 isn't supported, and if you think it is important to run 3.0.3 with functionality of 2.4.3 or worse, then ok, but fix conflict by self. Anyway this isn't topic about support of git branches..
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Hey,
I have a vote reward system i made but it was for ascent i now need to convert it for mangos.
How would i do this does anyone have an example of a script that can insert mail into the game or a vote reward system that does this.
Or can someone point me in the right direction ?
Thanks for your time, Xeross
There is also topic about this, just use search..
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Easy to reproduce on UDB 363.
Use .go object 11011 and server crash
Revision: 2008-11-19 16:18:05 6840 eca35bf3d6abc94ccb46f244c5e3ac289c3396ee Date 24:11:2008. Time 0:12 //===================================================== *** Hardware *** Processor: AMD Athlon(tm) 64 Processor 3700+ Number Of Processors: 1 Physical Memory: 3145200 KB (Available: 1842020 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Microsoft Windows XP Professional Service Pack 2 (Version 5.1, Build 2600) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 0049E96B 01:0009D96B C:\\Documents and Settings\\admin\\Рабочий стол\\EmulatorX\\Server\\mangosd.exe Registers: EAX:00000000 EBX:01679E18 ECX:00000000 EDX:0AEF6F48 ESI:00001071 EDI:0012FA84 CS:EIP:001B:0049E96B SS:ESP:0023:0429FA60 EBP:0429FA74 DS:0023 ES:0023 FS:003B GS:0000 Flags:00010246 Call stack: Address Frame Function SourceFile 0049E96B 00000000 LinkedListHead::Iterator<MapReference>::operator+++1B 0049948D 00000000 Map::Update+5D 00623C5F 00000000 MapManager::Update+1AF 00605F71 00000000 World::Update+B11 004337C1 00000000 WorldRunnable::run+91 00888725 00000000 ZThread::ThreadImpl::Dispatch+1D5 00888B83 00000000 ZThread::`anonymous namespace'::Launcher::run+33 0088CC37 00000000 ZThread::ThreadOps::_dispatch+17 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 0088C64E 00000000 ZThread::Monitor::wait+9E 00888320 00000000 ZThread::ThreadImpl::sleep+60 0088749C 00000000 ZThread::Thread::sleep+C 0086F540 00000000 SqlDelayThread::run+20 00888725 00000000 ZThread::ThreadImpl::Dispatch+1D5 00888B83 00000000 ZThread::`anonymous namespace'::Launcher::run+33 0088CC37 00000000 ZThread::ThreadOps::_dispatch+17 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 0088C64E 00000000 ZThread::Monitor::wait+9E 00888320 00000000 ZThread::ThreadImpl::sleep+60 0088749C 00000000 ZThread::Thread::sleep+C 0086F540 00000000 SqlDelayThread::run+20 00888725 00000000 ZThread::ThreadImpl::Dispatch+1D5 00888B83 00000000 ZThread::`anonymous namespace'::Launcher::run+33 0088CC37 00000000 ZThread::ThreadOps::_dispatch+17 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 0088C64E 00000000 ZThread::Monitor::wait+9E 00888320 00000000 ZThread::ThreadImpl::sleep+60 0088749C 00000000 ZThread::Thread::sleep+C 0086F540 00000000 SqlDelayThread::run+20 00888725 00000000 ZThread::ThreadImpl::Dispatch+1D5 00888B83 00000000 ZThread::`anonymous namespace'::Launcher::run+33 0088CC37 00000000 ZThread::ThreadOps::_dispatch+17 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 0429EA98 00000000 0000:00000000 FF50D845 FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C8715C1 00000000 GetConsoleInputWaitHandle+318 7C871708 00000000 ReadConsoleA+3B 7C8018B3 00000000 ReadFile+A5 78586A93 00000000 realloc+9F7 78586F17 00000000 _read+C0 7854EC7A 00000000 _filbuf+7D 7854E319 00000000 fgets+109 0040EEE8 00000000 CliRunnable::run+B8 00888725 00000000 ZThread::ThreadImpl::Dispatch+1D5 00888B83 00000000 ZThread::`anonymous namespace'::Launcher::run+33 0088CC37 00000000 ZThread::ThreadOps::_dispatch+17 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 0088C64E 00000000 ZThread::Monitor::wait+9E 00888320 00000000 ZThread::ThreadImpl::sleep+60 0088749C 00000000 ZThread::Thread::sleep+C 0042F418 00000000 RARunnable::run+228 00888725 00000000 ZThread::ThreadImpl::Dispatch+1D5 00888B83 00000000 ZThread::`anonymous namespace'::Launcher::run+33 0088CC37 00000000 ZThread::ThreadOps::_dispatch+17 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 0088C64E 00000000 ZThread::Monitor::wait+9E 00888320 00000000 ZThread::ThreadImpl::sleep+60 0088749C 00000000 ZThread::Thread::sleep+C 0042F03B 00000000 FreezeDetectorRunnable::run+7B 00888725 00000000 ZThread::ThreadImpl::Dispatch+1D5 00888B83 