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Drice75000

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  1. Core: 7602 Select one mob and : ".modify gender male" or ".modify gender femele" Crach... There are no security for select player or mobs ?
  2. Update for last rev mangos-0.12 (2.4.3 client) plz ??
  3. Mangos : 6825 SD2 : 736 Patch : arena/Anticheat ======================================== MANGOS-WORLDD CRASH: 2008-11-15 15:11:14 ======================================== 2008-11-15 15:10:55 ProcDamageAndSpell: invoked due to spell id 29703 (triggered) 2008-11-15 15:10:55 Spell: Effect : 6 2008-11-15 15:10:55 Spell: Aura is: 33 2008-11-15 15:10:55 Aura: construct Spellid : 29703, Aura : 33 Duration : 6000 Target : 6 Damage : -50 2008-11-15 15:10:55 Aura 33 now is in use 2008-11-15 15:10:55 Player::UpdateItemDuration(1,0) 2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33176 Duration 1071942 Diff 1) 2008-11-15 15:10:55 Player::UpdateItemDuration(1,0) 2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33183 Duration 1067805 Diff 1) 2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33184 Duration 1166565 Diff 1) 2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33176 Duration 1150172 Diff 1) 2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33176 Duration 1165169 Diff 1) 2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33183 Duration 1165844 Diff 1) 2008-11-15 15:10:55 Sending SMSG_SPELL_GO id=42211 2008-11-15 15:10:55 Spell: Effect : 2 2008-11-15 15:10:55 deal dmg:99 to health:5448 2008-11-15 15:10:55 SpellNonMeleeDamageLog: 726 (TypeId: 4) attacked 4039391 (TypeId: 3) for 99 dmg inflicted by 42211,absorb is 0,resist is 0 2008-11-15 15:10:55 Sending: SMSG_SPELLNONMELEEDAMAGELOG 2008-11-15 15:10:55 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000 2008-11-15 15:10:55 ProcDamageAndSpell: invoked due to spell id 42211 (triggered) [Thread debugging using libthread_db enabled] [New Thread 139687506487008 (LWP 26452)] [New Thread 1090468192 (LWP 26481)] [New Thread 1114421600 (LWP 26482)] [New Thread 1102244192 (LWP 26483)] [New Thread 1122814304 (LWP 26496)] [Thread 1122814304 (zombie) exited] [New Thread 1131207008 (LWP 26497)] [New Thread 1122814304 (LWP 26498)] [New Thread 1139599712 (LWP 26499)] [New Thread 1147992416 (LWP 26500)] [New Thread 1156385120 (LWP 26501)] Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1131207008 (LWP 26497)] 0x00007f0b86dde580 in strlen () from /lib/libc.so.6 10 Thread 1156385120 (LWP 26501) 0x00007f0b86e359ac in epoll_wait () from /lib/libc.so.6 9 Thread 1147992416 (LWP 26500) 0x00007f0b86e359ac in epoll_wait () from /lib/libc.so.6 8 Thread 1139599712 (LWP 26499) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 7 Thread 1122814304 (LWP 26498) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 * 6 Thread 1131207008 (LWP 26497) 0x00007f0b86dde580 in strlen () from /lib/libc.so.6 4 Thread 1102244192 (LWP 26483) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 3 Thread 1114421600 (LWP 26482) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 2 Thread 1090468192 (LWP 26481) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 1 Thread 139687506487008 (LWP 26452) 0x00007f0b8743d0f5 in pthread_join () from /lib/libpthread.so.0 #0 0x00007f0b86dde580 in strlen () from /lib/libc.so.6 No symbol table info available. #1 0x00007f0b86db0560 in vfprintf () from /lib/libc.so.6 No symbol table info available. #2 0x00000000007a3ab1 in Log::outDebug (this=0xa14960, str=0x8338c8 "ProcDamageAndSpell: casting spell id %u (triggered by %s class script aura of spell %u)") at ../../../src/shared/Log.cpp:569 ap = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x436cc900, reg_save_area = 0x436cc830}} #3 0x00000000006c0b03 in Unit::ProcDamageAndSpellFor (this=0x10e4f5e0, isVictim=false, pTarget=0xe356d80, procFlag=131072, procAuraTypes=<value optimized out>, attType=BASE_ATTACK, procSpell=0x7f0b83ef0f10, damage=99, damageSchoolMask=SPELL_SCHOOL_MASK_FROST) at ../../../src/game/Unit.cpp:10123 triggeredByAura = (class Aura *) 0x10e69910 casted = <value optimized out> procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = { _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x15598900, _M_prev = 0x15598900}}}, <No