chrisgp
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Posts posted by chrisgp
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I have a tool to monitor GPU usage. When the slowdown occurs my GPU usage percentage falls considerably.
70%-ish just outside the slowdown area falling to 25%-ish inside the slowdown area.
I have a core I5 and HD5770 and this system in the old WoW areas barely breaks a sweat even with high settings.
My fps falls to 1fps and my ping remains 1ms. I think perhaps the client is getting flooded with packets or is getting packets that confuse it?
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In Redridge there is a place called "Three Corners" near the south west part of the map.
http://mmo4ever.com/wow/map.php?id=44&area=1002
If a player goes up on the hill with all the Gnolls on it the framerate drops to 2fps.
This has no effect on other players not in that area.
I tried recompiling an unaltered mangos and refreshing my database. I tried turning off vmap options.
Nothing seems to fix the issue.
Does anyone else see this?
Extreme slow down
in OldBug reports
Posted
It turned out that the issue was caused by two game objects in the UDB database I'm using (which I think is the latest).
It appeared to be 2 campfires sharing the exact same position. They had guids 42508 & 42509.
Deleting them removed the slowdown from the area.
Thanks for your time. Thanks also to everyone who made Mangos possible.