Jump to content

Jethrogibbs

Members
  • Posts

    137
  • Joined

  • Last visited

    Never
  • Donations

    0.00 GBP 

Posts posted by Jethrogibbs

  1. Revision: * * 11228 db6815133701249cf5e77c9c0132a5c8e304c406

    Date 6:3:2011. Time 21:46

    //=====================================================

    *** Hardware ***

    Processor: Intel® Core i5 CPU 760 @ 2.80GHz

    Number Of Processors: 4

    Physical Memory: 4194303 KB (Available: 3523588 KB)

    Commit Charge Limit: 4194303 KB

    *** Operation System ***

    Windows Vista or Windows Server 2008 Home Edition Service Pack 1 (Version 6.1, Build 7601)

    //=====================================================

    Exception code: C0000005 ACCESS_VIOLATION

    Fault address: 00486952 01:00085952 C:\\Royaume_Semi-Fun\\mangosd.exe

    Registers:

    EAX:00000000

    EBX:088EED1C

    ECX:EA474100

    EDX:00002298

    ESI:EA474100

    EDI:088EED18

    CS:EIP:0023:00486952

    SS:ESP:002B:088EEC08 EBP:088EEC18

    DS:002B ES:002B FS:0053 GS:002B

    Flags:00010246

    Call stack:

    Address Frame Function SourceFile

    00486952 00000000 WorldObject::UpdateAllowedPositionZ+132

    0048F696 00000000 WorldObject::GetNearPoint+1B6

    007522FF 00000000 Pet::LoadPetFromDB+26F

    004FF6CC 00000000 Player::LoadPet+6C

    00828DB2 00000000 WorldSession::HandlePlayerLogin+A42

    0082915C 00000000 CharacterHandler::HandlePlayerLoginCallback+3C

    008239D2 00000000 MaNGOS::_IQueryCallback<MaNGOS::_Callback<CharacterHandler,QueryResult *,SqlQueryHolder *,void,void> >::Execute+12

    004607A2 00000000 SqlResultQueue::Update+C2

    00461FEA 00000000 World::UpdateResultQueue+A

    0047F3FC 00000000 World::Update+2EC

    0044F3E2 00000000 WorldRunnable::run+52

    0045DB10 00000000 ACE_Based::Thread::ThreadTask+10

    716F7064 00000000 ACE_OS_Thread_Adapter::invoke+74

    6D78C6DE 00000000 _endthreadex+3A

    6D78C788 00000000 _endthreadex+E4

    752C33CA 00000000 BaseThreadInitThunk+12

    77729ED2 00000000 RtlInitializeExceptionChain+63

    77729EA5 00000000 RtlInitializeExceptionChain+36

    ========================

    Local Variables And Parameters

    Call stack:

    Address Frame Function SourceFile

    00486952 00000000 WorldObject::UpdateAllowedPositionZ+132

    punting on symbol x

    punting on symbol y

    Local <user defined> 'z'

    punting on symbol canSwim

    punting on symbol ground_z

    punting on symbol max_z

    punting on symbol ground_z

    punting on symbol ground_z

    punting on symbol max_z

    punting on symbol ground_z

    punting on symbol ground_z

    0048F696 00000000 WorldObject::GetNearPoint+1B6

    Local <user defined> 'searcher'

    Local <user defined> 'x'

    Local <user defined> 'y'

    Local <user defined> 'z'

    punting on symbol searcher_bounding_radius

    punting on symbol distance2d

    punting on symbol absAngle

    punting on symbol first_los_conflict

    punting on symbol localDebug

    punting on symbol localCounter2

    punting on symbol localCounter

    Local <user defined> 'selector'

    punting on symbol angle

    punting on symbol first_y

    punting on symbol first_x

    Local <user defined> 'u_do'

    Local <user defined> 'worker'

    007522FF 00000000 Pet::LoadPetFromDB+26F

    Local <user defined> 'owner'

    punting on symbol petentry

    punting on symbol petnumber

    punting on symbol current

    Local <user defined> 'result'

    punting on symbol is_temporary_summoned

    punting on symbol petlevel

    punting on symbol py

    Local <user defined> 'map'

    punting on symbol ownerid

    punting on symbol px

    punting on symbol summon_spell_id

    punting on symbol pz

    punting on symbol pet_number

    Local <user defined> 'pet_type'

    punting on symbol savedmana

    punting on symbol timediff

    punting on symbol savedhealth

    Local <user defined> 'creatureInfo'

