frostic
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Posts posted by frostic
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when you find out wat the values need to be in the config please post in here to tell us also i would like to have that fixed aswell.
when i kill a mob and dont loot they stay a long time but if i loot they stay even longer
im also using default settings for that in conf
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the rabbit attacks me on my server i think the wolf is just more powerful and kills the rabbit easy, even deer chase you down attacking you and cows too. if that is a bug leave it alone it makes ppl laugh when a cow chases you down lol
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rev 10434
scriptdev2 rev 1815
using minimal mangos db
its a clean db
rate.health set to 1 in conf
rogues and warriors in all races are the only ones that re-generate health
all start with 27 spirit yet they are not re-generating health.
i have 2 realms one that uses udb 0.12.0(388) and this realm also has the same problem.
after testing and asking help in mangos chat on mirc we have concluded it is a core bug thanks
this a better post davemm? i think it meets the guidelines?
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yes i am using vmaps you should know me by now patman im not that noobish lol
los is set to 1 and hight is set to 1
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i did search and there was no reports on this bug that i see.
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well who ever edited so the npc's dont float when you attack from an elevated location has killed the core...
the error is now all npc's fall through the map when you attack them in every area of the game when they are not on solid ground...
please fix this back to how it was because floating npc's could be killed ones that fall though the world = cant be killed or found. and it ruins having a server.
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ok thank you hehe ill be looking into how to do this thank you so much
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wat file do i got to look into for the code that handles if a quest failed because of a timer?
i want to modify it so that if they are on like quest id 33764 and it fails it does a quick teleport
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the in game quest tracker is busted in the latest rev...
also there is a problem when you ask an npc where to locate things like trainers it wont show the arrows or the flags on the map.
[core bug]health regen
in OldBug reports
Posted
to add to this error it seems that also the mana does not regenerate on the warlocs.