Drice75000
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Posts posted by Drice75000
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Update for last rev mangos-0.12 (2.4.3 client) plz ??
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Mangos : 6825
SD2 : 736
Patch : arena/Anticheat
========================================
MANGOS-WORLDD CRASH: 2008-11-15 15:11:14
========================================
2008-11-15 15:10:55 ProcDamageAndSpell: invoked due to spell id 29703 (triggered)
2008-11-15 15:10:55 Spell: Effect : 6
2008-11-15 15:10:55 Spell: Aura is: 33
2008-11-15 15:10:55 Aura: construct Spellid : 29703, Aura : 33 Duration : 6000 Target : 6 Damage : -50
2008-11-15 15:10:55 Aura 33 now is in use
2008-11-15 15:10:55 Player::UpdateItemDuration(1,0)
2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33176 Duration 1071942 Diff 1)
2008-11-15 15:10:55 Player::UpdateItemDuration(1,0)
2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33183 Duration 1067805 Diff 1)
2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33184 Duration 1166565 Diff 1)
2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33176 Duration 1150172 Diff 1)
2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33176 Duration 1165169 Diff 1)
2008-11-15 15:10:55 Item::UpdateDuration Item (Entry: 33183 Duration 1165844 Diff 1)
2008-11-15 15:10:55 Sending SMSG_SPELL_GO id=42211
2008-11-15 15:10:55 Spell: Effect : 2
2008-11-15 15:10:55 deal dmg:99 to health:5448
2008-11-15 15:10:55 SpellNonMeleeDamageLog: 726 (TypeId: 4) attacked 4039391 (TypeId: 3) for 99 dmg inflicted by 42211,absorb is 0,resist is 0
2008-11-15 15:10:55 Sending: SMSG_SPELLNONMELEEDAMAGELOG
2008-11-15 15:10:55 ProcDamageAndSpell: attacker flags are 0x20000, victim flags 0x108000
2008-11-15 15:10:55 ProcDamageAndSpell: invoked due to spell id 42211 (triggered)
[Thread debugging using libthread_db enabled]
[New Thread 139687506487008 (LWP 26452)]
[New Thread 1090468192 (LWP 26481)]
[New Thread 1114421600 (LWP 26482)]
[New Thread 1102244192 (LWP 26483)]
[New Thread 1122814304 (LWP 26496)]
[Thread 1122814304 (zombie) exited]
[New Thread 1131207008 (LWP 26497)]
[New Thread 1122814304 (LWP 26498)]
[New Thread 1139599712 (LWP 26499)]
[New Thread 1147992416 (LWP 26500)]
[New Thread 1156385120 (LWP 26501)]
Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 1131207008 (LWP 26497)]
0x00007f0b86dde580 in strlen () from /lib/libc.so.6
10 Thread 1156385120 (LWP 26501) 0x00007f0b86e359ac in epoll_wait ()
from /lib/libc.so.6
9 Thread 1147992416 (LWP 26500) 0x00007f0b86e359ac in epoll_wait ()
from /lib/libc.so.6
8 Thread 1139599712 (LWP 26499) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
7 Thread 1122814304 (LWP 26498) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
* 6 Thread 1131207008 (LWP 26497) 0x00007f0b86dde580 in strlen ()
from /lib/libc.so.6
4 Thread 1102244192 (LWP 26483) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
3 Thread 1114421600 (LWP 26482) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
2 Thread 1090468192 (LWP 26481) 0x00007f0b8743ed2f in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
1 Thread 139687506487008 (LWP 26452) 0x00007f0b8743d0f5 in pthread_join ()
from /lib/libpthread.so.0
#0 0x00007f0b86dde580 in strlen () from /lib/libc.so.6
No symbol table info available.
#1 0x00007f0b86db0560 in vfprintf () from /lib/libc.so.6
No symbol table info available.
#2 0x00000000007a3ab1 in Log::outDebug (this=0xa14960,
str=0x8338c8 "ProcDamageAndSpell: casting spell id %u (triggered by %s class script aura of spell %u)") at ../../../src/shared/Log.cpp:569
ap = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x436cc900,
reg_save_area = 0x436cc830}}
#3 0x00000000006c0b03 in Unit::ProcDamageAndSpellFor (this=0x10e4f5e0,
isVictim=false, pTarget=0xe356d80, procFlag=131072,
procAuraTypes=<value optimized out>, attType=BASE_ATTACK,
procSpell=0x7f0b83ef0f10, damage=99,
damageSchoolMask=SPELL_SCHOOL_MASK_FROST)
at ../../../src/game/Unit.cpp:10123
triggeredByAura = (class Aura *) 0x10e69910
casted = <value optimized out>
procTriggered = {<std::_List_base<ProcTriggeredData,std::allocator<ProcTriggeredData> >> = {
_M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x15598900,
_M_prev = 0x15598900}}}, <No data fields>}
auras = (
const std::list<Aura*,std::allocator<Aura*> > &) @0x10e4ffb8: {<std::_List_base<Aura*,std::allocator<Aura*> >> = {
_M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>},
_M_node = {_M_next = 0x10e698f0,
_M_prev = 0x10e6a8d0}}}, <No data fields>}
#4 0x00000000006c10c0 in Unit::ProcDamageAndSpell (this=0x10e4f5e0,
pVictim=0xe356d80, procAttacker=131072, procVictim=1081472, damage=99,
damageSchoolMask=SPELL_SCHOOL_MASK_FROST, procSpell=0x7f0b83ef0f10,
isTriggeredSpell=true, attType=BASE_ATTACK)
at ../../../src/game/Unit.cpp:4467
No locals.