00000000 ZThread::`anonymous namespace'::Launcher::run+33 0088CC37 00000000 ZThread::ThreadOps::_dispatch+17 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 71A35FA7 00000000 0001:00004FA7 C:\\WINDOWS\\system32\\MSWSOCK.dll 71A92E67 00000000 select+A7 10015105 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115 FFFFFFFF FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 71A35FA7 00000000 0001:00004FA7 C:\\WINDOWS\\system32\\MSWSOCK.dll 71A92E67 00000000 select+A7 10015105 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115 FFFFFFFF FFFFFFFF 0000:00000000 ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 0049E96B 00000000 LinkedListHead::Iterator<MapReference>::operator+++1B Local <user defined> 'this' 0049948D 00000000 Map::Update+5D Local <user defined> 'iter' Local <user defined> 'this' Local <user defined> 't_diff' Local <user defined> 'updater' Local <user defined> 'world_object_update' Local <user defined> 'grid_object_update' 00623C5F 00000000 MapManager::Update+1AF Local <user defined> 'iter' Local <user defined> 'this' punting on symbol diff 00605F71 00000000 World::Update+B11 punting on symbol i Local <user defined> 'this' punting on symbol diff Local unsigned int 'autobroadcaston' = 0 004337C1 00000000 WorldRunnable::run+91 punting on symbol diff Local <user defined> 'this' punting on symbol realCurrTime punting on symbol realPrevTime punting on symbol prevSleepTime 00888725 00000000 ZThread::ThreadImpl::Dispatch+1D5 Local <user defined> 'g' Local <user defined> 'i' Local <user defined> 'parent' Local <user defined> 'impl' Local <user defined> 'task' 00888B83 00000000 ZThread::`anonymous namespace'::Launcher::run+33 Local <user defined> 'this' 0088CC37 00000000 ZThread::ThreadOps::_dispatch+17 punting on symbol arg Local <user defined> 'task' 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4 ======================== Global Variables
It doesn't crash for me if .go object 11011 and use this obj.
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To branch added some fixes, done by w12x in Trinity. Also branch updated.
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it's my part to say thanks, you all helped me much
just to know, is anyone allready using/testing this? or am i the only one?
I think everybody will say you how good it is when it will be in git
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Can help me? This is second time if same crash
Thanks
I have same crash, one about two hours..
Revision: * * 6835 b21069890dcbcf7e9675a1d9ebf4ba631e54ed1d Date 17:11:2008. Time 21:0 //===================================================== *** Hardware *** Processor: Intel(R) Core(TM)2 CPU 6420 @ 2.13GHz Number Of Processors: 2 Physical Memory: 3137004 KB (Available: 1001096 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Microsoft Windows XP Professional Service Pack 2 (Version 5.1, Build 2600) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 005642F3 01:001632F3 c:\\mangos\\mangosd.exe Registers: EAX:00000001 EBX:2B9E02A8 ECX:00000000 EDX:00000000 ESI:00000000 EDI:FFFFFFFF CS:EIP:001B:005642F3 SS:ESP:0023:03D1FBE8 EBP:00000000 DS:0023 ES:0023 FS:003B GS:0000 Flags:00010246 Call stack: Address Frame Function SourceFile Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 00422E51 00000000 ??4Group@@QAEAAV0@ABV0@@Z+7AA1 FF006AEC FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 71A357C9 00000000 0001:000047C9 C:\\WINDOWS\\system32\\MSWSOCK.dll 71A94379 00000000 WSARecv+61 71AB2EA3 00000000 recv+33 00803A53 00000000 strxmov+6C3 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 00422E51 00000000 ??4Group@@QAEAAV0@ABV0@@Z+7AA1 FF006AEC FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 03D1EC40 00000000 0000:00000000 548DD5FF 00000000 0000:00000000 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C8715C1 00000000 GetConsoleInputWaitHandle+318 7C871708 00000000 ReadConsoleA+3B 7C8018B3 00000000 ReadFile+A5 7C3634DD 00000000 _putch+BF 7C36368F 00000000 _read+57 7C369BA1 00000000 _filbuf+4F 00406339 00000000 ??4Config@@QAEAAV0@ABV0@@Z+6E9 E87C3809 FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 71A35FA7 00000000 0001:00004FA7 C:\\WINDOWS\\system32\\MSWSOCK.dll 71A92E67 00000000 select+A7 006C23B9 00000000 ?HandleDuelAcceptedOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z+152C9 006BE79B 00000000 ?HandleDuelAcceptedOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z+116AB Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 00422E51 00000000 ??4Group@@QAEAAV0@ABV0@@Z+7AA1 FF006AEC FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 71A35FA7 00000000 0001:00004FA7 C:\\WINDOWS\\system32\\MSWSOCK.dll 71A92E67 00000000 select+A7 10012AC1 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+D1 FFFFFFFF FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 71A35FA7 00000000 0001:00004FA7 C:\\WINDOWS\\system32\\MSWSOCK.dll 71A92E67 00000000 select+A7 10012AC1 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+D1 FFFFFFFF FFFFFFFF 0000:00000000 ======================== Local Variables And Parameters
2008-11-17 20:58:46 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 2) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:58:53 ERROR:SESSION: received not allowed opcode CMSG_MOVE_NOT_ACTIVE_MOVER (0x02D1) 2008-11-17 20:58:53 ERROR:SD2: Creature 3256 using Event 3501414 (Type = 0) has InitialMax < InitialMin. Event disabled. 2008-11-17 20:58:54 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 0) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:58:54 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 1) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:58:54 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 2) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:58:55 ERROR:SD2: DoScriptText with source entry 23719 (TypeId=3, guid=10200) could not find text entry -330321. 2008-11-17 20:58:59 Added aura spellid 5118, effect 0 2008-11-17 20:58:59 Added aura spellid 5118, effect 1 2008-11-17 20:58:59 Added aura spellid 43308, effect 0 2008-11-17 20:59:02 Added aura spellid 32245, effect 0 2008-11-17 20:59:02 Added aura spellid 32245, effect 1 2008-11-17 20:59:02 Added aura spellid 32245, effect 2 2008-11-17 20:59:24 ERROR:SD2: Creature 5855 using Event 3501761 (Type = 0) has InitialMax < InitialMin. Event disabled. 2008-11-17 20:59:28 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 0) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:59:28 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 1) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:59:28 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 2) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:59:31 Added aura spellid 2479, effect 0 2008-11-17 20:59:32 ERROR:EffectTriggerSpell of spell 2641: triggering unknown spell id 47531 2008-11-17 20:59:39 ERROR:SESSION: received not allowed opcode CMSG_MOVE_NOT_ACTIVE_MOVER (0x02D1) 2008-11-17 20:59:40 ERROR:SD2: DoScriptText with source entry 5676 (TypeId=3, guid=3851275) could not find text entry -330384. 2008-11-17 20:59:43 ERROR:SD2: DoScriptText with source entry 5676 (TypeId=3, guid=3851275) could not find text entry -330385. 2008-11-17 20:59:49 ERROR:Creature (GUIDLow: 3851428 Entry: 10440 ) has duplicate aura (spell 17467 effect 0) in `auras` field. 2008-11-17 20:59:49 ERROR:SD2: Creature 3256 using Event 3501414 (Type = 0) has InitialMax < InitialMin. Event disabled. 2008-11-17 20:59:51 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 0) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:59:51 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 1) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:59:51 ERROR:Aura (Spell 2458 Effect 0) is in process but attempt removed at aura (Spell 7381 Effect 2) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura 2008-11-17 20:59:51 ERROR:SD2: DoScriptText with source entry 25138 (TypeId=3, guid=96619) could not find text entry -330346. 2008-11-17 20:59:51 ERROR:SD2: DoScriptText with source entry 25138 (TypeId=3, guid=96619) could not find text entry -330347. 2008-11-17 20:59:55 ERROR:SD2: Creature 16950 using Event 3501577 (Type = 0) has InitialMax < InitialMin. Event disabled. 2008-11-17 20:59:55 ERROR:SD2: Creature 16950 using Event 3501577 (Type = 0) has InitialMax < InitialMin. Event disabled. 2008-11-17 20:59:59 ERROR:WaypointMovementGenerator::LoadPath: creature Julie Honeywell(3851614) doesn't have waypoint path 2008-11-17 20:59:59 ERROR:WaypointMovementGenerator::LoadPath: creature Phil(3851617) doesn't have waypoint path 2008-11-17 21:00:01 GameEvent 16 "Gurubashi Arena Booty Run" started. 2008-11-17 21:00:01 Next game event check in 7200 seconds. 2008-11-17 21:00:04 ERROR:SD2: DoScriptText with source entry 23079 (TypeId=3, guid=81641) could not find text entry -330322.
