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Furious-Py

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Everything posted by Furious-Py

  1. In my case: dir=/opt/mangos rm -rf objdir/ autoreconf --install --force automake --add-missing automake src/bindings/ScriptDev2/Makefile mkdir objdir cd objdir/ ../configure --prefix=$dir --sysconfdir=$dir/etc --enable-cli --enable-ra --datadir=$dir --disable-builtin-ace make mkdir $dir mkdir $dir make install make clean You can also use this configure line ../configure CFLAGS="-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -O3 -m64 -pipe -msse4.2 -DFD_SETSIZE=4096 -fno-delete-null-pointer-checks -fno-strength-reduce -fno-strict-aliasing -frename-registers" CXXFLAGS="-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -O3 -m64 -pipe -msse4.2 -DFD_SETSIZE=4096 -fno-delete-null-pointer-checks -fno-strength-reduce -fno-strict-aliasing -frename-registers" --prefix=$dir --sysconfdir=$dir/etc --enable-cli --enable-ra --datadir=$dir --disable-builtin-ace Change the dir=/opt/mangos directory to your desired path You must have installed ACE_wrapper for use " --disable-builtin-ace" if you havent ACE instaled, then remove that You must have all the required libraries... Here you have a nice tutorial, and is the same for mangos: http://www.trinitycore.info/index.php?title=Installing_TrinityCore_on_recent_Linux-based_systems I recomend you to remove the disable builtin ace for the begining and when is working try to use the external ACE in your system For Q #2 i will like an answer too i dont know how to do it... but isnt with configure flag, you must use another way to start the server with external program that capture the output of mangos binary
  2. Well the bug is fixed, but now i have this hack reported "The Hitchhiker's Hack" teoricaly it remove the cool down time.. i didnt try it but i founded it in google Just to let you know about it.. maybe is a way to stop it in the new CD system... Salute
  3. I know that... becouse of that i writed this: "It works in a custom repack with the 10.449 revision, can anyone confirm this in a clear mangos compilation ??" My custom pack dont touch the spells and CD system, and thats the reason of my post... Anyway, tks a lot for the comment, i have now merged with the last mangos revision and testing
  4. I have been reported with this exploit... tested at least in hunters it works The players are doing this macros /cast !Auto shot /cast Multi-Shot /script UIErrorsFrame:Clear() and then can shot without cool down time between the shots It works in a custom repack with the 10.449 revision, can anyone confirm this in a clear mangos compilation ??
  5. Tks TheLuda 10 Euros paypal 5J5145580H539173T
  6. this spell is bugged http://www.wowhead.com/spell=53601 absorbs more damage than it should
  7. Delete SpellAuras.cpp and do again the git pull
  8. Working btw, dont use <snip> and </snip> tags... just SERVERALERT: msg
  9. If is some way to do a .reset stats for offline users will be great too... i can do a program to do it for all users via soap or even telnet
  10. Hi i have a problem with some characters, maybe becouse my characters DB is really old... I already have the cleanup characters db activated in the config. Some characters have bad stats, like Hitpoins, mana, etc. and have differences with other new characters in the same lvl at the same race, class and without equip or items. If i do a .reset level and then .level 79 (in lvl 80 cases) then the stats go to normal for that character. Then the solution in my case is unlevel the character to 1, and the levelup the character to his level again. But i cant do this one by one for all the characters... i mean.. i dont want to are a lot. I used at_login=20 for reset talents and is a charm... Isnt there any way to do the reset stats for all characters like at_login thing ? (reset spells is not my solution) Any help ?
  11. Create a file name like this loop_mangos.sh give him execute permission this will create a "serverlog" file with data like when the server crashed, and a file "crash.log" with data like whi the server is crashed (console output i think) for realmd something like this: loop_realmd.sh You have to change the directories you can call this files from /etc/rc.d/rc.local then you have an auto restart from pc restart too
  12. This is a reply for and old post, but i have the same error in my server... i found the solution In some files, in my case src/shared/Database/DatabaseMysql.cpp, are codes like this "#ifdef MANGOS_DEBUG" and "#endif" This is NOT COMPATIBLE with CentOs Linux... i think # y for comment, isnt ?? well is better to use // In CentOs the # character for comments is not compatible (im not a c++ programmer) Read the error, see what file and in what line is the error, go to the line and search something like this I hope this help some CentOs user in the world
  13. PACK Selector git Same problem here but 10 o 12 times a day
  14. Hi, i readed this: at_login This field is a bitmask controlling different actions taken once a player logs in with the character. * 1 = Force character to change name * 2 = Reset spells (professions as well) * 4 = Reset talents * 8 = Character Customization enabled * 16 = Reset pet talents For multiple actions, add values together. Well i whant to make a litle cleanup in the characters, they have spells and talents bugged, they dont must have some spells and some talents... If i do at_login=22 i will do a Reset Spells and professions, reset talents and reset pet talents My question is... they will loose all the learned spells ? or only the non original class and race ? And if i whant a stats recalcutation of all the characters, how can i do it ?? some characters has wrong HP and mana for example All this errors are becouse my server has a 3 years old character database
  15. uff you're right, im using selector repack sory Then no hearthstone... Vladimir i dont have to post bugs if im using modified sources ? or is permitted if i declare what repack im using ?