#5 0x00000000006c0676 in Unit::SpellNonMeleeDamageLog (this=0x10e4f5e0,
pVictim=0xe356d80, spellID=42211, damage=99, isTriggeredSpell=true,
useSpellDamage=<value optimized out>) at ../../../src/game/Unit.cpp:1444
HitInfo = <value optimized out>
absorb = 0
resist = 0
procAttacker = 1131202561
procVictim = 1
spellInfo = (const SpellEntry *) 0x7f0b83ef0f10
cleanDamage = {damage = 0, attackType = BASE_ATTACK,
hitOutCome = MELEE_HIT_NORMAL}
crit = false
#6 0x0000000000678e2e in Spell::EffectSchoolDMG (this=0x15149220,
effect_idx=0) at ../../../src/game/SpellEffects.cpp:549
finalDamage = <value optimized out>
#7 0x000000000065f9f4 in Spell::DoSpellHitOnUnit (this=0x15149220,
unit=0xe356d80, effectMask=1) at ../../../src/game/Spell.cpp:1029
multiplier = 0
effectNumber = 1953718627
#8 0x0000000000662bbb in Spell::DoAllEffectOnTarget (this=0x15149220,
target=0x15151840) at ../../../src/game/Spell.cpp:923
mask = 1131202561
unit = (class Unit *) 0xe356d80
#9 0x000000000066f45c in Spell::handle_immediate (this=0x15149220)
at ../../../src/game/Spell.cpp:2143
No locals.
#10 0x000000000066ec8e in Spell::cast (this=0x15149220,
skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2124
castResult = <value optimized out>
#11 0x0000000000654df7 in Aura::TriggerSpell (this=0x77ec9e0)
at ../../../src/game/SpellAuras.cpp:1901
caster = (class Unit *) 0x10e4f5e0
target = (class Unit *) 0x10e4f5e0
trigger_spell_id = <value optimized out>
originalCasterGUID = 726
triggeredSpellInfo = <value optimized out>
auraId = <value optimized out>
spell = (Spell *) 0x15149220
targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1368.30286,
m_destY = 815.138855, m_destZ = 8.89082718, m_strTarget = {
static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x9e5268 ""}},
m_targetMask = 66, m_unitTarget = 0x10e4f5e0, m_GOTarget = 0x0,
m_itemTarget = 0x0, m_unitTargetGUID = 726, m_GOTargetGUID = 0,
m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}
#12 0x0000000000655c9c in Aura::Update (this=0x77ec9e0, diff=146)
at ../../../src/game/SpellAuras.cpp:604
powertype = 146
caster = (class Unit *) 0x2d6
#13 0x00000000006aefbc in Unit::_UpdateSpells (this=0x10e4f5e0, time=146)
at ../../../src/game/Unit.cpp:3174
No locals.
#14 0x00000000006b2145 in Unit::Update (this=0x10e4f5e0, p_time=146)
at ../../../src/game/Unit.cpp:262
No locals.
#15 0x000000000063ab7c in Player::Update (this=0x10e4f5e0, p_time=146)
at ../../../src/game/Player.cpp:940
now = <value optimized out>
pet = <value optimized out>
#16 0x0000000000591d73 in ObjectAccessor::UpdatePlayers (
this=<value optimized out>, diff=146)
at ../../../src/game/ObjectAccessor.cpp:511
iter = {_M_cur = 0x10e8f2c0, _M_ht = 0x9fa180}
#17 0x00000000005888a1 in MapManager::Update (this=0x682ef90,
diff=<value optimized out>) at ../../../src/game/MapManager.cpp:247
No locals.
#18 0x00000000006d8470 in World::Update (this=0xa45b80, diff=146)
at ../../../src/game/World.cpp:1402
next = {_M_cur = 0x68352e0, _M_ht = 0x52}
#19 0x00000000004db784 in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:59
diff = 146
realCurrTime = 2692575702
realPrevTime = <value optimized out>
prevSleepTime = 82
#20 0x00007f0b87579371 in ZThread::ThreadImpl::Dispatch (parent=0xa22110,
impl=0x68352a0, task=@0x436cd1a0)
at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#21 0x00007f0b8757b876 in ZThread::(anonymous namespace)::Launcher::run (
this=0x7fff903534c0) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#22 0x00007f0b8757f1ce in _dispatch (arg=0x30c7)
at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#23 0x00007f0b8743bf1a in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#24 0x00007f0b86e355d2 in clone () from /lib/libc.so.6
No symbol table info available.
#25 0x0000000000000000 in ?? ()
No symbol table info available.
Linux crash dumps
in OldBug reports
Posted
Core: 7602
Select one mob and : ".modify gender male" or ".modify gender femele" Crach...
There are no security for select player or mobs ?