data fields>} auras = ( const std::list<Aura*,std::allocator<Aura*> > &) @0x10e4ffb8: {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x10e698f0, _M_prev = 0x10e6a8d0}}}, <No data fields>} #4 0x00000000006c10c0 in Unit::ProcDamageAndSpell (this=0x10e4f5e0, pVictim=0xe356d80, procAttacker=131072, procVictim=1081472, damage=99, damageSchoolMask=SPELL_SCHOOL_MASK_FROST, procSpell=0x7f0b83ef0f10, isTriggeredSpell=true, attType=BASE_ATTACK) at ../../../src/game/Unit.cpp:4467 No locals. #5 0x00000000006c0676 in Unit::SpellNonMeleeDamageLog (this=0x10e4f5e0, pVictim=0xe356d80, spellID=42211, damage=99, isTriggeredSpell=true, useSpellDamage=<value optimized out>) at ../../../src/game/Unit.cpp:1444 HitInfo = <value optimized out> absorb = 0 resist = 0 procAttacker = 1131202561 procVictim = 1 spellInfo = (const SpellEntry *) 0x7f0b83ef0f10 cleanDamage = {damage = 0, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL} crit = false #6 0x0000000000678e2e in Spell::EffectSchoolDMG (this=0x15149220, effect_idx=0) at ../../../src/game/SpellEffects.cpp:549 finalDamage = <value optimized out> #7 0x000000000065f9f4 in Spell::DoSpellHitOnUnit (this=0x15149220, unit=0xe356d80, effectMask=1) at ../../../src/game/Spell.cpp:1029 multiplier = 0 effectNumber = 1953718627 #8 0x0000000000662bbb in Spell::DoAllEffectOnTarget (this=0x15149220, target=0x15151840) at ../../../src/game/Spell.cpp:923 mask = 1131202561 unit = (class Unit *) 0xe356d80 #9 0x000000000066f45c in Spell::handle_immediate (this=0x15149220) at ../../../src/game/Spell.cpp:2143 No locals. #10 0x000000000066ec8e in Spell::cast (this=0x15149220, skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2124 castResult = <value optimized out> #11 0x0000000000654df7 in Aura::TriggerSpell (this=0x77ec9e0) at ../../../src/game/SpellAuras.cpp:1901 caster = (class Unit *) 0x10e4f5e0 target = (class Unit *) 0x10e4f5e0 trigger_spell_id = <value optimized out> originalCasterGUID = 726 triggeredSpellInfo = <value optimized out> auraId = <value optimized out> spell = (Spell *) 0x15149220 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1368.30286, m_destY = 815.138855, m_destZ = 8.89082718, m_strTarget = { static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x9e5268 ""}}, m_targetMask = 66, m_unitTarget = 0x10e4f5e0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 726, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #12 0x0000000000655c9c in Aura::Update (this=0x77ec9e0, diff=146) at ../../../src/game/SpellAuras.cpp:604 powertype = 146 caster = (class Unit *) 0x2d6 #13 0x00000000006aefbc in Unit::_UpdateSpells (this=0x10e4f5e0, time=146) at ../../../src/game/Unit.cpp:3174 No locals. #14 0x00000000006b2145 in Unit::Update (this=0x10e4f5e0, p_time=146) at ../../../src/game/Unit.cpp:262 No locals. #15 0x000000000063ab7c in Player::Update (this=0x10e4f5e0, p_time=146) at ../../../src/game/Player.cpp:940 now = <value optimized out> pet = <value optimized out> #16 0x0000000000591d73 in ObjectAccessor::UpdatePlayers ( this=<value optimized out>, diff=146) at ../../../src/game/ObjectAccessor.cpp:511 iter = {_M_cur = 0x10e8f2c0, _M_ht = 0x9fa180} #17 0x00000000005888a1 in MapManager::Update (this=0x682ef90, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:247 No locals. #18 0x00000000006d8470 in World::Update (this=0xa45b80, diff=146) at ../../../src/game/World.cpp:1402 next = {_M_cur = 0x68352e0, _M_ht = 0x52} #19 0x00000000004db784 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:59 diff = 146 realCurrTime = 2692575702 realPrevTime = <value optimized out> prevSleepTime = 82 #20 0x00007f0b87579371 in ZThread::ThreadImpl::Dispatch (parent=0xa22110, impl=0x68352a0, task=@0x436cd1a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #21 0x00007f0b8757b876 in ZThread::(anonymous namespace)::Launcher::run ( this=0x7fff903534c0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #22 0x00007f0b8757f1ce in _dispatch (arg=0x30c7) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #23 0x00007f0b8743bf1a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0x00007f0b86e355d2 in clone () from /lib/libc.so.6 No symbol table info available. #25 0x0000000000000000 in ?? () No symbol table info available.
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