  16. Version: Selector repack from git://github.com/selector/WK.git Players are using .st in BG to go with the flag to the cementery... it is a anoying bug... Solved disabling unstuck but... it is a bug Maybe this happen in oficial mangos too
  17. be carefull you can have players into instances, BGs or without homebind yet Select the guid characters not in character_homebind maybe is better set the homebind to tanaris for everyone, and alert the players to set they home position before use the HearthStone
  18. REPACK: Selector It seems some characters dont have the Home Position well declared, then a crash error restart the server. Log: Setting player home position: mapid is: 1, zoneid is 215, X is -2917.000000, Y is -257.000000, Z is 53.000000 mangos-worldd: ../../../src/game/Object.h:474: Map* WorldObject::GetMap() const: Assertion `"m_currMap" && 0' failed. ../../../src/game/Object.h:474: Error: Assertion in GetMap failed: m_currMap Stack Trace: /opt/mangos3/bin/mangos-worldd(_ZN6Player10LoadFromDBEjP14SqlQueryHolder+0x9c0) [0x8396070] /opt/mangos3/bin/mangos-worldd(_ZN12WorldSession17HandlePlayerLoginEP16LoginQueryHolder+0xa1) [0x8532061] /opt/mangos3/bin/mangos-worldd(_ZN6MaNGOS15_IQueryCallbackINS_9_CallbackI16CharacterHandlerP11QueryResultP14SqlQueryHoldervvEEE7ExecuteEv+0x3d) [0x853a9ed] /opt/mangos3/bin/mangos-worldd(_ZN14SqlResultQueue6UpdateEv+0x1e) [0x855e7be] /opt/mangos3/bin/mangos-worldd(_ZN5World6UpdateEj+0x1c6) [0x8496816] /opt/mangos3/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xba) [0x81435aa] /opt/mangos3/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1d) [0x8565b9d] /opt/mangos3/lib/libACE-5.6.6.so(_ZN21ACE_OS_Thread_Adapter6invokeEv+0x67) [0xda20d7] /opt/mangos3/lib/libACE-5.6.6.so(ace_thread_adapter+0x11) [0xd4e601] /lib/libpthread.so.0 [0x196832] /lib/libc.so.6(clone+0x5e) [0x2e5e0e]
  19. I have a lot of crashes with this log... What can i do about it ?? some idea ?? Setting player home position: mapid is: 1, zoneid is 215, X is -2917.000000, Y is -257.000000, Z is 53.000000 mangos-worldd: ../../../src/game/Object.h:474: Map* WorldObject::GetMap() const: Assertion `"m_currMap" && 0' failed. ../../../src/game/Object.h:474: Error: Assertion in GetMap failed: m_currMap Stack Trace: /opt/mangos3/bin/mangos-worldd(_ZN6Player10LoadFromDBEjP14SqlQueryHolder+0x9c0) [0x8396070] /opt/mangos3/bin/mangos-worldd(_ZN12WorldSession17HandlePlayerLoginEP16LoginQueryHolder+0xa1) [0x8532061] /opt/mangos3/bin/mangos-worldd(_ZN6MaNGOS15_IQueryCallbackINS_9_CallbackI16CharacterHandlerP11QueryResultP14SqlQueryHoldervvEEE7ExecuteEv+0x3d) [0x853a9ed] /opt/mangos3/bin/mangos-worldd(_ZN14SqlResultQueue6UpdateEv+0x1e) [0x855e7be] /opt/mangos3/bin/mangos-worldd(_ZN5World6UpdateEj+0x1c6) [0x8496816] /opt/mangos3/bin/mangos-worldd(_ZN13WorldRunnable3runEv+0xba) [0x81435aa] /opt/mangos3/bin/mangos-worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1d) [0x8565b9d] /opt/mangos3/lib/libACE-5.6.6.so(_ZN21ACE_OS_Thread_Adapter6invokeEv+0x67) [0xda20d7] /opt/mangos3/lib/libACE-5.6.6.so(ace_thread_adapter+0x11) [0xd4e601] /lib/libpthread.so.0 [0x196832] /lib/libc.so.6(clone+0x5e) [0x2e5e0e] EDIT: SOLVED include directory wasnt deleted, in the new make install it must be deleted if you use --disable-buildin-ace if not, you will have conflict
  20. Is only my server o anyone have the same problem ?? My Mangos build is MaNGOS_R9773 My players stays in connecting msg when try to enter into the server, some of they can join, but just 6 to 10 ppl... the rest cant join.. The mangosd process is using 90% of cpu, normaly it use 16% If i restart the server, i have the same problem again and again Update: Ok i found the problem, was an attack from the ip: 190.15.198.202 Is a server called Mendoza WoW.. nice isnt :mad:
  21. SO: Linux CentOS Mangos Version: YTDB_0.11.0_R539_MaNGOS_R9600_SD2_R1643_ACID_R303_RuDB_R35.0 The server crash when character die BuildPlayerRepop: player Strom(107341) already has a corpse mangos-worldd: ../../../src/game/Player.cpp:4171: void Player::BuildPlayerRepop(): Assertion `false' failed. Seems to be only in the Bloodmyst Isle zone Already tried truncate corpses table
  22. LINUX SERVER Hi with linux we have a problem, the case sensitive Mail table for example is mail in linux, the web did not reconize this. Mangos in Linux server. Manager in W2k3 server. MySql
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