    004FF6CC 00000000 Player::LoadPet+6C

    00828DB2 00000000 WorldSession::HandlePlayerLogin+A42

    Local <user defined> 'holder'

    Local <user defined> 'data'

    Local <user defined> 'playerGuid'

    Local <user defined> 'IP_str'

    Local <user defined> 'str_motd'

    punting on symbol linecount

    0082915C 00000000 CharacterHandler::HandlePlayerLoginCallback+3C

    Local <user defined> '__formal'

    Local <user defined> 'holder'

    008239D2 00000000 MaNGOS::_IQueryCallback<MaNGOS::_Callback<CharacterHandler,QueryResult *,SqlQueryHolder *,void,void> >::Execute+12

    004607A2 00000000 SqlResultQueue::Update+C2

    00461FEA 00000000 World::UpdateResultQueue+A

    0047F3FC 00000000 World::Update+2EC

    punting on symbol diff

    punting on symbol maxClientsNum

    0044F3E2 00000000 WorldRunnable::run+52

    0045DB10 00000000 ACE_Based::Thread::ThreadTask+10

    punting on symbol param

    716F7064 00000000 ACE_OS_Thread_Adapter::invoke+74

    punting on symbol status

    6D78C6DE 00000000 _endthreadex+3A

    6D78C788 00000000 _endthreadex+E4

    752C33CA 00000000 BaseThreadInitThunk+12

    77729ED2 00000000 RtlInitializeExceptionChain+63

    77729EA5 00000000 RtlInitializeExceptionChain+36

    ========================

    Global Variables

  2. correct fix :

    diff --git a/src/shared/revision_sql.h b/src/shared/revision_sql.h
    index bf8c1f9..19d6f5e 100644
    --- a/src/shared/revision_sql.h
    +++ b/src/shared/revision_sql.h
    @@ -1,6 +1,6 @@
    #ifndef __REVISION_SQL_H__
    #define __REVISION_SQL_H__
     #define REVISION_DB_CHARACTERS "required_10973_01_characters_game_event_status"
    - #define REVISION_DB_MANGOS "required_11058_01_mangos_spell_proc_event"
    + #define REVISION_DB_MANGOS "required_11115_01_mangos_command"
     #define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
    #endif // __REVISION_SQL_H__
    

  3. Startup errors :

    2011-01-17 14:31:40 Spell 2649 must be listed in spell_threat as first rank for listed custom ranks of spell but not found!

    2011-01-17 14:31:40 Spell 3716 must be listed in spell_threat as first rank for listed custom ranks of spell but not found!

    2011-01-17 14:31:40 Spell 24640 must be listed in spell_threat as first rank for listed custom ranks of spell but not found!

    2011-01-17 14:31:40 Spell 1735 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 9490 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 9747 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 9898 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 26998 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 48559 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 48560 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 6808 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 6809 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 8972 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 9745 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 9880 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 9881 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 26996 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 48479 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 48480 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 30016 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 30022 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 47497 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 47498 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 48567 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    2011-01-17 14:31:40 Spell 48568 listed in spell_threat as custom rank has same data as Rank 1, so redundant

    How to fix please?

  4. conflicts with rev 10802 (mail.cpp) FIX:

    To resolve conflicts with  mail.cpp 
    Search : if (sender_lowguid == auctionbot.GetAHBObjectGuid().GetRawValue())
    replace by : if (sender_guid == auctionbot.GetAHBObjectGuid().GetRawValue())
    
    search : SendMailTo(MailReceiver(receiver,receiver_lowguid), MailSender(MAIL_CREATURE, sender_lowguid), MAIL_CHECK_MASK_RETURNED, deliver_delay);
    replace by : SendMailTo(MailReceiver(receiver,receiver_guid), MailSender(MAIL_CREATURE, sender_guid.GetCounter()), MAIL_CHECK_MASK_RETURNED, deliver_delay);
    
    Search : SendMailTo(MailReceiver(receiver,receiver_lowguid), MailSender(MAIL_NORMAL, sender_lowguid), MAIL_CHECK_MASK_RETURNED, deliver_delay);
    replace by: SendMailTo(MailReceiver(receiver,receiver_guid), MailSender(MAIL_NORMAL, sender_guid.GetCounter()), MAIL_CHECK_MASK_RETURNED, deliver_delay);
    
    Search: if (receiver.GetPlayerGUIDLow() == auctionbot.GetAHBObjectGuid().GetRawValue())
    replace by: if (receiver.GetPlayerGuid() == auctionbot.GetAHBObjectGuid().GetRawValue())

  5. conflict with rev 10802 in mail.cpp Fix please!

