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Daimon22

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Posts posted by Daimon22

  1. Magos is not compilable in rev 5977 with linux

    Fix:

    Index: configure.ac
    ===================================================================
    --- configure.ac        (revision 5977)
    +++ configure.ac        (working copy)
    @@ -214,6 +214,7 @@
           Makefile
           sql/Makefile
           sql/updates/Makefile
    +     sql/tools/Makefile
           src/Makefile
           src/framework/Makefile
           src/shared/Makefile

  2. you can change

    <div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:Pre;overflow:auto'>bool Player::IsOutdoorPvPActive()

    {

    return isAlive() && !HasInvisibilityAura() && !HasStealthAura() && HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP) && !isInFlight() && !HasAuraType(SPELL_AURA_MOD_SPEED_MOUNTED) && !HasAuraType(SPELL_AURA_MOD_SPEED_FLIGHT);

    }</div>

    to

    <div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:Pre;overflow:auto'>

    bool Player::IsOutdoorPvPActive()

    {

    if(sWorld.IsPvPRealm() || sWorld.IsFFAPvPRealm())

    return isAlive() && !HasInvisibilityAura() && !HasStealthAura() && !isInFlight() && !HasAuraType(SPELL_AURA_MOD_SPEED_MOUNTED) && !HasAuraType(SPELL_AURA_MOD_SPEED_FLIGHT);

    else

    return isAlive() && !HasInvisibilityAura() && !HasStealthAura() && HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP) && !isInFlight() && !HasAuraType(SPELL_AURA_MOD_SPEED_MOUNTED) && !HasAuraType(SPELL_AURA_MOD_SPEED_FLIGHT);

    }</div>

    for pvp and pvpffa server

    the visible flags are one go. on capturing the client recieves go update packages and the flags change.

    the capturing time is to fast and the neutral part of the capturing bar is ont correct. but very good work. thank you

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