chrisgp
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It turned out that the issue was caused by two game objects in the UDB database I'm using (which I think is the latest). It appeared to be 2 campfires sharing the exact same position. They had guids 42508 & 42509. Deleting them removed the slowdown from the area. Thanks for your time. Thanks also to everyone who made Mangos possible.
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I have a tool to monitor GPU usage. When the slowdown occurs my GPU usage percentage falls considerably. 70%-ish just outside the slowdown area falling to 25%-ish inside the slowdown area. I have a core I5 and HD5770 and this system in the old WoW areas barely breaks a sweat even with high settings. My fps falls to 1fps and my ping remains 1ms. I think perhaps the client is getting flooded with packets or is getting packets that confuse it?
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In Redridge there is a place called "Three Corners" near the south west part of the map. http://mmo4ever.com/wow/map.php?id=44&area=1002 If a player goes up on the hill with all the Gnolls on it the framerate drops to 2fps. This has no effect on other players not in that area. I tried recompiling an unaltered mangos and refreshing my database. I tried turning off vmap options. Nothing seems to fix the issue. Does anyone else see this?
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