    fix :

    To resolve conflicts with  mail.cpp 
    Search : if (sender_lowguid == auctionbot.GetAHBObjectGuid().GetRawValue())
    replace by : if (sender_guid == auctionbot.GetAHBObjectGuid().GetRawValue())
    
    search : SendMailTo(MailReceiver(receiver,receiver_lowguid), MailSender(MAIL_CREATURE, sender_lowguid), MAIL_CHECK_MASK_RETURNED, deliver_delay);
    replace by : SendMailTo(MailReceiver(receiver,receiver_guid), MailSender(MAIL_CREATURE, sender_guid.GetCounter()), MAIL_CHECK_MASK_RETURNED, deliver_delay);
    
    search : SendMailTo(MailReceiver(receiver,receiver_lowguid), MailSender(MAIL_NORMAL, sender_lowguid), MAIL_CHECK_MASK_RETURNED, deliver_delay);
    replace by: SendMailTo(MailReceiver(receiver,receiver_guid), MailSender(MAIL_NORMAL, sender_guid.GetCounter()), MAIL_CHECK_MASK_RETURNED, deliver_delay);
    
    search: if (receiver.GetPlayerGUIDLow() == auctionbot.GetAHBObjectGuid().GetRawValue())
    replace by: if (receiver.GetPlayerGuid() == auctionbot.GetAHBObjectGuid().GetRawValue())

  6. Fix compil error with AuctionHouseBot.cpp :

    @@ -1320,11 +1320,11 @@ void AHB_Seller::addNewAuctions(AHB_Seller_Config& config)
                buyoutPrice  = prototype->SellPrice * item->GetCount();
            // Price of items are set here
            SetPricesOfItem(item, config, buyoutPrice, bidPrice, stackCount, ((e_ahb_quality) prototype->Quality));
    
            item->SetCount(stackCount);
    -        item->SetOwnerGUID(sAHB_BaseConfig.GetAHBObjectGuid().GetRawValue());
    +        item->SetOwnerGuid(sAHB_BaseConfig.GetAHBObjectGuid().GetRawValue());
            // Add Auction now on the AH
            AuctionEntry* auctionEntry = new AuctionEntry;
            auctionEntry->Id = sObjectMgr.GenerateAuctionID();
            auctionEntry->item_guidlow = item->GetGUIDLow();
            auctionEntry->item_template = item->GetEntry();

  7. Fix :

    src/mangosd/mangosd.conf.dist.in | 2 +-

    1 files changed, 1 insertions(+), 1 deletions(-)

    diff --git a/src/mangosd/mangosd.conf.dist.in b/src/mangosd/mangosd.conf.dist.in
    index 235b42a..e82ba21 100644
    --- a/src/mangosd/mangosd.conf.dist.in
    +++ b/src/mangosd/mangosd.conf.dist.in
    @@ -972,7 +972,7 @@ ListenRange.Yell = 300
    #    ChatFlood.MessageCount
    #        Chat anti-flood protection, haste message count to activate protection
    #        Default: 10
    -#                 0 (disible anti-flood protection)
    +#                 0 (disable anti-flood protection)
    #
    #    ChatFlood.MessageDelay
    #        Chat anti-flood protection, minimum message delay to count message

  8. Sorry, but we can not give you an estimate for 4.x support.

    There are various issues with this client upgrade, and to this point it is not sure if we will be able to work around these or not. Thus please do not expect any ETA from us.

    It will come, or it will not. For the time being you do have mangos branches for the 1.12, 2.4, and 3.3 client branches available.

    +1 Personally I'm in no hurry take your time, as long as possible the better. Better to have a stable 3.3.5.

  9. I posted cores compiled with the new ace 5.8.2 on Zone emu and Britania, because I have no time (absent for 2 days) I'll watch if I have answers reporting these decos)

    Edit : It seems that the problem is solved with ACE 5.8.2. I await confirmation by others.

    Confirmed the problem is solved with ACE 5.8.2:lol:

  10. Hello,

    This is just an update of ACE. Currently MaNGOS uses version 5.6.6. I updated it to 5.8.

    I post it here because there is a warning about using "this" before initialization of the class, and I am a bit lost since they are Virtual classes (in src/shared/Threading.h).

    Neo2003

    I tested this and the warning disappeared

    template <class ACE_LOCK, class TYPE>
    ACE_Atomic_Op<ACE_LOCK, TYPE>::ACE_Atomic_Op (void)
    // : impl_ (this->own_mutex_)
     : impl_ (own_mutex_) 
    

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use