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KAPATEJIb

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Everything posted by KAPATEJIb

  1. confirmed. Too many errors like that
  2. seems this bug with mob aggro appears after 30 mins of uptime (that's why i didn't detect this bug after fresh mmap installation ) and even HiRes mmap extracting can't help! Is there the only way to fix it - disable mmaps at these locations? Many BC instances are bugged too. another bugged place at Stranglethorn Vale -14473.779297 144.225128 2.056659 0 2.334106 i was also tried mmap.ignoreMapsIds = "0,1" then .reload conf but this doesnt helps O_o - mobs still tries to aggro and immediately evades, normal mobs still using pathfinding at these maps, so i think it applies only at server restart. I found interesting thing, the bugged mobs is cured after some time when no players walking near these mobs at 500 yards (looks like the grid is unloaded), because i returned to this place again and these mobs works normal now. Looks like mobs are bugged when someone loaded they in grid and stay here more that 10 mins. Can someone reproduce it?
  3. no. Maybe i can test without TBB under valgrind if you teach me how to do it and this will work without additional lags at live server
  4. I had exactly the same problem. Do as qsa suggests Using the precompiled AD.exe provided doesn't work. If possible compile both vmapExtractor3.exe & vmap_assembler.exe too. They all compile without issue. You can download a trial version of "Microsoft Visual C++ Express Edition" if you do not have a full version. Hope this helps i can upload working extractors for you if need http://filekeeper.org/download/insider/Mangos335/mmap_mod/add/extractor_10698%2B.7z
  5. Any chance you know how much memory used while it crashed? since it appears that malloc() failed to allocate additional memory. as i understand crash dump file size shows memory using at program termination. All crash dumps (i have many crashes at "dep/recastnavigation/Detour/Source/DetourNode.cpp:39") has 3000-3100 mb file size as i already said i'm using Fedora x86, so i have memory limit Here the crash dumps: http://paste2.org/p/1079018 - as is see it crashed at same game zone as in old crash dump http://paste2.org/p/1077185 http://paste2.org/p/1079031 http://paste2.org/p/1079032 as i see i have another crash happened after 10 minutes (!) with different dump (at grid load) with malloc() and dump has 3000 mb file size too i feel i have a memory leak somewhere ... but it start to happen after updating from 10683 to 10690 (with updating from mmap sources ofc). I'm also thinking about this problem as problem of mmaps, because some peoples said they have problem with leaks at their own core too (they have totally different sources... more clean than mine and etc).
  6. ok, all problems with mobs aggro seems solved by using hiRes mmaps. using this revision https://github.com/faramir118/mangos/commit/793bc30ad10f8c5c4842c13ec779b43ac1945510
  7. Fresh crash dumps with https://github.com/faramir118/mangos/commit/38faa3dae7328159086d5d5a3f9bff1ab87c94b1 and my _not clean_ sources ^^ http://paste2.org/p/1077185 http://paste2.org/p/1077186 i'm using x86 Fedora
  8. why? maybe my problem appears because i'm using "ad.exe -f 0" to extracting maps ?
  9. ok, i will try with hi-res tomorrow
  10. http://filebeam.com/e436d2b736680055e22246fd945be3bf.jpg . This mob won't aggro ofc
  11. no i just swiched my server from 3.3.3 to 3.3.5 and what i can say... 3.3.3 core takes more cpu than 3.3.5 (:
  12. list of bugged locations (somewhere bugged not only one place but a whole location) barrens -2098.443115 -2101.042480 91.666664 1 3.101525 durotar -571.605957 -4756.619141 33.441486 1 5.803933 un'goro -8049.023926 -1238.931030 -269.410095 1 1.032461 un'goro again -7374.644043 -1459.215576 -271.631378 1 1.555879 ashenvale 2000.074951 -2486.705322 92.195061 1 2.218673 thousand needles -6488.222168 -3950.312744 -58.751869 1 3.890689 silithus -6812.772461 1220.557861 3.246277 1 0.487640 silithus again -7979.958496 1704.312866 -0.920027 1 0.181336 feralas -4253.589844 293.017303 57.377758 1 2.466743 mulgore -3059.933350 118.173927 78.016563 1 3.865567 desolace -581.770569 1655.270996 90.942734 1 1.892591 desolace again 79.507431 1599.885620 121.322006 1 6.283152 felwood 4119.570312 -1018.359131 227.685150 1 6.122902 winterspring 6962.616699 -4173.863770 697.455811 1 0.250435 other locations of Kalimdor works ok and seems hillsbrad, eversong no more bugged now (with new mmap files) Server seems works very stable. I only get crash with InstanceMap::Add and with Azjol-nerub scripts hopefully fixed both and have 10 hrs uptime now (before restarting with placing fresh mmap files to the folder)
  13. i had same problem with mob aggro at Eversong Woods location. EDIT: players said Barrens is bugged too and i can confirm it too, here the video http://filekeeper.org/download/insider/different/barrens_bugged.zip hillsbrad foothills is bugged ... http://filekeeper.org/download/insider/different/hillsbrad_bugged.zip Currently i'm re-extracting mmaps, maybe it will solve these problems...
  14. still bugged at 10683. Correct link is http://www.wowhead.com/?spell=46924
  15. this would be good because i have too many bugreports from players about bugged mobs that won't aggro (immediately evade) in different game zones. Maybe it's because i still not re-extracted my mmaps? Last time when i extracted my mmaps i was used extractor from this rev https://github.com/faramir118/mangos/commit/ab4aed5c678ce72fcadd48912f2beab7655994a5
  16. new crash http://paste2.org/p/1073031 with mmaps, using this rev https://github.com/faramir118/mangos/commit/9534f3d343f74e8e1ea6db5e5b66e89faca300e4 maybe it's because i replaced 630.mmap file with fresh version at running server ^^ but there is no players been at this location at this time, so i think it just coincidence (this word generated by google translator i hope it right)
  17. i had a problem with mobs evading after battle start at many locations (tanaris, dragonblight, wintergrasp) and i think it can be related to 10677 rev... i'm using linux i was tried to reproduce this bug at windows and there is no bug here O_o used MoveMapGen 630 --tile 32,30 and it created 630.mmap file. I should rename this file to 6033230.mmtile ?
  18. first crash after 2 hrs of uptime with ~100 online http://paste2.org/p/1072337 PS: i'm compile my server: CFLAGS="-O2 -pipe" --with-debug-info
  19. http://www.wowhead.com/npc=33293 falling under ground surface and become unattackable after aggro - going into evade ofcourse
  20. this because this spell procs "at spell apply" in current mangos revs, but my patch from prev post make it procs "at damage taken".
  21. i'm starting to test mmaps at my live server (with 200 ppl online), hope it will not crash every 5 mins anyway i will post a dumps here if it happen
  22. UPDATE spell_proc_event SET procFlags=0x00100000 where entry=53601;
  23. it still not completed patch, but it already prevents from stacking bonuses http://paste2.org/p/1067043 . Author is me, dbc part by nos4r2zod TODO: Reapply old bonus in case strongest aura is removed but the weak aura still exist. It would be good If someone help me to complete this patch
  24. did you try http://github.com/rsa/mangos/commit/51e4315ba9ff40d3cdca01ed5a07339bd1c8e817 ? EDIT: oh... i see you already check it ^^ never mind then
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