Dythzer
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Posts posted by Dythzer
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.gm chat on
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Not sure how this possible implement by scripts
As far as I know you click on a quest item near the quest NPC when this quest is accepted, and the player will be morphed into a bird and follow a flight path. This should not be impossible, or am I completely wrong?
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Too hacky, it wont get accepted. Support for this should be added to scriptdev2 instead
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Seems like it's moved to debugcmds.cpp and remade/cleaned up, i didn't know that. Code is different and more changes are needed, so here is a patch for new .sound command instead: link
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In Level1.cpp:
Find (ctrl + F) WorldPacket data(SMSG_PLAY_OBJECT_SOUND,4+8); and replace that line with: WorldPacket data(SMSG_PLAY_SOUND, 4);
Two lines under that, replace: m_session->SendPacket(&data); with sWorld.SendGlobalMessage(&data);
This will change the .debug playsound command.
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The compiling part includes some steps that are not needed with Visual Studio 2008.
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If you're gonna change the categories for patch submitting maybe it would be good to also create an own category for custom patches? In my opinion the forum would be more organized if all custom patches were gathered at one place instead of spread out in the core development section. Also, I don't think there should be too many different categories for spell fixes, crash fixes etc. I think one for SQL fixes and one for core fixes is enough (and maybe one for custom patches). Well.. that's just my opinion.
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pls add this nice extractor to mangos
As you can see it's still under development and testing. Have some patience.
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Nex try pack also height data (lost some accuracy but get better file size)
now all maps req 290 Mb ram.
Now height stored as uint8/uint16/float - depend from max grid heigh diff (in 40% use uint8 ).
+ less maps size
- lost some accuracy in some places (but not more than 0.01)
Great work!
Just a question. Is that "0.01" enough to make people fall under ground again when charging/being feared/etc?
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Yeah seems like it has been fixed now, but it wasn't when I posted it. Thread can be deleted/moved.
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I wonder if the line in bold means that there's something wrong, or it's just a part of the pulling process?
BTW, does anyone have a diff file for this patch?
Don't know why you get that message, I just updated it and it should work fine. Anyway, here is diff file if you want: http://paste2.org/p/140872
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Keep up the good work
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'Duration' field in item_template
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Very small fix - Underwater breathing time changed from 1 minute to 3 minutes in 3.0.2
Revision: 7090
Sources:
*http://www.wowwiki.com/Breath
*http://www.wowwiki.com/Patch_3.0.2_(undocumented_changes)
*Me
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 3c6284c..b854e3b 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -880,7 +880,7 @@ void Player::HandleDrowning() return; } - uint32 UnderWaterTime = 1*MINUTE*1000; // default length 1 min + uint32 UnderWaterTime = 3*MINUTE*1000; // default length 3 min AuraList const& mModWaterBreathing = GetAurasByType(SPELL_AURA_MOD_WATER_BREATHING); for(AuraList::const_iterator i = mModWaterBreathing.begin(); i != mModWaterBreathing.end(); ++i)
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Seems like it's already fixed:
http://github.com/mangos/mangos/commit/cb1650ef33166bcb4dbac84c01cb221e01e9dfeb
EDIT:
Sorry, didn't see this was for guildlog. Never mind.
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Damn great work all developers and people who contributed! It has been really interesting following the development of the 303 branch. Keep up the good work!
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Good work all developers!
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And dythzer pls can you make the pvp_token system for 303-willcrashforsure pls merge it!
Ok, I made a new 303 branch for it but I'll probably not update it for a while.
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When he added impconfig it would be perfect!
Vladimir already added some part of impconfig to mangos (most of the useful options) so just update to latest
Google translate:
Vladimir bereits einige Teil der impconfig zu Mangos (die meisten der nützliche Optionen), so dass nur Update auf neueste
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Hy Guys,
I Fixed the AV_Arena Patch i merged 303-will.... in av_arena
You can update your source with:
git pull git://github.com/Sanzzes/mangos.git av_arena
It's better if you fork normal mangos repository and then pull the branches you need to that repository instead of forking the whole repository for every branch (or there will be a bug in the network graph.. and it's much easier to manage when you have all the branches in the same repository).
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Can also be found here but in text instead of flash:
http://www.kernel.org/pub/software/scm/git/docs/user-manual.html
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Please add impconfig to the list.
Improved Config (ImpConfig)
git pull git://github.com/dythzer/mangos.git impconfig
Description: Adds more configuration options to mangos like starting gold, all class spells, PvP Token system and much more. For a full list of config options, click here.
Author: Dythzer
Forum topic: http://www.manground.org/forum/index.php?showtopic=82
I created the branch yesterday but the network graph is freezed and doesn't update so it isn't there yet.
Also, you can remove the "new commands" branch from the thread. I reforked the mangos repo (due to a bug) and didn't have a local branch for it so I can't reupload it.
Thanks
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Maybe it would be better to only save deleted characters above level 20 or something like that.
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Useful thread.
Maybe a bit offtopic, but a question to the devs just to make sure: Are custom patches allowed on the network graph or only patches like arena or AV that might get added to the mangos repo in future?
Mangos 0.13, Milestone Completed
in OldAnnouncements & news
Posted
Great job everyone!