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ouch. ok haven't seen it just updated, thanks
ps: charlie, your name is in my commit
Ooh, thanks :-D
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ok, after having some trubles with the db, now i've finished it finally
check it out on the common way over git: http://github.com/DasBlub/mangos/tree/no_char_delete
now you can set an option in the config file which specifies the keep days.
NOTE: there has been a change in the db structure, i've split up the field 'deleteInfos' into 'deleteInfos_Name' and 'deleteInfos_Account'. you need to execute the sql file sql/updates/no_char_delete/no_char_delete.sql
because i think, that nobody has used this patch until now on a prod. system, i haven't written an update for the table.
uint64 guid = charFields[0].GetUInt64();; uint64 accountId = charFields[1].GetUInt32(); Player::DeleteFromDB(charFields[0].GetUInt64(),accountId,true,true);
why not use in DeleteFromDB variable guid defined above ?
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I think global cooldown remain a client side thing.
Hey, you are alive Nice to see you again.. Sorry for OT.
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Please add impconfig to the list.
Improved Config (ImpConfig)
git pull git://github.com/dythzer/mangos.git impconfig
Description: Adds more configuration options to mangos like starting gold, all class spells, PvP Token system and much more. For a full list of config options, click here.
Author: Dythzer
Forum topic: http://www.manground.org/forum/index.php?showtopic=82
I created the branch yesterday but the network graph is freezed and doesn't update so it isn't there yet.
Also, you can remove the "new commands" branch from the thread. I reforked the mangos repo (due to a bug) and didn't have a local branch for it so I can't reupload it.
Thanks
Added, for New commands maybe, someone have it ? would be bad to lost it, there were some good commands
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I'm no DB expert, but what's the difference between "REPLACE INTO" and "INSERT IGNORE INTO" ?
If there is some record in table wih some primary key .. lets say 1 and you do
REPLACE INTO `table1` (`primary_key`,`some_other_column`) VALUES
('1','blabla');
this command replace existing record by this new,
if you use
INSERT IGNORE INTO `table1` (`primary_key`,`some_other_column`) VALUES
('1','blabla');
this command does nothing, doesn't replace existing record.. only doesn't return error message "Duplicate entry".. if you would use INSERT INTO, this message would appear.
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big problem i cant get 303-willcrashforsure wenn i made
git clone and the url that stand in first thread he download it but wrong files.
He download ever the normal mangos core called master!
than i make git pull with the url for 303 and he give me an error.
What can i do
Go to http://github.com/mangos/mangos/commits/303-willcrashforsure and click "Download"
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*updated* http://github.com/DasBlub/mangos/tree/no_char_delete
getting now the settings from the config file. please note, that you have to apply the changes to the default config also to your own config file. so to enable this patch for all characters just paste this code in:
# CharDeletion.Mode # Character Deletion Behavior # Default: 0 - Full deletion without restoration point # 1 - Delinking, char gets delinked from the account, name gets freed up and appears as deleted ingame # 2 - Deletion with pdump of the character # CharDeletion.MinLevel # Character gets deleted by CharDeletion.Mode=0 when the character hasn't the specified level yet. # Default: 0 - For every character the specified mode will be used # 1+ - Only for players which have reached the specified level get deleted by the specified mode. # the rest will be deleted by CharDeletion.Mode=0 # #################################################################################################################### CharDeletion.Mode = 1 CharDeletion.MinLevel = 0
CharDeletion.MinLevel has no effect, because i can't get the level from the player.
has anyone an idea how to get the player level? i've tried it with that:
objmgr.GetPlayer(playerguid)->getLevel()
but then, mangos crashes in Object::GetUInt32Value...
Player::LoadValuesArrayFromDB(Tokens data, playerguid); uint32 level = Player::GetUInt32ValueFromArray(data, UNIT_FIELD_LEVEL);
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please correct Imalcolm > malсolm
p.s i'm just applied patch from http://mangos.ru/showthread.php?t=4255 written by Alex/AT )
in this patch disabled execution action for "fuck" words) sorry for bad english)
Corrected, don't know how it happened :rolleyes:
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When i Compile outdoor pvp than comes this error !!
Debian 4.0 etch
Error fixed in last commit. Sorry, forgot edit one think on one place ..
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The correct branch for Multithreaded Maps is
git://github.com/scamp/mangos.git
The currently linked one contains other stuff and not the pure mtmaps patch
Edited, thanks.
[not working] Outdoor Pvp
in OldCore modifications
Posted
Hm, it is simillar question as like player-saving in battlegrounds, but this is world pvp and any pvp doesn't run more that once.. (there aren't "instances" like in bgs.)
I will look at it.