Dimitrius
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Everything posted by Dimitrius
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[Dev] Destructible Building (type 33)
Dimitrius replied to Auntie Mangos's topic in OldCore modifications
I try to update you patch, but it goes to an error. That's changes i will make: in Cell.h template<class LOCK_TYPE, class T, class CONTAINER> void Visit(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &visitor, Map &, float radius, float x_off, float y_off) const; To template<class T, class CONTAINER> void Visit(const CellPair &cellPair, TypeContainerVisitor<T, CONTAINER> &visitor, Map &, float radius, float x_off, float y_off) const; CellImpl.h: template<class LOCK_TYPE,class T, class CONTAINER> to template<class T, class CONTAINER> and Cell::Visit(const CellLock<LOCK_TYPE> &l, TypeContainerVisitor<T, CONTAINER> &visitor, Map &m, float radius, float x_off, float y_off) const to Cell::Visit(const CellPair &cellPair, TypeContainerVisitor<T, CONTAINER> &visitor, Map &m, float radius, float x_off, float y_off) const and m.Visit(l, visitor); to m.Visit(*this, visitor); and CellLock<LOCK_TYPE> lock(r_zone, cell_pair); to CellPair lock(r_zone, cell_pair); But this part of code compiled with errors: for(uint32 x = begin_cell.x_coord; x <= end_cell.x_coord; x++) { for(uint32 y = begin_cell.y_coord; y <= end_cell.y_coord; y++) { CellPair cell_pair(x,y); Cell r_zone(cell_pair); r_zone.data.Part.nocreate = l->data.Part.nocreate; CellPair lock(r_zone, cell_pair); m.Visit(lock, visitor); } } And olso errors in map.h and GameObject.cpp ------------------------------------------------------------------------------- Вобщем нифига не понял че еще не поменял, я новичек в С++ с трудом разбираюсь в коде. Не мог бы ты помочь, либо выложить уже обновленный патч? Кстати насчет скрипта для нового бг - я был бы рад помочь в тестировании и может даже в разработке. -
[Dev] Destructible Building (type 33)
Dimitrius replied to Auntie Mangos's topic in OldCore modifications
link that you have post out above - is mangos source with your patch? include vehicle? And how it implemented with wintergrasp tank's? as i remember that tank's don't working in vehicle patch. ------------------------------------------------------------------------------------------------------------------------------------------------------- Та ссылка что ты оставил выше - пропатченные исходники? есть ли в них вехайклы? И как в твоем патче реализваны танки в оло? Насколько я помню в патче vehicle они не работали. -
Error with repo for lastest rev I try to "git pull git://github.com/Tasssadar/Valhalla-Project.git vehicle" And i have an error - "entry "src/game/level3.cpp" not uptodate. Cannot merge". Add later: Sory my fall.
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server freezes and just crash when i try to enter eny instance on fly mounth. (player remains flying mounth)
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