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g2g591

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  1. brace yourselves... MASSIVE list of undefined referances..... autoheader (GNU Autoconf) 2.61 automake (GNU automake) 1.10.1 ltmain.sh (GNU libtool) 2.2.6 gcc version 4.3.2 (GCC) I DO have all the various -devel things (im on arch linux... we don't split headers off) http://pastebin.com/m46d058e4 first few lines as follows, tons more and with different libs undefined on the pastebin: "libtool: link: g++ -DENABLE_RA -DENABLE_CLI -DDO_MYSQL -march=k8 -O2 -pipe -rdynamic -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu -o .libs/mangos-worldd CliRunnable.o Main.o Master.o RASocket.o WorldRunnable.o -Wl,--export-dynamic -L/home/ascent/sources/mangos/build/dep/src/sockets -L/home/ascent/sources/mangos/build/dep/src/zthread -L/home/ascent/sources/mangos/build/dep/src/g3dlite -L/home/ascent/sources/mangos/build/src/bindings/ScriptDev2 -L/home/ascent/srv/lib -L/usr/lib/mysql -lmysqlclient_r -lcrypt -lnsl -lm -L/usr/lib -lcrypto -lz -lssl ../../dep/ACE_wrappers/ace/.libs/libACE.so -ldl ../bindings/ScriptDev2/.libs/libmangosscript.so ../game/libmangosgame.a ../shared/Database/libmangosdatabase.a ../shared/Config/libmangosconfig.a ../shared/Auth/libmangosauth.a ../shared/libmangosshared.a ../shared/vmap/libmangosvmaps.a ../framework/libmangosframework.a ../../dep/src/sockets/libmangossockets.a ../../dep/src/zthread/.libs/libZThread.so ../../dep/src/g3dlite/libg3dlite.a -lpthread -pthread -Wl,-rpath -Wl,/home/ascent/srv/lib ../game/libmangosgame.a(ScriptCalls.o): In function `UnloadScriptingModule()': ScriptCalls.cpp:(.text+0x1e): undefined reference to `dlclose' ../game/libmangosgame.a(ScriptCalls.o): In function `LoadScriptingModule(char const*)': ScriptCalls.cpp:(.text+0xa2): undefined reference to `dlopen' ScriptCalls.cpp:(.text+0xbd): undefined reference to `dlsym' ScriptCalls.cpp:(.text+0xda): undefined reference to `dlsym' ScriptCalls.cpp:(.text+0xf8): undefined reference to `dlsym' ../game/libmangosgame.a(ScriptCalls.o):ScriptCalls.cpp:(.text+0x152): more undefined references to `dlsym' follow ../game/libmangosgame.a(ScriptCalls.o): In function `LoadScriptingModule(char const*)': ScriptCalls.cpp:(.text+0x3b2): undefined reference to `dlclose' "
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