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ganyamdc

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Posts posted by ganyamdc

  1. No.

    I mean in the ChangeLog file, I can see the game features and server features of every mangos version(like mangos 0.11, mangos 0.10). but to a single feature, I don't know it is provided in which exactly commit. so I can't get the exactly commit log text, beacause there are so many commit log.

    I can get the diff only when I know which commit.

  2. in WorldSocket::handle_output function, code block

    else if (n < send_len) //now n > 0

    {

    m_OutBuffer->rd_ptr (static_cast<size_t> (n));

    // move the data to the base of the buffer

    m_OutBuffer->crunch ();

    crunch call means move the data to the base.

    I think it's needed to move the data in WorldSocket::m_PacketQueue to the left space of m_OutBuffer, to fill m_OutBuffer. if don't, new data need sent will be put in it, and send before the data in WorldSocket::m_PacketQueue. That's incorrect.

    I wonder why?

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